PDA

View Full Version : BoB footage?


Dano
06-06-2008, 09:19 AM
http://www.worthplaying.com/article.php?sid=52753

http://www.worthplaying.com/article.php?sid=52752

Yes it says consoles only, however it is still 1C and there are a lot of similarities between it and the previous BoB stuff we have seen, not the least of which is the map area and time.

Ala13_Kokakolo
06-06-2008, 09:29 AM
I guess is done with the IL2 engine, not BOB

Baron
06-06-2008, 09:33 AM
Almost sounds like they are trying out some new features in console games before implementing it into BoB.


Real time damage for ex.


Way to much of a coincident not to be related, me thinks.

Dano
06-06-2008, 09:39 AM
I guess is done with the IL2 engine, not BOB

Did you watch the video?

KOM.Nausicaa
06-06-2008, 09:41 AM
That Heinkel picture...looks clearly like a IL2 model (look at the crew)

uh,oh, seems very much like 1C made a deal with a third party developper to bring fresh money into the company...

(I dont believe that we see BoB clouds and landscape there though)

Roy
06-06-2008, 09:52 AM
The terrain and the landscapes in the trailer look a lot like BOB:SOW's "early" vids (it's jaw dropping, by the way!)

KOM.Nausicaa
06-06-2008, 10:00 AM
gosh, I look at the pics...this seems arcade ok, but I am not so sure anymore about the clouds etc...

IC I think we need an explanation ! WHAT is this ??

KOM.Nausicaa
06-06-2008, 10:25 AM
I just looked at the video. I will be damned if this landscape, Messies and Hurries is not coming from BoB....it looks most similar when you look at the vid.

This is the most interesting update in a way about SoWBob since a long time !

My theory: What we see there IS BoB. In a simplified arcade version for console. What we witness here is a deal to sell parts of BoB for console and to bring fresh money for the final developpment of BoB for PC....the REAL BoB.

Very very exciting !

I ask again: 1C guys I think we deserve an explanation about this !

Kira
06-06-2008, 10:48 AM
A separate company developing a version of SoW with simplified game mechanics and flight models. Guess we'll have to wait for Oleg's verdict on this.

Bloblast
06-06-2008, 10:56 AM
This must be BoB SOW in the console (arcade) version!

The name IL-2 Sturmovik is misleading it seems, I see only Battle of Britain action!

Pictures look great!
Ooh man finally some more info on BoB SOW.

KOM.Nausicaa
06-06-2008, 10:58 AM
A separate company developing a version of SoW with simplified game mechanics and flight models. Guess we'll have to wait for Oleg's verdict on this.

No you got it wrong. This is official 1C stuff. look at the video.

I looked at the vid for the third time....still jaw dropped...

Ok I looked at every detail. My analysis:

--> Planes, landscape, houses, water (and maybe clouds) are all BoB. Also some external damage modelling you can see on the planes.
--> Effects, traces etc are not BoB....I think they have been done specially for the console game...
--> speed of planes and all more serious aspects that go to simulation are defenitly not BoB

But there is SOME BoB stuff there for sure...the more I look at it the more I am convinced there is...


I think Oleg made a smart (and maybe necessary) deal. He is bringing cashflow to the company. He is covering the console market with his work, and, secundo, it could attract some of the console gamers to buy and play the REAL thing on PC later...not dumb at all! I am convinced that Olegs real baby is the PC BoB...but why not covering the console market with something awesome you have already created ?

Nike-it
06-06-2008, 11:01 AM
This game is not related with BOB. Official information will be presented later in separate thread!

HenFre
06-06-2008, 11:05 AM
Wow.. What a great looking game.. I also see the resemblens between early SOW:BOB and this game. Could it be a modified IL-2 engine with SOW:BOB planes and terrain textures??

Hopefully SOW:BOB will have the same rolling hills and large towns.. Looks awesome.. Got to get my self a console ;-)

Edit: Nike-it has made it clear that the game is not related to SOW:BOB, but it still looks fantastic :-)

KOM.Nausicaa
06-06-2008, 11:14 AM
"This game is not related with BOB. Official information will be presented later in separate thread!"

But many of the stuff looks very similar ?? You just have to see some of the vids that where on the 1946 DVD....including some landscape shots...

This is confusing --

Baron
06-06-2008, 11:19 AM
This game is not related with BOB. Official information will be presented later in separate thread!



