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klem
05-06-2012, 11:18 AM
See my results here
http://forum.1cpublishing.eu/showthread.php?p=420203&posted=1#post420203

Bokononist
05-06-2012, 11:19 AM
Does anyone knows if I can put the International patch over the russian version to obtain the english language or this will mess the game?
If this isn't possible, does someone have the maddox.dll from the english version so I can update my game language? (bought it from Russia when it wasn't available at western - loooong ago).

Not sure, but after the last Beta patch was released I did it the other way around, I managed to turn my game into the Russian version! Try it, the worst that can happen is you have to press 'Verify game cache' in steam if it doesn't take.

andrea78
05-06-2012, 11:22 AM
The best patch I ever seen!

I've gained up to 5 (FIVE) fps! Oh, there are some new bugs, but... 5 fps in 6 months of patch development is simply great!!!! And it is the beta, can't wait for final release of the patch, maybe I can gain others fps!

zerty95
05-06-2012, 11:31 AM
hi, i installed the patch correctly (I can see it in the right corner)
but when i try to fly (free flight: quick mission) I can hear the engines and so, but I get a black screen or my background of my pc but I can't see myself flying ;(

i think i have direct x 11, could that be a problem?



thx in advance

furbs
05-06-2012, 11:36 AM
there is way too much happy campers in here, furbs must be boiling, be kind tone it down a lil bit ;)

Nope, i just wish i was one of them. The sim now has gone from being sort of playable online with a crash after 45 mins, at least i could get a sortie in, to being unplayable with a CTD every 10mins.
I know this is a BETA patch but its taken 6 months to get here, what chance of them fixing the multitude of new bugs with in the next 6 months?

They said they tested and fixed what should be the number 1 priority for the so called "rewrite" fix the CTD, everything else is secondary to that.
The patch has given me a slight boost in FPS, though i put that down to them taking out the clouds and making the textures low res.

The major patches so far have...

1st -Screwed the sound (remember having to select no trees to have sound!)
2nd -Fixed sound but introduced the CTD
3rd - Not fixed the CTD and introduced new bugs and taken out clouds and high res textures.

As for adding new features like weather, COOP's, tree collision model, fixed AI commands and the host of other things we need to be added to have a real "BOB" sim, not a snowball chance in hell...none.

Personally i dont think they can fix CLOD and have had a very small number of people working on it for a while but its not the major graphics rewrite they have been telling us, its more of a tweak and stall tactic to get us closer the release of BOM.

6 months to get here? and they say 2 days to fix this and that? they haven't fixed the CTD in 6 months work, yer right.

I dont envy Blacksix's job over the next few weeks but im pretty sure Luthier will be hard to find, apart from a another "im really sorry but making sim is hard, we will fix it, crush everything and blah blah blah"


CLOD is now effectively done, its toast.

Phazon
05-06-2012, 11:40 AM
Control animations, particularly those regarding the joystick and throttle still animate terribly. This also extends to the ailerons and elevators on aircraft which do not animate at the same FPS as the game which makes the animations jarring to look at compared to the rest of the game.

Whats even more confusing is if the same control such as a throttle is clicked on with the mouse and dragged, it animates smoothly. If the same control is linked to a throttle controller and moved, it animates at a slower rate and looks very poor.

This will be especially noticable to more people as they achieve better FPS now than before. It really should be fixed, I'm on the verge of putting up a comparison video comparing it to other recent flight simulators to show just how jarring and poor the animations look.

Too many other miscellaneous issues or WIP elements to really make a proper comment on the rest of the patch. From the looks of things its primarily to check for serious stability issues, which is ok by me. I just hope all these miscellaneous issues are cleared up before a proper release.

addman
05-06-2012, 11:43 AM
They must have meant the final patch when they said everything will look the same but with better performance, right? Because I'm looking at a somewhat increased performance but at the cost of seriously downgraded visual fidelity. Pop-up clouds? WTH! Will wait until the final version of the patch before passing judgment though.

Bob_Marley
05-06-2012, 11:45 AM
Bad times. :(

Sven
05-06-2012, 11:45 AM
CLOD is now effectively done, its toast.

You can't imagine how happy I am with the patch, no CTDs, higher FPS, more sounds, working AI commands.
This patch has been a a godsend for me and the other guys in our flying group.

If you really would like to fly the sim, I would suggest you to ask guys on ATAG's TS3 channel who do have the game good an running to help you with the install. Some guys I know thought they had the patch installed good but ultimately didn't, and after they did it right they were flying happy without CTDs and same or higher FPS.

Also, try different settings, be sure to turn off trees and grass, as they would cause stutters and bad performance according to the devs.

addman
05-06-2012, 11:49 AM
Also, try different settings, be sure to turn off trees and grass, as they would cause stutters and bad performance according to the devs.

Thanks for the suggestion but I think I'll wait to turn CloD in to Flight Simulator 95 until the devs have fixed those "small" niggles "in a few days".

furbs
05-06-2012, 11:54 AM
Sven, I glad you and others having it running good. I wish i could say the same for my squad mates and myself.
I got the patch from Blacksix's link and im pretty sure i can copy and paste one folder so installation isn't the problem.
Ive cleared the cache a few times, defragged and restarted the sim and still no change.
I dont see what else i can do?

IvanK
05-06-2012, 11:54 AM
Spent over 2 hours On line in ATAG (Thanks ATAG) server today with the new patch. No CTD's. RAM usage was rock steady at 65% +- 1%. This with 30 or so players on. Ghosts still present and the Sand bar of Dover still there when looking from afar. All in all things are better for me. Still a fair way to go imo but a big improvement.

Volksieg
05-06-2012, 11:55 AM
I feel I should add..... I am VERY happy with the patch but I am not as happy as I should be. (See my post in bugs thread).

:)

furbs
05-06-2012, 11:57 AM
Spent over 2 hours On line in ATAG (Thanks ATAG) server today with the new patch. No CTD's. RAM usage was rock steady at 65% +- 1%. This with 30 or so players on. Ghosts still present and the Sand bar of Dover still there when looking from afar. All in all things are better for me. Still a fair way to go imo but a big improvement.


Did you turn off tree's and grass? im going to try this...il report back.

OutlawBlues
05-06-2012, 12:08 PM
What an unmitagated piece of crap this patch is. The sim was far better BEFORE the stupid patch. There are so many bugs it needs pesticide. I want my money back..................................:evil:

Tree_UK
05-06-2012, 12:09 PM
So the clouds have been disabled apart from 'popping up' right before your eys, and now we have to disable grass and trees in order to see the fps increase? This is a joke isn't it? Really this has to be a joke on the dev's part. In order to gain the 50% fps increase turn down all the detail in the game. lol classic:grin: Just to stress the point here, if I turned off the grass and trees pre patch and clouds i would also expect to get a significant performance increase!!

6 months for this!!


My specs;

i72600K overclocked to 4.7Ghx
GTX680 2gb
16GB Ram DDR3 1800
Asus sabertooth Mobo.

Ali Fish
05-06-2012, 12:21 PM
this is how it works for me now.

when this forum simply starts to operate like any other forum where poeple are happy with their game, only then will i endulge in testing an actuall patch. so please keep up the banter and honesty about the continuing adventures of il2:cliffs of Dover.

SlipBall
05-06-2012, 12:34 PM
So the clouds have been disabled apart from 'popping up' right before your eys, and now we have to disable grass and trees in order to see the fps increase? This is a joke isn't it? Really this has to be a joke on the dev's part. In order to gain the 50% fps increase turn down all the detail in the game. lol classic:grin: Just to stress the point here, if I turned off the grass and trees pre patch and clouds i would also expect to get a significant performance increase!!

6 months for this!!


My specs;

i72600K overclocked to 4.7Ghx
GTX680 2gb
16GB Ram DDR3 1800
Asus sabertooth Mobo.


Would have been quicker and extended the life of my f5:-P

JG53Harti
05-06-2012, 12:46 PM
Spent over 2 hours On line in ATAG (Thanks ATAG) server today with the new patch. No CTD's. RAM usage was rock steady at 65% +- 1%. This with 30 or so players on. Ghosts still present and the Sand bar of Dover still there when looking from afar. All in all things are better for me. Still a fair way to go imo but a big improvement.

Same here. Used the same settings and now I can play online with no CTD.

mazex
05-06-2012, 01:07 PM
A lot smother performance for me even thought the FPS has not doubled it sure has improved. But it feels a lot smoother! No CTD:s so far and I really like the sound that is a lot more complete now (and it rocks!).

Sure, I maybe had anticipated a "major" boost, but as I get around 50-70 fps in average on the bomber intercept over London misson there is not much "use" of higher FPS anyway... Fooling around at low altitude over London it is completely smooth now with an average fps above 40 even on "extra all" settings skimming the roofs.

I have not tried online yet but if I don't get any CTD:s there I'm really happy with the patch, especially as more is in the pipeline!

Mad Mike67
05-06-2012, 01:08 PM
Quick question... I was under the impresion that being a title through Steam that the updates would be auto applied when the game was initiated via steam. I'm not a wiz kid but I figured it was going to be that simple, am I missing something?


Thanks
Mike:rolleyes:

Norseman
05-06-2012, 01:11 PM
~s~All;)

Now between 5 and 15 min, then ctd..
Before latest beta, hours before ctd.
-online and offline.
FPS improvement of 30% prox. :)
Dump-files sent.
Guess that mailbox is rather full by now..

SlipBall
05-06-2012, 01:11 PM
@mad mike
Not till official release, post beta

macro
05-06-2012, 01:15 PM
~s~All;)

Now between 5 and 15 min, then ctd..
Before latest beta, hours before ctd.
-online and offline.
FPS improvement of 30% prox. :)
Dump-files sent.
Guess that mailbox is rather full by now..

exact same for me

Mad Mike67
05-06-2012, 01:22 PM
@mad mike
Not till official release, post beta

Thx for the quick answer... I can wait till then :grin:

Ravenmickel
05-06-2012, 01:23 PM
Many, many thanks to L, B6 and all in the dev.team :grin:
For me it ROCKS!
I had previously, before the new beta-patch today, fps varying between 15-40 at the best with fullscreen 1920 x 1200, 60Hz. Had then detail on high, buildings at medium, forest at medium, shadows on. Slower fps near ground and downtown. CTDs now and then, quite often.

I now today have 1) changed in my conf.ini from dx9 to dx10 + installed the patch + deleted the cache-files, nothing else.
Well I had to reinstall my axes in the controlsection for: rudder, mixture, proppitch and radiator because the old settings did not work. (I have them on my rudderpedals + on a CH throttlequadrant).
I test to fly for about 20 minutes the quick singlemission in a Spit over London. No crashes to desktop, have not checked the new fps but was smooth as a dream.
So I went to the Video Options and MAXED EVERYTHING there (anti-EP filter not checked).
Then I went back to the same Spitfire alone over London. 30 minutes without CTD, no stuttering. Could not check the actual fps today (forgot how to do it), but it still runs supersmoothly for my old Mk1-eyeballs, in the cockpit and in the outside views. I reckon it will be another story when doghfighting/flying amongst other aircrafts. But it will surely still be beautiful (even if I have to lower something in Video Options at that time) compared to what I had before. I am a very happy WWII-airplanelover at the moment.

Best Regards from a man still learning how to fly this thing and having no combat experience what so ever :)

MY PC: MSI motherboard. AMD Phenomen(tm)II x6 1100T processor, 3,3 GHz. I have two AMD Radeon HD 6900grafic cards with cross-fire. 16 GB installed memory. I have Windows 7 Ultimate, 64 bit. The game is installed in the standard way on my C-drive. My screen is a Samsung syncmaster with max resolution 1920 x 1200, 60 Hz. I use TM Hotas Warthog (mapped ingame for buttons and axes), Saitec Pro Combat rudderpedals and a Logitech G19 keyboard. Track IR 5 pro.
I have the latest driver for my graphics card says the program/computor when I tried to update the driver (Advanced Micro Devices, Inc, date 2012-03-08, version: 8.951.0.0).

joker68
05-06-2012, 01:25 PM
After the patch, the game doesn't even launch anymore. :(

1) launching the game shows the "small aircraft on sight" symbol and then simply vanishes (CTD) - no error displayed.
2) There's no log created, also (LOG=1 on conf.ini)
3) On the cache/shaders folder there's only a single file with 0 bytes length, named "1.06.17582"
4) Tried to reinstall from scratch
5) Using DX10 with 12.4 Catalyst drivers.

My Specs:
Q6600@2,98Ghz, 4Gb RAM, Win7 x64, HD5850 1Gb video, 1920x1080 full screen.

Insuber
05-06-2012, 01:33 PM
I flew some 20 mins in ATAG. My observations:

Average FPS looks actually a bit higher, my *impression* is around 5%.
Some occasional stutters which I didn't experience before, 2 in 20 mins.
Horizon is more hazy
The bf-109 climbs better beyond 4500 m
Had ghost dots again :(
Revi is less bright when lit at 100%
sound radar is still there (I know, they didn't promise to fix it ...)
Daimler Benz sound is gorgeous ... a 109 zoomed on my 109, I could appreciate a lot of nice harmonics ... :)
Small graphic bug inside the 109 cockpit, you can see the grass through flank and wings, the throttle cable texture is missing:

http://img.photobucket.com/albums/v20/Insuber/shot_20120506_150203-1.jpg

All in all it seems the right direction. Good perspectives IMHO.

jibo
05-06-2012, 01:43 PM
try to rermove Logo.wmv Joker

ACE-OF-ACES
05-06-2012, 01:46 PM
there is way too much happy campers in here, furbs must be boiling, be kind tone it down a lil bit ;)rotfl

flyingblind
05-06-2012, 01:55 PM
Had to work today so still not given it a really good go. General impression is good. Seems much smoother although no massive increase in fps but I can fly quite happily with everything on maximum except for texture quality which is high rather than original. Maybe it is my imagination but it generally seems to 'look' better except in one respect and that is that the resolution of the external skins seem to be much lower. I cannot read the text on the wings of Spits and 109s whereas in pre-patch screen shots it is perfectly legible. I wonder if a bit of such down grading along with lack of clouds accounts for some of the increase in fps they are claiming. Also I have no cloud shadows on the ground.

If the core usage has been optimized for multicore CPUs have the people getting worse performance checked that this is working correctly on their systems? Just a thought.

If the patch has fixed the main instability issues then I think that is the main thing as the rest is still being worked on. It is just a shame it is not a complete fix for everyone yet.

Onwards and upwards.

OutlawBlues
05-06-2012, 02:06 PM
For offline players this sim completly sucks after the patch. I don't see how anyone thinks it ROCKS. There are so many bugs, they are too many to mention.:evil:

ScottDmac
05-06-2012, 02:15 PM
Norton 360 removed some files after I extractd the file.
I'm sure it's OK but is this a known issue?

_YoYo_
05-06-2012, 02:26 PM
Just two cents from me.

I havent big problem with fps in 1.05.15950 and no, or very small stutters but about performance in new version: BIG good work for me. After new patch: over London 60 fps (fixed) / blocked by vsynch + SMAA mod. Tested battles, low pass and noticed nice improvement, no stutters and very big impact with fps. Agree here.

No problem with textures too and CTD.

Screen of Bf-109 vc: http://img594.imageshack.us/img594/4039/launcher201205061556516.jpg


For sure. Patch has a many small bugs, but good way. New sound of engine Jumo of Ju-87 sounds like Cessna engine from inside.

Good way and I hope to all bugs, clouds, hydraulic cables ect. will be fixed soon.

ramstein
05-06-2012, 02:31 PM
Norton 360 removed some files after I extractd the file.
I'm sure it's OK but is this a known issue?

I didn''t have a problem with my Norton 360 with COD...

I did with another sim I fly, I had to take a file back out of quarantine..

these programs are pretty anal about files.. you have to either turniot off or tel it to accept the files it questions, of course you don't know it's going to screw your files until it's done..

There are many of us, who would like to see the hands of people who wright malicous code have their hands lopped off, that would help solve us having to go through all this protection and problems with having to have protection from malicous codes.. no tears here..

Volksieg
05-06-2012, 03:02 PM
I hate to say this but...... somehow the patch, which I was actually rather happy(ish) with just doesn't seem to be working anymore. :confused:

Lastnight I had great performance with shadows on (Which was new for me) and was able to fly at my proper resolution.....

Today? It has all changed.

In response to this sudden difference, I tried switching shadows off.... went back to the lowest resolution possible, tried even lower settings than before this "patch"..... no difference.

I have now gone from an average fps of 36 to an average fps of 16!!!

BAD SHOW!

Looks like it's back to 1946.......

VERY UNHAPPY WITH THIS

AndyJWest
05-06-2012, 03:10 PM
Norton 360 removed some files after I extractd the file.
I'm sure it's OK but is this a known issue?

Anti-virus software removing legitimate files from applications is never 'OK'. I wonder if this is causing some of the problems that others are reporting. Can I suggest that those reporting bugs let us know what AV software they are using.

Bounder!
05-06-2012, 03:14 PM
After the patch, the game doesn't even launch anymore. :(

1) launching the game shows the "small aircraft on sight" symbol and then simply vanishes (CTD) - no error displayed.
2) There's no log created, also (LOG=1 on conf.ini)
3) On the cache/shaders folder there's only a single file with 0 bytes length, named "1.06.17582"
4) Tried to reinstall from scratch
5) Using DX10 with 12.4 Catalyst drivers.

My Specs:
Q6600@2,98Ghz, 4Gb RAM, Win7 x64, HD5850 1Gb video, 1920x1080 full screen.

I had exactly the same problem - what I did to resolve:

0) Clean reinstall of Cliffs of Dover, then...
1) Made a copy of my pre-patch 'parts' folder (...\Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts)
2) Cleared all files in cache (...\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\cache)
3) Downloaded the patch files from Blacksix's link
4) Extracted the files using WINRAR (don't use for example winzip - unpacks but files don't work) into a new folder on my desktop. This results in a new 'parts' folder containing folders 'bob' & 'core'.
5) Copied & then pasted the new 'parts' folder from desktop into ...\Steam\steamapps\common\il-2 sturmovik cliffs of dover\
6) Get message do you want to merge folder 'parts', 'bob' and then 'core', said yes to each and to copy and replace files.
7) Done - game now starting fine
(if anything goes wrong you can delete your 'parts' folder and replace with your backup copy from step 1).

Tavingon
05-06-2012, 03:16 PM
Well we cried for it now here it is, let us keep giving feedback.

Tavingon
05-06-2012, 03:29 PM
Wow, that ran like crap. Tried to take off in the Blenheim, engines sounded better but it dropped like a stone. Game was stuttery and fairly bad.

Osprey
05-06-2012, 03:35 PM
Game crashes aside it now looks like 109's can turn inside the Spitfires, so now we have 109's with higher speeds (below 6km), better climb, better dive, stronger DM and better firepower lol

The light is fading, and with the crashes we still cannot run a campaign. With 1946 releasing 4.11.1 I may bite the bullet and run our campaign on that, at least it'll work.

Volksieg
05-06-2012, 03:44 PM
Lastnight I was incredibly happy with the patch.... though not as happy as the dev team suggested I would be. Seems it is that way for most on here.

Ok.... today I have seen a huge performance drop. I lowered my settings back to how they were pre-patch..... still appalling performance.

I lowered the settings to less than pre-patch.... still appalling performance.

Then along came the CTDs.....

I have also noticed that there are hardly any ground shadows, no cloud shadows whatsoever, the few ground shadows there are only seem to appear when directly underneath the plane. The sites are so dim they are almost impossible to see. Textures have been downgraded. Clouds, by the dev teams own admission, have been cut back drastically until they can be fixed......... is it any wonder there was a small performance boost? (That somehow only lasted a couple of hours!!!)

We were told there would be a HUGE patch and yet the size of the download is actually surprisingly small.

I feel I have to ask this.....

Has any work been done on this patch whatsoever or did everyone sit around for months, feed us false information and, at the last minute panic and actually just remove all the problem areas from the game and hope noone would notice?

I hate to say it but I feel utterly hoodwinked. I was actually teetering on the edge of "fanboy" status..... not now.

No faith left in the development team whatsoever.

Please make me change my mind. Is that too much to ask?

David198502
05-06-2012, 03:58 PM
had 6 gamecrashes during 30minutes.
the game even crashes when playing offline(which it hardly did before) and 2 out of 3times when i try to connect to a server....

the textures are a joke now

the flight models....mäh
109 feels sluggish and isnt responsive to inputs anymore(dont know if that is more realistic now) but its almost impossible to stall this crate now, and i just outturned 5(two of them were spitIIa)spitfires on atag in one sortie....not vertical but horizontal...they seemed to stall before me..thats a joke.im a 109 guy exclusively and i want the fms historical correct and not historically incorrect even if its in my favor.its no challenge at all now.

their is such a long way to go, and given the "improvements" with the former patches and now this one, i really fear, that this engine will get completely before they can control that unleashed beast...

Volksieg
05-06-2012, 04:06 PM
Well.. I can already see the responses from some quarters....

"This isn't even a beta patch! This is an alpha for testing! You know this.... blah blah blah"

Sorry but... on examination, apart from a few added sounds and a snazzy little extra effect on explosions......

This isn't a patch at all! We were told to expect optimisations not omissions! All they have done is remove the things that were causing problems (Which they claim they have been working on and, in some cases, actually fixed!)...... of course there would be performance increases from that! lol...... but, ultimately, it has just made it more unstable. (Like taking half the engine out of a car and saying "Well.. it's lighter!" :D )

Blackdog_kt
05-06-2012, 04:09 PM
Quick question... I was under the impresion that being a title through Steam that the updates would be auto applied when the game was initiated via steam. I'm not a wiz kid but I figured it was going to be that simple, am I missing something?


Thanks
Mike:rolleyes:

That happens with the final, official patches. The testing patches (alpha and beta versions) like this one do not get applied through Steam but manually.

The reason is that this allows us to test for bugs on a voluntary basis and be able to revert back to the last stable version through Steam if something goes wrong (eg, you can see some people are very happy with the new patch and some are not).

If the beta patches were applied through Steam, then there would be no way to revert back, they would be applied to everyone in a mandatory fashion and everyone would be stuck with a testing version.

This way, only those that want to deal with bug hunting and providing feedback are installing the test patches and the rest wait for the official release through Steam. ;)

Lurker_71
05-06-2012, 04:14 PM
I reinstalled the game and reinstalled the patch to give it another shot (after reading Bliss' reports that the new patch rock). Nope. Worse FPS than before, stutters, and overall not smooth. Before the patch, my only two gripes were AI and launcher.exe crashes. AI seems a bit better, but not sure. Since performance is very poor I didn't care to even try online, so I do not know whether the launcher exe crash is still there.

The fact is, I had better performance with full clouds and higher settings. Now, it is worse. I'll go back to previous version. Very disappointed, after so many months of waiting.

You folks have fun with the placebo. I'll skip.


Regards

My system: Win64, 8 GB ram, i7 870, gtx 460, game on SSD.

335th_GRAthos
05-06-2012, 04:21 PM
I hate to say this but...... somehow the patch, which I was actually rather happy(ish) with just doesn't seem to be working anymore. :confused:

Last night I had great performance with shadows on (Which was new for me) and was able to fly at my proper resolution.....

Today? It has all changed.

In response to this sudden difference, I tried switching shadows off.... went back to the lowest resolution possible, tried even lower settings than before this "patch"..... no difference.

I have now gone from an average fps of 36 to an average fps of 16!!!


Volksieg, it does not make sense,

One day it works great, 24hrs later performance is crap!
Something must have changed and wejust do not know what caused it.

Maybe Steam re-installed old files again?

ATAG-Keller made a suggestion to those having crash-to-desktops in the new patch:

1) Do a Steam Verify of your current game to return it back to a verified 1.5950 version
2) Delete the Cache folder in Documents/1C Softclub/IL2 Sturmovik
3) Copy and paste the new beta/alpha Parts folder into the core C:/Steam/Steam Apps/Common/IL2 Sturmovik folder and overwrite the old Parts folder.

When you run the game the new version should take effect and eliminate the computer crashes.


The other advice I will offer is to watch carfully your VRAM % utilisation. They said that the new patch loads many more things into the RAM (VRAM?) in order to avoid stutters &fps drops if these things would be loaded when required. This sounds like an increase of VRAM requirements (which is hopefully compensated by the tone-down of the other graphics).
Maybe that people with small VRAM (<1Gb) reach the limit much faster than 1c expected... [ASSUMPTION]
When my 1,3Gb VRAM becomes full I have a 50% drop in my fps.


~S~

Volksieg
05-06-2012, 04:29 PM
That is definitely a mystery... for sure. :D

I made sure it isn't connected to the cloud and automatic updates are off also.... nothing else has changed.... apart from the negative performance, of course.

You may be right and it's a VRAM issue.... though after all this time they really should have fixed that. They really should have fixed most of these problems a long time ago and to present a patch, in whatever stage it may be advertised as, that only seems to have removed the problem than actually fixing it is worrying to say the least.... the very least.

If we consider CloD as being like a particularly difficult child, there are two options:

1) Discipline the child and adjust their behaviour

2) Send the kid into care.

One is a solution, the other a cop out..... though either way, your Sunday afternoons are a lot quieter. :D

This "patch" has sent the kid off to the children's home.

It wouldn't be so bad if it wasn't for the fact that this little escapade could lead to all the people I played online with jumping ship back to 1946!

SiThSpAwN
05-06-2012, 04:45 PM
Yeah, it makes sense to clean up the game install completely... I have not had one CTD so far.

Luftwaffepilot
05-06-2012, 05:04 PM
I can't understand how a patch (no matter if beta or even alpha) with a rewritten graphics engine can show the same issues (CTDs, stutters (caused by clouds, grass, particles, ...)) like before the so highly praised "major graphics rewrite". This sim is not showing any progress.

SiThSpAwN
05-06-2012, 05:06 PM
I can't understand how a patch (no matter if beta or even alpha) with a rewritten graphics engine can show the same issues (CTDs, stutters (caused by clouds, grass, particles, ...)) like before the so highly praised "major graphics rewrite". This sim is not showing any progress.

I dont get those anymore... I hope you are uploading your crash logs.

My performance is smooth flying over London, I flew online for some time with no CTD. So not every system is equal, so make sure you are giving them the info they need...

Opitz
05-06-2012, 05:53 PM
I dont get those anymore... I hope you are uploading your crash logs.

My performance is smooth flying over London, I flew online for some time with no CTD. So not every system is equal, so make sure you are giving them the info they need...


Yes same old story over and over - it is problem of people, or their HW, SW, location of PC in the room (your chair position should point to Moscow)... whatever...

To whom, for Christ's sake, Luthier wants to sell next sequel?

robtek
05-06-2012, 06:12 PM
Without doubt to mature, responsible fans who report bugs with crash-logs or who have no problems at all.

After all that is the reason for a alpha, finding bugs!

Insuber
05-06-2012, 06:21 PM
I left the game running unattended for 3 h, online, no CTD so far.

Volksieg
05-06-2012, 06:23 PM
So..... one totally fresh install later.....

Installed beta patch....

Now have to fly with settings less than I was using before the patch... some improvement (To be expected considering so much is actually turned off by this patch! Doesn't take a rocket scientist to figure that one out.) coupled with terrible stutters.... and then what happens? My first ever offline CTD.

My biggest concern about this mess is:

People complained as trees, clouds, particles etc were causing performance issues.

The team patched it up.

People continued to complain as trees, clouds, particles etc were causing performance issues.

The team patched it up.

People continued to complain as trees, clouds, particles etc were causing performance issues.

The team say they are working on it......

Shock horror! The team have "discovered" that there are problems with trees, clouds, particles etc! (Who would have guessed, eh?)

The team continue..... announce the patch is pretty much finished when....

Yegads! An unimaginable horror has occured! They have fixed everything but suddenly these bugs have turned up out of the blue:

There are performance issues caused by trees, clouds, particles etc! Who could have predicted that, eh?

The team release a pre-beta patch and proudly announce that performance has increased! But........ clouds have been cut back for now until they can figure out what the problem is.......

Oh..... and there is still a problem with trees, clouds, particles etc.....

Is it any wonder people are losing faith? What have they been doing all this time? Sure... some new sounds and some snazzy shockwave effects on the explosions.......... and, may I suggest, some really unpopular videos of tanks?

Battle over Moscow? I predict Battle with Redundancy.

Volksieg
05-06-2012, 06:27 PM
Without doubt to mature, responsible fans who report bugs with crash-logs or who have no problems at all.

After all that is the reason for a alpha, finding bugs!

I would agree with you, Robtek.... if I was seeing any evidence of an Alpha patch! All I am seeing is evidence of them switching off the things that cause the problems..... a new explosion effect and some sounds is not a patch... it's a mod.

:)

GraveyardJimmy
05-06-2012, 06:30 PM
I would agree with you, Robtek.... if I was seeing any evidence of an Alpha patch! All I am seeing is evidence of them switching off the things that cause the problems..... a new explosion effect and some sounds is not a patch... it's a mod.



They said the engine wouldnt look different, but the "under the bonnet" stuff has been rewritten. My performance and stuttering fixes suggests that. Its far from perfect, but there are differences. They said the patch was a rewrite, not a change. Its the same textures etc just loaded differently.

pencon
05-06-2012, 06:38 PM
Gotta say I'm not likin the new mega slow spitfire "improvement" How were they better again?

kakkola
05-06-2012, 06:54 PM
Hey this is for all fanboys.......
A smooth game is something like WOP or BF3 or others games
Starting to look forward for War Thunder World of Planes even if is more arcadish!
My biggest wish now is the some good soul could find a way to enables shadows in cockpit in il2 1946(hard task i guess)but there are very talented people out there so will see!!
I`ll stick with il2 1946 (waiting hsfx for 4.11) for a long while i think o well....!!
I`m sure this game is going to be fixed in a long future or at least release the dsk to the community;)...... modders can do better for sure LOL
Hope final patch is good cheers!!!!!!

Blackdog_kt
05-06-2012, 07:10 PM
Volksieg, it does not make sense,

One day it works great, 24hrs later performance is crap!
Something must have changed and wejust do not know what caused it.

Maybe Steam re-installed old files again?

ATAG-Keller made a suggestion to those having crash-to-desktops in the new patch:



The other advice I will offer is to watch carfully your VRAM % utilisation. They said that the new patch loads many more things into the RAM (VRAM?) in order to avoid stutters &fps drops if these things would be loaded when required. This sounds like an increase of VRAM requirements (which is hopefully compensated by the tone-down of the other graphics).
Maybe that people with small VRAM (<1Gb) reach the limit much faster than 1c expected... [ASSUMPTION]
When my 1,3Gb VRAM becomes full I have a 50% drop in my fps.


~S~

My steam client reverts back to automatic updates every time i launch the sim. Every time i exit the sim i have to right click on the CoD icon, go to properties and tell it not to auto-update. Maybe that happened to Volksieg as well and now he has files from both versions? If so, that could cause problems.


I can't understand how a patch (no matter if beta or even alpha) with a rewritten graphics engine can show the same issues (CTDs, stutters (caused by clouds, grass, particles, ...)) like before the so highly praised "major graphics rewrite". This sim is not showing any progress.

See, the "no matter alpha or beta" is actually far from no matter, it's the crux of the matter in fact. Alpha usually means internal testing.

In other words, trying out things to see how they work (or not) before deciding which solution to implement. After deciding which is the best way to do things, then it goes ahead to implementation and public testing (this is the beta), then the final tweaking is done and released through the final version.

So, to all whom it may concern (and not just the poster in the above quote)...

This patch is not the patch that was meant to cure everybody's problems. It's the patch they would be running internally in their offices and trying things out just for the sake of seeing what works best. What does this mean? Simply put, it's a test of available solutions, not the best possible implementation of the solution deemed optimal.

A large part of this community has been asking for more involvement in the internal workings of the sim's development and that's what we got. Software development however follows specific development cycles. We used to be seeing the end result, we have moved to getting access to beta testing and now we have an alpha. It's like we're practically in their offices testing this thing with their programmers now. In other words it's work, not play.

And because i know someone will ask the obvious, "why should i work for free then after buying the sim?" the answer is already there. Nobody has to. Installing this alpha patch and taking part in the process is a completely voluntary and optional process.

If people want to beta test they should beta test, if they want to take part in an alpha they should, if they feel ripped off when getting involved with the development of the sim they should just sit back and let other members of the community do it. No harm done either way.

What is definitely not ok though is ignoring what this patch really is, attaching our own personal wishlist to it and then using its non-fulfillment as grounds for complaints. This patch is not gameplay material, it's code testing, plain and simple.

It's work, not play. If people were happier with the previous version or don't want to put in the work they are free to do so: right click on your CoD icons in Steam, select properties, verify cache integrity and that's it. You're back to the previous version.

But please, if you don't want to work, at least allow those that want to do so. You are going to benefit from their testing as well, so let them find and report those bugs you can't be bothered to.

If some don't want to take part in the testing process they are free to do so. What they cannot do is sabotage the work of others who are willing to sacrifice their personal free time to test a buggy alpha release, so that the rest of you can actually fly a corrected version some day. Otherwise, if some don't want to help and also sabotage those that try to help, they will only have themselves to blame when no further improvements are forthcoming.

It's like a dog biting the feeding hand. People's patience is running thin for sure, but it's running thin both ways. Go for a walk, have a beer and let the rest of the community test this thing so that you can someday fly it too.

ramstein
05-06-2012, 07:15 PM
I think . IMHO, a real stinker was let out of the barn, and it shocked people,, people had higher expectations... and now they need to say what they think...
sure, we send in our dmp files... but people are a bit upset when everything went bad instead of better..

JG52Krupi
05-06-2012, 07:19 PM
I think . IMHO, a real stinker was let out of the barn, and it shocked people,, people had higher expectations... and now they need to say what they think...
sure, we send in our dmp files... but people are a bit upset when everything went bad instead of better..

Its a mixed bag, some got better performance.

AKA_Goshawk
05-06-2012, 07:20 PM
Im i the only one having the game crash when trying to start it?

Same results here, Baron.
I went to the Steam properties for the game and validated the game files, which brought the game back to the unpatched version, then it started fine, but I cannot get the game to start at all (other than the reticle) with the patch installed.
I even deleted the cache and defragmented the cache using the options in Steam.
This is just a bit frustrating!!
Looks like I'll be waiting for a patch to the patch to come out to fix the problem with the new version not starting at all!!
:(

AKA_Goshawk

335th_GRAthos
05-06-2012, 07:32 PM
I left the game running unattended for 3 h, online, no CTD so far.

Not good enough Insuber,

My tests with the previous patch showed that the memory leak happens slowly while my airplane flies over new ground territory - new airplanes and while I zoom-in/ zoom-out.

Depending on the situation [never managed to understand when] the PC-RAM will increase [and afterwards decrease] or, it will increase and stay increased.

Therefore, if you leave the plane flying over the same path (loop a recording) or parked on the ground, it is unprobable that the memory leak will occur.

My 2cents - sorry for being a spoiler...

~S~

335th_GRAthos
05-06-2012, 07:39 PM
So..... one totally fresh install later.....


Better you than me... :D


Sorry - BAD, BAD JOKE!
(too difficult to resist...)

I saw Radeon HD 6770 1gb, I am so afraid that it is the VRAM issue.
Have you installed something to monitor your available VRAM? I am sorry I am an NV guy thus can not offer advice on SW for ATI.

The fact that it played well in the beginning and crapped out 24hrs later is still unexplicable.
It can ofcourse be the famous bug that switches your card in power saving mode...
(again you need a SW to monitor this as well as your VRAM usage...)


~S~

mdinant
05-06-2012, 07:39 PM
15 crashes today, whats the email I can dump the logs to?

Tavingon
05-06-2012, 07:41 PM
They released it to shut people up who were screaming for the patch; now look where we are.

diveplane
05-06-2012, 07:43 PM
I can't stand when people complain that they can't run a game, if your computer is a piece of ****, buy a new one or shut up and play 1946 or WOV2 BOB, you know old games that don't require good PC's instead of bitching and begging the developer to make a game that looks like **** so you and everyone else can run it.

Ridiculous.

lmao ..figured someone would respond this way.:rolleyes:

pc is far from crap .. other flight sims and games play no problem only this software that runs very poor and i wasted my money.

last post here farewell.

Taipan246
05-06-2012, 07:43 PM
....The sim now has gone from being sort of playable online with a crash after 45 mins, at least i could get a sortie in, to being unplayable with a CTD every 10mins.


I am in the same boat as you.
I have gone from 2-3hrs without CTD to 10minutes just about every time.
I have spent my whole Sunday trying this and that.
ie.
Deleted Cache folder - it re-built on start
Re-installed ATI graphic Drivers & CCC
Re-installed old Driver
Disabled Steam 'in-game' overlay
Disabled Steam 'synch to Cloud'
Monitored Graphics card temp & activity
Disabled 'sound=0' in conf
Disabled TrackIR
Disabled CH Manager
Substituted files here & there...


Whatever it is ...it happens in 10-15mins when only in the air...on ground is okay...was sitting for over 1hr on ground engine running.
Though it does NOT happen in Single Player

When I returned to last patch...all was good.

Any ideas ppl??


My Box:
Microsoft Windows 7 Ultimate x64 - Version 6.1.7601 Service Pack 1 Build 7601
Processor - Intel(R) Core(TM) i7-930 @ 2.80GHz, O'Clocked to 4.1GHz
Physical Memory (RAM) - 6.00 GB
Graphics - AMD Saphire Radeon HD 6970 - Driver& CCC- 12.4
Game Resolution - 1680 x 1050 x 60 hertz
System Drive - OCZ VERTEX 3 SSD 120GB
Thermaltake Water Cooled Graphics & CPU - Max. 44deg C

JG52Uther
05-06-2012, 07:46 PM
I am in the same boat as you.
I have gone from 2-3hrs without CTD to 10minutes just about every time.
I have spent my whole Sunday trying this and that.
ie.
Deleted Cache folder - it re-built on start
Re-installed ATI graphic Drivers & CCC
Re-installed old Driver
Disabled Steam 'in-game' overlay
Disabled Steam 'synch to Cloud'
Monitored Graphics card temp & activity
Disabled 'sound=0' in conf
Disabled TrackIR
Disabled CH Manager
Substituted files here & there...


Whatever it is ...it happens in 10-15mins when only in the air...on ground is okay...was sitting for over 1hr on ground engine running.
Though it does NOT happen in Single Player

When I returned to last patch...all was good.

Any ideas ppl??


My Box:
Microsoft Windows 7 Ultimate x64 - Version 6.1.7601 Service Pack 1 Build 7601
Processor - Intel(R) Core(TM) i7-930 @ 2.80GHz, O'Clocked to 4.1GHz
Physical Memory (RAM) - 6.00 GB
Graphics - AMD Saphire Radeon HD 6970 - Driver& CCC- 12.4
Game Resolution - 1680 x 1050 x 60 hertz
System Drive - OCZ VERTEX 3 SSD 120GB
Thermaltake Water Cooled Graphics & CPU - Max. 44deg C

No ideas, because I am having the same experience.

Osprey
05-06-2012, 08:05 PM
Just had a speed test in the Rotol Hurricane. Couldn't get more than 230mph ASi out of it, trimmed, level flight, at various RPm (best 2650). According to this:

http://www.wwiiaircraftperformance.org/hurricane/hurricane-I.html

I should get 261mph with the Rotol which is 290mph TAS. So, only missing 30mph, and that is WITHOUT the further 20-30mph I should be getting with the tit pulled for 100 octane.

50mph too slow @10kft

Insuber
05-06-2012, 08:14 PM
Not good enough Insuber,

My tests with the previous patch showed that the memory leak happens slowly while my airplane flies over new ground territory - new airplanes and while I zoom-in/ zoom-out.

Depending on the situation [never managed to understand when] the PC-RAM will increase [and afterwards decrease] or, it will increase and stay increased.

Therefore, if you leave the plane flying over the same path (loop a recording) or parked on the ground, it is unprobable that the memory leak will occur.

My 2cents - sorry for being a spoiler...

~S~

Grathos, I know I had extensive experience of CTD's:-D, sometimes they occurred even with the plane parked on the ground, I saw the RAM filling up until some 80%, and then booom! The PC exploded ... no just kidding, it only froze and had to ctrl-alt-del.

Anyway I flew for a couple of hours w/o CTD's.

Cheers!

Insuber
05-06-2012, 08:15 PM
And, BTW, I want the Spit and Hurris performance back to were they belong, otherwise it's not funny at all for us blue pilots. And I will be obliged to fly red!! ;-)

Tavingon
05-06-2012, 08:17 PM
I think . IMHO, a real stinker was let out of the barn, and it shocked people,, people had higher expectations... and now they need to say what they think....

Agree 100%.. Let's hope everyone's joint feedback and bug reporting will speed up the process :cool:

XL5
05-06-2012, 08:28 PM
Its a mixed bag, some got better performance.

Well, it is very strange indeed. After so much time spent on fixing known issues, and adding to the fact that those known issues are actually removed (!!!) from the "test" , we should have at least the majority experiencing good to great improvements...And Bsix comment is event more strange : few days for the grass, few more days for the clouds...So why not have waited another couple of weeks (:cool:) and presented a real patch ? What was the rush at this point ?
IMHO, they are screwed at this point and need a loooooooot of wideworld betatesters to fix what is left unfixed. Or, they did not put much work in the patch for the last 6 months...The sequel was a priority to get new fresh money in and now they try to fix COD's code with new developpement done for the sequel....

kikww2
05-06-2012, 08:35 PM
how do uninstall the patch? :)

Ataros
05-06-2012, 08:39 PM
Any ideas ppl??



Make sure you send crash dumps to 1C to have these crashes fixed in the 2nd beta. Link is below.

15 crashes today, whats the email I can dump the logs to?

See 1st post of the bug thread http://forum.1cpublishing.eu/showthread.php?t=31760

Ataros
05-06-2012, 08:40 PM
how do uninstall the patch? :)

Check game files integrity in Steam in CloD properties.

Ataros
05-06-2012, 08:48 PM
Im i the only one having the game crash when trying to start it?

Same results here, Baron.
I went to the Steam properties for the game and validated the game files, which brought the game back to the unpatched version, then it started fine, but I cannot get the game to start at all (other than the reticle) with the patch installed.
I even deleted the cache and defragmented the cache using the options in Steam.
This is just a bit frustrating!!
Looks like I'll be waiting for a patch to the patch to come out to fix the problem with the new version not starting at all!!
:(

AKA_Goshawk

If you do not have your system specs in your sig you crash more often usually :)

If it is not a crash but rather minimization to system tray there is a solution: change to window mode, restart game, change to fullscreen, restart game.

Vorondil
05-06-2012, 09:06 PM
Just thought I'd add my experiences and such. The patch has given a major increase in performance on my setup ranging from 56% to 82% increased frame rate. The specific results and hardware are viewable in my attached image. Some of the increase might be attributed to the newer GPU driver, as my graphics card was smoking new (as in, just launched) when doing the 1.05 tests, and AMD might have managed to boost it further. All in all, I'm very satisfied with this, and I extend a warm thank you to Luthier, Black6 &Co. :grin: Keep your good work commin'.

il_corleone
05-06-2012, 09:15 PM
Hello, i installed teh patch and i saw little movements foward in the sim, some things that cant work or work good are now turned off, i see that reasonable, so, i think its in the good way now, only we need to wait to theses CTDs,Errors and the things turned off to be fixed in the patch, lets hope we will see it next week, and remember people, its a BETA patch, the things will not be Perfectly, its that becose its a BETA patch, just wait the real PATCH.

priller26
05-06-2012, 09:34 PM
They released it to shut people up who were screaming for the patch; now look where we are.

So now it's the end users fault that the game seems to have taken two steps backwards? I've been very patient in waiting for the patch, and will continue to do so. I don't see though how we as users are now responsible for the failed state of the game. They have had 14 months to polish this thing, and we are always just a few days, weeks, etc from a fully optimized and stable game, with good performance, instead they tore the engine apart, and thought what could not be done in many years, a flyable sim, could be reworked in a mere handful of months.

I have no idea what systems the devs were testing this game on when iit was in development (much of the high end hardware being used now didnt even exist when the game was released) and I wish I knew what the system specs were they are alpha/beta testing the game on. Too many unknowns.

I really think I'll just avoid the frustration for now, some new titles coming out and good old standbys which are really more fun to play, and I don't see BOM as anything for the realistic future if at all.

PLebre
05-06-2012, 09:41 PM
Hi

Have more than 10 fps drop and tones of stuttering, unplayabe.
Before this patch was ok.

Insuber
05-06-2012, 09:58 PM
Sooo ... let's recap my experience today, after few hours on ATAG:

- fps: no increase on my machine, but they were already ok. Avg is around 28-30.
- stutter: no stutter or very very rare before; I have frequent 1 sec freezes now. Someone says that it's when a new custom skin is loaded. I cannot verify this. I had those freezes seldom also when in dogfight.
- CTD: never had one after the patch, vs. around one every 1h to 2 hours before.
- graphics: no comment as the devs have disables some gfx features for this beta. Anyway I was surprised to see that the trees shadows shimmering is sill there, despite the new gfx engine. Promised or not ...
- FM's: didn't try the red planes. The 109 seemed to climb better at high alt. The G.50 is now playable, despite the initial heating time is still very long. Once my 109 entered in an unrecoverable spin, lwhere before it was nearly impossible to spin. No change on the 110 as far as I can tell.
- sound: the only big issue before was that pesky sound radar, and it is still there. I didn't try the new Merlins. Breda Safats had a nice sound.
- ground explosions: I've noticed a shock wave on ground explosions which I'm not sure was there before. Nice.
- misc: the canopy doesn't get wet in the clouds anymore on the 109, while it still does on the G.50. Weird.

Cheers,
Insuber

d.burnette
05-06-2012, 10:16 PM
Wow,
Just got back from an out of town weekend, see this patch has been released and have read most of this thread. I purchased CLOD several weeks ago, and have kind of been in a holding pattern as I knew the patch was coming. I did get all my control mappings done, so I am good to go when the time comes.

Not sure what to think after reading this thread, but I realize this is bascially an alph patch and they are hoping to get a lot more feedback I guess for areas they need to work on.
I think I will hold off until the patch is complete or at least more complete.

I do hope they get it to the level most folks here have been waiting patiently on for many months.

Freycinet
05-06-2012, 11:37 PM
I didn't install this alpha patch and I'm getting the feeling that 99 percent of those who did shouldn't have... - Do those 99 percent even know what an alpha patch is, I ask myself?

1) It is for those who feel really comfortable messing around with their game installation.

2) It is for those who actually read the read-me that comes with the patch.

3) It is for those who are ready to send in info about bugs in the proper format.

4) It is for those who realize that the purpose of installing an alpha patch is not to play the sim, but to take part in the procedure of improving the coding.

