View Full Version : More renders of SoW and Galba aircraft models.
Feathered_IV
06-07-2008, 02:07 PM
Interesting timing to these images. Check the ready room. ;)
JG52Uther
06-07-2008, 02:11 PM
I don't think they could ignore the furore over this.ANY update is welcome.
Even so,and I really hate to say it,I would have liked to see a bit more than a few pictures.
Feathered_IV
06-07-2008, 02:18 PM
They are a bit 2004 aren't they? :-P:-P:-P
Avimimus
06-07-2008, 02:51 PM
I love the attention the less famous aircraft get from Oleg.
You realise this is the first BoB simulation that will likely have flyable Br.20, G.50, Gladiators and Blenhiems. But it will also have the Anson... :) :D
Avimimus
06-07-2008, 02:52 PM
They are a bit 2004 aren't they? :-P:-P:-P
Maybe, Oleg should post them using a black background?
crazyivan1970
06-07-2008, 02:56 PM
Gosh, you are hard to please... First, everybody screams give us something, just a little bit...a little sneak pick... Now that update is posted... not good enough. Oh well....
BadAim
06-07-2008, 02:57 PM
I don't know how anyone can look at those renders and do anything but fall in love. I now find myself hoping that there will be a way to walk around ourside of these fantastic aircraft on the ground. They are almost to beautiful for a flight sim (wipes tear from corner of eye).
JG52Uther
06-07-2008, 02:59 PM
Yes I am impressed with the pictures.Must have taken ages to dig them out from the dusty pile in the office.How old are they?
Avimimus
06-07-2008, 03:01 PM
Gosh, you are hard to please... First, everybody screams give us something, just a little bit...a little sneak pick... Now that update is posted... not good enough. Oh well....
I'm happy.
At least the BoB pics can't be very old Uther. In November Vladimir was looking for references for all four of these planes.
IceFire
06-07-2008, 03:14 PM
They are stunningly detailed! Very enjoyable to see!
Not sure whats wrong with some of you.... :confused:
blightyboz
06-07-2008, 03:16 PM
I honestly don't care if I never see another update pic again.
It's enough for me to know that SOW is on the go and WILL happen.
Avala
06-07-2008, 03:16 PM
Good pictures.
Level of detail on planes is astonishing. Is there some glance of advanced shadowing and lighting already on the planes? One can already tell from what material surfaces are made of (metal or canvas) and that is just working versions I assume?
So, we will have Avro Anson and Me108 as flyable then? Am I got it that wrong?
96th_Nightshifter
06-07-2008, 03:17 PM
They are stunningly detailed! Very enjoyable to see!
Not sure whats wrong with some of you.... :confused:
+1 Indeed
JG52Uther
06-07-2008, 03:18 PM
Good pictures.
Level of detail on planes is astonishing. Is there some glance of advanced shadowing and lighting already on the planes? One can already tell from what material surfaces are made of (metal or canvas) and that is just working versions I assume?
So, we will have Avro Anson and Me108 as flyable then? Am I got it that wrong?
Yes you got it wrong.AI only apparently.
DuxCorvan
06-07-2008, 03:44 PM
What a great coincidence: first we discover they're about to release an apparently secretly developed arcade game that looks all in all like they used SoW:BoB development material, and suddenly, tally ho!:
An improvised dev update to placate the masses.
:rolleyes:
ECV56_LeChuck
06-07-2008, 04:01 PM
What a great coincidence: first we discover they're about to release an apparently secretly developed arcade game that looks all in all like they used SoW:BoB development material, and suddenly, tally ho!:
An improvised dev update to placate the masses.
:rolleyes:
Your comment is unnecesary... When you´re developing a product then you don´t want that the people get confused, or saying a lot of things (erroneus thing). Then, of course, you go out and talk, and show screenshots.
Why a lot of ppl says absurd things?? relax, wait, enjoy.
EDIT: Sorry for my english, it´s not my language
HenFre
06-07-2008, 04:06 PM
Apparently the update is made up of planes which are not modeled by Maddox Games. This comes from a reliable source over at SimHQ and the source is SaQSoN (Vladimir Kochmarsky) He writes:"This update consists exclusively from RRG Studio's works. He-he" And as I understand RRG Studios are the ones responsible for the Korean fligthsim "Project Galba"
I think the update is awesome. Nice pictures of the more unknown participants in the Battle of Britain. I especialy like the upclose pictures of the planes cockpits. Wow.. Simply stunning attention to detail..
F19_Klunk
06-07-2008, 04:12 PM
gladiator.. yummie :D
JG52Uther
06-07-2008, 04:13 PM
gladiator.. yummie :D
Don't forget: '(Probably Flyable)'
ChrisDNT
06-07-2008, 04:47 PM
Hi to all, as it's my first post here:grin:
Frankly, I must say that the Skyraider is a real beauty, I can't wait to be able to fly it over Korea!
The level of details of the aircrafts is also awesome, not very far from the numbers of polygons used for static 3d renderings!
I can already head Mr. Nehalem knocking at my door:cool:
IceFire
06-07-2008, 05:34 PM
How is it that the Beaufighter is going to be AI only when we can fly in now in IL2?? Let's not go backward here in the number of flyable planes or remove previously flyable planes. That makes no sense.
Well ...we do have a Beaufighter Mark 21 which arrived in Pacific Fighters...which is a RAAF version with American engines and different armament. A Mark I is going to be a bit different in probably a number of different ways. Just because its AI in the initial release doesn't mean it won't be later either....but I think it'd be more interesting and more fun to have a fully functioning Beaufighter Mark X with full capabilities later on. Read up on the type to find out why that might be interesting. The Mark I wasn't a really big player anyways...its the later version where the type came into its own.
KOM.Nausicaa
06-07-2008, 05:39 PM
Gosh, you are hard to please... First, everybody screams give us something, just a little bit...a little sneak pick... Now that update is posted... not good enough. Oh well....
Probably understandable seen the time everybody waits for an update and just 24hours after the community got pearl harboured with Birds of Prey. A litle bit of sarcasm in some posts doesn't surprise me. I think folks here had more in mind than the "usual" dev shot of a wip a/c on blue background.
What I can't for the hell figure out is why 1C doesn't do a dev blog. That is standard for so many games today, FS included. Oleg wouldnt even have to do it personally.
leitmotiv
06-07-2008, 05:43 PM
I am astonished valuable time is being wasted on the Anson and Bf 108---neither are necessary for a B of B sim (OK, the Anson gives Heinkel 111s something to dominate). A Hudson makes more sense. One would have hoped for a flyable Beaufighter IF so that a radar war would have been possible for the Blitz. Considering the non-importance of the Gladiator to the Battle of France and B of B, its inclusion is another brain-pithing stunner.
As for the Korean War aircraft---WOW!
ElAurens
06-07-2008, 05:46 PM
The level of detail, as mentioned by others, is astounding.
Take a close look at the AD 4 cockpit shot. Look at the cowling, see those exhaust stacks? All part of the new complex DM?
Look at the panel textures on the F-82 and P(F)-51.
Personally I can't wait.
Great update.
JG52Uther
06-07-2008, 05:49 PM
Probably understandable seen the time everybody waits for an update and just 24hours after the community got pearl harboured with Birds of Prey. A litle bit of sarcasm in some posts doesn't surprise me. I think folks here had more in mind than the "usual" dev shot of a wip a/c on blue background.
I don't actually see any 'updates' in those pics.They mean nothing.They are nothing a graphic artist could not knock up in a week.A REAL update would be nice (God forbid in game shots or video)
ElAurens
06-07-2008, 05:54 PM
I am astonished valuable time is being wasted on the Anson and Bf 108---neither are necessary for a B of B sim (OK, the Anson gives Heinkel 111s something to dominate). A Hudson makes more sense. One would have hoped for a flyable Beaufighter IF so that a radar war would have been possible for the Blitz. Considering the non-importance of the Gladiator to the Battle of France and B of B, its inclusion is another brain-pithing stunner.
:rolleyes:
Such theatrics.
"Brain pithing stunner." LOL!!!!!!!!!!
The Med expansion will no doubt follow very quickly after the release of BoB. Can you imagine the howling if "Faith", "Hope", and "Charity", were not included for the defense of Malta?
No one on this, or any board has a clue about the actual scope of Storm of War. Why not save your acerbic commentary till after the release, when it might actually have a basis in fact?
Sometimes I wonder how old you guys actually are.
virre89
06-07-2008, 05:58 PM
Awsome , im very happen nice work OLEG :D.
Im so impressed by how the planes around like 100% modelet from exterior to the skeleton and engines etc, may i dream of the day we get to se the damage models :D.
Im thinking they'll be quite advanced.
csThor
06-07-2008, 06:09 PM
What I can't for the hell figure out is why 1C doesn't do a dev blog. That is standard for so many games today, FS included. Oleg wouldnt even have to do it personally.
Past experiences is the key phrase here. Early in the Il-2 development he sought active contact with the prospective customers for feedback and support ... and the result were, essentially, completely overblown expectations followed by "sour-grapes" accusations of bias, insinuations of various rather personal kinds and a few more things that surely showed Oleg that this close a contact to the "fans" is impossible. Unless, of course, he wouldn't mind being sent to the nearest rubber cell in a straightjacket around the time of SoW's release. Damned if he does, damned if he doesn't. :roll:
Tree_UK
06-07-2008, 06:28 PM
Some very nice 3d pics again, and news of a console game. Now move along people nothing to see here.
ChrisDNT
06-07-2008, 07:31 PM
"I am astonished valuable time is being wasted on the Anson and Bf 108..."
I must agree with this comment, in spite both of these aircrafts are beautifully modelled.
The 108 took no part in the Battle of Britain, as it was only a liaison plane.
And the Anson, in spite of being beautiful I repeat it, will probably not be flown a lot, either offline and naturally online.
For instance, instead of a Anson, I would have much preferred an Hampden, which was used during BoB and which was also a very pleasant aircraft to fly.
But this is not so important, as long as the game comes before I'm a blind old man:grin:
Jaws2002
06-07-2008, 08:16 PM
Did we collect the whole bunch of crybabies on the Internet in this community?
Waaaaaa,Waaaaa, gime gime gime.
Is that it? Waaaaaaaa, Waaaaaa, it sucks, I want more, Waaaaaa, Waaaa...:confused:
Feuerfalke
06-07-2008, 08:18 PM
Gosh, you are hard to please... First, everybody screams give us something, just a little bit...a little sneak pick... Now that update is posted... not good enough. Oh well....
Did you really think it would be different this time?:rolleyes:
It seems there are a lot of people just coming here to complain. They don't care about the details, news or even the release of the full. They just complain and whine, no matter how good or bad the news or release can be. If Oleg just said "When it's done", he'd save himself a lot of trouble from different sides and the crying on the boards would be the same or even less.
Tree_UK
06-07-2008, 08:32 PM
I dont hear people crying i just see the disappointment in after waiting sooooo long for some news/updates all we get is 3D models of mostly unflyable planes and news of a console game. Worth the wait? Not really.
luthier
06-07-2008, 08:33 PM
Can't say anything about Oleg, and I don't know if any of you are wondering about me, but just read this thread to understand why I personally don't post on sim-related forums much anymore.
I'm actually in Moscow right now, in Oleg's house as of this moment to be exact. So this one is from both of us.
First of all. Regarding the console version of IL-2, let's get a few things straight. It was first unveiled weeks ago at a Russian trade show. The fact that you guys just found out about it today has nothing to do with the update. It's the fact that I'm in Moscow this week that prompted it.
Secondly, the console Il-2 has nothing to do with anything Storm of War. It is not done by anyone in Oleg's team. Il-2 source code was handed over to an external developer about a year ago, and they've been happily working on it on their own. It uses exactly 0 resources from Storm of War. Everything you see in that video was built by the guys in that other team. Oleg is not involved with it in any way. I'm really quite puzzled by some people's reaction and I'm a little at a loss for words, but what I'm trying to say basically is that it has absolutely no bearing on anything Storm of War related, and some of you guys amaze me.
Now, onto the update itself. Each plane shown there takes at least 6 full months of work to build. Some of the more complex planes can take 12 months plus (compared to an average of 1 month for an Il-2 model). Whoever said things like the whole update could be done in 3 weeks, ha! If you can build anything of that quality in 3 weeks, prove it, and Oleg promises you'll have a job the very next day, collecting the highest paycheck in his team, and playing BoB alpha in the afterhours as an added bonus. And I'll personally pay your moving expenses to Moscow from anywhere in the world.
I.e. jees louise you guys!
Tree_UK
06-07-2008, 08:38 PM
So can you ask Oleg when we might see some updates other than 3d models, many thanks.
DKoor
06-07-2008, 08:39 PM
:grin:
proton45
06-07-2008, 08:43 PM
I dont hear people crying i just see the disappointment in after waiting sooooo long for some news/updates all we get is 3D models of mostly unflyable planes and news of a console game. Worth the wait? Not really.
Don't worry...everything will be alright.
Thanks a lot for the info luthier, it's always good to hear something straight from the horses mouth. It prevents a lot of speculation as well. Great work with project Galba, I can't wait for more news.
luthier
06-07-2008, 08:50 PM
So can you ask Oleg when we might see some updates other than 3d models, many thanks.
When they're ready :evil:
Tree_UK
06-07-2008, 08:51 PM
Great news, although i was expecting to see some in 2 weeks!!
KOM.Nausicaa
06-07-2008, 09:02 PM
Can't say anything about Oleg, and I don't know if any of you are wondering about me, but just read this thread to understand why I personally don't post on sim-related forums much anymore.
I'm actually in Moscow right now, in Oleg's house as of this moment to be exact. So this one is from both of us.
First of all. Regarding the console version of IL-2, let's get a few things straight. It was first unveiled weeks ago at a Russian trade show. The fact that you guys just found out about it today has nothing to do with the update. It's the fact that I'm in Moscow this week that prompted it.
Secondly, the console Il-2 has nothing to do with anything Storm of War. It is not done by anyone in Oleg's team. Il-2 source code was handed over to an external developer about a year ago, and they've been happily working on it on their own. It uses exactly 0 resources from Storm of War. Everything you see in that video was built by the guys in that other team. Oleg is not involved with it in any way. I'm really quite puzzled by some people's reaction and I'm a little at a loss for words, but what I'm trying to say basically is that it has absolutely no bearing on anything Storm of War related, and some of you guys amaze me.
Now, onto the update itself. Each plane shown there takes at least 6 full months of work to build. Some of the more complex planes can take 12 months plus (compared to an average of 1 month for an Il-2 model). Whoever said things like the whole update could be done in 3 weeks, ha! If you can build anything of that quality in 3 weeks, prove it, and Oleg promises you'll have a job the very next day, collecting the highest paycheck in his team, and playing BoB alpha in the afterhours as an added bonus. And I'll personally pay your moving expenses to Moscow from anywhere in the world.
I.e. jees louise you guys!
You are probably talking about the full plane, everything included. Damage model included? Lods included ? Research included ? Those things can't be deducted by average people from the update pics. I have a cinema pre-production company working for feature films, and we did high end / high polygon 3D models last year (streets in Beijing /cars/ characters to be exact ), and, as far as I can judge by the screens, my team could do the visible side of those planes posted in a matter of a couple of weeks / 1 month max (2-3 modellers) per 1 plane. Of course it's difficult to judge what's more to these planes thats not to be seen on those screenshots. I want to say hereby that I fully believe you, but the problem lies also within the information politics of 1C. Why you just don't say such things earlier, like what time it takes for you ? Why not give a little more in-deep explanation about whats taking the time and whats currently on the plate? I believe that is possible without giving away too much. The problem is, Luthier, that the fans live with unkept promises ("regular updates again" etc/ "release 2006"/ "relase 2007"/ "computer specs given mid 2008" etc etc etc) all too often and all too long, and that most dont know what you are cooking and cannot imagine the problems of high-game developping. Even a proffessional wouldnt know all the ropes of the flight sim genre, or what you are exactly planning. All I want to say is, the fault for the current situation on the forums is 50% 1C fault, no offense ment. It was just a huge bomb that everybody got hit by Birds of Prey out of the blue. Honestly, put yourself into the minds of the western fans for a second, and it's not so hard to understand.
I think what BoB REALLY needs is a website or a dev blog with some more regular info. It doesnt have to be Oleg doing it. That would calm a lot of people's minds. (and if its only to prove that BoB is not vaporware)
Best,
nausicaa
Tree_UK
06-07-2008, 09:07 PM
You are probably talking about the full plane, everything included. Damage model included? Lods included ? Research included ? Those things can't be deducted by average people from the update pics. I have a cinema pre-production company working for feature films, and we did high end / high polygon 3D models last year (streets in Beijing /cars/ characters to be exact ), and, as far as I can judge by the screens, my team could do the visible side of those planes posted in a matter of a couple of weeks / 1 month max (2-3 modellers). Of course it's difficult to judge what's more to these planes thats not to be seen on those screenshots. I want to say hereby that I fully believe you, but the problem lies also within the information politics of 1C. Why you just don't say such things earlier, like what time it takes for you ? Why not give a little more in-deep explanation about whats taking the time and whats currently on the plate? I believe that is possible without giving away too much. The problem is, Luthier, that the fans live with unkept promises ("regular updates again" etc/ "release 2006"/ "relase 2007"/ "computer specs given mid 2008" etc etc etc) all too often and all too long, and that most dont know what you are cooking and cannot imagine the problems of high-game developping. Even a proffessional wouldnt know all the ropes of the flight sim genre, or what you are exactly planning. All I want to say is, the fault for the current situation on the forums is 50% 1C fault, no offense ment. It was just a huge bomb that everybody got hit by Birds of Prey out of the blue. Honestly, put yourself into the minds of the western fans for a second, and it's not so hard to understand.
I think what BoB REALLY needs is a website or a dev blog with some more regular info. It doesnt have to be Oleg doing it. That would calm a lot of people's minds. (and if its only to prove that BoB is not vaporware)
Best,
nausicaa
Exactly +++++1
I really like the look of the P-51 model. It looks much better than what we have in IL2.
proton45
06-07-2008, 09:48 PM
You are probably talking about the full plane, everything included. Damage model included? Lods included ? Research included ? Those things can't be deducted by average people from the update pics. I have a cinema pre-production company working for feature films, and we did high end / high polygon 3D models last year (streets in Beijing /cars/ characters to be exact ), and, as far as I can judge by the screens, my team could do the visible side of those planes posted in a matter of a couple of weeks / 1 month max (2-3 modellers) per 1 plane. Of course it's difficult to judge what's more to these planes thats not to be seen on those screenshots. I want to say hereby that I fully believe you, but the problem lies also within the information politics of 1C. Why you just don't say such things earlier, like what time it takes for you ? Why not give a little more in-deep explanation about whats taking the time and whats currently on the plate? I believe that is possible without giving away too much. The problem is, Luthier, that the fans live with unkept promises ("regular updates again" etc/ "release 2006"/ "relase 2007"/ "computer specs given mid 2008" etc etc etc) all too often and all too long, and that most dont know what you are cooking and cannot imagine the problems of high-game developping. Even a proffessional wouldnt know all the ropes of the flight sim genre, or what you are exactly planning. All I want to say is, the fault for the current situation on the forums is 50% 1C fault, no offense ment. It was just a huge bomb that everybody got hit by Birds of Prey out of the blue. Honestly, put yourself into the minds of the western fans for a second, and it's not so hard to understand.
I think what BoB REALLY needs is a website or a dev blog with some more regular info. It doesnt have to be Oleg doing it. That would calm a lot of people's minds. (and if its only to prove that BoB is not vaporware)
Best,
nausicaa
No disrespect to your well thought out comment, but their are a few people here that are NEVER happy with any information they ever get about anything...and they spend a fair amount of their time posting arguments here about why we should all be unhappy with the level of communication on updates...and why (in fact) "BoB SoW" will never come out (vapor ware). Its nice to think that their could be a reasonable solution to the current (silliness) situation, but I fear that nothing will appease the (small but vocal) group of unhappy posters. I'm a trusting sole by nature but their are times I question their motives...
:)
JG52Uther
06-07-2008, 09:56 PM
You are probably talking about the full plane, everything included. Damage model included? Lods included ? Research included ? Those things can't be deducted by average people from the update pics. I have a cinema pre-production company working for feature films, and we did high end / high polygon 3D models last year (streets in Beijing /cars/ characters to be exact ), and, as far as I can judge by the screens, my team could do the visible side of those planes posted in a matter of a couple of weeks / 1 month max (2-3 modellers) per 1 plane. Of course it's difficult to judge what's more to these planes thats not to be seen on those screenshots. I want to say hereby that I fully believe you, but the problem lies also within the information politics of 1C. Why you just don't say such things earlier, like what time it takes for you ? Why not give a little more in-deep explanation about whats taking the time and whats currently on the plate? I believe that is possible without giving away too much. The problem is, Luthier, that the fans live with unkept promises ("regular updates again" etc/ "release 2006"/ "relase 2007"/ "computer specs given mid 2008" etc etc etc) all too often and all too long, and that most dont know what you are cooking and cannot imagine the problems of high-game developping. Even a proffessional wouldnt know all the ropes of the flight sim genre, or what you are exactly planning. All I want to say is, the fault for the current situation on the forums is 50% 1C fault, no offense ment. It was just a huge bomb that everybody got hit by Birds of Prey out of the blue. Honestly, put yourself into the minds of the western fans for a second, and it's not so hard to understand.
I think what BoB REALLY needs is a website or a dev blog with some more regular info. It doesnt have to be Oleg doing it. That would calm a lot of people's minds. (and if its only to prove that BoB is not vaporware)
Best,
nausicaa
Exactly.Just by the reaction to this console game in the forums,and the need for Oleg and Ilya to appear here and try to explain things this weekend,it seems pretty obvious that there needs to be more regular updates,or at least some news on a more regular basis than currently.
Flyby
06-07-2008, 09:57 PM
"I am astonished valuable time is being wasted on the Anson and Bf 108..."
I must agree with this comment, in spite both of these aircrafts are beautifully modelled.
The 108 took no part in the Battle of Britain, as it was only a liaison plane.
And the Anson, in spite of being beautiful I repeat it, will probably not be flown a lot, either offline and naturally online.
For instance, instead of a Anson, I would have much preferred an Hampden, which was used during BoB and which was also a very pleasant aircraft to fly.
But this is not so important, as long as the game comes before I'm a blind old man:grin:
Hell, I'm already 58. I've been waiting for flight sims all my life! Glad technology caught up, but even I'm a little worn on patience waiting for a sim I heard about when I was 54! But watcha gonna do, Blue?
Flyby out
nearmiss
06-07-2008, 10:36 PM
Looking at the new aircraft in the BOB SOW updates I'd say a big message is being sent here:
Post WW2 stuff
The AD, P51, Mig15 = Korea
Korea = Very exciting.
Aircraft were still using guns in Korea at twice the speed of WW2 warbirds.
proton45
06-07-2008, 11:32 PM
I can't believe their are people who seriously want "less content" but a quicker release date...
I'm starting to think theirs a troll near by...
Theshark888
06-07-2008, 11:40 PM
Now it makes sense what has been taking SOW so long...this console project.
I can also say that it should not take 1 year to create an aircraft in SOW. If this is the case something is terribly wrong and should either fire your crew or cut your losses on this engine. It should take you 2 months maximum,worse case scenario-anything beyond this is purely terrible code or incompetent programmers.:(
Sorry to be a bit harsh, but I am a Project Manager by profession and comments like these are either fibs or disinformation.
virre89
06-07-2008, 11:42 PM
Now it makes sense what has been taking SOW so long...this console project.
I can also say that it should not take 1 year to create an aircraft in SOW. If this is the case something is terribly wrong and should either fire your crew or cut your losses on this engine. It should take you 2 months maximum,worse case scenario-anything beyond this is purely terrible code or incompetent programmers.:(
Omg can you start lissen?
Oleg and the guys in his team ain't the once making the console titled IL2 Birds of Prey, they've nothing to do with it really. Their working hard and main focus is BoB SoW
Theshark888
06-07-2008, 11:44 PM
Omg can you start lissen?
Oleg and the guys in his team ain't the once making the console titled IL2 Birds of Prey, they've nothing to do with it really. Their working hard and main focus is BoB SoW
Just like PF was supposed to be????????
virre89
06-07-2008, 11:51 PM
Im just sick of all the WHINING everywhere wtf is wrong with you people.
I for once is glad we got anything at all and words from the actual devs.
Keep on rocking OLEG but dang in 2009 i'll be at military service :D , hopefully release is 2010 or 2008 so i'll be there with ya guys :D.
Flyby
06-08-2008, 12:08 AM
Looking at the new aircraft in the BOB SOW updates I'd say a big message is being sent here:
Post WW2 stuff
The AD, P51, Mig15 = Korea
Korea = Very exciting.
Aircraft were still using guns in Korea at twice the speed of WW2 warbirds.
you know what I'm thinking about: Korean Air war rooms on Hyperlobby! At last!!! :D
Flyby out
96th_Nightshifter
06-08-2008, 12:32 AM
Now it makes sense what has been taking SOW so long...this console project.
I can also say that it should not take 1 year to create an aircraft in SOW. If this is the case something is terribly wrong and should either fire your crew or cut your losses on this engine. It should take you 2 months maximum,worse case scenario-anything beyond this is purely terrible code or incompetent programmers.:(
Sorry to be a bit harsh, but I am a Project Manager by profession and comments like these are either fibs or disinformation.
Oleg's team is not working on the "console project" - I'm sure I read that somewhere really quite recently ;)
Explain how exactly you would know how long it would take to create an aircraft in "Storm of War"? I'd really like to know since surely you must have made one for this brand new game engine before since you already know how long it takes.
Being a project manager is great and all but are you a project manager for this game?
IvanK
06-08-2008, 12:45 AM
IceFire you said:
"Well ...we do have a Beaufighter Mark 21 which arrived in Pacific Fighters...which is a RAAF version with American engines "
Their is nothing American about the engines in the MK21 they are Bristol Hercules !
Perhaps you are confusing it with the RAAF version of the Beaufort that had pratts ?
leitmotiv
06-08-2008, 02:45 AM
:rolleyes:
Such theatrics.
"Brain pithing stunner." LOL!!!!!!!!!!
The Med expansion will no doubt follow very quickly after the release of BoB. Can you imagine the howling if "Faith", "Hope", and "Charity", were not included for the defense of Malta?
No one on this, or any board has a clue about the actual scope of Storm of War. Why not save your acerbic commentary till after the release, when it might actually have a basis in fact?
Sometimes I wonder how old you guys actually are.
Unfortunately, not everybody is excited by the prospect of an AI Anson as you are (the Anson was a combat aircraft of, according to its hapless users, negative usefulness---a Hudson would have made more sense, but why have a Coastal Command aircraft at all?---the sim is not about hunting U-boats), and, whether the Glad is used later or not, it seems extremely ridiculous to lumber the project with an airplane which was absolutely irrelevant to the period in question. Had the design been devoted to the Norwegian Campaign, having a Glad would have been a good idea. For all the importance the Glad had to the Battle of Britain, it would have been far wiser to have had an airplane which did play a significant role, like the Hampden, or the Swordfish, which flew long-range mine-laying missions off German ports.
ElAurens
06-08-2008, 03:01 AM
leitmotiv, with all respect, you, nor anyone else on these boards have the slightest clue about what is going on, about what we are going to get, and wether or not one aircraft model is slowing progress.
Not a freaking clue.
All I've seen here today is a lot of back seat driving by a bunch of geeks hiding behind a computer monitor who think they could do a better job.
Rubbish.
Until the sim is in your hands anything said here is mere speculation, or worse, blatant trolling.
When you start putting in 6 and 7 day weeks working on SOW then I'll give some creedence to your words.
But for now you are just another poster talking drivel.
Good night sir.
Skoshi Tiger
06-08-2008, 03:15 AM
Keep up the good work! It looks great. All the content will be welcome. There would be nothing worse than having a fantastic flight sim and having to put up with sterile skies with only a small list of planes.
And if you don't mind could you hold off release until about December 18th. Then I'll have about 6 weeks Holidays and will be able to send my children off to their Grandmothers house. Plan a trip for the wife and get into SOW! ;)
ECV56_LeChuck
06-08-2008, 04:18 AM
Whoa!! a lot of people talking "seated in the front of the computer".
Anyone here has programmed, modelling?
a Flight Simulator?
a complex simulation?
Has done a huge research for a complex project?
study physics for a FM?
study the shaders language?
done Object Oriented Programming?
know about Design Patterns??
done UML diagrams?
look at source code of another game, sim?
Put the hands over C++, OpenGL, DirectX?
do a network code?
do a modelling job (with Lod, UV mapping, RESEARCH, rigging, animations, etc, etc, etc, a lots of etc)?
hit the head once and once with things that don´t work as you expected?
tried all the above and more with the added problem of a probably low budget?
then you can talk. But in that moment you don´t want to talk, because in that moment you understand all the job behind the "mask" that you see when playing IL-2.
All the comments in this forum come from people that doesn´t know how difficult is to create a Flight Simulation.
That´s always the problem with the forums, people talk without knowledge.
Oleg and company: Thanks for this way of communication, not all the companies came into a forum and talk with us. And I understand why the team doesn´t come too often. Reading some of the posts here take the energy away. Greetins from Argentina (Saludos de Argentina!)
Edit: Sorry for my english, trying the best to write in a correct way.
Tree_UK
06-08-2008, 05:29 AM
Whoa!! a lot of people talking "seated in the front of the computer".
Anyone here has programmed, modelling?
a Flight Simulator?
a complex simulation?
Has done a huge research for a complex project?
study physics for a FM?
study the shaders language?
done Object Oriented Programming?
know about Design Patterns??
done UML diagrams?
look at source code of another game, sim?
Put the hands over C++, OpenGL, DirectX?
do a network code?
do a modelling job (with Lod, UV mapping, RESEARCH, rigging, animations, etc, etc, etc, a lots of etc)?
hit the head once and once with things that don´t work as you expected?
tried all the above and more with the added problem of a probably low budget?
then you can talk. But in that moment you don´t want to talk, because in that moment you understand all the job behind the "mask" that you see when playing IL-2.
All the comments in this forum come from people that doesn´t know how difficult is to create a Flight Simulation.
That´s always the problem with the forums, people talk without knowledge.
Oleg and company: Thanks for this way of communication, not all the companies came into a forum and talk with us. And I understand why the team doesn´t come too often. Reading some of the posts here take the energy away. Greetins from Argentina (Saludos de Argentina!)
Edit: Sorry for my english, trying the best to write in a correct way.
Judging by all the earlier release dates that were not met. it appears we are not the only ones who dont know how long it takes to make a flight sim.
proton45
06-08-2008, 05:46 AM
Judging by all the earlier release dates that were not met. it appears we are not the only ones who dont know how long it takes to make a flight sim.
Which (who's) release dates are you talking about? I'm not aware of any official announcements...
leitmotiv
06-08-2008, 06:05 AM
leitmotiv, with all respect, you, nor anyone else on these boards have the slightest clue about what is going on, about what we are going to get, and wether or not one aircraft model is slowing progress.
Not a freaking clue.
All I've seen here today is a lot of back seat driving by a bunch of geeks hiding behind a computer monitor who think they could do a better job.
Rubbish.
Until the sim is in your hands anything said here is mere speculation, or worse, blatant trolling.
When you start putting in 6 and 7 day weeks working on SOW then I'll give some creedence to your words.
But for now you are just another poster talking drivel.
Good night sir.
Silly bugger. Voice of the unleavened enthusiast.
SlipBall
06-08-2008, 06:20 AM
Great detail! our time is coming:cool:
DKoor
06-08-2008, 06:40 AM
our time is coming:cool:+1
csThor
06-08-2008, 07:36 AM
"Only two things are infinite: the universe and human stupidity, and I'm not sure about the former."
Albert Einstein
This very thread proves the validity of the statement. I'm beginning to wonder why Oleg bothers with this crowd full of arrogant, assuming and "Holier than you" people. I thought the "Dark Side Board" was bad with so many folks so full of themselves but apparently the attitude has bled into here ... could someone get a bucket of water and a rag to wipe it up? http://forum.1cpublishing.eu/images/icons/icon13.gif
Ctrl E
06-08-2008, 07:53 AM
there's a p-51 in the works.
i'm happy.
zapatista
06-08-2008, 08:05 AM
As we get closer to release, Oleg promises to release more things more often, just as the case was eight years ago, as we were approaching the release of the original Il-2.
which is exactly what oleg said he would do some months ago. we were then given a few 3 weekly updates, and then nothing for almost 2.5 months
Evgeny, the official forum moderator here, was also dealing with questions and answers from Oleg on a regular basis for a few months, then again silence for the last 2.5 months and nothing similar from the new moderator that replaced him.
the forum section that deal with questions for oleg has also become a total chaos, and our new moderator seems to let it become a soup of confusion with many off topic posts (Evgeny used to remove off-topic posts from that thread, and then used selected questions from it in his Q&A with Oleg).
I'm actually in Moscow right now, in Oleg's house as of this moment to be exact. So this one is from both of us.
good, then plz give us some real information and a more solid indication of the BoB progress !!
the most important missing info in the last year is about the complexity and detail of the new dynamic campaign engine, the metric resolution and detail in the terrain mesh, and some alpha/beta scenery screenshot to wet our appetite of the degree of immersion we can expect (yes we know textures will be the final part added, we dont expect the finished product yet). some sort of video clip to show aircraft flying in the new environment and to give an indication of 6DoF for the pilot movement in the cockpit would also help. the only new building we have seen in the last year is that of a single house in the screenshot with the moving grass (we love the grass, dont get me wrong there !). the german il2 fan with the uber models with the BoB trains (from the german ubi forum) had about 60 new objects created in high detail more then a year ago, since then we have seen very little of new houses, trucks or other new ground objects from olegs group.
have a look at some of the black shark recent development info, they provided much better info for their fan base and their screenshots/video updates address many concerns from fans.
