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View Full Version : pls patch following units


[SOE]No.Mam
07-05-2009, 12:26 PM
hi too all MoW mp fans.

at time ive played more than 350 multiplayer games, but some units make me sick. :cry:

1.) jeeps from all nations:
all jeeps in game are imho too strong and powerfull against infantrie. neither normal infantrie nor elite troops cant stop one jeep. all jeeps are too accurate during driveing.

2.) flamethower:
this unit is imho the biggest joke in game. too cheap, too powerfull and totaly bugged (not visible during flaming).

3.) heavy artilery:
at moment heavy artilery from all nations are the tank killer #1. this makes this game more than a "lucky-punsh-gameing" without any tactical gameplay. heavy artilery should support infantrie and not tanks/tankdestroyers.

4.) i think all other units from diferent nations are well balanced (bugs ignored eg. turtle).


this gameseries (SHoWWII till MoW) is the best game i ever saw/played, but pls make some units more realism.

ps. and pls patch the mp mainlobby. the mainlobby have too much bugs that nerves. (eg. 10-15sec. gamefreeze after leaving a game, refreshing all lists when i get an error like "session full" ...)

thx
No.Mam

Korsakov829
06-14-2010, 04:13 PM
11 months later from this post, all of this seems to have been fixed.
Jeeps can be blown to bits by a pistol or a crash, the flame thrower is not bugged has been made less powerful. Its near impossible to get a close hit to a Tiger tank with a D1 and all other heavy artillery. The lobby has been worked on, and is more effective.

The game has come a long way.