- I haven't got neither the time nor the inclination nor the knowledge to take part in all that, but obviously this forum is full of expert programmers who feel qualified to do it... A lot of them just hide it very well... :)

SPITACE
05-06-2012, 11:49 PM
will we still get that black screen on start up with this patch???:( that makes the sim un playable has adding the update got the sim working for you now???:confused:

JZG_Con
05-06-2012, 11:53 PM
Fantastic shall give it a try ...

kikww2
05-07-2012, 12:11 AM
is not working for me at all, i extract the files in the il2 folder, merged files and launcher dont start, only see the plain logo.
help please, no servers with old version.

i5 2500k
asus saberthot
evga gtx 560 ssc
16gb ram
windows 7 64bit

Luftrofl
05-07-2012, 12:51 AM
is not working for me at all, i extract the files in the il2 folder, merged files and launcher dont start, only see the plain logo.
help please, no servers with old version.

i5 2500k
asus saberthot
evga gtx 560 ssc
16gb ram
windows 7 64bit

How long did you wait for the game to start? First time I opened the game after installing I waited for what seemed like forever, almost force stopped it but decided to make a sandwich instead. Game was up when I returned.

Since then it opens about as quick as before patch.

McFeckit
05-07-2012, 01:32 AM
I read all the posts, backed up my existing install and then installed the patch.

Firstly, I should say I've never had stutters....not ever. I fly with everything on medium and only V-synch enables as I hate tearing. I rarely get a CTD either, but it does happen.

So after the patch I got improved frame rates, but not really noticeably. Sure the numbers were a bit better but without SHOW FPS I woukdn't have noticed. The AI seems better, the cockpit frame is better anti-aliased but no degrading on dials etc. I do unfortunately now have patchy land colours afar which I never had before.

I normally measure a game by how it feels, immersion, glitches and all that. I 'm not really interested in numbers, FPS, etc....just how it 'feels'. And my conclusion is that the new patch is an improvement, in the playability more so than graphics, or sound, or whatever. I simply plays better, but not by a huge amount.

In short, there is not a great deal of difference, but a slight improvement.

Having read all these posts, I feel there is so much diversity on the results. I have an OCd i5 running at about 4.5. A 560Ti with 2 GB GDR 5 ram and 8 gig mem ram on a Windows 7 64 bit OS.

The game has always ran reasonably well with all the patches and I feel embarrassingly fortunate not to have suffered what a lot of people seem to out
Sorry, I did say I short didn't I...well in short, I think this game is VeryVery pc spec dependant.....That said I hear people with better pc specs than mine are having a bad time with it which makes me think the whole graphics engine is.....temperamental.....which is a real shame.

I do hope they manage to sort it out as it's a small crime that so many are having such a bad time with Clod. It's really quite enjoyable when it works so I'm gonna go sit on the optimist fence and cross my fingers.

badaboom
05-07-2012, 01:44 AM
ALPHA???
I'LL wait till there's a proven patch suited for release.
Thank You

Kozi
05-07-2012, 03:20 AM
Thanks development team for releasing this Beta patch.

I no longer have CTD's when flying online.

Game runs very smooth with no micro-stutters (runs best with SLi disabled)
Good frame rates (was never a problem for me)

Blenheim is much nicer to fly. :grin:

Of course there are still issues to resolve but I believe it's a step in the right direction.

Well Done!

joker68
05-07-2012, 04:30 AM
try to rermove Logo.wmv Joker

Thanks for the tip, but it didn't help. reinstalled, applied the patch again and removed logo. It silently CTD after the small plane on sight logo appears.

Will check again in two or three years.

jimson8
05-07-2012, 06:21 AM
Nah, I'm still going to wait until the game is officially patched up and I read that most people are satisfied.

I'm sure the developers know there are a bunch of folks cash in hand, waiting for that to happen, and I'm sure they are doing the best they can, knowing that there is new money out there for the taking.

I feel bad for all the early buyers out there who have been waiting so long.

HeavyDelta
05-07-2012, 06:24 AM
Welp. Time to uninstall this turkey from my HD. My patience has run out. This patch is a joke.

I've wasted 50 bucks on plenty of games that were awful. I never thought I would feel that way with a sim in the IL-2 bloodline.

I was wrong.

David198502
05-07-2012, 07:37 AM
is not working for me at all, i extract the files in the il2 folder, merged files and launcher dont start, only see the plain logo.
help please, no servers with old version.

i5 2500k
asus saberthot
evga gtx 560 ssc
16gb ram
windows 7 64bit

probably you did extract the patch with winzip?i think that doesnt work...

with 7zip it should work..

FG28_Kodiak
05-07-2012, 07:37 AM
Can you read (first side):
The main purpose of the alpha is to find and squash any remaining or new bugs, especially crash bugs. The most common of the infamous launcher crashes have been fixed, but a few very hard to catch bugs remain. On average, a full day of flying causes about 0.8 crashes, and our internal testing has not yet provided the crash logs needed to zero in on the issue.

If you don't like to test you should not install the patch and wait for the regular update.

Opitz
05-07-2012, 08:46 AM
Can you read (first side):
The main purpose of the alpha is to find and squash any remaining or new bugs, especially crash bugs. The most common of the infamous launcher crashes have been fixed, but a few very hard to catch bugs remain. On average, a full day of flying causes about 0.8 crashes, and our internal testing has not yet provided the crash logs needed to zero in on the issue.

If you don't like to test you should not install the patch and wait for the regular update.


I think it is first time in gaming industry when the customers were given PUBLIC AND OPEN ALPHA .... PATCH of their game and developers called it BETA PATCH v1.06.17582

Guys, dont make fools from yourselves please. IF they produced ALPHA PATCH, why they didn't test it with chosen group of community members before they go with it to the public? Or did they do it? If yes, it is not alpha anymore. Alpha is always internal and secret - just because so many bugs are there and of course main features are missing. But this is Russia, so maybe project management of software development is different there.

Opitz
05-07-2012, 08:55 AM
Not to mention that "this" was released to the public after ONE year and ONE month after release of original game.:!:

Rowddy
05-07-2012, 08:56 AM
thanks for this awsome patch my game is now 100% better playable then before, even over land. Not many stutters left here and i play in highest settings. Great job everyone.

furbs
05-07-2012, 09:10 AM
thanks for this awsome patch my game is now 100% better playable then before, even over land. Not many stutters left here and i play in highest settings. Great job everyone.

With those specs?

justme262
05-07-2012, 09:26 AM
Good work Devs

I'm getting a noticeable improvement in fps and less micro stutter at low altitude with grass, shadows and trees on.

I was able to turn the resolution up too!

runnig @ 1600x900 solid 60fps unless very low over trees 45fps

I don't use in game AA i use FXAA

gonk
05-07-2012, 09:26 AM
Oh well.... no point any more ... this company will either pull the proverbial rabbit out of it's arse or.. at the current standard... disappear. good luck... And I love your spin Luthier...:grin:

Freycinet
05-07-2012, 09:57 AM
Pls guys, make detailled bug descriptions! These oneliners without any further explanation helps no one! It just pushes the confusion furthermore!

I didn't install this alpha patch and I'm getting the feeling that 99 percent of those who did shouldn't have... - Do those 99 percent even know what an alpha patch is, I ask myself?

1) It is for those who feel really comfortable messing around with their game installation.

2) It is for those who actually read the read-me that comes with the patch.

3) It is for those who are ready to send in info about bugs in the proper format.

4) It is for those who realize that the purpose of installing an alpha patch is not to play the sim, but to take part in the procedure of improving the coding.

- I haven't got neither the time nor the inclination nor the knowledge to take part in all that, but obviously this forum is full of expert programmers who feel qualified to do it... A lot of them just hide it very well... :)

Tree_UK
05-07-2012, 10:01 AM
I didn't install this alpha patch and I'm getting the feeling that 99 percent of those who did shouldn't have... - Do those 99 percent even know what an alpha patch is, I ask myself?

1) It is for those who feel really comfortable messing around with their game installation.

2) It is for those who actually read the read-me that comes with the patch.

3) It is for those who are ready to send in info about bugs in the proper format.

4) It is for those who realize that the purpose of installing an alpha patch is not to play the sim, but to take part in the procedure of improving the coding.

- I haven't got neither the time nor the inclination nor the knowledge to take part in all that, but obviously this forum is full of expert programmers who feel qualified to do it... A lot of them just hide it very well... :)


.....and its for those who have purchased this game over 15 months ago and are still desperate to get this game working in some sort of capacity.

5./JG27.Farber
05-07-2012, 10:06 AM
Oh well.... no point any more ... this company will either pull the proverbial rabbit out of it's arse or.. at the current standard... disappear. good luck... And I love your spin Luthier...:grin:

Yep... :(

furbs
05-07-2012, 10:29 AM
I didn't install this alpha patch and I'm getting the feeling that 99 percent of those who did shouldn't have... - Do those 99 percent even know what an alpha patch is, I ask myself?

1) It is for those who feel really comfortable messing around with their game installation.

2) It is for those who actually read the read-me that comes with the patch.

3) It is for those who are ready to send in info about bugs in the proper format.

4) It is for those who realize that the purpose of installing an alpha patch is not to play the sim, but to take part in the procedure of improving the coding.

- I haven't got neither the time nor the inclination nor the knowledge to take part in all that, but obviously this forum is full of expert programmers who feel qualified to do it... A lot of them just hide it very well... :)

2 weeks ago we were told this Frey...

"I believe however that, rather than presenting ourselves as a team that releases half-finished patches with lots of graphic issues, we should work very hard on building the reputation for making things right, the first time, however long it takes"

Then on release its a Alpha with lots of problems, features taken out instead off fixes and features added.

We were told the CTD were fixed...for alot of people they are clearly not.

were going backwards.

Plt Off JRB Meaker
05-07-2012, 11:11 AM
Yup..........for me,all the time you have things like the grass appearing in the hangars,it's woefully apparent the devs are'nt checking the content of their creations.......:rolleyes:

Hot_Dog
05-07-2012, 11:38 AM
Hi Guys!

Ok, I can't help myself, i have to post this:

October 2011:
Performance. We are in final stages of testing a thorough overhaul of the game’s graphic engine. It won’t look any different but it will be much more streamlined. It’s too early to say what the FPS increase will be in the final version, but it shouldn’t be less than 50%.

November 2011:
The graphics reload has finally reached a sufficiently stable alpha state. Public beta is within reach.

March 2012:
The graphics rework is basically done. The average framerate has shot up almost twice.

May 2012: The reality
Avarage fps in Black Death has shot up from about 36 to ASTRONOMIC roughly 40. Certainly no more than 20%. Minimum is still horrible 3 fps or something like that, absolutelly no improvement in minimum fps. As a bonus, I can feel much more microstutters now. The game is surrely not slowing down by CPU cause i get same ressults with CPU at 3,4MHz as well as overclocked at 4,4MHz.

specs:
i5-2500k
hd 6950
8GB Ram

So it must be joke, or i don't know, but devs can't mean this serious. It's really sad:-(

He111
05-07-2012, 12:01 PM
Thansk team for all the work, i won't upgrade yet as my game works ok,

If anyone has SLI, does the game work better with SLI or not?

.

Ataros
05-07-2012, 12:10 PM
We were told the CTD were fixed...for alot of people they are clearly not.

The purpose of this alpha is to collect crashlogs and crashdumps in order to fix CTD for those who still have them. It is stated in the readme. This can not work other way around: fix all types of CTD and then test. Not possible.

See this success story on multi-engine formation flying CTD fix. http://forum.1cpublishing.eu/showthread.php?t=31835

The more CTDs you have in alpha the better because you can report them. No point to install alpha or beta otherwise.

Many people think the devs uploaded alpha to make game more enjoyable for them. No, the purpose is to collect bugreports and crashlogs as stated in the readme. It is really hard to get it when we all want a more enjoyable game but this is stated in the patch readme.

Please play, crash and report. The more the better :)

PS. Please vote to get high-res cockpits back here http://www.il2bugtracker.com/issues/246

Rowddy
05-07-2012, 12:16 PM
With those specs?

Yup funny no? it always worked good on my system for some reason just had stuters over land but now that is dramaticly less since last patch

I guess i'm lucky then.

Volksieg
05-07-2012, 12:19 PM
Better you than me... :D


Sorry - BAD, BAD JOKE!
(too difficult to resist...)

I saw Radeon HD 6770 1gb, I am so afraid that it is the VRAM issue.
Have you installed something to monitor your available VRAM? I am sorry I am an NV guy thus can not offer advice on SW for ATI.

The fact that it played well in the beginning and crapped out 24hrs later is still unexplicable.
It can ofcourse be the famous bug that switches your card in power saving mode...
(again you need a SW to monitor this as well as your VRAM usage...)


~S~

I'll definitely look into that, GRAthos. Cheers :)

My biggest bugbear which, I suppose, led to me blowing my top somewhat is that, throughout the majority of this wait, I have been supportive.... though not to the degree of utter fanboy. lol I have held a lot of faith in the development team, always certain that the miracle patch would arrive sooner than later yet I have also always said that I fully understand the rage of some on here and have always tried to see things from their point of view as dissatisfied customers.

As has been explained in this thread, and elsewhere, this is just an alpha test and an opportunity for the player base to help with testing and squashing of bugs and is not the patch we are looking for.... and that makes me think I knee jerked slightly.... but......

I am having trouble shaking the horrible feeling we are being led up the garden path slightly inasmuch as the development team was well aware of the various problems and have been for some time and yet, throughout this time, they keep "Discovering" the very problems we have been reporting since day one. One minute they claim they are close to fixing everything and the next it is scuppered due to some unimaginable and horrible surprise....which, the majority of the time, is actually one or more of the very things they claimed they were fixing in the first place! :confused:

I wasn't expecting the cure.... but I was expecting some signs of the ongoing treatment... if that makes sense?

I get the image in my mind of someone going to see a doctor because their leg has somehow mysteriously gone missing.... being put through hundreds of tests only for them to be told, months down the line, that the problem is.... their leg is missing. :D

"We shall fit the prosthetic soon, good sir!"

...a few months pass....

"Unfortunately we are unable to fit the new prosthetic limb as unforeseeable circumstances have arisen. We regret to inform you that you are missing a leg"

...a few months pass....

"We have great news, sir! We are giving you the chance to hobble around on your stump for awhile so you can tell us what may be causing the hobbling. We warn you now that there will be a lot of hobbling involved, mind, as we have not fixed the prosthetic limb yet and...erm... we've cut off your other one. The great news is that, those who have had the other leg removed are reporting as much as a 50% gain in performance due to the new ability to shuffle along on stumps of equal length!"


:D

kikww2
05-07-2012, 12:38 PM
i wait a bit, then steam regenerate cache, then plain logo start, the screen go to black (like if launcher would start) and back to the desktop.

Im back in non patched version :( .

Another idea???

Volksieg
05-07-2012, 12:39 PM
i wait a bit, then steam regenerate cache, then plain logo start, the screen go to black (like if launcher would start) and back to the desktop.

Im back in non patched version :( .

Another idea???

Have you stopped it connecting to the steam cloud?

EDIT: Sorry.... thought you meant is was inexplicably resetting to pre-patch version. lol

Ataros
05-07-2012, 12:43 PM
i wait a bit, then steam regenerate cache, then plain logo start, the screen go to black (like if launcher would start) and back to the desktop.

Im back in non patched version :( .

Another idea???

Try switching to windowed mode (in conf.ini). Start in windowed mode. Select fullscreen mode, restart game.

[URU]AkeR
05-07-2012, 01:09 PM
Try switching to windowed mode (in conf.ini). Start in windowed mode. Select fullscreen mode, restart game.
+1 thats what i did and worked

Tree_UK
05-07-2012, 01:45 PM
Whats with all this "remember guys this is an alpha patch "bull crap coming from, Blacksix as stated many times that the very reason us suckers have had to wait so long for this 'patch' is that they wanted it to be a proper finished patch and then let us have a beta, not wanting to be seen as team that makes half finished patches. So who is talking bollocks here, is it BlackSix or all you disciples who keep telling us that its an Alpha patch?

SiThSpAwN
05-07-2012, 01:48 PM
Whats with all this "remember guys this is an alpha patch "bull crap coming from, Blacksix as stated many times that the very reason us suckers have had to wait so long for this 'patch' is that they wanted it to be a proper finished patch and then let us have a beta, not wanting to be seen as team that makes half finished patches. So who is talking bollocks here, is it BlackSix or all you disciples who keep telling us that its an Alpha patch?



