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View Full Version : What skill governs bazooka usage?ToW2:africa


Krudge
12-03-2012, 03:56 PM
Could somebody please tell me which skill effects the firing of the bazooka?

The manual says:Increasing Accuracy skill:Use of small arms.
Increasing Scouting skill:Use of sniper weapons, camouflaging, observation.
Increasing Driving skill: Driving all military vehicles.
Increasing Gunner skill: Firing heavy weapons: tank guns, artillery
guns, selfpropelled guns, heavy machine guns.


But then it also says:Accuracy directly affects the ability of a soldier to hit his target when firing small
arms(including light machine guns but excluding heavy machine guns)


I also read in the manual that it said that a MOUNTED machine gun is considered "heavy".
Well some people would say a .30 caliber browning is a "light machine gun" and that the .50 HB(heavy barrel) is a heavy MG.
well the game treats a MOUNTED .30 MG (in a tank) as "heavy",according to the manual.
The B.A.R. (browning assualt rifle) is .30 caliber and its treated as a "light MG" in this game,from what i can tell,regardless of caliber.
The book also mentioned that GUNNERY skill is used for "large caliber weapons".

Well the bazooka is large caliber ,BUT it is not mounted on a tripod or coaxal mount.(unless you consider the weapon resting on your shoulder a "mount".)
So does the GAME use the GUNNERY skill or the ACCURACY skill for the bazooka?
From what i read it seems like the Accuracy skill would be used.
Thanks.

Sneaksie
12-04-2012, 11:01 AM
Yes, the Accuracy skill will be used for bazooka. In short, all weapons that can be carried by a single soldier depend on Accuracy skill, while HMGs and various cannons depend on Gunner skill.

Krudge
12-05-2012, 07:12 PM
Thank you,sir!(or madam)
If the weapon can be carried by a single soldier then accuracy is the skill,you say.
That makes sense,for purposes of this game.
It definatly seems to work that way as far as i can tell after testing it in game.
Thanks again.