First of all. Regarding the console version of IL-2, let's get a few things straight. It was first unveiled weeks ago at a Russian trade show.
and Oleg and Co cant be bothered making a little 2 line post here to keep us informed ? bad management there, the flipout's occurring here when we hear about it 3e hand shouldnt come as a surprise then (including speculation that BoB is now vapor ware)
The fact that you guys just found out about it today has nothing to do with the update. It's the fact that I'm in Moscow this week that prompted it.
in that case i hope you visit him more often. is Oleg really that short on staff that somebody cant post a few screenshots every 3 or 4 weeks as he promised to do when he say he would again keep us regularly updated ?
Secondly, the console Il-2 has nothing to do with anything Storm of War.
sorry, but i dont believe you there. have a look at the video from it,
- the landscape shows the new BoB trees and hedges, they arnt il2 trees.
- the town and city layout of streets and houses is also exactly the same as was seen in the BoB beta video from about a year ago.
- you can even see the white cliffs of the south of england in the console demo !
It is not done by anyone in Oleg's team. Il-2 source code was handed over to an external developer about a year ago, and they've been happily working on it on their own. It uses exactly 0 resources from Storm of War. Everything you see in that video was built by the guys in that other team. Oleg is not involved with it in any way.
if that is true, then the small company that is working on the console version has made more progress then what we have seen from Oleg in the last year.
remember that "the idle mind is the devils playground", if the long term Oleg and il2 fans are given almost no information in the last year to explain the delays, they will speculate on what is happening, and that is exactly what you see on the main il2 forums (which have become really quiete in the last months, so many people are drifting away)
if Olegs super secret BoB pc plans really cant be spoken about because he doesnt want info to leak out to his competitors, or he wants to see how many new features he can fit in before he has to release it because of commercial pressure, most of us here can understand that and support it. but then at least give us SOME regular information and a few screenshots on a regular basis like he said he would. during most of 2007 there was no information from oleg on BoB, earlier in 2008 oleg indicated in this new forum that he was starting to provide us again with regular updates, and then silence for 2.5 months and the sudden 2e hand information of an il2 console sim that looks very much like a version of BoB scenery and its new plane models. that is what causes concerns in the long term il2 fans.
Now, onto the update itself. Each plane shown there takes at least 6 full months of work to build. Some of the more complex planes can take 12 months plus (compared to an average of 1 month for an Il-2 model).
not a valid justification because .....
Apparently the update is made up of planes which are not modeled by Maddox Games. This comes from a reliable source over at SimHQ and the source is SaQSoN (Vladimir Kochmarsky) He writes:"This update consists exclusively from RRG Studio's works. He-he" And as I understand RRG Studios are the ones responsible for the Korean fligthsim "Project Galba"
we'll just have to presume there that another spokes person for Oleg was correct, because SaQSoN (Vladimir Kochmarsky) just said there that ALL planes in oleg's last post are made by a 3e party. you cant both be right !
so the update we just had, and the pictures are nice indeed, still dont remove any of our concerns about BoB's release and it doesnt tell us why all the delays are still occuring, or what Olegs team is really spending all their time on,....
- is it the dynamic campaign ?
- is it the new scenery ?
- is it the integration with a ground war sim involving a 1e person shooter, tank sim, naval sim, maybe a wargame type control of military resources in the campaign mode ?
- maybe a multi platform game server environment ?
.....Why not give a little more in-deep explanation about whats taking the time and whats currently on the plate? I believe that is possible without giving away too much.
....The problem is, Luthier, that the fans live with unkept promises ("regular updates again" etc/ "release 2006"/ "relase 2007"/ "computer specs given mid 2008" etc etc etc) all too often and all too long, and that most dont know what you are cooking and cannot imagine the problems of high-game developping.
.... the fault for the current situation on the forums is 50% 1C fault, no offense ment. It was just a huge bomb that everybody got hit by Birds of Prey out of the blue. Honestly, put yourself into the minds of the western fans for a second, and it's not so hard to understand.
hear hear !!
luthier, you stated earlier that you know many of the posters here are long term il2 fans and are an older and more mature crowd, how about we start being treated as such and keep us better informed.
we can understand and tolerate delays if we know what is happening and have solid confirmation that BoB is still a work in progress is being worked on with Olegs full energy. failing that, dont be so surprised that the il2 supporter base become transformed into a teen whine fest !!
Tree_UK
06-08-2008, 09:15 AM
How can the Brown noses argue with that:):)?
csThor
06-08-2008, 09:22 AM
Zapatista - Your attitude is disturbing. It doesn't need fixing, it needs replacing. Look up the word "humble" in a dictionary and you'll know what this post of yours wasn't. http://forum.1cpublishing.eu/images/icons/icon13.gif
Skoshi Tiger
06-08-2008, 09:55 AM
Hey! That F-51 doesn't have the Zero Length launch rails for the HVARS! They must be an add on? By Korea they should be carrying about 10!
http://members.upnaway.com/~tiger/stang.jpg
WIP = Work in Progress ;)
crazyivan1970
06-08-2008, 10:10 AM
@Zapatista
It is a very thin line between being passionate about something and being rude... And you are not even walking it... You are way over it. Re-read your post... it`s a bunch of self-conflicting nonsense... I am sure you meant well, but it came out the usual way.
Xiola
06-08-2008, 10:27 AM
How can the Brown noses argue with that:):)?
People can argue with that because its just a load of nonsense from some fool who has no idea how long a modern computer game engine/game takes to build.
The team doing the IL2 console game were given a FULL WORKING ENGINE which has been developed over 8 years and just had to add content to it.
Maddox games had to BUILD A MORE MODERN GAME FROM SCRATCH.
It obvious some of you guys have no idea how long it takes to build a full simulator of the quality Oleg is looking for.
'Are we there yet Are we there yet Are we there yet Are we there yet...' :-x
Ploughman
06-08-2008, 11:25 AM
There's a BoB alpha? Great!
Nice to see things are developing. Don't hurry too much, can't afford a new machine anytime soon.
zapatista
06-08-2008, 12:08 PM
@Zapatista
It is a very thin line between being passionate about something and being rude...... Re-read your post... it`s a bunch of self-conflicting nonsense... I am sure you meant well, but it came out the usual way.
i re-read it, and replaced "accurate and truthfull" with "correct" in one sentence. aside from that i dont see anything inaccurate or specifically rude in my post.
btw, i dont think most of the long term il2 fans here have a problem with BoB not being released yet. if that is the amount of time it takes for a dedicated and professional software team to make the next quantum leap in ww2 flightsim for the pc, thats fine by most of us. sure to some extent we are all impatient to get onto the next fairground ride, but that is normal human emotional enthusiasm and is not the issue here.
the problem is that the current fan base is not being managed very well. for a long time since the 1946 release we have been sustained by our faith in oleg only, but that has been in a complete vacuum of information. then on october 15 2007 oleg posted in this new 1c forum ...
Hi folks!
Here we begin to post development news of BoB.... some time, but not so rare... I hope once per 2-3 weeks or so .... and more close to beta - each week like in old good time with IL-2
after that revival for a while there seemed to be semi regular BoB news and new screenshots posted, which has wet our appetite again and increased expectations of further updates.
then we had again a large unexplained silent period for several months, where from 03-21-2008 till yesterday nothing new was posted in updates by oleg or his team (which is almost 3 months ago).
suddenly this week we discover indirectly and completely out of the blue that a new game under the name of il2 is being released for consoles, and this new game looks very much like the new BoB scenery and plane sets, with no mention of the pc hardware platform. when pandemonium then breaks out we get a short post with a few new screenshots from oleg (thanks oleg), but it then turns out ALL those screenshots are from aircraft develloped by a 3e party (the korean sim group).
even those loyalists amongst us that dont drink are starting to reach for the vodka bottle :)
KOM.Nausicaa
06-08-2008, 12:29 PM
the problem is that the current fan base is not being managed very well. for a long time since the 1946 release we have been sustained by our faith in oleg only...
I agree with some of the points you made in this post. I still think that a dev blog would be good. Oleg should just assign someone in his team to make a little update around 3-4 weeks or so if he hasnt the time personally. (he just has to point on the image, "you can show that, that you can't show etc) Language isn't a problem. If it's in russian we in the community have ways to get some basic translations.
Freycinet
06-08-2008, 12:30 PM
gladiator.. yummie :D
I wonder who will do the cockpit for it :)
Zapatista, you make some good points. But in your former post you said you don't believe Ilya which implies that you think he is lying. And this is not the only thing that's rude or assumptive in your post.
But I have to agree that since there was no explanation whatsoever before this BoP turned up - it is natural that most of the people think it's SoW. I mean the trailer is about the BoB - this way or the other - and the first SoW installment will be the BoB. The only thing we poor unknowing things can make of this: This must be the SoW engine! At least SoW terrain and models.
I'm happy about the update now, I'm happy about the posts from Oleg and Ilya and I still can't wait for this game :)
And to defend this forum a little: There are as many mature posters here as imature posters and I bet most of the mature readers don't post at all, they are just looking for news. I hope that in Future the imature posts just get overlooked by the 1C/RRG team and they concentrate on the serious questions. There was a lot of positive feedback and there are some questions and suggestions which I would like to be taken seriously.
S!
KOM.Nausicaa
06-08-2008, 12:50 PM
And to defend this forum a little: There are as many mature posters here as imature posters and I bet most of the mature readers don't post at all, they are just looking for news. I hope that in Future the imature posts just get overlooked by the 1C team and they concentrate on the serious questions. There was a lot of positive feedback and there are some questions and suggestions which I would like to be taken seriously.
I agree. I think that some of the more recent posts accusing the participants in this thread as whiners/arrogant/ignorant are over the line. The uproar on the forums over the BOP bombshell going off on Friday is understandable and the emotional waves are going high. Why that is has been explained already.
Personally, I am much more irritated by posts that ask for flyables as soon as a little new unexpected plane points it's nose in a screenshot or by posts that immediatly critisize planes that are WIP as we all know. Most people who ask for updates or ask misplaced questions about game-developpment time (because they don't know better) are only motivated by enthousiasm, which is nothing else than love. Love is not a reason to discredit someone.
Monterey
06-08-2008, 01:16 PM
@ Zapatista,
Best posts I've read in here in a long time....Bravo.
We all just want to know what's going on, that's all. You see I challenged Oleg for a response yesterday, and Ilya responded quickly with some info. That's all we want, is just a little info now and then letting us know they are still breathing, and working on the new sim.
Silence is deadly, and I'm sure several have given up and moved on to something else because of it.
zapatista
06-08-2008, 01:20 PM
Zapatista, you make some good points. But in your former post you said you don't believe Ilya which implies that you think he is lying.
i re-read the post again and i see how one of the paragraphs phrasing implied that he was deliberately lying and was a bit blunt, i've edited that part.
regarding the console demo not looking like BoB scenery, sorry folks but i dont buy that it is a simple reskinning of the old il2 engine. you can clearly see the new tree and hedge shapes, the BoB road/village/town housing layout, and even the plane sets are all battle of Britain era.
ElAurens
06-08-2008, 01:36 PM
Why is it so hard to understand that if you, Oleg, 1C, Microsoft, or any other person/studio/developer made a title about the Battle of Britain that the terrain would look like, well, Southern England?