Or perhaps the problems go beyond their testing capabilities, and releasing an alpha patch expands the data collecting capabilities to be able to better squash bugs... right now its going to be how fast they turn out new versions of this patch with the collected data... or just keep thinking their ultimate plan is to turn out a crap game because that will enable them to sell more games in the future much better... lol... come on...

Damixu
05-07-2012, 01:57 PM
I made an promise to a forum moderator, I won't rock the boat upon lifting my unfounded ban. So my comment here is on this "alpha" patch:

At least the patch was way more lenient than on WW2OL players back in early days. Their beta patch did wipe out unfortunate downloaders hard drives... :D

Cheers! :)

Ataros
05-07-2012, 02:15 PM
Whats with all this "remember guys this is an alpha patch "bull crap coming from, Blacksix as stated many times that the very reason us suckers have had to wait so long for this 'patch' is that they wanted it to be a proper finished patch and then let us have a beta, not wanting to be seen as team that makes half finished patches. So who is talking bollocks here, is it BlackSix or all you disciples who keep telling us that its an Alpha patch?

You are trying to make your point using outdated information similar to DX11 case. Devs made a different decision on May 05, 2012 as goes from the patch notes (http://forum.1cpublishing.eu/showthread.php?t=31759).

BTW information that luthier mentioned that DX11 will be their priority one year ago is also outdated.

When time passes different decisions are made and priorities change. It is logical, reasonable and in general clever to take time and changes into account, isn't it? Without logic being used it is not an argument but trolling.

CaptainDoggles
05-07-2012, 02:19 PM
Whats with all this "remember guys this is an alpha patch "bull crap coming from, Blacksix as stated many times that the very reason us suckers have had to wait so long for this 'patch' is that they wanted it to be a proper finished patch and then let us have a beta, not wanting to be seen as team that makes half finished patches. So who is talking bollocks here, is it BlackSix or all you disciples who keep telling us that its an Alpha patch?

Hey Tree, it's an alpha patch. Read BlackSix's post.

I guess they're testing Geometry Shaders, as that's the only real reason to go from dx9 to dx10.

kendo65
05-07-2012, 02:37 PM
thanks for this awsome patch my game is now 100% better playable then before, even over land. Not many stutters left here and i play in highest settings. Great job everyone.

Funnily enough - it's a big improvement performance wise for me too - also with a gtx260. No crashes either. (Maybe some of you folks who splashed out on gtx680s recently might be able to pick one up on EBay? :cool: ;) )

I tend to agree with Freycinet (and Ataros, etc) - people need to get their heads around the fact that they have (with another late decision apparently) decided to release an alpha mainly for purpose of getting an expanded user test base to massively increase feedback about bugs. They have concluded that they weren't making good enough progress with a small team of testers.

But, I think where they have screwed up this time is (yet again) in communication. (Ideally) there should have been advance warning of exactly what was going to be released. With everyone on tenterhooks eagerly expecting THE PATCH, to say right at the release that there was changed plans and what we in fact were getting was an alpha obviously didn't really cut through the excitement and eagerness to download and install (labelling the post title as 'beta' didn't help either). There really should have been advance notice and a WARNING not to install unless you were willing to take part in the testing process.

Don't want to be too critical - expect it was all a bit last minute, seat of the pants as usual, but ideally they should have planned/communicated it better.

For those having big problems with the patch the solution is obvious (and easy) - let Steam rewind the game back to its previous state. If you were enjoying it before keep playing the old until the new patch is done. If you weren't enjoying it, play ROF, DCS, or whatever you were into.

For the rest of us, let's do what we can to provide feedback as asked on the (many) issues still to be fixed. That way we all benefit.

Blackdog_kt
05-07-2012, 03:07 PM
Funnily enough - it's a big improvement performance wise for me too - also with a gtx260. No crashes either. (Maybe some of you folks who splashed out on gtx680s recently might be able to pick one up on EBay? :cool: ;) )

I tend to agree with Freycinet (and Ataros, etc) - people need to get their heads around the fact that they have (with another late decision apparently) decided to release an alpha mainly for purpose of getting an expanded user test base to massively increase feedback about bugs. They have concluded that they weren't making good enough progress with a small team of testers.

But, I think where they have screwed up this time is (yet again) in communication. (Ideally) there should have been advance warning of exactly what was going to be released. With everyone on tenterhooks eagerly expecting THE PATCH, to say right at the release that there was changed plans and what we in fact were getting was an alpha obviously didn't really cut through the excitement and eagerness to download and install (labelling the post title as 'beta' didn't help either). There really should have been advance notice and a WARNING not to install unless you were willing to take part in the testing process.

Don't want to be too critical - expect it was all a bit last minute, seat of the pants as usual, but ideally they should have planned/communicated it better.

For those having big problems with the patch the solution is obvious (and easy) - let Steam rewind the game back to its previous state. If you were enjoying it before keep playing the old until the new patch is done. If you weren't enjoying it, play ROF, DCS, or whatever you were into.

For the rest of us, let's do what we can to provide feedback as asked on the (many) issues still to be fixed. That way we all benefit.

So very true.

I didn't install this alpha patch and I'm getting the feeling that 99 percent of those who did shouldn't have... - Do those 99 percent even know what an alpha patch is, I ask myself?

1) It is for those who feel really comfortable messing around with their game installation.

2) It is for those who actually read the read-me that comes with the patch.

3) It is for those who are ready to send in info about bugs in the proper format.

4) It is for those who realize that the purpose of installing an alpha patch is not to play the sim, but to take part in the procedure of improving the coding.



That's pretty much it. If anyone is comfortable with the above, apply the patch and test it out a bit.

If you don't like it and don't want to keep testing, just go back to the previous version (verify local game file integrity through Steam and it will roll back your version).

I suggest that everyone should enable crash logs, clear their documents\1c softclub\IL-2 CoD\cache folder, apply the patch and fly with it for a couple of times. Just a couple. If you crash, just send the crash logs to 1c and go back to the previous version. If you don't and you like the new patch, keep flying.

Fly, crash and send the logs, then go back to the previous version if you want to ;)



Whats with all this "remember guys this is an alpha patch "bull crap coming from, Blacksix as stated many times that the very reason us suckers have had to wait so long for this 'patch' is that they wanted it to be a proper finished patch and then let us have a beta, not wanting to be seen as team that makes half finished patches. So who is talking bollocks here, is it BlackSix or all you disciples who keep telling us that its an Alpha patch?

They said so, but many were constantly asking for some early scraps to cut their teeth into. They got it, half-baked or not, so they better start chewing or don't ever bring up the subject again.

You see, they can't expect to change their set of "requirements" depending on whatever suits their usual point scoring and "tit-for-tat" argumentation and expect that
a) nobody will call them out on their self-contradictions and
b) they will maintain any sort of credibility.

To afford them that luxury is to afford them the luxury of considering the rest of us idiots and frankly, i don't know how the rest of the community feels but i'm not going to do them such a favor.


Also...

[Moderating mode on]
This is a forum with people of different ages and background, not a small gathering between long-time mates at the pub. You keep doing this and ignoring any pointers to correct this behaviour, so i'll say it in a way you'll understand. Pleas sir, mind your ******* language :-P
[moderating mode off]

Nothing personal, i just don't want you wondering again if i personally dislike you, when in reality it's just your infraction points adding up to another ban :grin:

Insuber
05-07-2012, 03:08 PM
Whats with all this "remember guys this is an alpha patch "bull crap coming from, Blacksix as stated many times that the very reason us suckers have had to wait so long for this 'patch' is that they wanted it to be a proper finished patch and then let us have a beta, not wanting to be seen as team that makes half finished patches. So who is talking bollocks here, is it BlackSix or all you disciples who keep telling us that its an Alpha patch?

Tree my friend don't you feel like beating a dead donkey sometimes? It could be good as anti- stress but it looks seriously useless. Just my humble advice.

Cheers!

joker68
05-07-2012, 03:17 PM
I received this tip from different users at the forum, and this proved to work:

For those with problems starting the game after the patch, don't use Winzip. Try to uncompress the patch with 7Zip or WinRar.
Winzip apparently works, but the result is that the game crashes right after starting it.

Thanks Bounder! and David198502 for advising. Devs, I think that this is important to be noted on the first post.
Now for the testing!

planespotter
05-07-2012, 03:22 PM
I am very disappointed in this alpha patch. I thought it would be a proper alpha and I would get to do proper testing and send crashlogs and stuff. Apart from the graphic things I now miss like damage from MG hits, I have not any problems or crashes to report. My fps is about same, but stutters much less. I can't see any difference in FMs as I am not expert to spot them. Also I can't get wingman commands to work still, but that is probably me - how to tell if they are working or not? Someone has a good test case?

Anyway, call this an alpha patch? Shame on you! Is beta at least...

;(

Oh, my machine Acer i7 laptop gtx 560m 2G vram, 4g system ram

SiThSpAwN
05-07-2012, 03:24 PM
Anyway, call this an alpha patch? Shame on you! Is beta at least...

;(

Huh? :confused:

jibo
05-07-2012, 03:25 PM
this is well spotted

CaptainDoggles
05-07-2012, 03:38 PM
I am very disappointed in this alpha patch. I thought it would be a proper alpha and I would get to do proper testing and send crashlogs and stuff. Apart from the graphic things I now miss like damage from MG hits, I have not any problems or crashes to report. My fps is about same, but stutters much less. I can't see any difference in FMs as I am not expert to spot them. Also I can't get wingman commands to work still, but that is probably me - how to tell if they are working or not? Someone has a good test case?

Anyway, call this an alpha patch? Shame on you! Is beta at least...

;(

Oh, my machine Acer i7 laptop gtx 560m 2G vram, 4g system ram

FYI for those of you unaware.... "Beta" is closer to the finished product than "Alpha".

Alpha - still missing features, can cause crashes, etc etc.

Beta - product is "feature complete" but work remains to be done

Insuber
05-07-2012, 03:46 PM
That's why alpha should go to a selected group of knowledgeable people, as Freycinet said. Some humor now. I was reading a Dilbert strip (no offense intended to anyone, it's just a joke):

Dilbert, presenting his project to his bald boss:

"we interviewed hundreds of users and turned out all of their suggestions into features"
"as it turns out, every user we talked to was an idiot, and their dumb suggestions ruined our product"
"in hindsight, we probably should have talked to people who work outside this building..."

I just found that funny ...

Cheers!

XL5
05-07-2012, 03:49 PM
Hey Tree, it's an alpha patch. Read BlackSix's post.

I guess they're testing Geometry Shaders, as that's the only real reason to go from dx9 to dx10.

Captain, once again, Tree is right ! This rushed release (once again !) unfinnished patch makes no sense at all considering what we have been told for the last few months....Why not have waited till the grass, clouds and particules issues been solved ? That is exactly why the patch had been kept from us for that long...AT this stage, IMHO, we should at least have the vast majority getting much better performances, considering the fact that grass and clouds are " disabled " !!!! You know, FooBar was banned for bringing up the old patch thread...Well, go back and read it again...SAME FREAKIN' THING !!! :grin: We are basically at the same stage ! Once again, was Tree really out of line we he " doubted" devs explanations and last minute delays regarding the patch ?

Winger
05-07-2012, 04:09 PM
Captain, once again, Tree is right ! This rushed release (once again !) unfinnished patch makes no sense at all considering what we have been told for the last few months....Why not have waited till the grass, clouds and particules issues been solved ? That is exactly why the patch had been kept from us for that long...AT this stage, IMHO, we should at least have the vast majority getting much better performances, considering the fact that grass and clouds are " disabled " !!!! You know, FooBar was banned for bringing up the old patch thread...Well, go back and read it again...SAME FREAKIN' THING !!! :grin: We are basically at the same stage ! Once again, was Tree really out of line we he " doubted" devs explanations and last minute delays regarding the patch ?

2 days of many flight hours and only 1 launcher crash. For me this is a big improvement since the CTDs were THE major gamebreaker.
I am sure performance will be further increased in the coming weeks.

Winger

GF_Mastiff
05-07-2012, 04:20 PM
That's why alpha should go to a selected group of knowledgeable people, as Freycinet said. Some humor now. I was reading a Dilbert strip (no offense intended to anyone, it's just a joke):

Dilbert, presenting his project to his bald boss:

"we interviewed hundreds of users and turned out all of their suggestions into features"
"as it turns out, every user we talked to was an idiot, and their dumb suggestions ruined our product"
"in hindsight, we probably should have talked to people who work outside this building..."

I just found that funny ...

Cheers!

+1

GF_Mastiff
05-07-2012, 04:23 PM
just remember guys, it was released to us in hopes of helping Illya and Clod Company, in getting this Sim in a good state of release. The more machines this is running on with reports will help get the bugs out.

ATAG_Doc
05-07-2012, 04:37 PM
just remember guys, it was released to us in hopes of helping Illya and Clod Company, in getting this Sim in a good state of release. The more machines this is running on with reports will help get the bugs out.

Now you're talkin!

kikww2
05-07-2012, 04:40 PM
Have you stopped it connecting to the steam cloud?

EDIT: Sorry.... thought you meant is was inexplicably resetting to pre-patch version. lol

steam cloud was stopped :(

kikww2
05-07-2012, 04:43 PM
Try switching to windowed mode (in conf.ini). Start in windowed mode. Select fullscreen mode, restart game.

I switch in conf.ini Fullscreen: 0 and again try to run in full screen, and dont start launcher

CaptainDoggles
05-07-2012, 04:46 PM
Captain, once again, Tree is right ! This rushed release (once again !) unfinnished patchI don't understand.... did you expect an alpha patch to be "finished"?

makes no sense at all considering what we have been told for the last few months....Why not have waited till the grass, clouds and particules issues been solved ?I would probably have preferred they done that, but lots of folks here were clamoring for 1C to just release it in whatever state it was in.

That is exactly why the patch had been kept from us for that long...AT this stage, IMHO, we should at least have the vast majority getting much better performances, considering the fact that grass and clouds are " disabled " !!!!I have no idea what you are talking about. My game has grass and clouds. Grass and clouds certainly aren't disabled.

You know, FooBar was banned for bringing up the old patch thread...Foobar was banned for resurrecting and old thread to troll everyone into thinking a patch has been released. I'm glad he got banned.

As for the patch: Anyone who knows anything about software development (game engine development in particular) knows that writing a render pipeline essentially from scratch is a hugely involved task. Fixing crashes is mostly just finding corner-cases that you overlooked.

ty1
05-07-2012, 05:01 PM
hi downloaded the beta and ive put it in the steamapp\commons section do i have to extract it if so do u need a torrent to thanks

kikww2
05-07-2012, 05:08 PM
probably you did extract the patch with winzip?i think that doesnt work...

with 7zip it should work..

im using wirar :cool:

Chivas
05-07-2012, 05:17 PM
i wait a bit, then steam regenerate cache, then plain logo start, the screen go to black (like if launcher would start) and back to the desktop.

Im back in non patched version :( .

Another idea???

Right click on the patch rar file. Click "Unblock" hit "OK" and reinstall the patch. For some reason my WinZip extractor doesn't seem to be installing all the files of the patch. After "Unblocking" everything works.

SiThSpAwN
05-07-2012, 05:28 PM
You have to watch things like Norton as well, they can grab and delete files while you are extracting a times too...

Richie
05-07-2012, 05:34 PM
Seems good for me. Just that cable coming off of the E4's throttle that X-Rays threw the fuselage.

pupo162
05-07-2012, 05:56 PM
http://www.youtube.com/watch?v=4DfAWwFcu1k
WATCH IN 720 and full screen

a little somethign from the patch :grin:

No601_Swallow
05-07-2012, 06:00 PM
Time to add my thrupence' worth.

After lots of weirdness, every reboot seems to have reduced the problems. I found problems aplenty (from spawning at a thousand feet, having my controls reset, etc) but all seem to have solved themselves. Thank goodness My CEM has come back (it was missing there for a while!) and now the game feels a lot lot smoother.

