View Full Version : DT == Channel Map for IL2 1946
KG26_Alpha
04-27-2012, 04:09 PM
Hi
I have asked a question over on the Cliffs of Dover forum asking 1C team (Luthier) if they would allow DT to include a channel map into IL2 1946.
I believe there's some kind of agreement between DT & 1C at present, pertaining to CoD being on sale, but as BoM approaches and the state of CoD it might be an idea to let the theatre of operation into Il2 1946.
Hopefully its not too much work for you
:)
.
magot
04-27-2012, 08:21 PM
Channel map is not planned for official updates IL2 1946 for future.
Play Cliff´s of Dover if you want fly over Channel.
Zing!
Thank God for cannon's map.
GF_Mastiff
04-27-2012, 08:30 PM
Channel map is not planned for official updates IL2 1946 for future.
Play Cliff´s of Dover if you want fly over Channel.
Your not a good sales man for IL2 1946 are you?
Cliffs of Dover is never going to be as good as IL2 1946; for at least 6 more years, at the rate patchs are going.
Luno13
04-27-2012, 10:21 PM
If "good" to you just means number of planes...:rolleyes:
nic727
04-27-2012, 10:25 PM
Your not a good sales man for IL2 1946 are you?
Cliffs of Dover is never going to be as good as IL2 1946; for at least 6 more years, at the rate patchs are going.
+1
I really want Channel map in 1946. I don't know how to install mod (I tried but it's didn't work) and I really want this map in 4.12. Just take a moded map and put the map in 4.12
Aviar
04-27-2012, 11:25 PM
If "good" to you just means number of planes...:rolleyes:
In 'good', he means 'actually works'.
Aviar
KG26_Alpha
04-28-2012, 07:19 PM
Channel map is not planned for official updates IL2 1946 for future.
Play Cliff´s of Dover if you want fly over Channel.
Ok
What sort of an answer is that, hopefully your native language is not English and you were struggling for a courteous reply ?
I asked if DT were willing to approach 1C Team regarding an official Channel map as its a theatre not covered in the IL2 1946 series so far,
bearing in mind my original post .
It would greatly increase the series popularity and longevity without having to install mod packs to fill a huge gap in the sim/games content.
If it was possible to fly Cliffs of Dover's channel map I would, but there's are lots of problems with CTD's and no CooP mode for that map
and by their own admission there no date yet on a fix for the problems.
Having had to wait for over 5 years to fly a decent Battle of Britain flight sim it seems that its still a long way off being up to the same standard of IL2 series stability and general gameplay.
I would have thought there was an opportunity to get DT to ask Luthier if they can officially include a channel map into IL2 1946 seeing as they are releasing Battle of Moscow and have no further
interest in Cliffs of Dover being supported with new aircraft or vehicles sea/land.
But once the sequel is released, there obviously won't be any more support for stand-alone CoD.
Many thanks
magot
04-28-2012, 10:29 PM
What sort of an answer is that, hopefully your native language is not English and you were struggling for a courteous reply ?
What you do not understand?
Channel map is not in plan for IL2 1946, so you can´t in future see this map in game.
It´s simple for understanding.
ask Luthier if they can officially include a channel map into IL2 1946
Try import levels from Doom2 into Quake3 Arena, it´s a same thing :rolleyes:
magot
04-28-2012, 10:37 PM
Your not a good sales man for IL2 1946 are you?
You have absolutly true! Patches are gratis! I work gratis! Next life of IL2 is in hand´s which work gratis! :grin:
All this guys are bad sales ...
benson
04-28-2012, 11:34 PM
http://352ndfg.com/vb/.......... Channel Map
Aviar
04-29-2012, 12:51 AM
What you do not understand?
Channel map is not in plan for IL2 1946, so you can´t in future see this map in game.
It´s simple for understanding.
Try import levels from Doom2 into Quake3 Arena, it´s a same thing :rolleyes:
It seems to me that magot thought Alpha requested that the Channel map from CoD be ported into 1946. He may not be aware that there are already modded Channel maps for 1946. (See the link in benson's post for one of them.)
Aviar
Bearcat
04-29-2012, 02:33 AM
Still... You get more bees with honey than vinegar..
Eventually, there's very little TD's contract explicitly excludes, compared to what can be added no problem. BoB contents is one bit. It's nice to see the enthusiasm, but it will remain very highly unlikely that a channel map is being added to il-2 in foreseeable time. I'm using "very highly unlikely" as a euphemism, as I'm no fan of absolutes when it comes to predictions. Sorry.
KG26_Alpha
04-29-2012, 04:04 PM
It seems to me that magot thought Alpha requested that the Channel map from CoD be ported into 1946. He may not be aware that there are already modded Channel maps for 1946. (See the link in benson's post for one of them.)
Aviar
Which is why I put the reference to him not using English as his first language so it was left as a misunderstanding on his behalf.
The point being, there are maps out there that could be used already and with some early mod pack aircraft available (if checked by DT for poly-counts etc)
Stil I would like to be optimisitic and hope it could happen in the future for IL2 1946.
Its a major theatre missing from the IL2 series and seems daft not to include it, but if they are held to promising 1C Team not to use BoB maps because of Cliffs of Dover then
I think there's a case to ask Luthier to release them from this restriction on the release of BoM for CoD.
(See my posts in this thread for further info.)
.
Lagarto
04-29-2012, 06:29 PM
Much as I would like to see Channel map included one day (who wouldn't?), I can live without it as long as maps of other forgotten theaters of war keep coming (like the forthcoming Tunisia map).
Some time ago I suggested a map covering the North Sea area, with eastern England coast on one side, and Dutch coast (as far as Zuider Zee) on the other, a sensible compromise IMHO.
A map of Sicily/Malta would be a blast.
Whacker
04-29-2012, 06:33 PM
So here's silly question #1 time. Don't most folks that play online do so with at least the HSFX or Ultrapack mods? I know SEOW has a ton of maps, so do Ultrapack and DBW, forgot it HSFX does.
Aviar
04-29-2012, 07:56 PM
So here's silly question #1 time. Don't most folks that play online do so with at least the HSFX or Ultrapack mods?
"...most..."? I would say no. My guess would be that at least half of the online players mostly play stock. Add to that most of the mod players also have the capability (and often use it) to play stock. So, you have a large majority (probably over 75%) of online players who have immediate access to a stock version.
Aviar
KG26_Alpha
04-29-2012, 08:27 PM
So here's silly question #1 time. Don't most folks that play online do so with at least the HSFX or Ultrapack mods? I know SEOW has a ton of maps, so do Ultrapack and DBW, forgot it HSFX does.
The CooP's I host are stock with CRT=2 on to stop the modded game users getting in.
I have witnessed some strange stuff with the mod packs over the last few years,
also the improvements DT have bought to the stock game is increasing the people using it over modded versions,
when they work out a sound plug-in for it, it will be a real winner :)
My preference is to fly stock and it seems its a growing one with the Hyperlobby pilots of late.
Having a channel map would be a definite boost for IL2
And that trend will dissipate with the release of HSFX 6, and the 4.11 compatible up variation.
Question is would DT even be interested in such a project if they got the go ahead?
KG26_Alpha
04-29-2012, 09:01 PM
And that trend will dissipate with the release of HSFX 6, and the 4.11 compatible up variation.
Question is would DT even be interested in such a project if they got the go ahead?
I'm not going into Stock v Mods here.
I hope they seriously think about it as it would be a huge addition for IL2.
Well one would think that of there was any interest in it that they would have broached the subject when Oleg left.
So how about it magot, would you if you could?
EJGr.Ost_Caspar
05-02-2012, 11:16 AM
The biggest problem in this topic is, that the rules of the contract are written and to change something, the whole contract must be revised and newly signed. I'm not sure, if 1C (not Luthier or Oleg) is even interested in new negotiations regarding an old game. And taking in account, how long it lasted, until even the first contract was set up, signed and 'ok' for every party, I fear, that JtD is correct with his estimation about the timespan, that is to expect to let such happen - if ever.
EDIT:
1. We really would like to have all doors open, and we would also feature the BoB theatre (why not?), if we could.
2. As a personnel oppinion: I find BoB as a theatre boring like hell. And I really wonder, why 1C choosed it to be the first featured in its new title.
Because of an il-2 fan poll, which I think was held in the ORR of the ubi boards. BoB came out on top, and ever since BoB was communicated as first theatre of the il-2 follow up.
