Tolwyn
01-17-2014, 08:53 PM
Please refer to the attached mission.
(4.12.2 Stock).
I'm seeing some goofiness in gliders lately. I can attach one successfully, but 3 (for the Pe-8) is not working as it's supposed to.
My undestanding, so far is the following:
Towing Aircraft
Li-2
He-111
Ju-52
Ju-88
Pe-8
C47 tows 1 G11/1 Me321
Pe-8 tows 3 G11/1 Me321
Bf110 G2 1 G11/1Me321
Could be more combinations.
Can someone re-cap or point to the patch readme that explains how gliders work in the FMB?
[MAIN]
MAP Stgrad/sload.ini
TIME 12.0
CloudType 0
CloudHeight 1000.0
player r0100
army 1
playerNum 0
[SEASON]
Year 1940
Month 6
Day 15
[WEATHER]
WindDirection 0.0
WindSpeed 0.0
Gust 0
Turbulence 0
[MDS]
MDS_Radar_SetRadarToAdvanceMode 0
MDS_Radar_RefreshInterval 0
MDS_Radar_DisableVectoring 0
MDS_Radar_EnableTowerCommunications 1
MDS_Radar_ShipsAsRadar 0
MDS_Radar_ShipRadar_MaxRange 100
MDS_Radar_ShipRadar_MinHeight 100
MDS_Radar_ShipRadar_MaxHeight 5000
MDS_Radar_ShipSmallRadar_MaxRange 25
MDS_Radar_ShipSmallRadar_MinHeight 0
MDS_Radar_ShipSmallRadar_MaxHeight 2000
MDS_Radar_ScoutsAsRadar 0
MDS_Radar_ScoutRadar_MaxRange 2
MDS_Radar_ScoutRadar_DeltaHeight 1500
MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
MDS_Radar_ScoutGroundObjects_Alpha 5
MDS_Radar_ScoutCompleteRecon 0
MDS_Misc_DisableAIRadioChatter 0
MDS_Misc_DespawnAIPlanesAfterLanding 1
MDS_Misc_HidePlayersCountOnHomeBase 0
MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
Bigship 1800
Ship 1800
Aeroanchored 1800
Artillery 1800
Searchlight 1800
[Wing]
r0100
r0101
[r0100]
Planes 1
Skill 1
Class air.PE_8
Fuel 80
weapons default
[r0100_Way]
TAKEOFF 169843.04 45149.66 0 0 &0
NORMFLY 165900.27 42131.18 500.00 300.00 &0
NORMFLY 148237.77 41257.08 1200.00 300.00 &0
NORMFLY 135727.38 44863.54 1500.00 300.00 &0
NORMFLY 115430.74 51522.51 1500.00 300.00 &0
NORMFLY 112126.42 52085.67 1600.00 300.00 &0
LANDING 170643.73 46485.16 0 0 &0
[r0101]
Planes 3
Skill 1
Class air.G_11
Fuel 50
weapons default
[r0101_Way]
NORMFLY 170605.93 46443.15 0.00 160.00 r0100 0 &0
[NStationary]
[Buildings]
[Target]
3 0 1 30 501 103890 53481 1300
[Bridge]
[House]
(4.12.2 Stock).
I'm seeing some goofiness in gliders lately. I can attach one successfully, but 3 (for the Pe-8) is not working as it's supposed to.
My undestanding, so far is the following:
Towing Aircraft
Li-2
He-111
Ju-52
Ju-88
Pe-8
C47 tows 1 G11/1 Me321
Pe-8 tows 3 G11/1 Me321
Bf110 G2 1 G11/1Me321
Could be more combinations.
Can someone re-cap or point to the patch readme that explains how gliders work in the FMB?
[MAIN]
MAP Stgrad/sload.ini
TIME 12.0
CloudType 0
CloudHeight 1000.0
player r0100
army 1
playerNum 0
[SEASON]
Year 1940
Month 6
Day 15
[WEATHER]
WindDirection 0.0
WindSpeed 0.0
Gust 0
Turbulence 0
[MDS]
MDS_Radar_SetRadarToAdvanceMode 0
MDS_Radar_RefreshInterval 0
MDS_Radar_DisableVectoring 0
MDS_Radar_EnableTowerCommunications 1
MDS_Radar_ShipsAsRadar 0
MDS_Radar_ShipRadar_MaxRange 100
MDS_Radar_ShipRadar_MinHeight 100
MDS_Radar_ShipRadar_MaxHeight 5000
MDS_Radar_ShipSmallRadar_MaxRange 25
MDS_Radar_ShipSmallRadar_MinHeight 0
MDS_Radar_ShipSmallRadar_MaxHeight 2000
MDS_Radar_ScoutsAsRadar 0
MDS_Radar_ScoutRadar_MaxRange 2
MDS_Radar_ScoutRadar_DeltaHeight 1500
MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
MDS_Radar_ScoutGroundObjects_Alpha 5
MDS_Radar_ScoutCompleteRecon 0
MDS_Misc_DisableAIRadioChatter 0
MDS_Misc_DespawnAIPlanesAfterLanding 1
MDS_Misc_HidePlayersCountOnHomeBase 0
MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
Bigship 1800
Ship 1800
Aeroanchored 1800
Artillery 1800
Searchlight 1800
[Wing]
r0100
r0101
[r0100]
Planes 1
Skill 1
Class air.PE_8
Fuel 80
weapons default
[r0100_Way]
TAKEOFF 169843.04 45149.66 0 0 &0
NORMFLY 165900.27 42131.18 500.00 300.00 &0
NORMFLY 148237.77 41257.08 1200.00 300.00 &0
NORMFLY 135727.38 44863.54 1500.00 300.00 &0
NORMFLY 115430.74 51522.51 1500.00 300.00 &0
NORMFLY 112126.42 52085.67 1600.00 300.00 &0
LANDING 170643.73 46485.16 0 0 &0
[r0101]
Planes 3
Skill 1
Class air.G_11
Fuel 50
weapons default
[r0101_Way]
NORMFLY 170605.93 46443.15 0.00 160.00 r0100 0 &0
[NStationary]
[Buildings]
[Target]
3 0 1 30 501 103890 53481 1300
[Bridge]
[House]