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View Full Version : Idea for IL2/SOW


sunshadow
05-04-2008, 12:53 PM
Hi guys,

I always loved it to watch the phantastic graphics and feel the atmosphere, when a bomber squad takes off or approaches its target, the flak bursts the air and fighters try to shoot down as many bombers as possible. The problem was, that I had to fly too. Isn't it possible to make a small strategy part to plan missions on a european map, make some flightplans and just watch what happens? I think secret weapons of the german luftwaffe had such a feature. I know, SOW is a simulation but I would love such a feature :grin:

HenFre
05-04-2008, 01:36 PM
Just turn on the autopilot in IL-2 and I think you will get some of what you want :-)

Feuerfalke
05-04-2008, 02:07 PM
Hi guys,

I always loved it to watch the phantastic graphics and feel the atmosphere, when a bomber squad takes off or approaches its target, the flak bursts the air and fighters try to shoot down as many bombers as possible. The problem was, that I had to fly too. Isn't it possible to make a small strategy part to plan missions on a european map, make some flightplans and just watch what happens? I think secret weapons of the german luftwaffe had such a feature. I know, SOW is a simulation but I would love such a feature :grin:

As HenFre posted, just switch on the autopilot before leaving the seat.

In BoB you will also be able to man the gunner stations in multi-crewed bombers on online-servers (not only Coop but also Dogfight, it seems). As there is also planned to have AI in the Dogfight-Servers, I think you are running in open doors here :)

sunshadow
05-04-2008, 02:25 PM
Yey, autopilot helps. But maybe it's possible to make a little strategy map (like warbirds) where you plan strikes on other airbases/industry to reduce enemy's ressources.

brando
05-04-2008, 03:09 PM
Just use the Full Mission Builder to set up any scenario you want. Once you have set it up, save it, and then hit the Play option in the File drop-down. The scenario will play through and you can shift aircraft views using the appropriate keys. You can watch the target too, using the camera object. The FMB is definitely the place to go.

Or, #2, fly the mission and make an .ntrk of it. Afterwards view the track using the appropriate view settings.

B

Former_Older
05-04-2008, 03:16 PM
SoW:BoB was at it's inception, intrended to allow the player two campaign paths:

historic
dynamic

Historic is what you think- events happen as historically accurate

Dynamic was to be player-effected, as in: where do you concentrate your efforts? Attack RAF airfields? Shipping? Attack population centers? Big Wing, Little Wing?

I do not know if this is still intended but that covers the strategy aspect

sunshadow
05-04-2008, 03:44 PM
Just use the Full Mission Builder to set up any scenario you want. Once you have set it up, save it, and then hit the Play option in the File drop-down. The scenario will play through and you can shift aircraft views using the appropriate keys. You can watch the target too, using the camera object. The FMB is definitely the place to go.

Or, #2, fly the mission and make an .ntrk of it. Afterwards view the track using the appropriate view settings.

B

This is a good way to watch your missions, but that's no strategy part. The feature described by Former_Older is what I am looking for. I hope that it will be included!

btw what's the new release date for sow?

Vigilant
05-05-2008, 12:10 AM
Little Wing?
:lol:

cmirko
05-05-2008, 06:36 AM
Yey, autopilot helps. But maybe it's possible to make a little strategy map (like warbirds) where you plan strikes on other airbases/industry to reduce enemy's ressources.


SEOW is what you need :)


http://seowwiki.swil.fr/index.php?title=Main_Page
http://seow.sourceforge.net/
http://seowhq.net/

and its much better and more detailed than warbirds :)

sunshadow
05-05-2008, 01:22 PM
SEOW sounds phantastic! Thanks for the links! :grin: