camelotcrusade
04-17-2009, 01:43 PM
Hello,
I have a bug to report. If you cast kamikaze on a phantom stack and the spell is still active when the battle is over the game will crash. I don't know what other variables are in play but here's how it happens for me, so far it's been reproduced three times by doing this:'
- Cast phantom on griffons (turn 1)
- Cast kamikaze on phantom griffons (turn 2)
- Win battle with phantom and kamikaze still active on the unit
- Battle locks up with hourglass, must use ctrl+alt+delete to forcibly shut down the game
I guess the game doesn't know what to do as it tries to end the phantom effect but then kamikaze would go off... not sure if this happens with other unit combinations. Thanks.
PS - Not sure where to post this as the "sticky" bug thread doesn't really have a summary... it's just a long discussion? I did search the forum before posting.
I have a bug to report. If you cast kamikaze on a phantom stack and the spell is still active when the battle is over the game will crash. I don't know what other variables are in play but here's how it happens for me, so far it's been reproduced three times by doing this:'
- Cast phantom on griffons (turn 1)
- Cast kamikaze on phantom griffons (turn 2)
- Win battle with phantom and kamikaze still active on the unit
- Battle locks up with hourglass, must use ctrl+alt+delete to forcibly shut down the game
I guess the game doesn't know what to do as it tries to end the phantom effect but then kamikaze would go off... not sure if this happens with other unit combinations. Thanks.
PS - Not sure where to post this as the "sticky" bug thread doesn't really have a summary... it's just a long discussion? I did search the forum before posting.