Bobby109
03-08-2009, 06:03 PM
GAH!! I thought i got rid of this problem...it hasn't happened in a while but today it did. The game looks great and is very smooth, however sometimes after an hour of playing it starts stuttering more and more until the screen freezes and the cursor comes up. CTRL ALT DEL to start task manager and then get this message.
il2fb.exe has stopped working
Problem signature:
Problem Event Name: APPCRASH
Application Name: il2fb.exe
Application Version: 0.0.0.0
Application Timestamp: 44fe754b
Fault Module Name: Opengl32.dll
Fault Module Version: 6.0.6000.16386
etcc...
temps not overheating
CPU 40
MOBO 40
GFX 46
It doesn't happen all the time, only on rare occasions and longer sessions...
This happened before with:
CAT 9.1
With CAT9.1 and atioglxx.dll from CAT8.12 in IL2 directory.
CAT settings
AA 4x
AF 8x
Disable CAT AI
Mipmap: high quality
Vertical refresh: always on
Adaptive AA: off
Tripple buffering on
Using Vista 64, march DLLs and this conf.ini
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=8
Water=2
Effects=1
ForceShaders1x=0
TypeClouds=1
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0
Game runs perfect otherwise...
kinda annoying when you play a campaign mission for an hour and have raked up a couple of victories to have the game crash on the way home...
I can play COD5 + a couple of other games on max settings with no problems at all.
Anyone have a clue?
il2fb.exe has stopped working
Problem signature:
Problem Event Name: APPCRASH
Application Name: il2fb.exe
Application Version: 0.0.0.0
Application Timestamp: 44fe754b
Fault Module Name: Opengl32.dll
Fault Module Version: 6.0.6000.16386
etcc...
temps not overheating
CPU 40
MOBO 40
GFX 46
It doesn't happen all the time, only on rare occasions and longer sessions...
This happened before with:
CAT 9.1
With CAT9.1 and atioglxx.dll from CAT8.12 in IL2 directory.
CAT settings
AA 4x
AF 8x
Disable CAT AI
Mipmap: high quality
Vertical refresh: always on
Adaptive AA: off
Tripple buffering on
Using Vista 64, march DLLs and this conf.ini
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=8
Water=2
Effects=1
ForceShaders1x=0
TypeClouds=1
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0
Game runs perfect otherwise...
kinda annoying when you play a campaign mission for an hour and have raked up a couple of victories to have the game crash on the way home...
I can play COD5 + a couple of other games on max settings with no problems at all.
Anyone have a clue?