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Tapirski
02-23-2009, 08:18 AM
Hi, is there any chance to run NecroVisioN in 16/9 mode (1920x1080)?

Top resolution is 1680x1050 or 16/10 mode, which my screen don't
support.
Thank you.

tgillrup
02-23-2009, 03:51 PM
I have the same problem. I was hoping that the retail version of the game would support 1920x1080 because the demo does not.

Are you using the retail version of the game?

Does anyone know how to edit the "config file" so we can use 1920x1080?

Just
02-23-2009, 07:06 PM
I have the same problem. I was hoping that the retail version of the game would support 1920x1080 because the demo does not.

Are you using the retail version of the game?

Does anyone know how to edit the "config file" so we can use 1920x1080?

Hi,

There will be a patch for retail version very soon which makes setting the resolution possible. BTW the game supports it already, but somehow your TV or monitor driver doesn't register it in DirectX

tgillrup
02-23-2009, 08:21 PM
Thanks for the info Just! I hope the patch fixes this.

You say the game already supports 1920x1080. Can you play at this resolution?

All my other games work fine with 1920x1080. This is the first game in a long time to not give me the 1080p option.

med
02-24-2009, 05:28 AM
Go to Necrovision/Bin
Open config.ini
Change Cfg.Resolution = "1920x1080"
Have fun.

tgillrup
02-24-2009, 12:53 PM
I've tried changing Cfg.Resolution = "1920x1080" but it always returns to the default 1650x1050 once I launch the game. What am I doing wrong?

Have you successfully changed the resolution with this trick?

Tapirski
02-24-2009, 05:53 PM
I've tried changing Cfg.Resolution = "1920x1080" but it always returns to the default 1650x1050 once I launch the game. What am I doing wrong?

Have you successfully changed the resolution with this trick?

Not yet, maybe I'm not going to buy this game.

ztorm
02-24-2009, 08:02 PM
Same here with the english demo.
Editing config.ini worked like a charm in Painkiller, you could even play in TripleHead :cool: Unfortunately it doesn't seem to work in Necrovision. I ordered the game anyway, but can't wait for the patch ;)

magnus_3159
02-25-2009, 06:09 PM
Greetings!

I'm not doing anything special with my install, but I am running this game at 1920 X 1200 -set it up through the video options menu. I am running vista 64 w/core2quad (oc'ed to 3.5 ghz), 8gb ram, 4870HD 1GB and dx10...hope this helps...

Karel
02-26-2009, 01:05 PM
For people experiencing troubles with setting higher resolutions:

Make sure you have latest driver for your graphics card installed. Uninstall your current graphics card first, before installing the new one.
Ati cards - http://ati.amd.com/
Nvidia cards - http://www.nvidia.com/Download/index.aspx?lang=en-us

Also, download and install latest driver for your monitor (you can get it on monitor manufacturer`s website). Without driver, your monitor acts as Plug & Play standart device and this may cause the problem.

tgillrup
02-26-2009, 01:32 PM
I've installed the latest Nvidia drivers 182.06 with no success. I can still only achieve 1680x1650 max res.

I'm using a DLP television for my monitor and my computer sees it as a 1080p montior (no drivers available). None of my other games (Cryostasis, FEAR2, L4D,etc) have problems setting a 1920x1080 setting except for Necrovision. Wish I could just edit the config file but that doesn't seem to work!

Can you reinstall DirectX? Could that make a difference?

Core2Quad
4 Gb Ram
Vista 64bit
Geforce 280
DX 10
Drivers 182.06

Karel
02-26-2009, 02:08 PM
I think the problem is that you aren`t using standart monitor, but TV. Devs are working on this..

Terje22
02-27-2009, 11:54 AM
Does exist a lot of 16:9 with a res at 1920x1080 that are not TV's

http://tinyurl.com/ctc4t6 From a Norwegian site the pick up the best prices for each site.

Csimbi
03-01-2009, 06:29 PM
I am playing it at that (I think) - I selected that in the settings are least.
How can I check it if it actually runs in that resolution?

Edit: I am playing in 1920*1200, sry

tgillrup
03-03-2009, 03:41 PM
I really love this game! The graphics are insane and top quality! Great job!!! I only wish I could play the game in 1920x1080.

Please, please include a fix for this problem in the first patch!

