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View Full Version : 37 FPS on the Black Death track. Bad?


Skarphol
05-12-2008, 02:31 PM
Hi!

I built myself a new rig in january as I could no longer wait for BOB. I built it with BOB in mind, but guess I will have to upgrade a litle bit more when it finally arrives. Anyway here are the specs of my computer:
CPU: Intel Core 2 Quad Q6600 running at 3,0 GHZ
MoBo: Gigabyte P35 DS3R
RAM: 2 Gb DDR2
VidCard: EVGA e-GeForce 8800 GTS with 320Mb DDR3
OS: Windows Vista Home Premium 64-bit

I am running Track IR 4.1

When it comes to the game itself :
V 4.091b
Video Mode: Open GL, 1280x960x32, Full Screen, Attempt stecil buffer turned on.
Video Options:
Visibilty distancs: High
Object lighting: High
Object detail: Excellent
Landscape lighting: Excellent
Landscape detail: Perfect
Cloudes detail: Detailed Cloudes

With these settings I get an average FPS on the "Black Death" ntrack of 37.
I would have expected to get far more.
Any hints to get more out of this rig?

Skarphol

Brain32
05-12-2008, 03:46 PM
Yeah you should definitely get far more with your machine, my system which is an old POS comparing to yours can pull about 50 with same settings only 1024x768 resolution.
Maybe the OS is kicking your behind? I had no expirience with 64-bit Windows so I can't say, hopefully somebody that uses it can help you better...

VMF-214_HaVoK
05-12-2008, 07:19 PM
Actually with detailed clouds on and at that resolution its probably pretty close. Are you running any AA or AF?

jurinko
05-12-2008, 07:47 PM
If it runs smoothly, fps does not matter too much.

I have fps 33-19-61 (avg-min-max) with AMD64 3700+ @ 2.7GHz, 2GB RAM and ATI X850XT at 1680*1050 LCD, 4xAA/AF, 32km visibility, perfect settings, 16bit texture compression.

Remember that 72km visibility takes ~5fps away.

mazex
05-12-2008, 08:10 PM
That sounds rather bad, something must be possible to find..

I get the results below with a rather similar rig (1,5 years old now - waited for BoB news but decided to buy anyway in december 2006 - good choice!):

From the Fraps log:

2008-05-12 21:44:00 - il2fb
Frames: 10774 - Time: 155469ms - Avg: 69.300 - Min: 24 - Max: 117

That is with 4.09b1 (latest dll:s), every thing maxed out that I know of ;)

Open GL 1280x1024 (all on high/perfect etc)
Nvidia driver forced to 16x Aniso and 16qx Anti Aliasing + AA Transparency
Forest=3
LandShading=3
Water=4

etc...

Have you tried this?:

conf.ini:

ProcessAffinityMask=2

Nvidia 3D options "overrides" for il2fb.exe:

Texture Filtering - Anisotropic sample optimization = on
Texture Filtering - Trilinear optimization = off
Vertical sync = force off

Some say the above can help...

My once smoking rig - in december 2006 it was hot :)

Intel Core 2 Duo E6700 (@3.0Ghz - 1200Mhz FSB)
Asus Striker Extreme NForce680i SLI MB
Asus GeForce 8800GTX 768Mb
2 x 1Gb Corsair PC6400 XMS2 XTREME CAS4 @900Mhz 4-4-4-15 2,1 Volt
1 x RAPTOR 150GB + 2 x Raptor 74Gb (raid 0) + Hitatchi T7K500 320GB
Creative SB X-Fi Xtreme Gamer Fatal1ty Professional
Zalman CNPS9700 Cpu cooler
Antec TruePower Trio 650W
Antec P180B Chassis
Dual boot - Windows XP SP3 and Vista64 Ultimate

PS - running XP SP3 for IL2 naturally... Vista makes me fall asleep gaming.

choctaw111
05-12-2008, 11:22 PM
This is from a test I did last November and posted on these forums at that time.

All of my tests are running at 1920x1200 resolution, 16xAF, 16XQAA, water=4, forest=3 and 3dgunners=1. For the record I play using water=3. My rig just doesn't like water=4 but I did the tests with it anyway. Oh, and my driver is 158.22. I found that for now, it works best.

For the Black Death I got Min.29 Max.109 Avg.73.736
For Kamikaze I got Min.27 Max.239 Avg.71.884

I also used ProcessAffinityMask=2 which only uses the second core I believe. Even having a four core system, Il2 seems to run best using only Core#2 for some reason. If there is a way to somehow optimize this quad core system I am all ears.

The ONLY difference now is that I am currently using Driver 162.18 with nearly identical results.

My rig:
QX6700 @ 3.21 MHz
2 Gigs Ram
2 x 8800 GTX 768 MB running in SLI
2 x 140 GB Raptors (raid 0) + 375 GB Storage Drive
Creative Sound Blaster X-Fi Xtreme Audio
1KW PSU
Windows XP SP2
and a bunch of other stuff

GF_Mastiff
05-13-2008, 04:16 AM
Ok found it Ran it with the 190 FW and got from 41 to 110.
Ran the Ussr side La5
fps:69 to 96, avg:79 Max 1000Min2 #138246
96 to 115 avg: 78 " " " 148368

Manufacturer: Foxconn 975X7AB-8EKRS2H
Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs)
Memory: 2046MB RAM pc2-6400ddr2 800mhz
Hard Drive: 500 GB Total
Video Card: 2X-ATI Radeon HD 3650 512mb
Monitor: HP w2007 Wide LCD Monitor
Sound Card: SB X-Fi Audio [BC00]
Speakers/Headphones: Turtle Beach 5.1 Surround sound headset w/amp
Keyboard: USB Root Hub
Mouse: USB Root Hub Razor Diamond back
Mouse Surface: Fuzie Glidpad
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)

http://i160.photobucket.com/albums/t165/whforbesii/CCCblkdth1sthalf.jpg

http://i160.photobucket.com/albums/t165/whforbesii/2ndhalfcccblkdth.jpg

Skarphol
05-13-2008, 04:25 PM
OK, thanks for your replies.
I tried to set ProcessAffinityMask=2, and I set:
Forest=3
LandShading=3
Water=4

Then I overrided AF to just 4x. That made the graphics rather 'edgy'.
But the FPS stayed at an average of... 37! Excactly the number I had in the first place!
This is really strange, I would at least have thought that reducing the AF would have made an impact. I'll have to study this more..

Skarphol

mazex
05-13-2008, 06:06 PM
I don't know if you are aware that Vista is really bad at OpenGL due to m$ design decisions that may be interpreted as almost a stab in the back of OpenGL? DirectX is really no fun in IL2 as you get no perfect settings etc. but it would be interesting to know the fps you get using DirectX?

As I use a dual boot config I have tried OpenGL in Vista 64 premium and the fps is a lot worse than Dx (which looks a lot worse at the other hand)...

I found some old benchmarks i posted at Ubizoo way back when (feb 2007, same rig but IL2 version 4.0.7.1m - I used Vista 32 Ultimate back then instead of 64 which makes no difference I guess).

Interesting to note is that I lost 20 fps in BlackDeath (at the end of the quote) between Vista and XP. Not far from your score in Vista. Sure the dirvers have improved a lot since then to I'm gonna reboot and try it out. At the other hand the 4.09 landgeom=3 makes the 72km range happen that should do some negative stuff for the fos (5 fps as noted in this thread).



...

I first booted it in Vista using 100.59 forceware and IL2-1946 version 4.0.7.1m

I used 1280x960x32 and maximum settings (not perfect to be able to compare OGL and DX at first).

I just took a quick mission (A20C-Crimea-No AAA) and flew straight forward default FOV inside and checked the FPS using fraps. Default forceware settings, no anisiotropic filtering or aa, but with vertical sync off (no fun fps otherwise).

DirectX - 105fps
OpenGL - 70fps

Then I did it "my way" using 1280x1024x32, OpenGL perfect settings, water=4, 16x anisotropic and 16qx aa, and then I got 80fps. Weird, better than the test above with no bells and whistles.

OK, so how about XP then?

Same settings as above (accept forceware 97.92 for XP).

Standard settings:

DirectX: 150fps
OpenGL: 150fps

And "my way" all bells and wistles: 115-120fps (and it looks awsome! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif)

...

To be a bit more professional about the testing, I did the BlackDeath track fraps test as NerdConnected did... "my way" settings (OGL 1280x1024x32, perfect landscape, water=4, 16x anisotropic, 16qx anti aliasing):

XP(SP2):

2007-02-05 22:52:04 - il2fb
Frames: 9886 - Time: 155544ms - Avg: 63.558 - Min: 31 - Max: 113

Vista 32 Ultimate:

2007-02-05 23:00:09 - il2fb
Frames: 6571 - Time: 155252ms - Avg: 42.325 - Min: 19 - Max: 87

Skarphol
05-13-2008, 08:32 PM
Wow!
Switching to DirectX, but otherwise unchanged raised the FPS to an average of 82!
But it lookes a lot worse, especially the water.

Another strange thing was that I was unable to switch to DirectX while in hardware setup inside the game. When I switched to DirectX it switched back to OpenGL on its own. I had to exit the game and use IL2Setup.exe instead. No big deal though.

I think I will switch back to OpenGL, it looks so much better and in usual flying my FPS is around 50-60, so its not exactly a slideshow. Even though I had expected higher framerates..

Skarphol

mazex
05-13-2008, 10:24 PM
Well, I rebooted in Vista which does not happen often... Uninstalled the beta SP1 and installed the real one. Installed the Nvidia Forceware 175 64-bit driver and booted IL2 to laugh at Vista again... Right from the beginning something felt wrong. It did not feel like I was on another computer like it used to do when booting into Vista... Started fraps usning the EXACT same settings as in XP (copy of the same directory). These where my results now:

Vista 64 Ultimate SP1 (4.09 OpenGL all maxed out in settings and conf.ini (72km etc) - 16XAniso+16QX AntiAliasing etc.)

2008-05-13 23:48:36 - il2fb
Frames: 10444 - Time: 155165ms - Avg: 67.309 - Min: 20 - Max: 114

I was shocked and booted back into XP 32 and rerun the exact same settings:

XP 32bit SP3 (4.09 OpenGL all maxed out in settings and conf.ini (72km etc) - 16XAniso+16QX AntiAliasing etc.)

2008-05-14 00:00:59 - il2fb
Frames: 10638 - Time: 155549ms - Avg: 68.390 - Min: 23 - Max: 118

Adding my score from february 2007 posted above for easy comparison:

XP(SP2):

2007-02-05 22:52:04 - il2fb
Frames: 9886 - Time: 155544ms - Avg: 63.558 - Min: 31 - Max: 113

Vista 32 Ultimate:

2007-02-05 23:00:09 - il2fb
Frames: 6571 - Time: 155252ms - Avg: 42.325 - Min: 19 - Max: 87


What the heck! Vista is supposed to be crappy at OpenGL. It must be SP1 that did the trick, or is it some magic with the 175 Nvidia driver? Following the same tests as in february 2007 posted above I also started a straight A20 run in Crimea with no AAA.

XP - 106 fps
Vista 103 fps

XP has dropped from 115-120 at maxed settings compared to the 2007 results but this is with 4.09 72km so it looks a lot better... The amazing conclusion is that Vista is now just a few percent worse than XP. I never thought I would say it but Vista seems to work for OpenGL games now! The problem is that the damage is already done. I guess that Oleg was shocked about how bad OpenGL worked when Vista was released and redid the whole engine in DX10/9 causing a 1 year+ delay as he realized OpenGL was going to die with the poor Vista preformance...

Well - back to this thread - Skarphol, have you installed SP1 for Vista? Are you rinning the 175 forceware drivers for your Nvidia card?

Good luck! /Maxex

nearmiss
05-13-2008, 10:56 PM
Hi!

