View Full Version : IL2 community being divided
steppie
04-21-2009, 04:26 PM
I have been flying IL2 for about 4 years and i have been a member of a Squad of about 3 years.
I for all of that time enjoy it and still do and i can't what for BOB to come out. But one of the problem is that it going to some time before it come out.
CONTENT DELETED - READ BELOW
flyingbullseye
04-21-2009, 08:00 PM
This can easily turn into a 20 pager.
Flyingbullseye
Feuerfalke
04-21-2009, 08:21 PM
Some content removed
You also should read this:
http://forum.1cpublishing.eu/showthread.php?t=6846
Besides that, this "problem dividing the community" has a beard as long as the service altitude of an SR71 and so far, it didn't divide the community. It just made clear, there are different opinions about it.
SlipBall
04-21-2009, 08:45 PM
This can easily turn into a 20 pager.
Flyingbullseye
Not here I'm sure, note the first 2 words
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Moreno
04-21-2009, 10:41 PM
Ahh I see. Didn't know that they are based on illegal software....
nearmiss
04-22-2009, 01:07 AM
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steppie
04-22-2009, 08:46 AM
this don't help and it was not a discussion about "you know What" it about how the produces and developers are failing to do anything about it but would rather see the game self destruct then try and deal with the problem.
All new game deal with the problem were everyone is happy but not the maker of IL2 they think that sweeping it under the carpet it going to go away and as you see it working.
Ala13_Kokakolo
04-22-2009, 09:45 AM
One day (probably in two weeks;)) BOB will be released and this kind of posts will be over.
Foo'bar
04-22-2009, 10:40 AM
One day (probably in two weeks;)) BOB will be released and this kind of posts will be over.
Ask next year at same time.
Feuerfalke
04-22-2009, 10:43 AM
this don't help and it was not a discussion about "you know What" it about how the produces and developers are failing to do anything about it but would rather see the game self destruct then try and deal with the problem.
All new game deal with the problem were everyone is happy but not the maker of IL2 they think that sweeping it under the carpet it going to go away and as you see it working.
That's nonsense.
IL2 didn't selfdestruct in 2 years. Why should it now? Because you just noticed?
Bobb4
04-22-2009, 01:54 PM
That's nonsense.
IL2 didn't selfdestruct in 2 years. Why should it now? Because you just noticed?
Just to test the water, is SEOW a mod?
Feuerfalke
04-22-2009, 02:14 PM
Don't think so.
Last time I checked, it was merely a campaign-system that allowed to produce missions to be played in IL2. That's not hacking into protected code. Just a very sophisticated external mission generator.
Don't know how that changed over the last years, though. :confused:
KG26_Alpha
04-23-2009, 06:25 PM
Just to test the water, is SEOW a mod?
http://seow.sourceforge.net/
Bearcat
04-24-2009, 04:10 AM
That's nonsense.
IL2 didn't selfdestruct in 2 years. Why should it now? Because you just noticed?
BINGO!!! Give that man a ceegar.......... ;)
The sky has not fallen.. the world as we know it has not ended.. and to this very day.. there are places right here in the U.S. at least.. where they cannot keep 46 on the shelves.
Get over it... enjoy the sim.
Feuerfalke
04-24-2009, 06:48 AM
No reason to light a cigar at all:
It's not all good what ends good.
Mods are still based on an illegal crack, people are violating copyrights and even in the "controlled" environment, as you stated it in previous statements, flightmodells, visibility ranges and weapon effects/ammo loadouts are changed in the open and that is only the tip of the iceberg.
So it's as pointless to bring up the wardrums as it is to say all is safe and calm and we're just one happy crowd. It's just accepted that there are people with this opinion and people with other opinions.
Bobb4
04-24-2009, 07:13 AM
http://seow.sourceforge.net/
Thanks for the link, fly co-op SEOW campaigns regularly with my squad was just wondering if it was considered a mod or not...
Especially in the context of a "any discussion of a mod will get you bla bla bla thread?"
Bearcat
04-24-2009, 11:27 AM
No reason to light a cigar at all:
It's not all good what ends good.
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So it's as pointless to bring up the wardrums as it is to say all is safe and calm and we're just one happy crowd. It's just accepted that there are people with this opinion and people with other opinions.