KG26_Alpha
05-02-2012, 06:18 PM
There are plenty of maps in IL2 that are boring, but that's because the person looking at them have no affinity to them.
Bessarabia/Slovakia hardly ever get used online, although there was a big push from DT to do these theatres
probably because of a native interest in the region, it remains a hugely untouched "online" due to the aircraft and type of engagement.
It was well recived and appreciated but had huge limitations as a whole for most IL2 users not being interested in it.
A channel map wouldn't detract from IL2 but add content that's sorely missed,
and as JtD said it was voted in as the next theatre to be done because of the huge interest in it.
:)
magot
05-06-2012, 10:49 PM
There are plenty of maps in IL2 that are boring, but that's because the person looking at them have no affinity to them.
Bessarabia/Slovakia hardly ever get used online, although there was a big push from DT to do these theatres
probably because of a native interest in the region, it remains a hugely untouched "online" due to the aircraft and type of engagement.
It was well recived and appreciated but had huge limitations as a whole for most IL2 users not being interested in it.
A channel map wouldn't detract from IL2 but add content that's sorely missed,
and as JtD said it was voted in as the next theatre to be done because of the huge interest in it.
:)
Count with next limits in for next maps in future.
Battle of Britain is not alone. This is reality of bussines.
Not here on first place always important only wish what people want ...
If 1C give in future to DT permission for use BoB map and scenario so
in this time will be have CLOD more support than now and work ONE year on Channel map, maybe longer is not real.
You don´t have propably image how much work on this map is needed.
@admin
This topic can be locked imho, it´s not related to DT section
KG26_Alpha
05-08-2012, 05:13 PM
Count with next limits in for next maps in future.
Battle of Britain is not alone. This is reality of bussines.
Not here on first place always important only wish what people want ...
If 1C give in future to DT permission for use BoB map and scenario so
in this time will be have CLOD more support than now and work ONE year on Channel map, maybe longer is not real.
You don´t have propably image how much work on this map is needed.
@admin
This topic can be locked imho, it´s not related to DT section
I have moved the thread to the IL2 board but it wont be locked as you personally seem to be so against the idea for some reason.
I have faith that other DT members have a open mind to suggestions from its customers and have a better overall knowledge of IL2 1946
and the available content from the community thats already in existence.
Until DT reply here I will take the members comments as purely opinions and not factual, also not wanting to force a reply without any
contact with 1C team.
I see it as an opportunity to evolve the IL2 series with minimum effort.
Many thanks
.
IceFire
05-09-2012, 12:23 AM
There are plenty of maps in IL2 that are boring, but that's because the person looking at them have no affinity to them.
Bessarabia/Slovakia hardly ever get used online, although there was a big push from DT to do these theatres
probably because of a native interest in the region, it remains a hugely untouched "online" due to the aircraft and type of engagement.
It was well recived and appreciated but had huge limitations as a whole for most IL2 users not being interested in it.
A channel map wouldn't detract from IL2 but add content that's sorely missed,
and as JtD said it was voted in as the next theatre to be done because of the huge interest in it.
:)
Battlefields1 makes good use of both the Slovakia and Bessarabia maps with their online versions. Not every map mind you but we use them along with virtually every other map available that works for online scenarios.
KG26_Alpha
05-09-2012, 03:44 PM
Battlefields1 makes good use of both the Slovakia and Bessarabia maps with their online versions. Not every map mind you but we use them along with virtually every other map available that works for online scenarios.
It was meant in the sense of historical CooP & Online war.
I have those maps on my DF server also, they are useful for altitude bombing practise.
But the point of the mention of this was the fact that a lot of work was put into that theatre
and it potentially has less interest than the Channel Map scenario.
.
vpmedia
05-10-2012, 06:17 AM
Its kinda pointless cause theres no ready to include channel mod map...
Theres channel40 beta, which is I'd say is 70% finished at best and English Channel where the airfields are unfinished/still being worked on (both by CannonUK) + 352nd's Cross channel map which has no city buildings.
Installing DBW which has all the Channel maps involves extracting zip files into your game folder, then finding il2 selector exe and start the game, this is as simple as it gets and pretty similar to a patch install so I dont see any advantage by inclusion in official patch. Plus you'd also need to include the BoB Spitfires, Hurricanes, early Emils, etc.
BTW Channel front is not boring!!!