Karel
03-04-2009, 09:19 AM
I really love this game! The graphics are insane and top quality! Great job!!! I only wish I could play the game in 1920x1080.

Please, please include a fix for this problem in the first patch!

Hi tgillrup,

devs are working on a fix. Actually, fix is ready, but not tested, as we are unable to reproduce this bug on our PCs. Would you be interested in helping the devs? They could send you this fix and you would tell us if it works for you or not :)

If you are interested, please contact me on ruzarovsky@1cpublishing.eu

Csimbi
03-04-2009, 12:15 PM
Hi tgillrup,

devs are working on a fix. Actually, fix is ready, but not tested, as we are unable to reproduce this bug on our PCs. Would you be interested in helping the devs? They could send you this fix and you would tell us if it works for you or not :)

If you are interested, please contact me on ruzarovsky@1cpublishing.eu
Wow. Nice service!

ztorm
03-07-2009, 01:34 PM
Alas, the patch doesn't help. The game only lists 4:3 and 16:10 resolutions, 16:9 is still unsupported (no 1920x1080, 1360x768, 1280x720)...

Gniarf
03-07-2009, 03:08 PM
ztorm, could you try adding ,"1920X1080" in VideoOptions.lua lines 52&53, and in Painmenu.lua uncomment (remove "--") line 2401 and comment line 2402 ? My monitor can't go above 1280x960...

Also tweak VideoOptions_french.lua & VideoOptions_spanish.lua if needed.

Karel
03-09-2009, 07:25 AM
Hello guys,


I received many emails from you in which you offered your help in this matter. I already sent patch to one of you (I guess ztorm? :) and it didn`t help. I`m now talking to devs and see if they can add 16:9 resolutions in patch. Will keep you updated.

I will keep emails you sent me and will contact you in case the devs would need more info.

Many thanks

ztorm
03-09-2009, 11:18 AM
Yep Karel, that was me :cool:
By the way, could you please report this thread (http://forum.1cpublishing.eu/showthread.php?t=6525) to the devs too ? I think our user-made fix for 16:10 might interest them in relation to the 16:9 problem... Support for all aspect ratios would be great, a wider view in widescreen would be even better !ztorm, could you try adding ,"1920X1080" in VideoOptions.lua lines 52&53, and in Painmenu.lua uncomment (remove "--") line 2401 and comment line 2402 ? My monitor can't go above 1280x960...

Also tweak VideoOptions_french.lua & VideoOptions_spanish.lua if needed.Sounds good, I'll try that as time permits - but you know, 1280x720 is a true 16:9 resolution you could use ;)
Edit : can you post your lines 2401 & 2402 of Painmenu.lua ? I'm using Notepad and line 2401 is not commented...

Gniarf
03-09-2009, 12:55 PM
In the ORIGINAL painmenu.lua, lines 2401&2402 should be:
--R3D.ApplyVideoSettings( Cfg.Resolution, Cfg.Fullscreen, Cfg.Gamma, Cfg.Brightness, Cfg.Contrast, Cfg.Shadows, Cfg.TextureQuality, Cfg.WeatherEffects, Cfg.ViewWeaponModel, Cfg.TextureFiltering, Cfg.DynamicLights, Cfg.Projectors, Cfg.Coronas, Cfg.Decals, Cfg.DecalsStay )
R3D.ApplyVideoSettings( 0, Cfg.Fullscreen, Cfg.Gamma, Cfg.Brightness, Cfg.Contrast, Cfg.Shadows, Cfg.TextureQuality, Cfg.WeatherEffects, Cfg.ViewWeaponModel, Cfg.TextureFiltering, Cfg.DynamicLights, Cfg.Projectors, Cfg.Coronas, Cfg.Decals, Cfg.DecalsStay )

Inverting the commented lines should allow to change the resolution without restating the game.

Support for all aspect ratios would be great, a wider view in widescreen would be even better I tried fov 360 just for fun...Don't try that...Game crashed at first shot...

EDIT: if the previous adding "1920X1080" in VideoOptions.lua doesn't work, try R3D.ApplyVideoSettings( "1920X1080", Cfg.Fullscreen, Cfg.Gamma, Cfg.Brightness, Cfg.Contrast, Cfg.Shadows, Cfg.TextureQuality, Cfg.WeatherEffects, Cfg.ViewWeaponModel, Cfg.TextureFiltering, Cfg.DynamicLights, Cfg.Projectors, Cfg.Coronas, Cfg.Decals, Cfg.DecalsStay )

Yep Karel, that was me :cool:
but you know, 1280x720 is a true 16:9 resolution you could use ;)Oh no! I didn't!