Be all that as it may very well be........ the community at large is not split... and the sim is still growing.. hence the gigar.. besides.. it's a figure of speech.
Feuerfalke
04-24-2009, 02:37 PM
Be all that as it may very well be........ the community at large is not split... and the sim is still growing.. hence the gigar.. besides.. it's a figure of speech.
It is constantly growing for 10 years - why take out the cigar now?
IV/JG7_Warg
04-24-2009, 10:16 PM
Thanks for the link, fly co-op SEOW campaigns regularly with my squad was just wondering if it was considered a mod or not...
Especially in the context of a "any discussion of a mod will get you bla bla bla thread?"
G'day,
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Regards,
Warg
SlipBall
04-24-2009, 10:31 PM
G'day,
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Regards,
Warg
Sounds really cool, Is this something that Oleg gave his blessing to...did you seek that from him?
IV/JG7_Warg
04-24-2009, 11:30 PM
Sounds really cool, Is this something that Oleg gave his blessing to...did you seek that from him?
Hi SlipBall,
SEOW has been around well before the current divisive issues. My esteemed compatriate, IV/JG7_4Shades is the chief instigator and he's been working on SEOW for more years than I (and probably himself) cares to remember. His team constantly seeks to improve it and SEOW is a constantly evolving product. Is certainly something that is done from the heart and definitely not for monetary gain. Yes, I believe Oleg was contacted and it demonstrated about a year or so ago through one or both of his representatives/friends, Luthier or Crazy Ivan. Don't know the details and if it went anywhere. Not too concerned, its opened sourced code afterall and I'd guess his people would be looking into such things somewhere down the track. As for us, is much more about getting the most out of IL2 and whatever happens, happens.
Regards,
Warg
Bearcat
04-25-2009, 03:50 PM
It is constantly growing for 10 years - why take out the cigar now?
IT'S A FIGURE OF SPEECH!!!! In Reply to: Re: Close but no cigar posted by R. Berg on November 09, 2001
: : "Close but no cigar." I think it means "Sorry, but your answer is wrong." But why a cigar? I'm wondering if cigars were carnival prizes at one time.
: Yes, they were. For a right answer, the response is "Give that man a cigar."
: I (in the U.S.) gather from reading that in the U.K. coconuts are or were used the same way. Eric Partridge, "a Dictionary of Catch Phrases," cites a saying "Give that gentleman a coconut."
Specifically, the carnival game was a "test of strength" where a man (trying mightily to impress the little lady) would swing a big mallet onto a lever that would launch a weighted projectile, guided up a rope towards a firebell. IF he was mighty enough, he would ring the bell, and win a cigar. There were gradations of failure, too, with little slogans written on the board behind the rope: "Weakling" at the bottom, to "Close" near the bell. There were (are?) two keys to the carney gag* and its profitability: teenage boys would get into competition, the result of testosterone poisoning, and (most important) the cost to participate was more than the cost of the cigar. *Gags was a carney word for such games, including Guess Your Age/Weight, etc. I knew people who owned an amusement park, and when interviewing the seasonal help, would automatically eliminate anyone who used the word Gag, as it made them morally suspect. They were probably correct in that assumption. (http://www.phrases.org.uk/bulletin_board/11/messages/801.html)
IV/JG7_4Shades
04-26-2009, 06:36 AM
Following on Warg's excellent posts:
SEOW only interacts with IL-2 via standard FMB mission files (to set up a coop) and the eventlog (to parse the coop results).
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We have had friendly contacts with Oleg, CrazyIvan and Luthier over the years, and we wait for SoW with anticipation. We understand that SEOW probably goes way beyond what is commercially feasible for a campaign system - SEOW at full switch is very detailed and demanding on players in order to give a realistic combined forces battlefield environment. However we hope that at least some of our ideas and software implementations may influence design and feature directions for SoW, and we stand ready to assist 1C if required.
In the meantime, we serve our community of interest as best we can.
Cheers,
4Shades
SEOW Developer
mmm, kinda like an online version of Lowengrin eh? That sounds pretty deep. AwSim!!!
nearmiss
04-29-2009, 12:58 AM
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