Yes, there are still glitches in my game. Today first there was no aircraft sound. The second time, the sound had come back but the skin was missing on my Spit. Third time, it was all there, but yes, the brakes were on. So, pumping the brake is a must, as is opening the rad, since the Spitfire at any rate comes warmed up nicely. In fact, if you're quick, on spawning I found you can hit the fuel pump and keep the engine going (but remember to open the feckin' rad).

Obviously, it's a bit rough and ready, but this is a feature we'd been hoping for: a pre-warmed engine. And they've given it to us. Presumably, eventually there'll be an option for it. They've just got to iron out the implementation.

I've found the AI better, and ground handling seem to have changed. Eg. my Spitfire Mk II got to rotation speed OK, but took an age to get faster than just above stall speed (I'm slightly concerned about the behaviour of the Spit's throttle - very little change at the top of the curve), so it is a while before I am able to start to climb. Landing, she took much much longer to slow down (In fact my AI wingman landed first (Hey! It landed!), but overshot the runway...!), so I suppose getting the landing speed just right is going to be more important.

I'm impressed, my faith is restored and all's right with the world.

Thanks Devs! :cool:

MadBlaster
05-07-2012, 06:09 PM
http://www.youtube.com/watch?v=4DfAWwFcu1k
WATCH IN 720 and full screen

a little somethign from the patch :grin:

lol. the stutters or the missing bullet effects on the left side?

XL5
05-07-2012, 06:11 PM
I don't understand.... did you expect an alpha patch to be "finished"?

Since when this patch was supposed to be "alpha" ? Go back and read again all Bsix updates...for the last 10 weeks...

I would probably have preferred they done that, but lots of folks here were clamoring for 1C to just release it in whatever state it was in.

Since when 1C gets influenced by impatient "whiners" to the point of releasing a barely working patch ?

I have no idea what you are talking about. My game has grass and clouds. Grass and clouds certainly aren't disabled.

Really ?

Known Issues

• Not fully optimized: grass, clouds, and trees. Clouds cause constant FPS drop; grass and trees cause hick-ups. A few extra days of work for this, a few days for grass, few days for clouds, we felt that we could start open testing the patch without waiting for these changes.
• Texture cache failing to draw higher-res textures on close-up objects with lower settings on below-recommended video cards.
• Weathering textures on aircraft appear shiny in shadows.
• No damage decals on aircraft from small-caliber hits.
• The hit flash effects are temporarily turned off.
• Far and medium distance clouds are temporarily turned off.
• Text in dialogue windows in the mission builder may appear bugged with other dialogue windows underneath.
• The front line in mission builder and minimap is drawn incorrectly.

Foobar was banned for resurrecting and old thread to troll everyone into thinking a patch has been released. I'm glad he got banned.

Glad he was banned ? Even the MOds are sad it happened...Anyway... I was referring to the content of the thread...Not to the one who put it back...

As for the patch: Anyone who knows anything about software development (game engine development in particular) knows that writing a render pipeline essentially from scratch is a hugely involved task. Fixing crashes is mostly just finding corner-cases that you overlooked.

We know that...Once again and read all the past Bsix updates where he states something like this : We don't want to ruch anything out till all is fixed and working good...We wouldn't want to get flamed again !

pupo162
05-07-2012, 06:13 PM
lol. the stutters or the missing bullet effects on the left side?

lol, didnt notice the missing bullet effects. nice spot. watch again and enjoy the bullet bounce :grin:

Insuber
05-07-2012, 06:19 PM
http://www.youtube.com/watch?v=4DfAWwFcu1k
WATCH IN 720 and full screen

a little somethign from the patch :grin:

Nice! BTW does your Spit/Hurri mirror work? Mine shows only TV noise.

Insuber
05-07-2012, 06:20 PM
Since when this patch was supposed to be "alpha" ? Go back and read again all Bsix updates...for the last 10 weeks...

Since the first post of this very thread: "The patch is ready! What we have today is a DX10-only alpha".

CaptainDoggles
05-07-2012, 06:30 PM
Since when this patch was supposed to be "alpha" ? Go back and read again all Bsix updates...for the last 10 weeks...Wow did you not even read the release post?

pupo162
05-07-2012, 06:30 PM
Nice! BTW does your Spit/Hurri mirror work? Mine shows only TV noise.

no. now i have the frame only. i think i like the TV noise better :)

SEE
05-07-2012, 06:41 PM
Mirrors work with Texture at Original or Medium. Textures High is frame only in Full screen but renders with screen 'Pseudo'.

JG52Uther
05-07-2012, 06:45 PM
Patch is working fine for me offline, constant 30 fps in a dogfight. Online I get a crash at 10 minutes :(

XL5
05-07-2012, 06:56 PM
Wow did you not even read the release post?

Wow...Did you read the last 10 past friday's updates ? Did you ever read : we will finally put out an ALPHA patch that will need to be tested after we did the internal BETA testing for so long and hte glitches we talk to you about and were the reason for so many delays won't be fixed after all...?
ANd once again, remember that all this waiting and "few more weeks" before release was to put out a working patch, with fixed clouds, grass, particules fx and so on...
SO...Now it is suddenly became an incomplete ALPHA ?...Ok then...You are right...I misread and misunderstood all past Bsix updates..My bad...

David Hayward
05-07-2012, 07:04 PM
Wow...Did you read the last 10 past friday's updates ? Did you ever read : we will finally put out an ALPHA patch that will need to be tested after we did the internal BETA testing for so long and hte glitches we talk to you about and were the reason for so many delays won't be fixed after all...?
ANd once again, remember that all this waiting and "few more weeks" before release was to put out a working patch, with fixed clouds, grass, particules fx and so on...
SO...Now it is suddenly became an incomplete ALPHA ?...Ok then...You are right...I misread and misunderstood all past Bsix updates..My bad...

B6 said that the patch was an alpha. If that wasn't good enough for you, you should not have downloaded it. Period.

the Dutchman
05-07-2012, 07:20 PM
If it's an Alpha why does the thread says Beta?
Releasing an Alpha is THE recipe for trouble..i don't understand?

katdogfizzow
05-07-2012, 07:29 PM
Looks like a fine improvement for me sans the usual items mentioned in the bug thread

Blackdog_kt
05-07-2012, 07:33 PM
Wow...Did you read the last 10 past friday's updates ? Did you ever read : we will finally put out an ALPHA patch that will need to be tested after we did the internal BETA testing for so long and hte glitches we talk to you about and were the reason for so many delays won't be fixed after all...?
ANd once again, remember that all this waiting and "few more weeks" before release was to put out a working patch, with fixed clouds, grass, particules fx and so on...
SO...Now it is suddenly became an incomplete ALPHA ?...Ok then...You are right...I misread and misunderstood all past Bsix updates..My bad...

See, that's the problem right here. There's too many people on this forum who take too many things for granted and think they are set in stone, to the point where adapting to reality is considered a terminal sin.

Nothing personal, but i've got a very honest question: if doing things one way presents problems, shouldn't something else be tried?

Because by your reasoning, it seems that you are implying something to the effect of "if you can't do it the way you initially said, then don't do it at all and let's keep the bugs". I'm not being ironic here, i'm genuinely curious about your reasoning.

It's like driving on the road and saying "i'll brake here, enter the turn this way, accelerate through the apex up to X km/h, then move on to the next corner, etc, etc".
It works more or less ok when on a race track but not for every day driving, where pedestrians or stray dogs appear in front of you. Then the plan goes out the window and you improvise. ;)

So, my question is very simple: is our final goal to get the sim fixed, or to keep transcripts about who said what and how plans change during the course of patching so that we can argue among ourselves and pass the time? Do we want to fly the sim or the forums?

Personally, i want it fixed. Everything else is secondary to me. I don't care if B6 says the sun is a yellow square today and tomorrow he changes his mind and says it's round but black, as long as they keep experimenting to find the best possible solution to the bugs and making progress here and there i'm fine with it. :grin:

jimmythedeath
05-07-2012, 08:12 PM
YES finally we get to test, OK i did end up with a crash, sent in the Dump file, ok my review much better experience the micro shutters when other players are flying around have gotten less, also over citys, its playable, went from the micro shutters and 5 fps to like no shutters but u can hear them if that makes sense just barely, and like 10 - 15 fps over citys and in engagements. the Performance i can see it i can feel it with my rig all i got to say. i would say it is a 50% increase in performance, the fps might be slow but its being fast in the things that count, the engine feels very responsive now to inputs but more experimenting is needed on my part.


Jimmy OUT !!!!

OH yea

amd 8 core
gtx 580 3gig
8 gig ddr3 ram
Dual SSD 120 Sata 3 Raid 0 for OS drive.
Track IR
Saitek X52Pro
24" IPS Dell Monitor

:evil:

XL5
05-07-2012, 08:27 PM
See, that's the problem right here. There's too many people on this forum who take too many things for granted and think they are set in stone, to the point where adapting to reality is considered a terminal sin.

Nothing personal, but i've got a very honest question: if doing things one way presents problems, shouldn't something else be tried?

Because by your reasoning, it seems that you are implying something to the effect of "if you can't do it the way you initially said, then don't do it at all and let's keep the bugs". I'm not being ironic here, i'm genuinely curious about your reasoning.

It's like driving on the road and saying "i'll brake here, enter the turn this way, accelerate through the apex up to X km/h, then move on to the next corner, etc, etc".
It works more or less ok when on a race track but not for every day driving, where pedestrians or stray dogs appear in front of you. Then the plan goes out the window and you improvise. ;)

So, my question is very simple: is our final goal to get the sim fixed, or to keep transcripts about who said what and how plans change during the course of patching so that we can argue among ourselves and pass the time? Do we want to fly the sim or the forums?

Personally, i want it fixed. Everything else is secondary to me. I don't care if B6 says the sun is a yellow square today and tomorrow he changes his mind and says it's round but black, as long as they keep experimenting to find the best possible solution to the bugs and making progress here and there i'm fine with it. :grin:

I am still waiting to buy the game.:cool: I've got all Il2 series and all...Almost bought COD one year ago...It will be fixed soon...Hum...Almost bought it a month ago...Will be fixed soon...Almost bought it a week ago...Few thing to fix yet...And now, the FAMOUS patch is an ALPHA without the fixed bugs that were responsable for the delayed release of the" patch"...
You guys have the game, paid for it and hope for the best. You have been in this situation for a looong time now. You have been the Beta testers. Now you are ALPHA testers. No working clouds. No dynamic weather, radio,Etc.
I am neither an fanboy nor a whiner. I dont play COD at all !!!
I am just trying to figure out if, and when it will be worth buying COD instead of the sequel. That is all.
And of course, if 1C wants to adopt new ways for resolving issues because the old aren't working, (the ways they were doing things for the past 12 months lets say), it is their prerogative indeed...But it is not a very encouraging sign in terms of developpement progress though...Otherwise, they would keep going on, no ?
I do hope for the best with COD, but I've been following progress for more than 6 years now...ANd it seems far from completion, and far far away from what it was " supposed" to be.
Patience my friend !

strom32
05-07-2012, 08:34 PM
A lot of people fighting and complaining in this thread. Perhaps this will be justified after the next patch if those items mentioned are not fixed. After all B6 did mention that these would only take a few more days. Until then why waste your time if the time mentioned is only a few more days?

CaptainDoggles
05-07-2012, 08:35 PM
Wow...Did you read the last 10 past friday's updates ? Did you ever read : we will finally put out an ALPHA patch that will need to be tested after we did the internal BETA testing for so long and hte glitches we talk to you about and were the reason for so many delays won't be fixed after all...?
ANd once again, remember that all this waiting and "few more weeks" before release was to put out a working patch, with fixed clouds, grass, particules fx and so on...
SO...Now it is suddenly became an incomplete ALPHA ?...Ok then...You are right...I misread and misunderstood all past Bsix updates..My bad...

I don't understand... when BlackSix said this was an alpha patch... why did you think it would not be an alpha patch?

XL5
05-07-2012, 08:36 PM
B6 said that the patch was an alpha. If that wasn't good enough for you, you should not have downloaded it. Period.

You again ? haha! Always punching someone !
I dont have the game...yet :grin:Still waiting till it is working good for most of us. So: I am no whiner, and no fanboy...yet.
And by the way, I did NOT downloaded the patch. Period.

Ataros
05-07-2012, 08:43 PM
I am neither an fanboy nor a whiner. I dont play COD at all !!!
I am just trying to figure out if, and when it will be worth buying COD instead of the sequel. That is all.

Do not buy CloD till sequel is out. The CloD engine will be not good enough till then. ETA is 1 - 2 years probably.

This patch is not for you. It is only for those who want to alpha-test and send crash-dumps to 1C as stated in the patch notes. Thus, you have no reason to complain, flame or spam here.

If you think Activision or EA can do a better job please try to persuade them they can make a profitable WWII sim at all. Everyone will be glad if they make such commitment.

Ataros
05-07-2012, 08:48 PM
A lot of people fighting and complaining in this thread. Perhaps this will be justified after the next patch if those items mentioned are not fixed. After all B6 did mention that these would only take a few more days. Until then why waste your time if the time mentioned is only a few more days?

Even if they are eager to make it this quick usually it takes longer. There are almost 300 bugs listed on the bugtracker waiting to be fixed.
keep in mind there is 22 persons working on cod/bom ... much less than on angry birds

Freycinet
05-07-2012, 09:11 PM
You know, FooBar was banned for bringing up the old patch thread...

Foobar was banned for resurrecting and old thread to troll everyone into thinking a patch has been released. I'm glad he got banned.

At least he went out with a bang... I got banned at SimHQ for writing that "I hope everyone feel they're getting their money's worth from their SimHQ membership"... :) Doesn't take much if a mod has a bone to pick with you... :D

David Hayward
05-07-2012, 09:18 PM
You again ? haha! Always punching someone !
I dont have the game...yet :grin:Still waiting till it is working good for most of us. So: I am no whiner, and no fanboy...yet.
And by the way, I did NOT downloaded the patch. Period.

OK, now I understand. You're just a troll.

strom32
05-07-2012, 09:28 PM
Even if they are eager to make it this quick usually it takes longer. There are almost 300 bugs listed on the bugtracker waiting to be fixed.

I will play angry birds then.

SEE
05-07-2012, 09:29 PM
The devs would be better off only allowing volunteers to access critical development patches and to give feedback with a proviso that the feedback is kept confidential.

I have been testing the patch and SP performance is very much improved regards FPS, stutters, etc. MP is causing frequent CTD problems for me but I continue to try and test and will then send my Log/crash files with as much supporting/relevant info as possible.

cebit
05-07-2012, 09:34 PM
I heaven't been flying much MP due to some issues with my water setting after installing patch, and still i CTD'd after a few minutes flying SP. But only in those QMB where other planes where involved and around me.

Flying the crosscountry or any of the other free flight ones seemed to work nicely. Steady 60 FPS. The flow and feel of the game in general seemed much smoother wich was rather nice.

ataribaby
05-07-2012, 09:57 PM
Sad to say this beta is pretty useless to me. Still I cant announce i am ready to takeoff. Still AI dosent follow me when i am lead. If that basics of game dosent work whats the point? Sorry bought game for 50Eur on steam when released and still cant play it.

pencon
05-07-2012, 10:33 PM
Good work Devs

I'm getting a noticeable improvement in fps and less micro stutter at low altitude with grass, shadows and trees on.

I was able to turn the resolution up too!

runnig @ 1600x900 solid 60fps unless very low over trees 45fps

I don't use in game AA i use FXAA

OK Justme262 I have an nvidia gtx 570 , how would I go about getting fxaa and does it work good ?

Insuber
05-07-2012, 10:49 PM
Mirrors work with Texture at Original or Medium. Textures High is frame only in Full screen but renders with screen 'Pseudo'.

I have texture Original, and Full Screen but it shows only a frame now.

SEE
05-07-2012, 10:57 PM
I have re-set textures to High and adjusted others and the mirrors are rendering but were not before using textures = 'high'.

It seems that the mirror rendering is affected by the combination of video options rather than just one particular setting.

AKA_Goshawk
05-08-2012, 01:08 AM
Followed all the instructions originally posted by Blackdog_kt and added the patch as instructed. When starting, the gold reticle comes up, then disappears and the game goes no further. The reticle disappears after several seconds then nothing, just the Windows desktop.

Please help!!

AKA_Goshawk

klem
05-08-2012, 05:35 AM
OK Justme262 I have an nvidia gtx 570 , how would I go about getting fxaa and does it work good ?

I have same card and it works fine. Unlike normal AA which smooths (including slightly blurring) the edges of only the 3D objects like cockpit frames, FXAA slightly blurs the whole screen image. The only downside is that text like that in the info windows is blurred but its still readable. FXAA uses less GPU resources than normal AA but as soon as CoD enables AA properly I will go back to AA.

You will need the Nvidia beta driver 301.24, the earlier ones don't include FXAA :-
http://www.geforce.com/drivers/results/43883

It is a BETA so you use it at your own risk but I have had no problems with it.

Insuber
05-08-2012, 08:46 AM
Followed all the instructions originally posted by Blackdog_kt and added the patch as instructed. When starting, the gold reticle comes up, then disappears and the game goes no further. The reticle disappears after several seconds then nothing, just the Windows desktop.

Please help!!

AKA_Goshawk

Ataros suggested to set Windowed mode in the conf.ini, start the game and then set Full Screen inside the game.

Cheers!

Sammi79
05-08-2012, 09:46 AM
Disregard I just found the info in another post, sorry.
Sam.

Ataros
05-08-2012, 11:41 AM
Followed all the instructions originally posted by Blackdog_kt and added the patch as instructed. When starting, the gold reticle comes up, then disappears and the game goes no further. The reticle disappears after several seconds then nothing, just the Windows desktop.

Please help!!

AKA_Goshawk

Edit conf.ini to start in windowed mode. In game change back to fullscreen, restart game.

Vonte
05-08-2012, 11:55 AM
And the winner of the first sarcastic/negative post in the patch release goes to....Ace of Aces! We knew he had it in him!

Ace of Aces was just fortunate/unfortunate to be first to test. I, like loads of other CloD users have waited patiently for the update, no bitching, just sending crash dump files and adding helpful comments. Having just downloaded the patch and started testing, well that's not true because I haven't got any further than non historical servers. Still the same old problems, CTD's galore and no great improvement in fps. My suspicions were raised when I saw that it was only a 203Mb download, with the problems, I would have expected 10Gb at least. And yes I have deleted the cache. To say I am mightily disappointed would be an understatement and will be joining my other 11 Squadron members who had given up on Cliffs of Dover Eons ago. Before the "Smart Alec's" chirp up that I must a crap computer, let me elaborate.. For over a month now I have been beta testing World of Planes (confidentially agreement forbids me to talk about anything that is not in the public domain). The video's you can watch are as per beta, the Pacific Theater giving you carrier AC landing and take offs, float planes, manic air duels and flak you can walk on. I am not promoting WoP, merely pointing out that with a mid range computer I have great graphics, good fps and no CTD's. The only way I can see Clod going is to give CloD users a free upgrade to the sequel and ditch this flawed Sim..

furbs
05-08-2012, 12:09 PM
At least he went out with a bang... I got banned at SimHQ for writing that "I hope everyone feel they're getting their money's worth from their SimHQ membership"... :) Doesn't take much if a mod has a bone to pick with you... :D

OOppsy.

Tree_UK
05-08-2012, 12:13 PM
At least he went out with a bang... I got banned at SimHQ for writing that "I hope everyone feel they're getting their money's worth from their SimHQ membership"... :) Doesn't take much if a mod has a bone to pick with you... :D

Not nice is it, karma for all those posts you reported. :grin::grin:

Ailantd
05-08-2012, 12:42 PM
This is weird. Yesterday I had CTD every 10 minutes, 27 average fps and very heavy stutters every time.

I did nothing, change nothing, reinstalled nothing...

Today I have been flying the same situation for two hours without CTD, 38 fps average and no sttuter at all.


Will I be lucky tomorrow too?
Someone with the same experience?

jayrc
05-08-2012, 03:04 PM
Same here Ailantd, I'm getting 60 fps on med settings, model detail and textures high, shadows and grass off. It will crash after 20 min, sometimes 5, sometimes like yesterday I flew over an hour, I sent my log and crash files

XE90
05-08-2012, 03:15 PM
~S~ Gents, I think I may have found a Solution for my PC with the new Patch, I have only been able to Fly for 20 minutes with out a Launcher Crash. This Morning I flew for a hour and had to land because of Fuel. Only one Test Was In ATAG server with 15 to 30 Players.

(My System: Win7 Home Premium , EVGA 580 3 gig mem.,I7 920 Overclocked to 3.6, 16 gig memory.Changes to my system outside of game. Turned HYPER THREADING Off, Turned off EVGA PresionX off , running in game FPS system, Rolled back to Nvidia Driver 296.10.)

In Game Video setting
Resoltion 1920x1080 native Anti-aliasing : 8X
Full Screen On Anti-Eplesy : Off
Detail Level : Custom SSAO : Off
Vsync: Off
Model Detail: High Damage Detail: High
Building Detail: Very High Building Amount: High
Land Detail: High Land Shading: High
Forest: High Grass: On
Visual Effects: High Shadows: On
Texture Quality: Original Roads: On

Nvidia Control Panel settings
Anisotropic Filtering: Application Controlled
Antialiasing Gama: Global setting
Antiialiasing Mode: Enhance The Application
Antialiasing Setting: 8X CSAA
Antialiasing Transparency: Off
Cuda Gpu : Global Setting ( All )
Maximum Pre-Rendered Frames : 3
Muli-Display: Single Dispay Performance Mode
Power Management Mode : Global (Adaptive )
Texture Filtering: anisotropic sample off
Texture Filtering Negative Load Bias: Allow
Texture Filtering Quality: Quality
Texture Filtering Trilinear Optimization : On
Thread Optimization: Global Auto
Triple Buffering : On
Texture Filtering , Anisotropic Filter : OFF
Vertical Sync: Force Off

Taipan246
05-08-2012, 03:27 PM
Same here Ailantd, I'm getting 60 fps on med settings, model detail and textures high, shadows and grass off. It will crash after 20 min, sometimes 5, sometimes like yesterday I flew over an hour, I sent my log and crash files

Ditto for me ....in MP...can sit on ground with eng running for ages. Takeoff and get a Launcher.exe Crash after 10mins. Yesterday i flew low nav from Mansgate to London with no crash...smooth at 1000ft. Landed and overan the airstrip as plane seems tobe frictionless on landing. Respawned ...then CTD within 10mins. Logs sent ....

pencon
05-08-2012, 03:50 PM
I think some people need to realize or remind themselves the sim cost about 60 bux . It isn't like you spent thousands of dollars here . Mine works quite well now , although I play the offline battles . I've spent much more on other games and I don't even play them at all . Battlefield 3 was interesting for a day or two but now , there it sits , glitch free , and collecting dust . Where else are you going to find a sim this detailed ? What other ww2 sim have you ever seen where the planes belch fire and smoke out the misfiring coughing exhaust? Just give it time and quit freakin out over 50 $ . It really isn't that much money these days .

Damixu
05-08-2012, 03:59 PM
I think some people need to realize or remind themselves the sim cost about 60 bux . It isn't like you spent thousands of dollars here . Mine works quite well now , although I play the offline battles . I've spent much more on other games and I don't even play them at all . Battlefield 3 was interesting for a day or two but now , there it sits , glitch free , and collecting dust . Where else are you going to find a sim this detailed ? What other ww2 sim have you ever seen where the planes belch fire and smoke out the misfiring coughing exhaust? Just give it time and quit freakin out over 50 $ . It really isn't that much money these days .

I've spend thousands of dollars, as you say, for purely for this sim to run... And I am very confident to say that there are others like me, IL-2 fans over there upgrading the junk to get this thing to run...

firehawk66
05-08-2012, 04:13 PM
I'm not sure whether this should be here or the bug section, but I cannot start the low-level even dogfight in quick missions. I get a Hook:{_FuelTank04} not found error.
This has only happened since the patch, and I have cleared the cache but to no effect.

Jumo211
05-08-2012, 05:26 PM
+1

Freycinet
05-08-2012, 05:29 PM
OOppsy.

Well, they didn't delete my profile, just closed off the CoD Extended Discussions forum to me... - However, I can read that forum when I'm not logged in, so I'll stay logged out and just be a lurker at SimHQ from now on.

Freycinet
05-08-2012, 05:36 PM
I've spend thousands of dollars, as you say, for purely for this sim to run... And I am very confident to say that there are others like me, IL-2 fans over there upgrading the junk to get this thing to run...

If you've spent 2000+ dollars on hardware you should have a comp that could run it well. Online dogfighting with CoD is the best fun I've ever had with a flight sim.

5./JG27.Farber
05-08-2012, 05:39 PM
If you've spent {edit} on hardware... Online dogfighting with CoD is the best fun I've ever had with a flight sim.

Yea +1 If it didnt crash all the time... :(

SiThSpAwN
05-08-2012, 05:57 PM
Yea +1 If it didnt crash all the time... :(


This comment is frustrating for me, I wish I could help because I dont get any CTDs, least none yet... I was online dogfighting for about 2 hours last night, even when I was busy with the baby I left the game connected and the plane idling on the ground just to see if it would crash.

DO you use anything like Game Booster? I still use it, dont know if it helps, but I have been afraid not to use it lol.

pencon
05-08-2012, 06:01 PM
Where are you guys playing online? I can't seem to find any other players online other than 1 or 2 in game ..

SiThSpAwN
05-08-2012, 06:03 PM
ATAG Server

5./JG27.Farber
05-08-2012, 06:12 PM
Hmm interesting to see if game booster is all we need. I dont use atm.

SiThSpAwN
05-08-2012, 06:17 PM
Hmm interesting to see if game booster is all we need. I dont use atm.

I dont want to get your hopes up, I just wanted to share what I was doing, sucks that so many people are having troubles and its really been a smooth update for me. SO dont get mad at me if it doesnt help :)

touchdown42
05-08-2012, 06:18 PM
Perhaps it's map related?

On Sunday on ATAG i had no crash (3+ hrs) but today on Repka #3 two crashes ~10-20min apart.

SiThSpAwN
05-08-2012, 06:30 PM
Perhaps it's map related?

On Sunday on ATAG i had no crash (3+ hrs) but today on Repka #3 two crashes ~10-20min apart.


Do you remember the maps? I would like to try the one you crashed on in case its one I havent played on?

Sven
05-08-2012, 06:42 PM
I use game booster too and I don't crash...

The witch hunt continues...

SiThSpAwN
05-08-2012, 06:48 PM
I use game booster too and I don't crash...

The witch hunt continues...

The plot thickens lol...

Freycinet
05-08-2012, 06:53 PM
ATAG Axis vs. allies is the place to be for full real. I wonder, do they still have a server up for the pre-patch sim? Or can both sim versions co-exist in a server? - I guess not...

Al Schlageter
05-08-2012, 07:09 PM
Well, they didn't delete my profile, just closed off the CoD Extended Discussions forum to me... - However, I can read that forum when I'm not logged in, so I'll stay logged out and just be a lurker at SimHQ from now on.

Because of continual trolling.

joker68
05-08-2012, 07:11 PM
Followed all the instructions originally posted by Blackdog_kt and added the patch as instructed. When starting, the gold reticle comes up, then disappears and the game goes no further. The reticle disappears after several seconds then nothing, just the Windows desktop.

Please help!!

AKA_Goshawk

Solution:
DON'T USE WINZIP. Try with 7Zip or WinRAR. Winzip doesn't correctly unzip the patch, although you get no error during the operation.

I've posted this on this thread and sent a message to blackSix so they can put this advise right in the first post, but I guess they didn't.

ATAG_Snapper
05-08-2012, 07:11 PM
ATAG Axis vs. allies is the place to be for full real. I wonder, do they still have a server up for the pre-patch sim? Or can both sim versions co-exist in a server? - I guess not...

Hi Frey,

ATAG Server #2 is still set up for the pre-patch sim. It's not as busy as Server #1 Axis vs Allies but it's got some pretty wild missions in it designed by hc_wolf. We use #2 as an "experimental - mission design" server, so anyone enters at their own risk! LOL

BTW #2 is likewise set as "Full Realism".

Damixu
05-08-2012, 07:12 PM
If you've spent 2000+ dollars on hardware you should have a comp that could run it well. Online dogfighting with CoD is the best fun I've ever had with a flight sim.


No Ifs and Buts, I did it - as simple as that. The thing runs decently on my rig now. That's not the problem. The issue is the code of the CloD is so poorly done, not any respectable software house should ever, and I mean Ever, release such an crap to the public.

Chivas
05-08-2012, 10:02 PM
Solution:
DON'T USE WINZIP. Try with 7Zip or WinRAR. Winzip doesn't correctly unzip the patch, although you get no error during the operation.

I've posted this on this thread and sent a message to blackSix so they can put this advise right in the first post, but I guess they didn't.

WinZip will work if you right click on the .rar. and hit properties, select Unblock and all the files will be extracted properly. Not sure why Winzip blocks all the files from extracting.

pencon
05-08-2012, 10:26 PM
No Ifs and Buts, I did it - as simple as that. The thing runs decently on my rig now. That's not the problem. The issue is the code of the CloD is so poorly done, not any respectable software house should ever, and I mean Ever, release such an crap to the public. If it's working good for you , what the problem is? No one else is working on a new WW2 Sim , so this is the only option avaliable . World of planes will be total arcade crapola .This Sim will improve with time . Have patience grasshoppa .

hiro
05-08-2012, 10:44 PM
this is late, been travelling . . .

thanks for the devs to release a alpha beta patch and allowing us to help them make the game better.

yeah yeah the devs should have not released and beta it aside, the reality of it all is we're at the state now.

only thing is help or not. And thanks to the devs for allowing us to help the game.

Then we could say, hey, we had something to do with it when the game is a working legend like 1946 . . .

kikww2
05-08-2012, 11:52 PM
Edit conf.ini to start in windowed mode. In game change back to fullscreen, restart game.
i did everything, still not working for me:(

SEE
05-09-2012, 01:23 AM
Which windows OS are you using? Might be an idea to post your system specs in case there is a problem with them using this alpha patch.

kikww2
05-09-2012, 02:50 AM
Which windows OS are you using? Might be an idea to post your system specs in case there is a problem with them using this alpha patch.

i5 2500k
asus saberthot
evga gtx 560 ssc
16gb ram
windows 7 64bit
logitech attack3

Vonte
05-09-2012, 08:32 AM
Did it, tried it, still rubbish, over and out.

Vonte
05-09-2012, 08:37 AM
~S~ Gents, I think I may have found a Solution for my PC with the new Patch, I have only been able to Fly for 20 minutes with out a Launcher Crash. This Morning I flew for a hour and had to land because of Fuel. Only one Test Was In ATAG server with 15 to 30 Players.

(My System: Win7 Home Premium , EVGA 580 3 gig mem.,I7 920 Overclocked to 3.6, 16 gig memory.Changes to my system outside of game. Turned HYPER THREADING Off, Turned off EVGA PresionX off , running in game FPS system, Rolled back to Nvidia Driver 296.10.)

In Game Video setting
Resoltion 1920x1080 native Anti-aliasing : 8X
Full Screen On Anti-Eplesy : Off
Detail Level : Custom SSAO : Off
Vsync: Off
Model Detail: High Damage Detail: High
Building Detail: Very High Building Amount: High
Land Detail: High Land Shading: High
Forest: High Grass: On
Visual Effects: High Shadows: On
Texture Quality: Original Roads: On

Nvidia Control Panel settings
Anisotropic Filtering: Application Controlled
Antialiasing Gama: Global setting
Antiialiasing Mode: Enhance The Application
Antialiasing Setting: 8X CSAA
Antialiasing Transparency: Off
Cuda Gpu : Global Setting ( All )
Maximum Pre-Rendered Frames : 3
Muli-Display: Single Dispay Performance Mode
Power Management Mode : Global (Adaptive )
Texture Filtering: anisotropic sample off
Texture Filtering Negative Load Bias: Allow
Texture Filtering Quality: Quality
Texture Filtering Trilinear Optimization : On
Thread Optimization: Global Auto
Triple Buffering : On
Texture Filtering , Anisotropic Filter : OFF
Vertical Sync: Force Off

Did it, tried it, still rubbish, over and out.

Vonte
05-09-2012, 08:40 AM
If you've spent 2000+ dollars on hardware you should have a comp that could run it well. Online dogfighting with CoD is the best fun I've ever had with a flight sim.

Wait 'till you try World of Planes, you might change your mind..

Vonte
05-09-2012, 08:46 AM
ATAG Server

Count yourselves lucky if you can get onto historical servers. I can't since 3 updates back. I had my suspicions about the update when I saw it was 203Mb. With the problems CloD has I was looking for 10Gb+ download..

Vonte
05-09-2012, 08:49 AM
I dont want to get your hopes up, I just wanted to share what I was doing, sucks that so many people are having troubles and its really been a smooth update for me. SO dont get mad at me if it doesnt help :)

Sorry Sith

I'm so peed off with this Sim, I'm usually a meek and mild guy but this latest "update" is the straw that finally broke my back!!

Salute

Vonte

Vonte
05-09-2012, 08:54 AM
Taking a straw pole of all the posts, it would appear that the people with 32 Bit OS's (me) are the main complainants!

FFCW_Urizen
05-09-2012, 09:23 AM
I had my suspicions about the update when I saw it was 203Mb. With the problems CloD has I was looking for 10Gb+ download..

You do know, that only the engine was rewritten, right? You do know, that the engine only exists in code, right? You do know, that code is just plain text, right?

Opitz
05-09-2012, 10:27 AM
You do know, that only the engine was rewritten, right? You do know, that the engine only exists in code, right? You do know, that code is just plain text, right?


203MB of plain text as code... hmm... now it make sense...

GraveyardJimmy
05-09-2012, 11:03 AM
203MB of plain text as code... hmm... now it make sense...

Code is written in text format. The only reason for it to be a massive file would be textures or images for the engine and they said the engine would look the same. Or sound, which probably makes up a lot of the 200MB download.

Widow17
05-09-2012, 11:45 AM
I think some people need to realize or remind themselves the sim cost about 60 bux . It isn't like you spent thousands of dollars here . Mine works quite well now , although I play the offline battles . I've spent much more on other games and I don't even play them at all . Battlefield 3 was interesting for a day or two but now , there it sits , glitch free , and collecting dust . Where else are you going to find a sim this detailed ? What other ww2 sim have you ever seen where the planes belch fire and smoke out the misfiring coughing exhaust? Just give it time and quit freakin out over 50 $ . It really isn't that much money these days .

freaking out over 50$? i dont, but i upgraded my whole comp just for COD right before it came out, that was a few hundred €, and im a student and dont swim in money, really if i had known i would have waited 2 years and gotten a much better comp for the same price or the one i have now for much less money. I dont play any other games than Il2 (and if it would run COD) so the upgrade was TOTALLY useless. Pls dont forget that you cant judge other people by comparing to yourself, for you certain things might be no problem, but they might be for others.

kevchenco
05-09-2012, 12:24 PM
but i upgraded my whole comp just for COD right before it came out, that was a few hundred €, and im a student


lol

I upgraded my TV, Sound system and DVD player all for when the phantom menace came out.

Dam jar jar binks

5./JG27.Farber
05-09-2012, 12:29 PM
Good day everyone!

The patch is ready! What we have today is a DX10-only alpha. DX9 support is specifically removed. If you are running DX9, do not apply the patch!

The main purpose of the alpha is to find and squash any remaining or new bugs, especially crash bugs. The most common of the infamous launcher crashes have been fixed, but a few very hard to catch bugs remain. On average, a full day of flying causes about 0.8 crashes, and our internal testing has not yet provided the crash logs needed to zero in on the issue.


This testing was offline in single player without steam? Multiplayer is still the worst effected by crashes. It actually seems more unstable now online than before.

What kind of testing was this? Just offline, single player? With Steam?



I saw this at Sukhoi.ru

http://translate.google.co.uk/translate?hl=en&sl=ru&u=http://www.sukhoi.ru/&ei=o2SqT4DgOeTP4QSLvenxCw&sa=X&oi=translate&ct=result&resnum=1&ved=0CGoQ7gEwAA&prev=/search%3Fq%3Dsukhoi.ru%26hl%3Den%26sa%3DX%26biw%3D 2144%26bih%3D994%26prmd%3Dimvns

Dear laborers MG.Vsem company is already clear, the main problem that occurs in the fall is the most igry.U me through the steam run a few more games (batlfild Bad Company 2, etc.). Fact that steam is also periodically updated as programma.Tak Now, for some time (do not tell, because it is rarely yuzayu) All games (through which steam) steel or fly, or incorrectly zakryvatsya (ctrl + alt + del - already a familiar trio .) Is not as frequently as WT, but zhe.V therefore can assume that the launcher crashes related to work in an environment STEAM.Hotelos ask whether the checks were conducted on the stability without STEAM?

PSModeratory excuse for a separate topic, is not able to write in a branch of public relations.

carguy_
05-09-2012, 12:33 PM
I think some people need to realize or remind themselves the sim cost about 60 bux . It isn't like you spent thousands of dollars here . Mine works quite well now , although I play the offline battles . I've spent much more on other games and I don't even play them at all . Battlefield 3 was interesting for a day or two but now , there it sits , glitch free , and collecting dust . Where else are you going to find a sim this detailed ? What other ww2 sim have you ever seen where the planes belch fire and smoke out the misfiring coughing exhaust? Just give it time and quit freakin out over 50 $ . It really isn't that much money these days .
This.

And may I add - please save your thousand dollar upgrades whines for yourself. No guilt from 1C is in that.

vranac
05-09-2012, 01:36 PM
^ +1

freaking out over 50$? i dont, but i upgraded my whole comp just for COD right before it came out, that was a few hundred €, and im a student and dont swim in money, really if i had known i would have waited 2 years and gotten a much better comp for the same price or the one i have now for much less money. I dont play any other games than Il2 (and if it would run COD) so the upgrade was TOTALLY useless. Pls dont forget that you cant judge other people by comparing to yourself, for you certain things might be no problem, but they might be for others.

Than you made bad upgrade.I also upgraded PC before CloD came out and didn't have performance problems, and I was wondering, will the gtx560 Ti
play Clod well.
Year ago you could buy AMD x4 for 100 euro, put it on 4 GHz and play w/o a problem.My friend did that and with plain 560(non Ti) has good performance.
Similar prices are today i5 procesors are only bit cheaper, FX-4100 is 100 euro
and unfortunatly performs slower in games then phenoms or thubans.
Middle class graphic cards prices didn't fall down much also.

NLS61
05-09-2012, 03:39 PM
^ +1
will the gtx560 Ti
play Clod well.


easy answer YES!

i've got one and are with my system getting between 45 en 78 fps.
Using ingame AA wich now workes cost me 20 fps using Nvidia AA doesnt seem to cost anything.
In game AA is slightly better as the on screen text is not antialiast.
In both cases the game is smooth. wich is the important thing.
I dont give a !@#$% about FPS if the game is stuttering or freezing.
I do get more CMD's with the patch first i played for three hours straight without one now i'm getting them every 20 min.

robtek
05-09-2012, 04:25 PM
I'd like to remark about the ctd's mentioned in this thread: Most of those are probably actually Windows 7 errors and can sometimes be recognized by "The Graphics Driver has stopped working and was restarted".
I have this error sometimes 3 to 4 times shortly after starting CoD, forcing me each time to restart the game, when i start it then again, i can play for hours.
The same happens with ArmA 2, but not that often and not that regularily.

5./JG27.Farber
05-09-2012, 05:03 PM
I had that problem robtek, I fixed it by reinstalling the graphics drivers from disk then auto updating via steam... You have to install the full suite though. Do not install the CCC.

ASUS EAH 6850CU

I think CCC and AMD Vision Engine Center were conflicting... but I really have no idea.

AKA_Goshawk
05-09-2012, 06:02 PM
Solution:
DON'T USE WINZIP. Try with 7Zip or WinRAR. Winzip doesn't correctly unzip the patch, although you get no error during the operation.

I've posted this on this thread and sent a message to blackSix so they can put this advise right in the first post, but I guess they didn't.

WOW!! Thanks. Thanks. Thanks.
:grin::grin::grin::grin::grin::grin::grin:
Many thanks!!!!!
Did I mention, thanks? Your suggestion took care of the problem, Joker.If you happen by the Doghouse for the AKA sometime, the drinks are on me!!
http://www.akawardogs.net/

I sure appreciate your help.

AKA_Goshawk

NLS61
05-09-2012, 06:53 PM
I'd like to remark about the ctd's mentioned in this thread: Most of those are probably actually Windows 7 errors and can sometimes be recognized by "The Graphics Driver has stopped working and was restarted".
I have this error sometimes 3 to 4 times shortly after starting CoD, forcing me each time to restart the game, when i start it then again, i can play for hours.
The same happens with ArmA 2, but not that often and not that regularily.
Robotk mine are all Launcher.exe crashes othing to do with the videodriver would be nice if it was tho :)

Freycinet
05-09-2012, 08:38 PM
Online dogfighting with CoD is the best fun I've ever had with a flight sim.

Wait 'till you try World of Planes, you might change your mind..

Uhhhmmmm, NO!

Look what the developer of World of Planes says here:
http://www.simhq.com/_air14/air_522a.html

"Erik: Will pilots be able to experience the fight from inside a cockpit? If so, will the gauges be accurate?

Anton: The game will feature the third-person camera view as the main one. Besides, players will be able to switch to a sniper mode that will in some way resemble the cockpit view, but it will be used to increase the accuracy of fire, not just to show how operating of the plane looks like from inside of the cabin. Although there won’t be a cockpit view, the user interface (UI) will have a universal set of essential cockpit flight instruments: a combined display for horizon and turn indicators, airspeed indicator, radio and barometric altimeter, etc"

..... - So, no real cockpit, but instead they have "SNIPER MODE"??

- "That will in some way resemble the cockpit view, but it will be used to increase the accuracy of fire, not just to show how operating of the plane looks like from inside of the cabin."

- Wauw, Sniper mode instead of that boring old cockpit view.... :D

I will stick with CoD, thanks...

Winger
05-09-2012, 08:43 PM
Uhhhmmmm, NO!

Look what the developer of World of Planes says here:
http://www.simhq.com/_air14/air_522a.html

"Erik: Will pilots be able to experience the fight from inside a cockpit? If so, will the gauges be accurate?

Anton: The game will feature the third-person camera view as the main one. Besides, players will be able to switch to a sniper mode that will in some way resemble the cockpit view, but it will be used to increase the accuracy of fire, not just to show how operating of the plane looks like from inside of the cabin. Although there won’t be a cockpit view, the user interface (UI) will have a universal set of essential cockpit flight instruments: a combined display for horizon and turn indicators, airspeed indicator, radio and barometric altimeter, etc"

..... - So, no real cockpit, but instead they have "SNIPER MODE"??

- "That will in some way resemble the cockpit view, but it will be used to increase the accuracy of fire, not just to show how operating of the plane looks like from inside of the cabin."

- Wauw, Sniper mode instead of that boring old cockpit view.... :D

I will stick with CoD, thanks...

Thats the dev of "world of WAR Planes" Not World of planes.
And if Clod stays like it is currently almost everyone will leave it in the shelve and plan World of planes once it comes out. Sadly.

Winger

bornflying79
05-09-2012, 08:47 PM
Well, I for one have not bought the game, and will not buy the game until it works correctly. I've waited countless years since IL2, I suppose I can just keep on waiting. In fact, I suggest they re-release the game when it is really finished to give it a possibility of getting some kind of good review. Like a "Cliffs of Dover, 2012? Edition". Well I was excited about the patch, I still am holding out hope though.

Luftwaffepilot
05-09-2012, 08:51 PM
Don't mix up these two different games:


- wargaming.net World of Warplanes (that's just for kiddys)

- Gaijin World of Planes from the devs of Wings of Prey (might become an alternative to CloD)

Siko
05-09-2012, 09:39 PM
Back OT! Ok, the patch made a small but noticeable difference to my mid-level rig; however, combined with the 'rename the intro video' fix that was also mentioned, I have an almost playable CoD!!

I have maxed out my resolution to 1920x1020 with most settings to high and it runs soooooooo much smoother than before. I am getting quite a few ctds now where I had none before, but heyho, can't have everything!

Keep up the good work devs, we are (slowly) getting there....

bucsher
05-09-2012, 11:35 PM
thanks for the great work!!!

Freycinet
05-09-2012, 11:42 PM
Ah, sorry for the mix-up. Is the Gaijin sim any better tho?

jibo
05-10-2012, 01:08 AM
Don't mix up these two different games:


- wargaming.net World of Warplanes (that's just for kiddys)

- Gaijin World of Planes from the devs of Wings of Prey (might become an alternative to CloD)

take note 103 playable A/C ...
http://warthunder.ru/en/game/planes/all/custom/all/all/title/list/
and even more are underway (so it's far not a final list and new models of planes will be added even during the beta)

Royraiden
05-10-2012, 01:47 AM
take note 103 playable A/C ...
http://warthunder.ru/en/game/planes/all/custom/all/all/title/list/
and even more are underway (so it's far not a final list and new models of planes will be added even during the beta)

Yeah lots of planes and pretty graphics but the damage model is super basic.Unless they shot the videos using footage from last year or something else, and have decided to not show the new damage model, I can assure you that it hasn't changed at all from WOP.Saying that it might be an alternative is a bit over the top in my opinion.I will be glad if the prove me wrong, though I dont think that is going to happen.I watched most of the videos they have published and all the planes seem to go down in the same old ball of flame or with one of the wings ripped off.

JG52Uther
05-10-2012, 05:57 AM
No more O/T in this thread please. This thread is for CoD beta discussion.

Trespa
05-10-2012, 10:06 PM
game patched freezes over channel

Insuber
05-10-2012, 11:03 PM
All in all I have more CTD's than before.

Cheers!

III/JG53_Don
05-11-2012, 12:46 AM
Before I had CTDs online after a while (most of you are familiar with that) and offline between missions, so that was no big deal for me.

Now I get clearly more CTDs, also offline during a mission when switching exterior views (maybe too fast? so the game cant handle the sudden amount? I dunno :D )
but the fps are also much more stable.
If the devs are able to crush all causes for CTDs, get the rest of the currently switched off graphics back, crush the current graphic bugs I am pretty happy with this patch ;)

=Kike=
05-11-2012, 04:39 PM
good performace with alfa patch (for me) with Hd5850 CFX, 8gb DDR2, X4 955 and sataII 7500rpm hard disk.
Now I have 59fps (edit : average on sea, not over ground. On London I have 40fps of average more of less)...no bad at 1920x1200 with high quality and AA 2x.

Oldschool61
05-11-2012, 06:05 PM
good performace with alfa patch (for me) with Hd5850 CFX, 8gb DDR2, X4 955 and sataII 7500rpm hard disk.
Now I have 59fps (edit : average on sea, not over ground. On London I have 40fps of average more of less)...no bad at 1920x1200 with high quality and AA 2x.

Hows your fps with other planes in the immediate vicinity? My fps is good until other humans are nearby (i only fly online, no single player here) then it drops like a rock to near single digits. One minute 25-40+ fps then a couple planes enter the area and drop to 8-14 fps. This is much worse over ground at under 1K but becomes unplayable while others are close by.

I dont know why a few human controlled planes can cause such a drop in fps?