Csimbi
03-09-2009, 03:24 PM
I tried fov 360 just for fun...Don't try that...Game crashed at first shot...
;-)

ztorm
03-09-2009, 04:38 PM
Well of course... Even if you could display the game over three 16:9 displays, the FOV value would have to be set to... 156 only ! :eek:
http://www.widescreengamingforum.com/fovcalc.php

Your resolution trick does not work : I added 1600x900 and replaced 1280x800 with 1280x720, but the game doesn't "see" these changes to the resolution list. By the way I can select 2560x1600 and play at that res no problem, although it is not listed in VideoOptions.lua... so it's probably not the right file (or the only file) to edit.
The Painmenu trick works though, it's great to be abe to apply a resolution change without restarting the game ;)

tgillrup
03-09-2009, 06:08 PM
ztorm, can you please instruct others how to use the Painmenu trick for achieveing a 16:9 custom res? (step by step)

I'm gaming on a 1920x1080 DLP television and have been trying to use this native res. I've been trying to follow what you and gniarf are editing but I'm very confused about were to start & what to edit..etc.

Gniarf
03-09-2009, 06:12 PM
Well of course... Even if you could display the game over three 16:9 displays, the FOV value would have to be set to... 156 only ! :eek:
http://www.widescreengamingforum.com/fovcalc.php
But if you want to have eyes in the back...

Your resolution trick does not work
Crap. It had to be tried though. I did further investigation: there is only one place where R3D.ApplyVideoSettings is called. If I put
R3D.ApplyVideoSettings( "1280X720", Cfg.Fullscreen, Cfg.Gamma, Cfg.Brightness, Cfg.Contrast, Cfg.Shadows, Cfg.TextureQuality, Cfg.WeatherEffects, Cfg.ViewWeaponModel, Cfg.TextureFiltering, Cfg.DynamicLights, Cfg.Projectors, Cfg.Coronas, Cfg.Decals, Cfg.DecalsStay )then any change should set the resolution to 1280X720, but I get a splendid...800x600! So I guess R3D.ApplyVideoSettings has an internal check->Game Over.

I added 1600x900 and replaced 1280x800 with 1280x720, but the game doesn't "see" these changes to the resolution list. By the way I can select 2560x1600 and play at that res no problem, although it is not listed in VideoOptions.lua... so it's probably not the right file (or the only file) to edit. What do you think about
if itemName == "Resolution" then
o.visible = R3D.GetAvailableResolutions()
o.values = {}
for i=1,table.getn(o.visible) do
o.values[i] = string.upper(o.visible[i])
if o.values[i] == Cfg.Resolution then
o.currValue = i
end
end
end in painmenu.lua?
BTW R3D.GetAvailableResolutions() is probably the check I mentionned earlier.

vofou
03-10-2009, 06:40 PM
Hello,
I'm a french games tester for an amateur site (www.gamatomic.com)
I play on a tv, but 1360 × 768 is not recognized. The higher i can have is 1024 × 768, so the render is deformed and ugly.
Is there now a solution for 16/9 resolutions ?
Could i try the fix witch has been mentionned before ?

ztorm
03-11-2009, 10:05 AM
Hey vofou, HFR powaaaa ! [je suis la_taupe] :mrgreen:

The fix (beta patch actually) doesn't help. Necrovision cannot be run in any 16:9 resolution :(

vofou
03-11-2009, 12:43 PM
Hey vofou, HFR powaaaa ! [je suis la_taupe] :mrgreen:

The fix (beta patch actually) doesn't help. Necrovision cannot be run in any 16:9 resolution :(

(Hello la_taupe ! :D )

Maybe a solution in the next patch ?

Karel
03-11-2009, 02:06 PM
Hello guys,


patch is done, fix for 16:9 resolutions is working. If all goes well, patch will go live until the end of this week.

ztorm
03-12-2009, 11:37 PM
...and updated "FOV fix" mod will follow ! ;)

http://forum.1cpublishing.eu/showthread.php?p=69640#post69640