Is that really surprising? Even the folks at the modder's place make maps that look like the area they are depicting.
And is it really necessary to call Luthier, in effect, a liar?
I really don't understand you lot at all. You are acting like children who cannot reach the cookie jar on the top shelf, even though you have plenty to eat as it is.
Xiola
06-08-2008, 02:27 PM
@ Zapatista,
Best posts I've read in here in a long time....Bravo.
We all just want to know what's going on, that's all. You see I challenged Oleg for a response yesterday, and Ilya responded quickly with some info. That's all we want, is just a little info now and then letting us know they are still breathing, and working on the new sim.
Silence is deadly, and I'm sure several have given up and moved on to something else because of it.
Oh PLEASE let more of these children 'give up' and move on. The few babies that make a lot of noise here would do ABSOLUTELY NOTHING to hurt Olegs sales of BOB. There are 100 at best, compare that with the millions of sales of IL2.
Perhaps if Oleg doesnt release anything for a few months we would lose these whiners...hint hint ;)
I am begging you Monterey, Zapatista and the other children, PLEASE give up and move on....
Monterey
06-08-2008, 02:40 PM
This was a year ago. http://vodpod.com/watch/49899-oleg-ilya-interview-by-mysticpuma-about-sowbob
Oleg was flying SoW/BoB then, and showing off lots of stuff that was already done.....a year ago....I say again...a year ago. Pay close attention to the 15:00 mark.
You're telling me he has nothing to tell the people other than a few screenies? Oh, c'mon. Just now entering Alpha?
Us asking for a little more substantial info on a sim that was this far along...A YEAR AGO...is not asking for much.
Gimme a break. My questions are not out of line. I am not whining for more planes and more additions, just some info about how it's coming.
Chill out, dude.
Monterey
06-08-2008, 03:20 PM
And I take it that not many here have seen this video, because many of the questions that have been asked here on the forums were answered...a year ago in the interview.
I would like to see the full video that was showing on the laptop. :)
Oh PLEASE let more of these children 'give up' and move on. The few babies that make a lot of noise here would do ABSOLUTELY NOTHING to hurt Olegs sales of BOB. There are 100 at best, compare that with the millions of sales of IL2.
Millions?? Millions of copies? I doubt there are hundreds of thousands of copies sold, let alone millions. If Oleg had sold millions of copies of IL2, we wouldn't be considered a niche market.
As bad as the whiners are, the opposite extreme of fans who land hard on every negative comment about Oleg and Bob:SoW are equally annoying. Everyone relax, it'll be here soon enough. Enjoy some sunshine in the meantime. :)
KOM.Nausicaa
06-08-2008, 03:43 PM
Great now this thread is only about who a "whiner" is and who isn't. You know what? Those who point at people and say "whiner" are bringing the least constructive material to this thread. They are the true and only negativity around here.
luthier
06-08-2008, 04:30 PM
I already answered most of these questions before, but apparently my explanation needs repeating.
1. I got absolutely no reason to lie to anyone. If I don't want you to know something, I simply won't talk about it, but I take huge offense to people calling me a liar. Everything I said is 100% accurate.
2. The console project has nothing to do with Storm of War. This is a development of the IL-2 source code done by an an external developer for the 1C Company (which is much larger than Oleg's team). Oleg's team is not involved. Oleg's guys have not done any development on the console version. I don't know how to prove a negative in this case, but it's a fact nevertheless.
3. Look for all the negativity, accusations and criticism in this thread. Peope are not looking at what's there. They're looking for something that's not shown, and are coming up with wild conspiracy theories. Which is exactly the reason you're not seeing alpha shots. Alpha, by definition, means that things are incompete. And it's very clear to us that, if people are shown something that's incomplete, that's where all the attention will focus. This is why we're waiting until everything is picture perfect, because otherwise it'll be "oh no we waited a year and what do we get, manifold pressure in that video goes down .2 seconds too soon after carburetor impact ice forms, how dare you sirs!"
4. There's really no point in bickering at this point. Work is ongoing. The proof will be in the pudding. I can write here back and forth for hours, but it'll just be rehashing the same old points. We have nothing to do with the console game. Oleg's team is working as hard as they can. The game is extremely complex, and I would even say it's much more revolutionary than Il-2 was in its day. And It'll come out when it's ready.
csThor
06-08-2008, 04:57 PM
Don't bother, Ilya. Some people believe only what they want to believe and won't be satisfied unless you pay them a trip to Moscow, show them everything and hand over the source code along with comments to each and every line, all 3D models and texture examples. And then they'd still make the self opinionated claim of being able to do better and quicker work themselves. :roll:
DuxCorvan
06-08-2008, 05:27 PM
This was a year ago. http://vodpod.com/watch/49899-oleg-ilya-interview-by-mysticpuma-about-sowbob
Someone, please, show Ilya a bin: the man didn't know what to do with that empty half-liter Coca-Cola plastic bottle, and he is putting me on my nerves by playing, shaking and turning it around all the time... :lol:
EDIT: Ah, he finally put it to rest at 5:00 ;)
JG52Uther
06-08-2008, 05:43 PM
LOL I was there the day that video was made,and sat in that very chair to fly SoW/BoB.
Theshark888
06-08-2008, 06:09 PM
Whoa!! a lot of people talking "seated in the front of the computer".
Anyone here has programmed, modelling? YES a Flight Simulator? NO
a complex simulation? YES
Has done a huge research for a complex project? YES
study physics for a FM? NO
study the shaders language? YES
done Object Oriented Programming? YES
know about Design Patterns?? YES
done UML diagrams? YES
look at source code of another game, sim? YES-NOT A SIM
Put the hands over C++, OpenGL, DirectX? ALL OF THE ABOVE
do a network code? YES
do a modelling job (with Lod, UV mapping, RESEARCH, rigging, animations, etc, etc, etc, a lots of etc)? YES
hit the head once and once with things that don´t work as you expected? ALL THE TIME
tried all the above and more with the added problem of a probably low budget? IF I CAN"Y AFFORD TO DO IT, I DON"T DO IT
then you can talk. But in that moment you don´t want to talk, because in that moment you understand all the job behind the "mask" that you see when playing IL-2.
I respect Oleg's work very much and know what is involved in projects like this and appreciate any info...BUT, posting excuses and half-truths believing there is nobody out there who has knowledge about these types of projects is not good either.
A project such as this just that is supposedly being worked on full-time, cannot take 6 years to make and be profitable to any involved.
Much of the negativity has to do with past misinformation concerning PF, SOW etc.
bhunter2112
06-08-2008, 06:23 PM
Thank you for the update and answers. When the game comes out I'm sure it will be jaw dropping!
HenFre
06-08-2008, 06:36 PM
Luthier +1. Nice to get some news from someone who seem to know what he is talking about. But in the same breath I would also like to know what your connection to Maddox Games is? Are you working for RRG studios? Sorry if this is a stupid question, just currious..
96th_Nightshifter
06-08-2008, 07:11 PM
Luthier is in charge of RRG unless I'm mistaken; also his name is on the front cover of your 1946 box right beside Olegs :)
HenFre
06-08-2008, 07:16 PM
So Ilya and Luthier are the same person :-) Aha.. Did not know that, sorry..
Monterey
06-08-2008, 07:16 PM
Luthier +1. Nice to get some news from someone who seem to know what he is talking about. But in the same breath I would also like to know what your connection to Maddox Games is? Are you working for RRG studios? Sorry if this is a stupid question, just currious..
He's the guy in the video with the Coke bottle. Ilya
Abbeville-Boy
06-08-2008, 09:07 PM
wow look great, reporting for duty sir :-P
Feuerfalke
06-08-2008, 09:36 PM
Good Lord. :shock:
I posted before that after the next updates people will rant even more quickly and more violent, but I must confess I utterly underestimated some of you folks.
This has nothing to do with wanting information or feeling left in the dark any more. This has become a completely nonsense bashing of everything and anybody, showing complete disrespect even to those working on their weekends to get that sim out for you.
And now luthier was so kind to give you an update and an insight on the work going on and you have nothing better to do than tell them how their work has to be done and call him a liar?
If there isn't such a thing for PC-games, there is now: A difference between fans and hooligans. IMHO some of you crossed the red line by far and I'm really ashamed that luthier and Oleg have to read through this.
You may call it brown nose-talk. I'm just shocked about the complete absence of simple things like respect and good manners. Your luck that I am not a moderator here....
Thanks for the update, luthier and Oleg. The detail on the planes, internal and external are awesome!
choctaw111
06-08-2008, 10:02 PM
I already answered most of these questions before, but apparently my explanation needs repeating.
1. I got absolutely no reason to lie to anyone. If I don't want you to know something, I simply won't talk about it, but I take huge offense to people calling me a liar. Everything I said is 100% accurate.
2. The console project has nothing to do with Storm of War. This is a development of the IL-2 source code done by an an external developer for the 1C Company (which is much larger than Oleg's team). Oleg's team is not involved. Oleg's guys have not done any development on the console version. I don't know how to prove a negative in this case, but it's a fact nevertheless.
3. Look for all the negativity, accusations and criticism in this thread. Peope are not looking at what's there. They're looking for something that's not shown, and are coming up with wild conspiracy theories. Which is exactly the reason you're not seeing alpha shots. Alpha, by definition, means that things are incompete. And it's very clear to us that, if people are shown something that's incomplete, that's where all the attention will focus. This is why we're waiting until everything is picture perfect, because otherwise it'll be "oh no we waited a year and what do we get, manifold pressure in that video goes down .2 seconds too soon after carburetor impact ice forms, how dare you sirs!"
4. There's really no point in bickering at this point. Work is ongoing. The proof will be in the pudding. I can write here back and forth for hours, but it'll just be rehashing the same old points. We have nothing to do with the console game. Oleg's team is working as hard as they can. The game is extremely complex, and I would even say it's much more revolutionary than Il-2 was in its day. And It'll come out when it's ready.
I don't blame you guys for not posting anything. You are right about that. There will always be people here that will complain about anything. Even when BoB is finished there will STILL be folks who will complain about something. You can never please everyone all of the time.
And you have said what I have been saying all along...it will be ready when it's ready.
proton45
06-08-2008, 10:39 PM
Good Lord. :shock:
I posted before that after the next updates people will rant even more quickly and more violent, but I must confess I utterly underestimated some of you folks.
This has nothing to do with wanting information or feeling left in the dark any more. This has become a completely nonsense bashing of everything and anybody, showing complete disrespect even to those working on their weekends to get that sim out for you.
And now luthier was so kind to give you an update and an insight on the work going on and you have nothing better to do than tell them how their work has to be done and call him a liar?
If there isn't such a thing for PC-games, there is now: A difference between fans and hooligans. IMHO some of you crossed the red line by far and I'm really ashamed that luthier and Oleg have to read through this.
You may call it brown nose-talk. I'm just shocked about the complete absence of simple things like respect and good manners. Your luck that I am not a moderator here....
Thanks for the update, luthier and Oleg. The detail on the planes, internal and external are awesome!
Agreed...its kind of embarrassing.
Some of the people posting comments here are showing a lack of "class"...their are ways of asking questions, and expressing feelings without being rude or disrespectful.
If I had people picking apart every bit of information I released, I might think twice before posting any updates... or visiting.
Its interesting how some people perceive the "business man" to "consumer" relationship and how they feel it differs from a "normal" person to person dynamic... Some consumers of the "IL2" products feel that their purchase of the game "entitles" them special treatment. One comment you hear time and time again is "I bought all the IL2 games, and I plan on buying BoB SoW so Oleg owes me an explanation... he promised me an explanation...he broke his promise."
