igitur70
02-20-2009, 02:43 PM
Hello,
Having been playing Compan's "Under the white rose" campain recently, in which he uses audio files in a very clever way, I thought the following idea could make the offline experience dramatically more lifelike imo, especially if you consider it in a campain-building perspective :
What if the designer of the campain had access to some audio and video files that he could use at will for different purposes ? Examples :
- using off-voices and pre-recorded video animations, you could lay down your campain setting, structure the gaming time into a movie-like storyline, open the campain framework by multiplying if...then scenarios,
- using triggers (we know we'll get some), you could script customized communications between any protagonist of your story, introduce specific sounds following the circumstances, anticipate events and prepare a little video to present them off.
Advantages : infinity of scripted and immersive campains available, replayability, and no more need for oleg's team to worry about their sim's immersive dimension.
Isn't that the best idea ever (although expressed in rough frenglish) ?
Having been playing Compan's "Under the white rose" campain recently, in which he uses audio files in a very clever way, I thought the following idea could make the offline experience dramatically more lifelike imo, especially if you consider it in a campain-building perspective :
What if the designer of the campain had access to some audio and video files that he could use at will for different purposes ? Examples :
- using off-voices and pre-recorded video animations, you could lay down your campain setting, structure the gaming time into a movie-like storyline, open the campain framework by multiplying if...then scenarios,
- using triggers (we know we'll get some), you could script customized communications between any protagonist of your story, introduce specific sounds following the circumstances, anticipate events and prepare a little video to present them off.
Advantages : infinity of scripted and immersive campains available, replayability, and no more need for oleg's team to worry about their sim's immersive dimension.
Isn't that the best idea ever (although expressed in rough frenglish) ?