Sorry, doesnt matter what u say...this IS BoB related weather u like it or not :) We have to tell ouerselfse that or we all start playing warcraft out of pure bordome and frustration. LoL

Supah
06-06-2008, 11:19 AM
This game is not related with BOB. Official information will be presented later in separate thread!


Knowing 1c's trackrecord with sticking to any deadline for information now matter how vague that is that probably means never.

Video looks great, self shading on the aircraft, reflection mapping and I believe even some bumpmapping. If this isn't the BoB engine then what engine is it? The terrain looks good, I fly over southern england a couple of time each summer and it looks spot on.

Oktoberfest
06-06-2008, 11:25 AM
Hey ! Where's my 110 ?

It seems like we finally have news about Bob... Given the clouds, the water and the ground.... And the smoke doesn't look bad at all either.... I think we have the reason why the game was a bit delayed. But it's a smart move to try to sell flight sims on console. Far more players can be aimed.

The best would be then to be able to play against Console players on merged PC/Console servers (hehe, just saying that it would be really easy to outfly a 12 yo flying with his game controller..... :evil: :evil: :evil: ).

Time will tell, as usual ....

Ctrl E
06-06-2008, 11:31 AM
can somebody post a youtube version of the vid or something - i'm having trouble downloading it

HarryKlein
06-06-2008, 11:37 AM
can somebody post a youtube version of the vid or something - i'm having trouble downloading it

you can see and download it, here http://www.gamevideos.com/video/id/19288

Kira
06-06-2008, 11:40 AM
No you got it wrong. This is official 1C stuff. look at the video.


I meant the developer: IL-2: Sturmovik: Birds of Prey (developed by Gaijin Entertainment for Xbox 360 and Playstation 3, by DiP Interactive for Nintendo DS and by Beatshapers for PSP

KOM.Nausicaa
06-06-2008, 12:01 PM
Fair enough

Tbag
06-06-2008, 12:10 PM
WTF? I can't believe it! Seems like Oleg made a smart move there. I can't wait for the offical statement!

HundertneunGustav
06-06-2008, 12:14 PM
Oleg did not develop this SoWBoB game engine only for US.
he may not be from Europe, but damn the dude is smart. ehhe lol

Nausicaa, i do not think we "deserve" an explanation.These 3-36 minutes speak for themselves.
would asking for an explanation be JUST what the Crew do NOT want/want to avoid?

yes, friends, take a look at the pictures, second for second. sloke effects evolving on your own aircraft, selfreflecting textures and shadow developments, reflection textures separate from Panel line textures (heinkel)

analize it, and you will find where this one has its roots.
back with a bang i would say.

resurecting my hopes.

Sakis70
06-06-2008, 12:23 PM
Fantasic.....

JG52Uther
06-06-2008, 12:43 PM
This game is not related with BOB. Official information will be presented later in separate thread!

Looks like SoW/BoB to me.

HundertneunGustav
06-06-2008, 12:47 PM
Looks like SoW/BoB to me.

When something looks like a duck; flies swims and runs, smells like duck; quacks like a duck and lays eggs like a duck...

;) might have something to do with a duck, someway somehow.
:grin:

fireflyerz
06-06-2008, 01:18 PM
Take a look at the release date...2009....:evil: , I wouldnt be surprised if its a duel release for the console and the pc versions , so SOW before 09.?....Ummmmmmmmmmmmmmmmmmmmmmmm....:grin:

virre89
06-06-2008, 01:25 PM
No matter what you guys say it's hard to really point of but it's for sure a hotted up or a completly new engine(probably bob engine), because anyone can see that by just looking at the screenshots,,, it's miles ahead of what the IL2 engine is capable of.

DKoor
06-06-2008, 01:28 PM
Hey ! Where's my 110 ?Here;

http://www.gamevideos.com/video/id/19288

HenFre
06-06-2008, 02:24 PM
YouTube:

http://www.youtube.com/watch?v=vQVFwdPf6f4

virre89
06-06-2008, 02:45 PM
Well this actually makes me very happy and i'll tell you why.

By doing this 1c will pull in ALOT of money IL2 is known Marketed Name and will sell just cuz of the name and alos im sure it will be a great game on consoles and sell for that aspect aswell. I bet it will be very much Arcade tho since consoles dosn't benefit from 100 buttons for confiugrating everything and simulations belong to PC.

But it's still a good move now they'll pull in lots of money.. thats also great since BoB will for sure be released :D.

The worst that could happen would be if BoB got announced for consoles... then it would not be a simulation anymore.