In the normal world you would be nice to people you wanted to hear from, but some people feel that because they bought the game that they no longer have to treat Oleg like a normal human being... they feel that their purchase means that they can talk to Oleg in any way that they want to.
Interesting...
Theshark888
06-08-2008, 11:11 PM
All of us here are posting on an official fan site and would not be doing so unless we had a great interest in sims and SOW in particular. We all have a right to vent and give our opinions positive or negative.
If someone makes a negative post or questions the powers at be, so be it and move along or comment...you will probably get a comment back. It also goes the other way, blindly agreeing with info that is kinda separated from reality will be questioned by someone. Be it programming time, FW 190 windscreens, ammo loads, FM's, choice of flyable aircraft, lack of cockpit info, copyright issues, etc.
If you want to follow lock step and believe the company line, fine. But don't get upset when some of us will not follow so quietly and try to question everything!!:)
proton45
06-08-2008, 11:16 PM
All of us here are posting on an official fan site and would not be doing so unless we had a great interest in sims and SOW in particular. We all have a right to vent and give our opinions positive or negative.
If someone makes a negative post or questions the powers at be, so be it and move along or comment...you will probably get a comment back. It also goes the other way, blindly agreeing with info that is kinda separated from reality will be questioned by someone. Be it programming time, FW 190 windscreens, ammo loads, FM's, choice of flyable aircraft, lack of cockpit info, copyright issues, etc.
If you want to follow lock step and believe the company line, fine. But don't get upset when some of us will not follow so quietly and try to question everything!!:)
Not really what I'm talking about...
choctaw111
06-08-2008, 11:17 PM
It seems as though there are those that feel that because they bought the product (Il2) from Oleg, they can "push" him around and demand that they are the ones giving him a paycheck, and that if he wants another paycheck (ie BoB) he had better hurry up, do it THEIR way, or they won't buy it. What few people post here ( in relation to total sales ) won't make any difference in the grand scheme of things if they choose not to buy BoB.
The fact that Oleg has received money for the copy ( or ten copies ) of Il2 that we have purchased does not make us the boss. If that were true, then we would have a classic case of too may chiefs and not enough indians, if you know what I mean.
Even in the latest update, many are speculating about this and about that..."Why is Oleg even working on this aircraft...What a waste of time" For all those who are skeptical, I wish you would keep your comments to yourselves. It is things like this that keeps Oleg and Ilya away, and this is not the first time someone has said this. Even Ilya has said himself that no "good" updates will be made for a while until things are "perfect" as there will be those that will whine and complain knowing full well that these are work in progress shots, not the final release.
Ilya almost came right out and said it. They are tired of the whining and complaining around here from some of you...This isn't right, that's not right...Even when patches were released for Il2 there were many complaints, about every single patch. It is true that there were some legitimate issues, and Oleg fixed them, but many were foundless.
Oleg is a good man with the same passion for WW2 aircraft that I have, and I am so glad that someone like him has taken so much of his time to make such a great work of art like Il2. But even that wasn't enough for Oleg. I am not sure what Oleg's motivations are ( but I am so glad he has them) but he had to do even better and start making SoW:BoB. I have been really impressed with this man in the past, and he has earned my trust as I am sure he has with many of you. I know that he is working hard and when the day comes that BoB has come to fruition, I will be overwhelmed to see how much was put into it.
akdavis
06-08-2008, 11:37 PM
Oleg, Luthier, et al.
Know that for every troll and mouthbreather lurking about these assorted forums, there are many of us who have likely invested far more time (and money!) in the series patiently (and quietly) waiting on the sidelines for our chance to jump back in to the game. We know that no matter how long it takes, SoW will be truly great and have every confidence in the progress we've seen in development so far.
Take care,
Alan
proton45
06-08-2008, 11:42 PM
Maybe the people who sow the seeds of discontent are working secretly for some unknown (yet unannounced) flight-combat sim... maybe they are trying to undermine the community or trick Oleg into divulging "secret" features that he is developing for BoB SoW (LOL!!) :) :)
Bearcat
06-09-2008, 04:27 AM
Gosh, you are hard to please... First, everybody screams give us something, just a little bit...a little sneak pick... Now that update is posted... not good enough. Oh well....
Yeah and peiople wonder why Oleg stopped coming to UBI..
Robert
06-09-2008, 05:12 AM
I don't blame you guys for not posting anything. You are right about that. There will always be people here that will complain about anything. Even when BoB is finished there will STILL be folks who will complain about something. You can never please everyone all of the time.
And you have said what I have been saying all along...it will be ready when it's ready.
Too true. And it will be the same folks who have whined for the last 7 years.
How was the B 17 ride at MAAM? Boy was it hot this year.
luthier
06-09-2008, 05:35 AM
Listen guys, you don't have to apologise or explain anything. I understand exactly how you feel. There's been a break in communication, so this is a natural development. We need to work better on communicating with you guys. It takes a while to (re)-establish rapport. I can't speak for Oleg, but I personally will try to communicate more, and hopefully after a while we'll all be on the same page.
And to explain to everyone who I am exactly and what my relationship is with Oleg, we've been working together since I think 1999. First I just helped him in my spare time, starting from the very early pre-Il-2 days. Then after a while I figured this could be a full time thing for me, so I started RRG, which is basically an extension of 1C:MG. We work together as basically two offices of the same company (Oleg is in Moscow and my team is mainly in Kiev). We had this symbiotic relationship on Pacific Fighters and 1946 - I was the design lead on one end, Oleg was on the other, my guys built most of the content, and his guys put it all together.
The relationship continues today in exactly the same way. I'm building my own thing for Korea, and also doing thing for BoB (two games on the Storm of War engine). With BoB, RRG guys under my command are building some 3D models to be used in Battle of Britain, and I'm also doing things like radio comms, training mission, dynamic campaigns, GUI design, and generally participating in high-level design of the sim as a sort of an added brain. In short, RRG and MG have a highly intertwined relationship that's really hard to describe in a paragraph or two.
PS To nip a potential conspiracy theory in the bud, RRG is doing work on BoB, but MG is doing no work on Korea. Korea has no bearing on any BoB schedules.
dflion
06-09-2008, 06:04 AM
Your post should put a damper on all the conspiracy theories - obviously there is a lot of hard work going on with both your team and Oleg's, the end result will be the best flight sim on the market again. As you said earlier the big word is 'patience' - both BOB SOW and your Korean Air War will be 'really' worth the wait.
DFLion
SlipBall
06-09-2008, 06:14 AM
So many people wanting information...some are to vocal and rude, but this is found through out life :-P
Viking
06-09-2008, 06:53 AM
Thanks for the clarification Luthier.
Any chance of an update on your home page; http://rrgstudios.com ? It’s almost a year since the last.
Regards
Viking
Feuerfalke
06-09-2008, 06:54 AM
Yeah and peiople wonder why Oleg stopped coming to UBI..
Sad but probably true.
At least I could understand it and I'm sorry the lack of active moderators here makes the UBIZOO look like a petting zoo compared to what some people make out of this forum. :mad:
Feuerfalke
06-09-2008, 07:00 AM
Thanks for your patience with us, luthier and thanks so much for the insights into what is going on behind the scenes. Considering how many talented people are working on both titles, I'm sure the outcome will be more than worth the wait.
One question to both sims:
I see that both are based on the SoW-Engine. Does that mean that we can merge installations?
I was just thinking, that this would open the possibility for your team to work back through time adding content and MG to move forward, which would mean an awesome couple of years ahead for SoW and for us SIMers. :cool:
proton45
06-09-2008, 07:19 AM
Thanks for your patience with us, luthier and thanks so much for the insights into what is going on behind the scenes. Considering how many talented people are working on both titles, I'm sure the outcome will be more than worth the wait.
One question to both sims:
I see that both are based on the SoW-Engine. Does that mean that we can merge installations?
I was just thinking, that this would open the possibility for your team to work back through time adding content and MG to move forward, which would mean an awesome couple of years ahead for SoW and for us SIMers. :cool:
+1
proton45
06-09-2008, 07:24 AM
It seems as though there are those that feel that because they bought the product (Il2) from Oleg, they can "push" him around and demand that they are the ones giving him a paycheck, and that if he wants another paycheck (ie BoB) he had better hurry up, do it THEIR way, or they won't buy it. What few people post here ( in relation to total sales ) won't make any difference in the grand scheme of things if they choose not to buy BoB.
The fact that Oleg has received money for the copy ( or ten copies ) of Il2 that we have purchased does not make us the boss. If that were true, then we would have a classic case of too may chiefs and not enough indians, if you know what I mean.
Even in the latest update, many are speculating about this and about that..."Why is Oleg even working on this aircraft...What a waste of time" For all those who are skeptical, I wish you would keep your comments to yourselves. It is things like this that keeps Oleg and Ilya away, and this is not the first time someone has said this. Even Ilya has said himself that no "good" updates will be made for a while until things are "perfect" as there will be those that will whine and complain knowing full well that these are work in progress shots, not the final release.
Ilya almost came right out and said it. They are tired of the whining and complaining around here from some of you...This isn't right, that's not right...Even when patches were released for Il2 there were many complaints, about every single patch. It is true that there were some legitimate issues, and Oleg fixed them, but many were foundless.
Oleg is a good man with the same passion for WW2 aircraft that I have, and I am so glad that someone like him has taken so much of his time to make such a great work of art like Il2. But even that wasn't enough for Oleg. I am not sure what Oleg's motivations are ( but I am so glad he has them) but he had to do even better and start making SoW:BoB. I have been really impressed with this man in the past, and he has earned my trust as I am sure he has with many of you. I know that he is working hard and when the day comes that BoB has come to fruition, I will be overwhelmed to see how much was put into it.
Great minds think alike... (but you said it a little better then I did) :)
Tree_UK
06-09-2008, 07:42 AM
Jesus guys, you really need to get out more, i haven't found any of the posts in here to be rude or insulting I've seen some frustration a little bit of disbelief and a lot of questioning but nothing that would not happen on a day to day basis in any commercial business. All of these so called insults have done nothing but good, even Luthier has understood that there has been a break down in communication which he hopes to rectify over the coming months, so a big round of applause to all those people who have got the bollocks to ask questions to query statements and not to blindly go along with everything said, we could always start a new forum for all those people who want to sit and nod heads, cheer and agree - we could get president Bush to be a moderator!
P.S. Thanks for the last post Luthier keeping good comms is a definite step forward.
Oleg Maddox
06-09-2008, 07:56 AM
Thanks for your patience with us, luthier and thanks so much for the insights into what is going on behind the scenes. Considering how many talented people are working on both titles, I'm sure the outcome will be more than worth the wait.
One question to both sims:
I see that both are based on the SoW-Engine. Does that mean that we can merge installations?
I was just thinking, that this would open the possibility for your team to work back through time adding content and MG to move forward, which would mean an awesome couple of years ahead for SoW and for us SIMers. :cool:
I can tell you that we are thinking about such feature. Howevere I think that MG will move forward with WWII, but Korea - also will move forward to the jet era. This is one of variants in future. Another - WWI. But we at MG will stay long enough with WWII. At least I hope so.
Probably will be possible not to merge Korea with BoB, but move aircacft from one to another with the limit for online gemeplay using theses planes. Mian programmer didn't confirm me that, but I should also check it with marketing guys..... I think you know what I mean
The BoB basic engine we are making for the series of sims and this development based on the experience with Il-2 on the market. We put there many features, that we will use even later, after BoB, but not yet in BoB.... Its normal if you want long life for you kid.
Feuerfalke
06-09-2008, 08:12 AM
That sounds really, really great!
I took from the comments posted before that SoW will be able to simulate a great variety of objects and even avionics in great detail, but this really surpasses my highest hopes and I can understand even better why it takes so long and so hard work to get the SoW-engine done.
So, a few years into the future we *might* have one awesome realistic simulation covering almost all eras of flight, with the possibility of interchangeable objects and planes, probably spanning across half the globe.
Maybe this will enlighten some people about the magnitude of this project and of what lies ahead of us. :cool:
Thanks you, Oleg, luthier and your teams for your hard work!
major_setback
06-09-2008, 08:14 AM
Gosh, you are hard to please... First, everybody screams give us something, just a little bit...a little sneak pick... Now that update is posted... not good enough. Oh well....
Please don't take one or two reactions as representative of the general opinion.
I welcome anything that comes along. I understand that showing us in-game shots of imperfect terrain etc. would only produce huge dissapointment here. That is better left until the whole thing is finished. Having said that I see the BoP trailer as being an indication of the sort of thing we might get (only we will have it even better), and that is VERY interesting.
B.T.W The trailer was extremely well presented. Very proffessionally done.
dflion
06-09-2008, 08:55 AM
Good to see you again and get some more development insights.
Firstly I hope you stick with WWII aerial history and gradually work your way back through an update of IL2 to the new SOW engine - updated aircraft, maps etc. (I would be personally very happy if you can do this)
Secondly being a complete 'aeroplane enthusiast' it would be great if you could step back into the WW1 era (where it all started - I watched the "Blue Max" the other night on DVD - great film) and also forward into the 'jet era' starting with the Korean war - I think we are all fascinated by the way the aeroplanes developed (more power/speed/weight etc).
Moving aircraft between Korea and BOB with 'the limit of online gameplay' would be interesting, though I am personally very big on historical accuracy.
Finally it is good to see you are building in to the SOW engine "long life for your kid" with a lot more exciting surprise features.
You can see the community was getting 'very jittery' with no communications. I hope this previous 'long break in your silence' now shows you that there are many very dedicated fans of the flight sim that need communication to keep 'the ball' rolling along.
DFLion
major_setback
06-09-2008, 08:56 AM
I am astonished valuable time is being wasted on the Anson and Bf 108---neither are necessary for a B of B sim (OK, the Anson gives Heinkel 111s something to dominate). A Hudson makes more sense. One would have hoped for a flyable Beaufighter IF so that a radar war would have been possible for the Blitz. Considering the non-importance of the Gladiator to the Battle of France and B of B, its inclusion is another brain-pithing stunner.
As for the Korean War aircraft---WOW!
Hi leit'!
I think the Gladiator is at least in part included for balance. There has to be something to dual with the Italian Biplane (I forget the name), not least for online gaming. It will also widen the appeal of the game.
proton45
06-09-2008, 09:20 AM
Jesus guys, you really need to get out more, i haven't found any of the posts in here to be rude or insulting I've seen some frustration a little bit of disbelief and a lot of questioning but nothing that would not happen on a day to day basis in any commercial business. All of these so called insults have done nothing but good, even Luthier has understood that there has been a break down in communication which he hopes to rectify over the coming months, so a big round of applause to all those people who have got the bollocks to ask questions to query statements and not to blindly go along with everything said, we could always start a new forum for all those people who want to sit and nod heads, cheer and agree - we could get president Bush to be a moderator!
P.S. Thanks for the last post Luthier keeping good comms is a definite step forward.
The comments about rudeness where mostly posted in response to "someone" calling Luthier a liar (a comment that Luthier took "great offense" from). You will not find the offending comment anymore because it was changed...
I'm not really sure what taking offense from these personal attacks has to do with "blindly going along with everything said"... but I'm sure it makes sense to you (somehow).
I ask questions all the time (and I have had some of them answered by Oleg), but I do it without calling people liars, or getting people worked up with wild conspiracy theory's...
And speaking of wild conspiracy theory's, Luthier has stated that the "negativity, accusations and criticism" that you are so fond of is one of the reasons why we DON'T see "alpha game" screen shots...and its because Oleg and crew know that 2 seconds after the "alpha shots" are posted that people will be flooding the forum with negative comments about all the unfinished details.
If you think that the "so called insults" have done nothing but good then I really hope the moderators start taking a more active role in the forums because your attitude will be opening a floodgate of unruly behavior...
p.s. Oleg thanks for dropping in and answering that question, its nice to hear from you again (so soon)... :) :) :)
Bobb4
06-09-2008, 09:24 AM
I am astonished valuable time is being wasted on the Anson and Bf 108---neither are necessary for a B of B sim (OK, the Anson gives Heinkel 111s something to dominate). A Hudson makes more sense. One would have hoped for a flyable Beaufighter IF so that a radar war would have been possible for the Blitz. Considering the non-importance of the Gladiator to the Battle of France and B of B, its inclusion is another brain-pithing stunner.
Logic dictates that the next expansion to the sim will be the Mediteranian theatre of war. The release of a taster plane for that theatre seems in order?
Maybe as in the past it might be a bonus for the online crowd giving them a complete planeset of the Mediterainian theatre /battle for Crete, Greece, Malta etc.
He has supplied the Italian planes so why not include all the planes needed to simulate parts of the early mediteranian conflict. This is a first, someone complaining about too many planes :grin:
I suspect the me108 like the tigermoth are intended as either online trainers or as part of a historically acurate training phaze in the Dynamic or scripted campaigns.
Imagine the joy of actually completing a simulation of the genuine Luftwaffe or RAF pilot training program. Even if it is scripted or only as part of the tutorials it would be awesome.
Tree_UK
06-09-2008, 09:47 AM
The comments about rudeness where mostly posted in response to "someone" calling Luthier a liar (a comment that Luthier took "great offense" from). You will not find the offending comment anymore because it was changed...
I'm not really sure what taking offense from these personal attacks has to do with "blindly going along with everything said"... but I'm sure it makes sense to you (somehow).
I ask questions all the time (and I have had many of them answered by Oleg), but I do it without calling people liars, or getting people worked up with wild conspiracy theory's...
If you think that the "so called insults" have done nothing but good then I really hope the moderators start taking a more active role in the forums because your attitude will be opening a floodgate of unruly behavior...
p.s. Oleg thanks for dropping in, its nice to hear from you again (so soon)... :) :) :)
Proton, you have consistently called anyone that has asked for more updates or questioned the current status of SOW a whiner, how is that being constructive? You obviously have little or 'no' understanding of the word 'debate'. According to yourself and others its ok to ask questions as long has we dont mention anything to do with completion or release dates. I really dont think either Ilya or Oleg are that 'thin skinned'. You should give them far more credit, and stop trying to protect them, i am most certain they are more than capable of doing that for themselves.
Tribunus
06-09-2008, 09:53 AM
Thanks for the update, it is much appreciated.
Everything I’m reading sounds fantastic. We’ll be getting two incredibly detailed simulators. One will begin with the Battle of Britain and progress to other Theaters. Then at around the same time, we’ll be headed to Korea and the birth of the jet age. What is there not to like.
I’m as anxious as anyone to get my hands on both of these, but I’m willing to wait until it’s done right.
Feuerfalke
06-09-2008, 10:03 AM
Proton, you have consistently called anyone that has asked for more updates or questioned the current status of SOW a whiner, how is that being constructive? You obviously have little or 'no' understanding of the word 'debate'. According to yourself and others its ok to ask questions as long has we dont mention anything to do with completion or release dates. I really dont think either Ilya or Oleg are that 'thin skinned'. You should give them far more credit, and stop trying to protect them, i am most certain they are more than capable of doing that for themselves.
Welcome to the club of bada$$es who really think that this whining leads to nothing, Proton45.
Tree_UK, the persons who really just asked about the status or updates are rare and why do you think they have an even thinner skin than Proton45 and myself that they can't take the truth and the hint that there is a) a search function that would reveal about 30-40 likewise threads and b) a number of stickies and other threads explaining the current problems?
Infact, why would you call it a debate anyway, if they were merely asking for updates? :confused:
Meusli
06-09-2008, 10:17 AM
Logic dictates that the next expansion to the sim will be the Mediteranian theatre of war. The release of a taster plane for that theatre seems in order?
Maybe as in the past it might be a bonus for the online crowd giving them a complete planeset of the Mediterainian theatre /battle for Crete, Greece, Malta etc.
He has supplied the Italian planes so why not include all the planes needed to simulate parts of the early mediteranian conflict. This is a first, someone complaining about too many planes :grin:
I suspect the me108 like the tigermoth are intended as either online trainers or as part of a historically acurate training phaze in the Dynamic or scripted campaigns.
Imagine the joy of actually completing a simulation of the genuine Luftwaffe or RAF pilot training program. Even if it is scripted or only as part of the tutorials it would be awesome.
Best post so far!
You have just sent my mind racing with the possibilities of the training program. Two seater planes able to have two players inside one aircraft, one a trainer the other a new player, doing an historical flight program of each nation. This is how I will get my friends interested in this game to play with me!
crazyivan1970
06-09-2008, 10:25 AM
Please don't take one or two reactions as representative of the general opinion.
I don`t :)
Feuerfalke
06-09-2008, 10:39 AM
Logic dictates that the next expansion to the sim will be the Mediteranian theatre of war. The release of a taster plane for that theatre seems in order?
Maybe as in the past it might be a bonus for the online crowd giving them a complete planeset of the Mediterainian theatre /battle for Crete, Greece, Malta etc.
He has supplied the Italian planes so why not include all the planes needed to simulate parts of the early mediteranian conflict. This is a first, someone complaining about too many planes :grin:
I suspect the me108 like the tigermoth are intended as either online trainers or as part of a historically acurate training phaze in the Dynamic or scripted campaigns.
Imagine the joy of actually completing a simulation of the genuine Luftwaffe or RAF pilot training program. Even if it is scripted or only as part of the tutorials it would be awesome.
The 108 and the Anson were used very successfully as training-aircraft. The 108 saw action in many areas, the Anson was even used for bombing-missions and sold to many countries. Besides that, in wartime both machines were used as courier planes, for transporting passengers and recon-operations in various theaters of war, which is exactly what a lot of IL2-fans wanted for years.
major_setback
06-09-2008, 11:03 AM
The 108 and the Anson were used very successfully as training-aircraft. The 108 saw action in many areas, the Anson was even used for bombing-missions and sold to many countries. Besides that, in wartime both machines were used as courier planes, for transporting passengers and recon-operations in various theaters of war, which is exactly what a lot of IL2-fans wanted for years.
It wouldn't be impossible to make the Anson flyable if a third party was interested. The information needed is (nearly?) all here in this simHQ thread, collected for the model we see in the recent update:
http://www.simhq.com/forum/ubbthreads.php?ubb=showflat&Number=2388039#Post2388039
Feuerfalke
06-09-2008, 11:15 AM
It wouldn't be impossible to make the Anson flyable if a third party was interested. The information needed is (nearly?) all here in this simHQ thread, collected for the model we see in the recent update:
http://www.simhq.com/forum/ubbthreads.php?ubb=showflat&Number=2388039#Post2388039
True. I've been posting this a lot of times before: The partially open structure will probably make a lot of AI-planes flyables within a matter of weeks or month, because the community will deliver high-quality-pits quickly.
