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View Full Version : New Features in editor!


primus360
04-21-2009, 10:37 AM
Now it works having more than one AI fraction, which are not friendly against each other - good work!

At the moment i try to build a multiplayer coop map against AI fractions.
This is possible and a very nice feature - good work!

If there are any editor users out there, here i have a question:
By starting a mission with more than one human players at the beginning the camera does not move to the player which is in turn.
This only happens in the first turn, which is a deploy turn.
Any idea, how to solve this, because the only way to change camera by script, i have only found some ways in 'map' section (for example play effect camera fly around) ?

coreyh2
04-21-2009, 08:09 PM
I don't know how to focus the camera on the player. It would be useful. It might be in the files they use for cutscenes and not in any available triggers.

primus360
04-22-2009, 03:28 PM
At the moment i can't figure out, how to use lua scripts.
There is no triggeraction like 'call script with parameters' and in the existing scripts there is no deploy with camera move or only a move camera.
So, at the moment, there is no possibility until maybe a wise person will help us.

The existing scripts are commented in russian language, maybe it would help if someone could understand these.
Bad luck, i cannot speak/read/understand russian language except towarisch, nastrovje etc.