Buster_Dee
05-10-2012, 10:32 AM
I'm sure this has been discussed somewhere, but does the contract limitation include the Bay of Biscay--with a bit of England or Ireland? Maybe the type of "duels" there garnered no interest?
=FPS=Salsero
05-10-2012, 10:41 PM
It is quite clear for me that the "historic" map of the Channel (Dover-Calais area) will not be added to the Il-2.
However, I really do see one workaround.
Is it possible to expand the "Atlantida" island on the Normandy2 map, making it 3-4x bigger, with another 1-2 airfields, and maybe a seaport on it?
In my previous message I have attached a sketch of such map. I would be even more happy to see the map a bit expanded northward, with even bigger "Atlantida" islet.
Of course, a more radical approach would be to make this island VERY big, to have the fully-blown coast there, maybe even we can have a Southampton, Portland, and Isle of Wight lookalikes, and the Needles put on it. The map will be not more (or less) "historic" than the Italy map. The british coastline will be almost twice as near than in real life, plus shifted and compressed - but still recognizable.
What we'll get this way is not strictly speaking the BoB theatre, rather the D-Day theatre, which is already present in the game anyway.
And this will allow for the building of the proper D-Day missions/V-1 intercept missions, since few of the were fired at Southampton, AFAIK
The island expansion sketch is attached here:
http://forum.1cpublishing.eu/showpost.php?p=416445&postcount=370
The DDay map is attached as a bitmap.
I hope this workaround might be acceptable for all the parties.
vpmedia
05-11-2012, 09:25 AM
That 'Normandy with coast of Britain' mod youre suggesting was made by fly_zo back in 2008.
It can be used even in dgen campaigns because it has the same parameters as the original map.
http://img717.imageshack.us/img717/1540/flyzobob.jpg
KG26_Alpha
05-11-2012, 04:06 PM
I think this map is preferable.
Or even the Cannon UK smaller one.
The other one above is too unrealistic unless you want to do Circus or Rhubarb missions.
http://img.photobucket.com/albums/v119/alpha1/grab0000.jpg
=FPS=Salsero
05-12-2012, 05:44 AM
That 'Normandy with coast of Britain' mod youre suggesting was made by fly_zo back in 2008.
It can be used even in dgen campaigns because it has the same parameters as the original map.
Well, this map makes the Channel look way too narrow. There was no need to make the imitation of "London" which eats too much space and is anyway too unrealistic.
As for the other map - it looks fine, but AFAIK no BoB-related content may be officially introduced into Il2 - thus it won't go :(
KG26_Alpha
05-12-2012, 03:51 PM
Well, this map makes the Channel look way too narrow. There was no need to make the imitation of "London" which eats too much space and is anyway too unrealistic.
As for the other map - it looks fine, but AFAIK no BoB-related content may be officially introduced into Il2 - thus it won't go :(
Yes I know :) but 1C team are finished with CoD when BoM is released so its an opportunity to get BoB into IL2 1946, Even as a paid for addon !!!
.
Whacker
05-12-2012, 11:21 PM
What's the scale of that channel map? I never did figure it out. It's great, but I vastly prefer 1:1 scale maps.
KG26_Alpha
05-13-2012, 10:18 AM
What's the scale of that channel map? I never did figure it out. It's great, but I vastly prefer 1:1 scale maps.
1:1
jameson
05-13-2012, 11:59 AM
+1 for the 352nd map and for 1:1 maps generally as they make you watch the fuel gauge and fly more by the book. It's also possible to be in the middle of the channel on that map and see nothing but sea, which very disorientating. Maybe if someone asked Luthier, he may consider it, as Clod is moving on.
vpmedia
05-13-2012, 05:45 PM
The 352nd map is unpopulated except airfields, probably due to its size.
Current option for BoB map* & dgen campaigns:
http://www.mission4today.com/index.php?name=Downloads3&file=details&id=221
(will work with any type of modact but requires BoE)
*fly_zo's Normady with coast of Britain, using textures by Compans
Ya but who cares about populated cities? Not I. I'd much rather have a map that makes me really contemplate my 109's fuel gauge then the 'grandure' of il2's pop up cities.
KG26_Alpha
05-14-2012, 01:05 AM
The 352nd map is unpopulated except airfields, probably due to its size.