So announcing AI-planes for BoB makes me quite looking forward to a great variety of planes in the end.
The partially open structure will probably make a lot of AI-planes flyables within a matter of weeks or month, because the community will deliver high-quality-pits quickly.
It would be nice if you are right but I doubt it will be an easy task to create a cockpit for SoW models. At least if you want to maintain the standard of the original game. Did Ilya say 6 or 12 month for the Anson? And that would be a professional working full time.
On the other hand there are teams like slowakia, OFF or MAW who could probably pull that off. But even then I don't expect more than a handfull of planes added by non-commercial developers.
Feuerfalke
06-09-2008, 11:41 AM
It would be nice if you are right but I doubt it will be an easy task to create a cockpit for SoW models. At least if you want to maintain the standard of the original game. Did Ilya say 6 or 12 month for the Anson? And that would be a professional working full time.
On the other hand there are teams like slowakia, OFF or MAW who could probably pull that off. But even then I don't expect more than a handfull of planes added by non-commercial developers.
IIRC a lot of high-quality-pits for IL2 were also done by fans in a matter of weeks or few month with a lot of hard work. I agree that the level of detail will be higher, but sometimes it's easier to model something more complex with plenty of polygons than having to cut down a lot of aspects to meet specifications.
Depending on how the implementation works, I guess I'll be back into the modeling-business myself. ;)
csThor
06-09-2008, 11:44 AM
I don't think the mere ability to use a 3D modelling tool is the issue here - it's the "produce a 3D model which is technically compatible to the specifications". IIRC that was the major roadblock for a lot of modellers in the "history" of Il-2 ... and SoW increases the details by a huge margin.
KOM.Nausicaa
06-09-2008, 12:12 PM
IIRC a lot of high-quality-pits for IL2 were also done by fans in a matter of weeks or few month with a lot of hard work. I agree that the level of detail will be higher, but sometimes it's easier to model something more complex with plenty of polygons than having to cut down a lot of aspects to meet specifications.
Depending on how the implementation works, I guess I'll be back into the modeling-business myself. ;)
As always in moddable games we will see a lot of good and even more bad things. Experience in the CFS community (MAW, OFF etc etc) show that most of the stuff is "so-so", and some few guys (2 or 3 max) are really good. In FSX it's not so much different...just more people around.
Feathered_IV
06-09-2008, 12:28 PM
As always in moddable games we will see a lot of good and even more bad things. Experience in the CFS community (MAW, OFF etc etc) show that most of the stuff is "so-so", and some few guys (2 or 3 max) are really good. In FSX it's not so much different...just more people around.
That is true. Likely more so with the complexity of next gen models.
What I am looking forward to is proffessional 3rd party paid addons. When the likes of Shockwave start releasing aircraft for SoW, it will be something else. :)
HundertneunGustav
06-09-2008, 12:32 PM
When the likes of Shockwave start releasing aircraft for SoW, it will be something else. :)
Ouh Yea baby!:grin: You see that Fw 187 and the HE 115...
That is true. Likely more so with the complexity of next gen models.
What I am looking forward to is proffessional 3rd party paid addons. When the likes of Shockwave start releasing aircraft for SoW, it will be something else. :)
+1! Let's hope that happens!
KOM.Nausicaa
06-09-2008, 12:39 PM
Yep or others....Lago etc...Open cokpit making etc is a whole new playground for commercial add-on makers.
proton45
06-09-2008, 12:52 PM
Proton, you have consistently called anyone that has asked for more updates or questioned the current status of SOW a whiner, how is that being constructive? You obviously have little or 'no' understanding of the word 'debate'. According to yourself and others its ok to ask questions as long has we dont mention anything to do with completion or release dates. I really dont think either Ilya or Oleg are that 'thin skinned'. You should give them far more credit, and stop trying to protect them, i am most certain they are more than capable of doing that for themselves.
Anything I said about Ilya or Oleg came from a post that was made under "Luthier". I'm not speculating about anyones "feelings"...I'm just listening to what people are saying.
From Luthier post:
1. I got absolutely no reason to lie to anyone. If I don't want you to know something, I simply won't talk about it, but I take huge offense to people calling me a liar. Everything I said is 100% accurate.
and
3. Look for all the negativity, accusations and criticism in this thread. Peope are not looking at what's there. They're looking for something that's not shown, and are coming up with wild conspiracy theories. Which is exactly the reason you're not seeing alpha shots. Alpha, by definition, means that things are incompete. And it's very clear to us that, if people are shown something that's incomplete, that's where all the attention will focus. This is why we're waiting until everything is picture perfect, because otherwise it'll be "oh no we waited a year and what do we get, manifold pressure in that video goes down .2 seconds too soon after carburetor impact ice forms, how dare you sirs!"
If you think he is being "thinned skinned" then maybe you a should bring it up with him or Oleg...
I think enough has been said now, and I'm on to other things. :) :)
I hope your ok with things and hold no ill-will (I don't)...anyone I may have called a whiner (more or less) asked for it by posting their comments in a provocative manor, and you know it. I never called anyone a whiner who was sincere about their comments.
Monterey
06-09-2008, 01:09 PM
Well, I was sincere about my comments, and we got some updates from Oleg and Ilya. That's all that was asked. I hope the line of communication will remain open.
Thank you Oleg and Ilya, for your patience and understanding.
Tree_UK
06-09-2008, 02:33 PM
+1
Theshark888
06-09-2008, 02:55 PM
Can't wait for Cant's, Caproni's, Fiat's, Macchi's, Breda's etc. etc!!!!!
Keep up the good fight Oleg and Luthier...looking forward to more communication with the community:grin:
Avimimus
06-09-2008, 07:53 PM
Lets forget the unpleasantness and focus on this:
Now, onto the update itself. Each plane shown there takes at least 6 full months of work to build. Some of the more complex planes can take 12 months plus (compared to an average of 1 month for an Il-2 model). Whoever said things like the whole update could be done in 3 weeks, ha! If you can build anything of that quality in 3 weeks, prove it, and Oleg promises you'll have a job the very next day, collecting the highest paycheck in his team, and playing BoB alpha in the afterhours as an added bonus. And I'll personally pay your moving expenses to Moscow from anywhere in the world.
I.e. jees louise you guys!
:D imagine ...BoB alpha...
DuxCorvan
06-09-2008, 10:10 PM
Can't wait for Cant's, Caproni's, Fiat's, Macchi's, Breda's etc. etc!!!!!
You better can wait... a bit more. :-P
:D imagine ...BoB alpha...
I imagined it would be beta by now, but at least it's been worked on. Alpha after 5 years, it must be either a very bad managed project or a very groundbreaking and extraordinary one... Hope is the second. :cool:
choctaw111
06-10-2008, 02:54 AM
You better can wait... a bit more. :-P
I imagined it would be beta by now, but at least it's been worked on. Alpha after 5 years, it must be either a very bad managed project or a very groundbreaking and extraordinary one... Hope is the second. :cool:
From all the things we do know about BoB, it will be groundbreaking...and what about all the stuff we don't know about? That is what gets me so anxious, just thinking about all the surprises that will be in store for us.
wjc103
06-10-2008, 04:37 AM
Really encouraging about what was said about moving forward through WWII, I hope he makes it back to the Pacific
4H_V-man
06-10-2008, 06:41 AM
Thanks for the up-date. I'm really excited about Project Galba. The mix of late WW II equipment and early jets will add a whole new dimension to the sim. I hope you guys plan carrier ops. Skyraiders and Cougars off a carrier will be GREAT! (Not to mention Sea Furies and Corsairs...).
It would make sense to me to enable the merging or at least the ability to import/export aircraft and objects from one to the other. It would seem to me that this would cut down on the amount of labor the development team would have to put in on modeling. The ability to take a truck, for instance, and simply import it from SOW into Galba, instead of having to model it over again. Not to mention that several of the aircraft which should appear in Galba will eventually appear in SOW, assuming that it expands into the Pacific theater in WW II.
ABC123
06-10-2008, 07:12 AM
Korea.... Korea..... BoB is dead to me.. Give me Korea.:cool:
Tree_UK
06-10-2008, 07:45 AM
I hope your ok with things and hold no ill-will (I don't)...anyone I may have called a whiner (more or less) asked for it by posting their comments in a provocative manor, and you know it. I never called anyone a whiner who was sincere about their comments.
Yeah im ok and there is no ill will here. S!
Feathered_IV
06-10-2008, 10:03 AM
Too burned out from years of hoping and wishing and seeing naught. Finding it too hard to summon even a modicum of enthusiasm for more blue-screen wip's. Couldn't even bring myself to bother saving these ones to my hard drive. And to think I used to be so enthusiastic about SoW....:(
robtek
06-10-2008, 02:27 PM
@feathered
you might have been enthusiastic but your endurance seems way too low. :-) :-) :-)
Feuerfalke
06-10-2008, 02:29 PM
@feathered
you might have been enthusiastic but your endurance seems way too low. :-) :-) :-)
+1 :grin:
Get it up is one thing, keep it up another. ;)
HundertneunGustav
06-10-2008, 03:13 PM
"oh no we waited a year and what do we get, manifold pressure in that video goes down .2 seconds too soon after carburetor impact ice forms, how dare you sirs!"
LOL
That is exactly my experience... many of us are rivetcounters buit in fact have no clue at all. me included.:grin:
but i will still be counting rivets in the future, cound on that !
:cool:
For all else: thank you, thank you thank you.
zapatista
06-11-2008, 01:25 PM
The comments about rudeness where mostly posted in response to "someone" calling Luthier a liar (a comment that Luthier took "great offense" from). You will not find the offending comment anymore because it was changed...
it doesnt need your petulant remarks to stir up the dust after the issue has already been settled by the relevant parties, and btw the post in question not say "liar, liar, pants on fire", neither was the word liar used.
what was said, is something like "i dont believe you" (that it was a coincidence we get some new screenshots within 24 hrs of the proverbial hitting the fan when we suddenly find out il2/bob has gone to consoles, while previously for 3 months there is no update in this forum but we have been told "something big is being worked on").
and yep with hindsight the overall tone in the initial msg was maybe stronger then needed (as somebody pointed out diplomatically at the time, after which it was edited), but it was written at the hight of the great "BoB console crisis" of 2008, when tempers were getting a little frayed. and all those events came and went, completely without your involvement or participation.
with people like you its as if we are in a monty python movie "the life of brian", and anytime something said by the messiah is questioned, the response from the brown tongues is as if somebody in the crowd yelled "jehova".
ChrisDNT
06-17-2008, 09:27 AM
About this comment:
There is a Korea sim in development. Probably it will not be possible to merge Korea with BoB, but within the limits of online play it should be possible to move aircraft from one to the other. But the main programmer hasn't confirmed that for me, and I should also check it with the marketing guys…I think you know what I mean.
frome here:
http://www.freewebs.com/heinkill/stormofwarnews.htm
I'm of course thinking of the Invader, which is a must for a Korea sim, but also very interesting for late WWII scenarios.
Feuerfalke
06-17-2008, 10:03 AM
About this comment:
frome here:
http://www.freewebs.com/heinkill/stormofwarnews.htm
I'm of course thinking of the Invader, which is a must for a Korea sim, but also very interesting for late WWII scenarios.
Thanks for the heads up. Great collection, but all these "Q&A" are collected single statements from this very forum ;)
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