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View Full Version : how will it be different?


mtman58
07-23-2009, 01:24 PM
Just wondering what will be different about this new game from Death or Glory?

I really really like Death and Glory, so will buy this one as soon as it is out.

Thanks

mitra
07-23-2009, 06:53 PM
Setup zone, battlefield modality, a new campaign, fog of war, multiplayer server support with ladder, better graphic.

mtman58
07-24-2009, 01:32 PM
Thanks can not wait!

I really do not see how the graphics can be any better.

mitra
07-24-2009, 05:47 PM
Will be heads truncated, arrows in the bodies, etc....

MARIAN
07-24-2009, 06:13 PM
arrows in the bodies
wrong, arrows in the heads and shields only :)

mitra
07-24-2009, 07:24 PM
:grin:

mitra
07-24-2009, 10:03 PM
Thanks can not wait!


If you are of US I think you can purchase the game at August, if you are from Europe must wait the start of Fall.

mitra
07-26-2009, 02:11 PM
Marian, I read a 400 mega patch will go out soon for Rusich. What changes this one will make in the game? It is very big for only bug correction.

MARIAN
07-26-2009, 06:07 PM
You are right, this patch as a matter of fact transforms "Rusich" aka "Blood of Europe" into "Alexander Nevsky" (second add-on for "XIII Century"), adds new geometry, shadows, new light, an texture filtrering, animations of grass, plus the most important thing she adds possibility to create to players random maps thanks to the generator of random maps as it was in such games as "Cossacks: Back to War" and "American Conquest: Fight Back"

mitra
07-26-2009, 06:27 PM
You are right, this patch as a matter of fact transforms "Rusich" aka "Blood of Europe" into "Alexander Nevsky" (second add-on for "XIII Centruy"), adds new geometry, shadows, new light, an texture filtrering, animations of grass, plus the most important thing she adds possibility to create to players random maps thanks to the generator of random maps as it was in such games as "Cossacks: Back to War" and "American Conquest: Fighr Back"


Very cool :grin: