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daidalos.team
04-24-2012, 09:34 AM
Dear IL-2 fans,

On behalf of 1C:Maddox Games and Daidalos Team, we are pleased to present you the patch 4.11.1. We suggest you to take a close look at the engine temperature guide included in the download.

As with the previous patches we would like to ask the IL-2 community members to please report any relevant issues or errors we did not catch through our beta testing process. Please use the existing 4.11 debugging threads for reporting any 4.11.1 related problems.

4.11.1 English/International version:
www.jgzbv.de/downloads/Il2_411_1_INT.exe (http://www.jgzbv.de/downloads/Il2_411_1_INT.exe)
http://www.mission4today.com/index.php?name=Downloads&file=details&id=4212
http://www.atomicgamer.com/files/97094/il-2-sturmovik-patch-4-11-1-international

Torrent:
http://102nd.servebeer.com/DT_download/Il2_411_1_INT.torrent

4.11.1 Russian version:
www.jgzbv.de/downloads/Il2_411_1_RU.exe (http://www.jgzbv.de/downloads/Il2_411_1_RU.exe)
http://www.mission4today.com/index.php?name=Downloads&file=details&id=4214
http://www.atomicgamer.com/files/97095/il-2-sturmovik-patch-4-11-1-russian

Torrent:
http://102nd.servebeer.com/DT_download/Il2_411_1_RU.torrent

4.11.1 Dedicated Server:
www.jgzbv.de/downloads/Il2_411_1_DS.exe (http://www.jgzbv.de/downloads/Il2_411_1_DS.exe)
http://www.mission4today.com/index.php?name=Downloads&file=details&id=4213
http://www.atomicgamer.com/files/97093/il-2-sturmovik-dedicated-server-v4-11-1

Torrent:
http://102nd.servebeer.com/DT_download/Il2_411_1_DS.torrent

RegRag1977
04-24-2012, 09:56 AM
Thank you TD! what a pleasant surprise, you guys rock!!!!!!!!!!!!!!!!!!!!!

Genosse
04-24-2012, 10:05 AM
http://www.endlager.net/phpBB3/images/smilies/salute.gif

Lemmi
04-24-2012, 10:18 AM
Thanx a lot.

Vulcanel
04-24-2012, 10:21 AM
Thanks alot TD...

ramstein
04-24-2012, 10:55 AM
I already ran it,, so far, so good...

Lagarto
04-24-2012, 10:58 AM
Thank you very much for fixing the sunset and night lighting

GF_Mastiff
04-24-2012, 11:10 AM
torrent does not work

cmirko
04-24-2012, 11:42 AM
torrent does not work


right click the link, "save link/target as" on preferred location - double click the torrent file to start the download....

Artist
04-24-2012, 11:48 AM
Thanks!

Pershing
04-24-2012, 12:13 PM
Hurrah!)
Thanks DT!

dl-3b
04-24-2012, 12:30 PM
Many thanks team!!!

simast
04-24-2012, 12:34 PM
Thanks for the patch!
BTW, that temp guide PDF is awesome!

GF_Mastiff
04-24-2012, 12:36 PM
out! Standing work! TD the P51 is dead on now! Thank you very much!

mayshine
04-24-2012, 02:45 PM
Hi, this is a very long time problem hampering IL2 to become the most perfect one.

FW190, La, P47,P51,Spit.....

all of them are of different diving speed accerlaration.

I can not imagine my 190 was caught up by La during diving.

Can this problem be fixed??? is it possible???

really a big defect

Genichar
04-24-2012, 02:49 PM
We will look, will touch...
Thank you for work.

anikollag
04-24-2012, 02:59 PM
Thanks for this patch :-P

bomberkiller
04-24-2012, 05:11 PM
Thank you so much...

regards, Gerhard

Snake
04-24-2012, 05:16 PM
What was fixed?

Robo.
04-24-2012, 05:30 PM
What was fixed?

see here: http://forum.1cpublishing.eu/showthread.php?t=31412

Derda508
04-24-2012, 06:48 PM
Great! Idid not expect it that fast. DT you are heroes!