I built myself a new rig in january as I could no longer wait for BOB. I built it with BOB in mind, but guess I will have to upgrade a litle bit more when it finally arrives. Anyway here are the specs of my computer:
CPU: Intel Core 2 Quad Q6600 running at 3,0 GHZ
MoBo: Gigabyte P35 DS3R
RAM: 2 Gb DDR2
VidCard: EVGA e-GeForce 8800 GTS with 320Mb DDR3
OS: Windows Vista Home Premium 64-bit

I am running Track IR 4.1

When it comes to the game itself :
V 4.091b
Video Mode: Open GL, 1280x960x32, Full Screen, Attempt stecil buffer turned on.
Video Options:
Visibilty distancs: High
Object lighting: High
Object detail: Excellent
Landscape lighting: Excellent
Landscape detail: Perfect
Cloudes detail: Detailed Cloudes

With these settings I get an average FPS on the "Black Death" ntrack of 37.
I would have expected to get far more.
Any hints to get more out of this rig?

Skarphol

If you are serious about getting some help...

Make your posting here, you'll get no-nonsense help.

http://allaircraftarcade.com/forum/viewforum.php?f=30&sid=45b3ea797f55049445dc82e99485786f

SPUDLEY1977
05-14-2008, 02:08 AM
New e8400 here with 8800 gt oc, 2 g ram, xp sp3...

With duo cores
process affinity = 0 = core1
process affinity = 1 = core 2
process affiniity = 2 = both cores

choctaw111
05-14-2008, 07:22 PM
Ok found it Ran it with the 190 FW and got from 41 to 110.
Ran the Ussr side La5
fps:69 to 96, avg:79 Max 1000Min2 #138246
96 to 115 avg: 78 " " " 148368

Manufacturer: Foxconn 975X7AB-8EKRS2H
Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs)
Memory: 2046MB RAM pc2-6400ddr2 800mhz
Hard Drive: 500 GB Total
Video Card: 2X-ATI Radeon HD 3650 512mb
Monitor: HP w2007 Wide LCD Monitor
Sound Card: SB X-Fi Audio [BC00]
Speakers/Headphones: Turtle Beach 5.1 Surround sound headset w/amp
Keyboard: USB Root Hub
Mouse: USB Root Hub Razor Diamond back
Mouse Surface: Fuzie Glidpad
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)

http://i160.photobucket.com/albums/t165/whforbesii/CCCblkdth1sthalf.jpg

http://i160.photobucket.com/albums/t165/whforbesii/2ndhalfcccblkdth.jpg

I never tried running it using a specific planes "viewpoint". I always ran the BD from the "default" viewpoint that switches from plane to plane. That is where you get the real hit in fps as the view switches to where all the action is.

virre89
05-14-2008, 07:49 PM
The game suffers from FPS drops overallt it's nothing unusally i've same system as you except i've one of the newer gts the 512mb version. There's some areas and citys that just completly drops fps when flying around / threw.. and that's not because the graphic card can't keep up but more of a leak in the Ingame engine. Remember it wasnt built for thoose graphic cards in mind.

Skarphol
05-14-2008, 08:06 PM
Thanks for all of your replies!

Yes, I am running the Service Pack 1.
The current drivers of my graphics card is "7.15.11.6906" according to the device manager. I have to check out what "Forceware 175" is.

I will have to do some research into this, but really don't have the time nowadays.

Skarphol

mazex
05-14-2008, 09:10 PM
Thanks for all of your replies!

Yes, I am running the Service Pack 1.
The current drivers of my graphics card is "7.15.11.6906" according to the device manager. I have to check out what "Forceware 175" is.

I will have to do some research into this, but really don't have the time nowadays.

Skarphol

Then you have the Forceware 169.06 which is rather old (but what the performance gain is going to 175 is naturally hard to tell, they claim OpenGL performance improvements in the 175 readme). The current version is 175.16 - download it here (64 bit Vista version):

http://www.nvidia.com/object/winvista_x64_175.16_whql.html (http://www.nvidia.com/object/winxp_175.16_whql.html)

Regards /Mazex

Skarphol
05-14-2008, 09:28 PM
OK.

I upgraded the driver and now it says "7.15.11.7516" so I guess the driver has been updated as it should.

With DirextX I got an average of 90, the same as before I upgraded the driver.
With OpenGL I got an average of 51, a ca. 50% increase in framerate..
but the graphics went very bad!!
Look:
http://i2.photobucket.com/albums/y1/Skarphol/IL-2BadGraphics.jpg

I'll check on this tomorrow.

Skarphol

mazex
05-14-2008, 09:47 PM
Well, sorry to hear about those problems. Are you using the latest graphics dll:s released for IL2?

Check this thread:

http://forum.1cpublishing.eu/showpost.php?p=37845&postcount=41

/Mazex

EDIT - download both zip:s and unpack them. Do backups of the files "il2_core.dll", "il2_corep4.dll" "il2setup.ini" and "conf.ini" in you IL2 dir before coying these files there. Then run IL2Setup.exe and select "Nvidia Geforce 6xxx...9xxxx"... in the video settings tab (and OpenGL 32 bit on the first). Goto conf.ini and change the following lines to your preferred resolution (1280x1024 in my case as that is my 19 inch monitors prefered resolution):

[window]
width=1280
height=1024

GF_Mastiff
05-15-2008, 09:04 AM
OK.

I upgraded the driver and now it says "7.15.11.7516" so I guess the driver has been updated as it should.

With DirextX I got an average of 90, the same as before I upgraded the driver.
With OpenGL I got an average of 51, a ca. 50% increase in framerate..
but the graphics went very bad!!
Look:
http://i2.photobucket.com/albums/y1/Skarphol/IL-2BadGraphics.jpg

I'll check on this tomorrow.

Skarphol
Ah! you got something turned on the game doesn't like try messing with the il2setup and choose the correct card for the GPU.

Tree_UK
05-15-2008, 07:51 PM
Have you removed the " ; " sign from in front of ProcessAffinityMask in your conf ini? If it looks like this ";ProcessAffinityMask=2" its wrong it should be just this, "ProcessAffinityMask=2".

Deovis
05-16-2008, 03:30 AM
I have 1280x960x32 AAx4 AFx4 all setting up but effects and water(1 and 3),Visibility on 72km, with vertical syncro and triple buffering i have a 50fps avg and 60 fps on the real time counter of the game's fps counter.
Nvidia control panel:
AA gamma correction and AA transparency(multi and super sampling) disabled (il2 doesnt use them); mipmap filtering disabled(if you use Anisotropic Filtering it is useless); Thread optimization disabled(the game is not optimized for multi core processors).

amd 6400+ 3.2ghz dual core( not overclocked)
4GB of ram 800mhz
evga 8800gts 640mb superclocked

I also used ProcessAffinityMask=2 which only uses the second core I believe. Even having a four core system, Il2 seems to run best using only Core#2 for some reason. If there is a way to somehow optimize this quad core system I am all ears.

Once and for all guys!!!
IL2 is an old game. It was designed and optimized only for one core processors.If you have a multicore one, you can assign, with the ProcessAffinityMask, only one core(it is not important which one) totally devoted to Il2. YOU CAN'T USE MORE THAN ONE CORE!!! STOP!!!

Fair wind and goodbye!!! ;)

Skarphol
05-17-2008, 04:35 PM
Well, sorry to hear about those problems. Are you using the latest graphics dll:s released for IL2?

Check this thread:

http://forum.1cpublishing.eu/showpost.php?p=37845&postcount=41

/Mazex

EDIT - download both zip:s and unpack them. Do backups of the files "il2_core.dll", "il2_corep4.dll" "il2setup.ini" and "conf.ini" in you IL2 dir before coying these files there. Then run IL2Setup.exe and select "Nvidia Geforce 6xxx...9xxxx"... in the video settings tab (and OpenGL 32 bit on the first). Goto conf.ini and change the following lines to your preferred resolution (1280x1024 in my case as that is my 19 inch monitors prefered resolution):

[window]
width=1280
height=1024

Hi Mazex!
Ok, I tried the files you suggested, and it turned to the worse: The screen goes all black and all white sometimes, and then lockes up at 1:32. Had to reebot to get out of it. When this had happened twice, I decided to copy back the files you adviced me to back-up, and things went back to normal. And normal with OpenGL right now is:
http://i2.photobucket.com/albums/y1/Skarphol/IL-2BadGraphics2.jpg

On DirectX, things seem to work fine, the FPS-rate is in 100+ on normal flying, so I can happily live with that. The graphics are rather poor compared to OpenGL though.

The search for an OpenGL-solution that works with an FPS higher than... 60 or so continues!

Skarphol