Bobb4
06-06-2008, 03:59 PM
This game is not related with BOB. Official information will be presented later in separate thread!

Honestly if it looks like BoB, sounds like BoB then in all likely hood it is BoB and the SOW engine just for console...
Question is why keep it a secret?
It is sort of insulting.
I have no issue with consoles flying flight sims, I do however have an issue with a site that shows so little interest in its supporters to have such big news released elsewhere...

Tbag
06-06-2008, 04:55 PM
At least an explanation from Oleg would be nice, something along the lines of "This is not SoW engine, is different engine. SoW engine looks even better, looks like cinema."

Chivas
06-06-2008, 04:56 PM
I have no doubt this game is based on the BOB engine. It looks exactly like some early BOB SOW screenshots. If the PC version is even better....I have no doubt it will be cinematic.

badaboom
06-06-2008, 07:18 PM
I also think it's a WIN....WIN situation,new money for a old genre,plus many of those console players will eventually graduate to the PC.meaning more ca$h flow......what a beautifull thing!

Avimimus
06-06-2008, 07:50 PM
Elements of BoB (not engine but 3d models and terrain) + reduction of realism & new control philosophy = Console Cash Cow = Influx of Console Noobs to the real sim
= Oleg's survival

Oleg could probably make an RTS / commander version of the sim as well. There are plenty of ways to bring in funds using the basic Il-2 or SoW engines

mazex
06-06-2008, 08:24 PM
I just looked at the video. I will be damned if this landscape, Messies and Hurries is not coming from BoB....it looks most similar when you look at the vid.

This is the most interesting update in a way about SoWBob since a long time !

My theory: What we see there IS BoB. In a simplified arcade version for console. What we witness here is a deal to sell parts of BoB for console and to bring fresh money for the final developpment of BoB for PC....the REAL BoB.

Very very exciting !

I ask again: 1C guys I think we deserve an explanation about this !

+1 - I agree with your conclusion.

Avimimus
06-06-2008, 08:35 PM
http://www.worthplaying.com/press/285/IL2_Sturmovik_BirdsOfPrey_16.jpg
:) 8) :)

mazex
06-06-2008, 09:01 PM
IGN has some more meat:

http://xbox360.ign.com/articles/879/879845p1.html

Interesting part (said by Anatoly Subbotin, 1C's PR manager according to IGN):

"Birds of Prey will use the flight models that were developed for the PC game, but almost everything else was rewritten from scratch from the consoles. Visually, this is a gorgeous game; aircraft are rendered in sharp detail, but even more impressive were the fully 3D landscapes below. There are thousands and thousands of 3D trees, roads, villages, landmarks, cities, rivers, and more. Then there's a new damage modeling system where your plane can get chewed up pretty badly, to the point that it has gaping holes in the wings and fuselage, and that will affect your aircraft's handling on the more realistic difficulty levels."

If they have not used code from SoW:BoB after hearing that - I'd be amazed... But I have been before ;) Why do a detailed damage model for an arcade game? Pearls before swine :)

6S.Maraz
06-06-2008, 09:10 PM
Interesting part (said by Anatoly Subbotin, 1C's PR manager according to IGN):



They have a PR manager !!!???

I'm amazed, I wouldn't ever have imagined that ! :D

Maraz

JG52Uther
06-06-2008, 09:18 PM
They have a PR manager !!!???

I'm amazed, I wouldn't ever have imagined that ! :D

Maraz

LOOOOOOL

I think the problem that many have,me included,is the almost total lack of SoW info,and then this thing arrives totally unexpected,with what looks like SoW terrain and lighting effects,for a console game.I have no issues with console games (I have a 10 year old kid who might be interested!) but still no news of SoW for PC.From Oleg saying that SoW 'had to be released by the end of 2006' to now no release date in sight for us even in the middle of 2008.Strange.
All Oleg and co need to do is release a similar video about SoW and we would be ecstatic with happiness.

Airmail
06-06-2008, 09:23 PM
IGN has some more meat:

http://xbox360.ign.com/articles/879/879845p1.html

Interesting part (said by Anatoly Subbotin, 1C's PR manager according to IGN):

"Birds of Prey will use the flight models that were developed for the PC game, but almost everything else was rewritten from scratch from the consoles. Visually, this is a gorgeous game; aircraft are rendered in sharp detail, but even more impressive were the fully 3D landscapes below. There are thousands and thousands of 3D trees, roads, villages, landmarks, cities, rivers, and more. Then there's a new damage modeling system where your plane can get chewed up pretty badly, to the point that it has gaping holes in the wings and fuselage, and that will affect your aircraft's handling on the more realistic difficulty levels."

