View Full Version : I have a question no one has asked - ha!
Lazarus
04-13-2009, 07:55 PM
No, it's not about quantum physics!
I operate a squad competition organization and we have 25+ teams fighting for the heavyweight titles in both open and closed pit IL2 divisions. Currently, we have each team take a screen shot of the scores at the end of the game to determine winners.
We have had several occasions where our match commissioners have been asked to review the scores in the .ntrk files. We know that this can not be done in IL2, and inform the teams of this. My question is, "Will it be possible to record the scores on the .ntrk files in SoW BoB for league competition and ladder matches"?
Thanks!
P.S. If Oleg will not read this because it isn't in the proper place, please tell me where to put it where he will read it.
Best Regards,
Laz
United Squadrons League Global
www.uslglobal.com/forums
KG26_Alpha
04-13-2009, 09:12 PM
Lazarus;72478']No, it's not about quantum physics!
I operate a squad competition organization and we have 25+ teams fighting for the heavyweight titles in both open and closed pit IL2 divisions. Currently, we have each team take a screen shot of the scores at the end of the game to determine winners.
We have had several occasions where our match commissioners have been asked to review the scores in the .ntrk files. We know that this can not be done in IL2, and inform the teams of this. My question is, "Will it be possible to record the scores on the .ntrk files in SoW BoB for league competition and ladder matches"?
Thanks!
P.S. If Oleg will not read this because it isn't in the proper place, please tell me where to put it where he will read it.
Best Regards,
Laz
United Squadrons League Global
www.uslglobal.com/forums
I really hope the scoring system from IL2 is scrapped for SOW
You can record scores using Fraps.
ElAurens
04-13-2009, 11:13 PM
I really hope the scoring system from IL2 is scrapped for SOW
Agree totally.
Scoring should only show number of kills in the air, and number of destroyed objects on the ground.
Hence...
Shoot down 2 planes, score shows A2A=2
Blow up 2 tanks and 3 trucks, score shows A2G=5
Perhaps add a category for shipping as well.
No more "points".
wheelsup_cavu
04-14-2009, 01:38 AM
Agree totally.
Scoring should only show number of kills in the air, and number of destroyed objects on the ground.
Hence...
Shoot down 2 planes, score shows A2A=2
Blow up 2 tanks and 3 trucks, score shows A2G=5
Perhaps add a category for shipping as well.
No more "points".
Not sure why you would think there is no scoring for ships.
There are 8 categories that the objects destroyed are kept track of in career mode.
<dbrNplanes> <Planes: %d\n> Number of Planes destroyed in the air
<dbrNplanesG> <Planes on the ground: %d\n> Number of Planes destroyed on the ground
<dbrNtanks> <Tanks: %d\n> Number of Tanks destroyed
<dbrNguns> <Guns: %d\n> Number of Artillery-Anti Aircraft guns destroyed
<dbrNcars> <Vehicles: %d\n> Numbers of Cars-Trucks destroyed
<dbrNwagons> <Railroad cars: %d\n> Number of Train Cars destroyed
<dbrNbridges> <Bridges: %d\n> Number of Bridges destroyed
<dbrNships> <Ships: %d\n> Number of Ships destroyed
Wheelsup
robtek
04-14-2009, 04:34 AM
Air2Air kills should be shared when more than one did hit the opponent.
It might lessen killstealing.
Feuerfalke
04-14-2009, 05:55 AM
It was already posted a long time ago that BoB will have a completely reworked scoring systems for a2a, with shared kills, damage done etc.
For the ground-targets wheelsup_cavu summed it up perfectly.
So, why not send in the ntrk + log-file?
ZaltysZ
04-14-2009, 07:45 AM
Record a track, open it for viewing, press shift+tab to open console, enter "user" without quotes and analyze list, which contains player names, their scores and aircrafts.
334th_Rakkasan
04-14-2009, 04:11 PM
No offence to my esteemed Commish, but your are smoking the crack!!!!!!:-P
As [RS]Lazarus knows our 334th Eagle Squadronn is the current one in question along with 4thFG. We played an extremly close match on Saturday. The battle ended with only a difference of 126 points according to the 334th screenshot. 4thFG (~S~ to them :grin: it was a great fight) disagrees saying they had two pilots land one kill each in the closing seconds of the match.
It can be clearly seen that the two pilots in question do in fact acheive one air to air kill apiece. They then return to base attempting a landing and respawn before the message for "Take Screenshot Now" appears.(which is the rule for scoring as I understand it) Both of the aircraft are clearly visible on the tarmac after time expires and the "Take Screenshot Now" message appears in the chat bar.
Therefore if both parties submit screen shots and the only difference is pilot "A" has 200 points on the 4thFG screenie and 100 points on the 334th screen then the track does "tell the tale" so to speak.
Or am I somehow completly off base here? Can't see how.
Thunderbolt56
04-14-2009, 04:22 PM
Regardless of the scoring system, I'd think there would be an inherent way to record in-game tracks.
But I'm not making it...
As far as raw score goes, I could care less...honestly.
