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Vilk
07-12-2009, 10:12 PM
The int description mentions that every 15 points spells duration effect is increased by 1, fine but that's not right with all spell. Many keep the same duration.

Is there a list of spells affected by int for their duration? I didn't found this in gamebanshee and was curious to see the list.

Here a partial list (a NOT for those with a duration not affected by int):

Order :

Battle Cry
Bless
Demon Slayer
Dragon Arrows
Dragon Slayer
Peacefulness
Divine Armor: NOT
Helplessness: NOT
Last Hero: NOT

Distortion:

Haste
Magic Spring
Magic Shackles
Precision
Shroud
Slow
Berserk: NOT
Blind: NOT
Invisibility: NOT
Phantom: NOT
Pygmy: NOT
Shadow: NOT
Stone Skin: NOT
Target: NOT
Trap: NOT

Chaos:

Greasy Mist
Hell Breath
Weakness
Fear: NOT
Kamikaze: NOT
Plague: NOT
Sheep: NOT


The list of spells with duration not affected by int is quite long. A design error when you see the game unbalance of mage vs warrior, weird.

Razorflame
09-26-2009, 02:07 PM
wow phantom :'(

i knew about the rest

wasn't sure about phantom nice find anyway vilk;-)

BB Shockwave
09-28-2009, 02:15 PM
Umm, I think this is not true. I think some spells use other means to increas duration, because I do know that as a Paladin, Phantom (upgraded to Level 3) did last 3 rounds for me, not 2 as originally.

Razorflame
09-29-2009, 09:58 AM
maybe u have upgraded the order tree one level up?

mine does 3 too
^^