If they have not used code from SoW:BoB after hearing that - I'd be amazed... But I have been before ;) Why do a detailed damage model for an arcade game? Pearls before swine :)

They have the same FM in the console game? Well either BOB's been heavily dumbed down or the console version will bomb completely. The reviewers hated Over-G Fighters because it had an almost credible flight model.

Come to think of it I didn't see any buffeting or stalling in that video.

Chivas
06-06-2008, 09:50 PM
Feature>>>

"Flexible difficulty level system: from arcade to realistic simulation"

fabianfred
06-06-2008, 11:16 PM
I hate that horrible yellow colour though.....apologies to the designer of this forum...
and the clouds are really naff...compared to the new ones we have at AAA

How do they get away with that company name anyway....Gaijin entertainment....lol

I know in the old samurai times they referred to us Europeans as Gaijin.... "hairy barbarians".....do they still do that? It would be like shouting 'Nigg**'

I know in HongKong they still call us Gwailo...and get away with it....but the HK Chinese are the worst for racism....they even think they are the best of all the Chinese in asia:rolleyes:

Ploughman
06-07-2008, 12:16 AM
Well I thought it was very pretty, anachronisms and unskinned buildings aside. But the lack of ecclesiastical structures has really got my goat up, does 1C consider us a bunch of godless heathens?

proton45
06-07-2008, 12:55 AM
I hate that horrible yellow colour though.....apologies to the designer of this forum...
and the clouds are really naff...compared to the new ones we have at AAA

How do they get away with that company name anyway....Gaijin entertainment....lol

I know in the old samurai times they referred to us Europeans as Gaijin.... "hairy barbarians".....do they still do that? It would be like shouting 'Nigg**'

I know in HongKong they still call us Gwailo...and get away with it....but the HK Chinese are the worst for racism....they even think they are the best of all the Chinese in asia:rolleyes:


Gaijin doesn't mean "hairy barbarian", it means foreigner (foreign-person)...

Your statement seems to suggest that the name was chosen by the Japanese and is horribly inappropriate... do you know this for a fact, maybe its an American or Russian company?

One interesting thing I have seen in my travels is the use of the word "Gaijin" in reference to Japanese-Americans (Americans of Japaneses ancestry)... and I can assure you that the Japanese-American in question was no "hairy barbarian" (LOL)...

Avimimus
06-07-2008, 02:08 AM
Too bad ...I was feeling flattered :D

fabianfred
06-07-2008, 03:31 AM
Gaijin doesn't mean "hairy barbarian", it means foreigner (foreign-person)...



I sit ...corrected.....:)

virre89
06-07-2008, 08:02 AM
What are you guys crying about anyway :),
Yeh im so eager as anyone else about getting a SoW update ASAP, but still even if this game has elements of BoB engine (i saw that line saying rewrittern from scratch by IGN , Dosnt mean Oleg and Theese guys cooped abit on engine development) what does it matter.

It's a console game it will most likly be very arcade if you compare with the PC version. Just be thankful SoW is still PC exclusive.. im sure we'll see an update soon.

kestrel7e7
06-07-2008, 09:44 AM
This development could indicate that BoB will not be released earlier than 2010. IL2-Birds of Prey appears to be the present state of the BoB engine, still being developed, not good enough for an official BoB release and instead being used as a cash boost in the lucrative console market. This will ensure BOB becomes the ultimate sim that everyone expects it to be, plus some.

Since Birds of Prey is being released in 2009 for PC it is unlikely that BoB will be released for a considerably time after because the two would be competing for a similar market.

This would also explain why there hasn't been any official word on BoB because it's release date is not on the horizon. Don't hold your breath guys.

FAE_Cazador
06-07-2008, 09:51 AM
IMHO, this is an hybrid between IL-2 (FM, DM, basic design of planes) and SoW:BoB (plane textures, terrain, countryside, ground objects) adapted to the powerful GPU of the consoles, destinated to get some cash to keep the wheels of SoW:BOB running.

I have noted that some of the main fighters shown here are Hurricanes with 12x.303 machine guns and Spits with 2 x 20 mm guns. No "Battle of Britain" planes. So it seems that they come directly from IL-2 planeset (Hurricane MkIIB and Spitfire V), maybe with improved textures according to the graphic power of a console. I can't say anything about the Me-110 and He-111 versions. It seems to me strange not to have chosen a Hurri Mk.I available in the IL-2 planeset. More firepower in the MK.IIB?