Current option for BoB map* & dgen campaigns:
http://www.mission4today.com/index.php?name=Downloads3&file=details&id=221
(will work with any type of modact but requires BoE)
*fly_zo's Normady with coast of Britain, using textures by Compans
Well the point is to have an official map and not install the mod mine field mess thats out there.
.
vpmedia
05-14-2012, 06:05 AM
Well the point is to have an official map and not install the mod mine field mess thats out there.
.
mod mine field mess???
You know how he is about mods, don't get him started.
vpmedia
05-14-2012, 07:38 AM
There are detailed instructions and support for most mods so if you can read youre gonna be ok. Installing a modpack is to extract zip files into you game directroy and then launch an exe file.
I thought we've left behind this mod hater stuff...anyway seeing that this attitude is still infecting this forum this is my last post here. :evil:
EJGr.Ost_Caspar
05-14-2012, 08:21 AM
I thought we've left behind this mod hater stuff...anyway seeing that this attitude is still infecting this forum this is my last post here. :evil:
Well... I don't get it, why you don't understand, that some people just don't want to use mods. Thats not about mod hater stuff. Its just, that modding is not THE solution for everyone. So his request is completely valid.
KG26_Alpha
05-14-2012, 10:17 AM
Online in Hyperlobby most CooP fliers are using Stock v4.11.1 & CRT=2
The dogfight servers are approx 50/50 with Mods and Stock depending on time of day .
I have used mod packs in the past I am fully aware of the hard work done on certain aspects of IL2 1946, for me the mod maps were the attraction.
Ultra Pack no longer supports CooP mode logging, only MDS which leaves HSFX for CooP's due to the bugged UP pilot tracking.
But I really don't want to talk about mods only the stock version.
I'm sure you are aware I'm fully versed with mods vp media, and as a past beta tester for some of your mission work, I think you had a knee jerk reaction back there :)
.
Feathered_IV
05-14-2012, 12:11 PM
I understand that Maddox Games asked that BoB maps and models not be developed because of CloD. I'm curious though, will the Eastern Front still be allowed, now that the Battle for Moscow addon has been announced?
KG26_Alpha
05-14-2012, 12:51 PM
I understand that Maddox Games asked that BoB maps and models not be developed because of CloD. I'm curious though, will the Eastern Front still be allowed, now that the Battle for Moscow addon has been announced?
Exactly.
We will have the Eastern front removed from IL2 1946 :)
On a more serious note..................
IIRC Oleg wanted the MTO next for CoD..........that didn't happen :(
=FPS=Salsero
05-16-2012, 10:16 PM
Here is one more attempt to sketch the semihistoric pre-D-Day map, which might be good enough to make good campaigns - realistic and unrealistic ones, like Sea Lion, and for dogfighting.
352nd FG map was used as a source.
KG26_Alpha
07-27-2012, 09:12 PM
If possible a larger theatre map would be preferable.
Yes something akin to the westfront series of maps.
So now that we have a Wellington in the works for 4.12 has something changed in the agreement between Maddox and DT?
KG26_Alpha
07-30-2012, 09:43 PM
A map to get the BoF up and running on would be cool, then work forwards on the time line until the invasion, so lots of scope for aircraft types to be used Mossies Typhoon Wellington etc.
.
Bearcat
07-30-2012, 11:14 PM
And that trend will dissipate with the release of HSFX 6, and the 4.11 compatible up variation.
Question is would DT even be interested in such a project if they got the go ahead?
Bear in mind that that is only with CRT2 NOT enabled.
KG26_Alpha
07-30-2012, 11:32 PM
Bear in mind that that is only with CRT2 NOT enabled.
They can still get in a stock crt=2 game with mods, there's a work around that takes seconds to do.
I know when someone's entered the coop with crt=2 hack if there's a low level bomb run the humans get instantly killed dropping their bombs.
Remove the cheating pilot the mission works perfect.
I think it has some thing to do with the new bomb synchronization that TD did when you actually see the bombs hit from another pilot instead of the old delay where you saw instant explosion but their bombs had not gone off due to delay.
Its a cool feature TD did but the mods mixed with vanilla cause low level bombing insta explosions.
Anyway back to the Channel map lets hope we can have one in the stock game it needs a boost in the online community :)
.
KG26_Alpha
12-15-2012, 06:13 PM
Channel map bump.
Is this a possibility now
:)
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