The Warbirds of Prey servers currently incorporate an iteration of FBDj written by Wildwillie that awards shared kills that is quite functional. It's still based on game logs, thus doesn't award partial just for good strikes, but does award them in the event you cut controls and someone else gets the kill.
Lazarus
04-14-2009, 08:53 PM
It was already posted a long time ago that BoB will have a completely reworked scoring systems for a2a, with shared kills, damage done etc.
For the ground-targets wheelsup_cavu summed it up perfectly.
So, why not send in the ntrk + log-file?
For the 2010 season, we have had a couple of guys that are developing a parser which extracts data from the log file and posts it, we will be using that exclusively next year. The problem is, it's almost ALWAYS different from the screen shot total. In the screen shot, your team may have won, but the log parser says you've lost. Another problem is that the screen shot is immediate data that the teams can review, you have to wait for the log score to be parsed and posted on the website. Getting the members to understand that the screen shots no longer matter will be tough.
Using the parser, we are able to program bonus points for protecting a target if it survives the match. Our matches are not simply dogfights but are actual historical battles that almost always include ground targets. For example, the upcoming Round 8 is based on Black Friday over Norway in 1945 when the Z-33 German Destroyer was sunk in a fjord. With the parser, we can award bonus points if the German team is able to repel the attack unlike the historical actuality.
I digress, having the score as part of the recorded data in a ntrk would help in last second judgment calls.
ZaltysZ
04-14-2009, 09:01 PM
Lazarus;72581']I digress, having the score as part of the recorded data in a ntrk would help in last second judgment calls.
So use it.
Lazarus
04-15-2009, 01:11 AM
So use it.
Wow...did you read the rest of the thread...or even my entire post?:rolleyes:
ZaltysZ
04-15-2009, 06:21 AM
Lazarus;72607']Wow...did you read the rest of the thread...or even my entire post?:rolleyes:
Yes, I did. As you were talking about taking screenshots of scores at the end of game, I supposed you were counting points, which is current system of scores in this game. You have numerous times said that you want scores to be recorded inside the track. It is done already and you can even review what score everyone has at any moment of the track (not only at the end). If you instead want the kill count to be recorded, then you should not use the word "score" as it makes confusion when talking about a game in which score system is point counting.
41Sqn_Banks
04-15-2009, 06:42 AM
The reason why there is a difference between the points and the data in the record is that they do count different thinks:
If you damage an enemy aircraft (e.g. "grey smoke") and it lands safely at the airfield, you get 100 points, but you don't get the kill - because it wasn't killed.
I'd sugguest you stick with the data that are stored within the log file, as all the other competition systems do.
Lazarus
04-15-2009, 06:16 PM
Yes, I did. As you were talking about taking screenshots of scores at the end of game, I supposed you were counting points, which is current system of scores in this game. You have numerous times said that you want scores to be recorded inside the track. It is done already and you can even review what score everyone has at any moment of the track (not only at the end). If you instead want the kill count to be recorded, then you should not use the word "score" as it makes confusion when talking about a game in which score system is point counting.
Every track I have watched, when I hit my "Online Rating" or current "score" I see nothing. So...when you are watching a track, tell me how you get this to display?
ZaltysZ
04-15-2009, 08:26 PM
Lazarus;72694']Every track I have watched, when I hit my "Online Rating" or current "score" I see nothing. So...when you are watching a track, tell me how you get this to display?
Read the 7th post of this thread. ;)
Lazarus
04-17-2009, 01:35 AM
Excellent, thank you.
334th_Rakkasan
04-18-2009, 07:37 AM
Unfortunately while a great piece of information, the console command does not exactly help us out. It show all points still in the air not what points a pilot has landed. But thanks for the info ZaltysZ.
Lazarus
04-20-2009, 08:52 PM
WHAT? I was right and ZaltyZ was wrong? This is NOT POSSIBLE:-P
So.....I'm back to my original question at the top of this thread. :grin:
ZaltysZ
04-21-2009, 12:05 PM
Unfortunately while a great piece of information, the console command does not exactly help us out. It show all points still in the air not what points a pilot has landed. But thanks for the info ZaltysZ.
It shows all possible points while pilot is in the air (for example: once aircraft of enemy is shot down, immediately 100 points is assigned), however after player hits refly, points are recalculated: nothing is done if player have landed, otherwise points are substracted. You need to use "user" console command when player in interest has hit refly.
Lazarus
04-21-2009, 09:16 PM
Unfortunately, that's why we can't use it. When a USL match ends it counts down 3, 2, 1 TAKE SCREEN SHOT NOW. The end points are based on the Red and Blue text score board. So...this would be vastly different than the shift+tab option. Part of the competition is being awarded points for returning to base alive. shift+tab awards those points prior to landing, unless you die.
Thanks anyway.
ZaltysZ
04-22-2009, 06:46 AM
Lazarus;73288']Part of the competition is being awarded points for returning to base alive. shift+tab awards those points prior to landing, unless you die.
You can always use Shift+F2 and Ctrl+F2 to make sure player in question sits on ground before checking his points. ;)
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