primus360
04-21-2009, 10:37 AM
Now it works having more than one AI fraction, which are not friendly against each other - good work!
At the moment i try to build a multiplayer coop map against AI fractions.
This is possible and a very nice feature - good work!
If there are any editor users out there, here i have a question:
By starting a mission with more than one human players at the beginning the camera does not move to the player which is in turn.
This only happens in the first turn, which is a deploy turn.
Any idea, how to solve this, because the only way to change camera by script, i have only found some ways in 'map' section (for example play effect camera fly around) ?
At the moment i try to build a multiplayer coop map against AI fractions.
This is possible and a very nice feature - good work!
If there are any editor users out there, here i have a question:
By starting a mission with more than one human players at the beginning the camera does not move to the player which is in turn.
This only happens in the first turn, which is a deploy turn.
Any idea, how to solve this, because the only way to change camera by script, i have only found some ways in 'map' section (for example play effect camera fly around) ?