DM of the damaged Hurricanes reminds me very much the IL-2 DM, eventhough it seems more detailed. However, a damaged Hurri, with some of the control surfaces almost broken, seems to manoeuver very well, though. The way in which some of the planes shown in the footage turn and roll reminds me the way the IL-2 AI planes do. I would guess that the FM will have be more simplified for such a console game.

Mr Subbotin , the spokesman of 1C, says:
"...there's a new damage modeling system where your plane can get chewed up pretty badly, to the point that it has gaping holes in the wings and fuselage, and that will affect your aircraft's handling on the more realistic difficulty levels....""

For a newcomer to flight simulation, this could be fantastic but, we, the old IL-2 pilots, know that this is how our beloved IL-2 performs, so this effects can be achieved easily with the IL-2 DM engine.

Finally, the country side, trees, villages, seems to come directly from the first SoW:BoB promotion videos, from months or years ago.

My conclusion, an hybrid.

FAE_Cazador
06-07-2008, 10:42 AM
And don't forget that most of console players don't have joysticks, pedals, etc. By not mentionning a TrackIR,

And one of the most commented features of future SoW:BoB is the full real FM.

How to fly a plane with a gamepad? How to make coordinated turns etc ...? Simplifiying the FM.

Unless a Wii-like control stick would be developed.... :)

major_setback
06-07-2008, 11:56 AM
WOW:BoB!!!!

I love the look of it.

My biggest worries about BoB were that the trees and towns would be as badly modelled as we've seen in the early devepment pictures of SoW:BoB. I am very relieved that everything here looks almost exactly as it should do. Whether Oleg's team has modelled the lanscape/towns is less relevant to me, as he will without a doubt see this. I would be very surprised though if his team didn't model the landscape/towns as they must have already spent years doing the complex modelling - it makes no sense to do it again from scratch?
It would have been nice to see some small villages/churces/farms/factories, the sort of thing that brings a landscape to life. Though I am very happy with what I see. It is undeniably British looking.
I thought there might be a problem with the large amount of buidings making the game (SoW:BoB) impossible to play. In the least it look promising, even if the towns we see are small, and aknowledging that consoles have high processing power.

If Oleg has been involved in this it certainly explains the lack of update information on Sow:BoB.

It's a great shame if the release of BoB has been delayed because of Oleg's teams possible involvment with this game.

Wolf_Rider
06-07-2008, 12:20 PM
Did anyone notice.... the gyroscopic "wobbles" were present in the clip?

Nike-it
06-07-2008, 01:28 PM
Guys, please stop surmising, as I said this game is not any kind of BOB. Better look at the new update by Oleg: http://forum.1cpublishing.eu/showthread.php?t=2040

mmitch10
06-07-2008, 01:32 PM
Nice to see the 108 in there, that's been a favourite of mine for a while.

Nike-it, can we expect a comment from someone at Maddox about Birds of Prey?

Nike-it
06-07-2008, 01:36 PM
Nice to see the 108 in there, that's been a favourite of mine for a while.

Nike-it, can we expect a comment from someone at Maddox about Birds of Prey?

No, official information will be given later!

JG52Uther
06-07-2008, 02:03 PM
Can we expect a video of SoW/BoB any time soon? There is a video of BoP out now,yet the game is not released until next year!!

Monterey
06-07-2008, 02:10 PM
I doubt it. All we seem to get are a few screenies of planes every few months or so. I guess it's just too much to ask for a real update about what is going on. We seem to just get tidbits to try to keep people hanging on. So much secrecy....unless there is not enough progress to talk about...I vote for the latter.


1946 will keep me happy for quite some time. Apparently, BoB will only cover a small geographical area, and will have a very limited planeset. Much more material in 1946 to keep us busy, so I'll just stay with it.


SoW:BoB? Not really concerned.....yawn

Avimimus
06-07-2008, 03:00 PM
I suspect that, with much of Il-2's source code now publicly available, there is a real risk that Microsoft might try to retake its turf. You realise that, if they were building a sim, they might not talk to us at all. Unlike with Oleg, we might find out about it at around the time its ready for release.

My own theory is simply that Oleg is preparing to release SoW:BoB sometime around Q1 and that Galba will follow a few months later. This would mean that they are busy because they are making progress. Oleg stated in the other thread that the alpha is being readied, the beta isn't likely to be far behind.