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Good news! So today have to check the Release Notes of the official 10.3's if IL-2 is included as in fixed. I still would guess these fixes are maybe at earliest in 10.4's. But shall see, another exciting wait ahead today! I did drop 9.10 version atoglxx.dll in IL-2 folder while using 10.3 previews..no problems and FPS ranged from minimum 25fps up to 308fps maximum in Black Death :D |
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Catalyst 10.3a do not fix blocky text in IL-2. Performance of these drivers is good though, even noticed a strange thing when comparing them with and without atioglxx.dll in IL-2 folder. Results below on 1920x1200, Perfect settings. 10.3a with 9.10 dll file in IL-2 Min 22fps Max 304fps Avg 95fps 10.3a without dll file in IL-2 Min 22fps Max 284fps Avg 95fps So we still have to wait a bit, maybe in 10.4's. And now with these drivers, file the feedback form again ;) |
Do you mean with Catalyst 10.3a the Preview Version from February or the new Catalyst 10.3 Preview Version of this month?
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The 10.3a drivers released 17th of March :) |
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So never mind. :rolleyes: |
http://sites.amd.com/us/underground/...3-preview.aspx
the 10.3a Beta only say for Vista/Win7 ** WinXP is not in here.. wth?? geeesh |
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Ramstein, on 26th of March the official 10.3's will include support for WinXP. Do not worry :) |
Best Quality Settings for ATI Radeon HD3000 series and later:
[Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=0 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=0 TexFlags.UseVertexArrays=0 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=0 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=0 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=3 LandShading=3 LandDetails=2 LandGeom=3 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=2 Effects=2 ForceShaders1x=0 PolygonOffsetFactor=-0.0625 PolygonOffsetUnits=-1.0 Recomended CCC Settings: Anti Aliasing on Highest settings (edge detect 12x). Anisotropic Filtering at Aplication Controled. Catalist A.I. Disabled Detaillevel Mipmap at Max Quality Vertical Refreshing (Vsync) at Off/Aplication Controled. Adaptive Anti-Aliasing Enabled (has a big impact on FPS so i usualy recomend to Disable it). OpenGL Triple Buffering Enabled. Note: TexFlags.UseVertexArrays=0 and TexFlags.VertexArrayExt=0 are 2 Settings that have to be Disabled ("0") for ATI Radeon HD cards! Just like TexFlags.TexEnvCombine4NV=0, TexFlags.DepthClampNV=0, and TexFlags.TextureShaderNV=0 wich are nVidia only settings. Water=2 is the Highest setting for ATI, but that looks atleast as good as Water=3 for nVidia cards if not better. |
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Tweaked a bit with effects etc. Testing their impact on FPS. With 10.3a + 9.10 dll in IL-2 root got the following performance on my settings posted here. Track is Black Death. Minimum 27fps Maximum 313fps Average 103fps So ATI is getting there :) |
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