AndyJWest
04-24-2012, 06:51 PM
Excellent! :cool:

And special thanks to whoever wrote the new temperature guide. No excuses for overheating now (apart from my usual lack of attention) :rolleyes:

1.JaVA_Jumper
04-24-2012, 07:22 PM
Il 2 is alive and kicking

Thx from the boys from 1JaVA:-P

Mustang
04-24-2012, 11:39 PM
I prefer a GREAT COMBAT, THAN BUGGED FLIGHT SIM.

much realism
+
many details
___________
Many bugs



http://i1110.photobucket.com/albums/h448/totoloco1/IL2RelaseFirma.jpg


2013.....?

Many thanks

I whant buy a new IL2 Reloaded edition in 2013.

Maybe ;)
You only need put this combat sim in new Graphics engine, dont touch any thing more. ONLY THE GRAPHICS

Sell it a do a lot of money.. you will see

Thanks again DT .. downloading

Silverback
04-25-2012, 01:13 AM
Thanks guys.

EinsteinEP
04-25-2012, 02:52 AM
w00t

Great stuff, TD! Keep 'em coming!

Untamo
04-25-2012, 05:26 AM
S!

Thanks for the patch! Have to test it ASAP.

swiss
04-25-2012, 06:52 AM
Hi, this is a very long time problem hampering IL2 to become the most perfect one.

FW190, La, P47,P51,Spit.....

all of them are of different diving speed accerlaration.

I can not imagine my 190 was caught up by La during diving.

Can this problem be fixed??? is it possible???

really a big defect

Manual Proppitch is your friend. ;)

Snake
04-25-2012, 09:26 AM
Excellent! :cool:

And special thanks to whoever wrote the new temperature guide. No excuses for overheating now (apart from my usual lack of attention) :rolleyes:

Where can I find this guide?

Whacker
04-25-2012, 09:39 AM
Where can I find this guide?

Check in your IL2 4.11.1 installed folder for a file called "Temp_Guide_4111.pdf".

150GCT_Italo
04-25-2012, 09:59 AM
Thank you. Great work!

ECV56_etendar
04-25-2012, 02:33 PM
Muchas gracias, un gran trabajo.

Snake
04-25-2012, 02:36 PM
Check in your IL2 4.11.1 installed folder for a file called "Temp_Guide_4111.pdf".

Got it! Thanks a lot!

Asheshouse
04-25-2012, 04:47 PM
A great patch. Thanks.
I am now re-educated on over-heatings problems and cures.

Whacker
04-25-2012, 05:23 PM
On that note... Questions/guidance requested from the Team D boys.

The new temp guide specifics a few temps that I know are somewhat low, as I have several aircraft pilot manuals. The temp guide itself, towards the bottom where the list is, states that "figure represents maximum permitted [...] (Cylinder head temperature for radial engines)". I know for a fact the Wasp 2800-xx powered F4U-1's and F6F's have max. permitted cyl. head temps of 260 C as per the documentation. The game guide shows max temp as 230 C.

So, I guess the questions are, is the code written such that engine damage immediately starts and continues to build up after the 230 limit is reached, or is there a "grace period" where one can attempt to bring the temps back down? Can we change this in a future patch revision? I can supply the references if needed.

Thanks guys!

JtD
04-25-2012, 05:35 PM
230 is the maximum continuous limit. For in game workings, it is better to go with this lower limit. Below that limit, no damage occurs, you go higher, there'll immediately be a small chance for damage, higher, the higher the temperature gets. At 240 degrees, while there's no guarantee for it, you'll likely run out of fuel before the engine gets damaged. At 300, you might lose it any minute.

Whacker
04-25-2012, 05:44 PM
Not in the F6F. According to this manual scan, 260 is the max. op temp for normal continuous, no limit. The F4U-1 variants list 260 max temp for military power operation, says 30 min max duration. The P-47D manual does say 232 is max continuous, 260 allowable for max 5 min.

Edit -

Bearcat manual also says 260 permissible for 1 hour, I know it's not in game though.

Edit 2 -

Looks like the two main differentiators are oil temp and MAP. In most of the cases, the settings between normal cont. and mil. power are minimal, but allow for higher MAP and max oil temp ranges. Oil temp makes the most sense to me, old WW2 era lube oil was pretty crappy and sludged up often, esp. under high temps.

Robo.
04-25-2012, 06:29 PM
Not in the F6F. According to this manual scan, 260 is the max. op temp for normal continuous, no limit. The F4U-1 variants list 260 max temp for military power operation, says 30 min max duration. The P-47D manual does say 232 is max continuous, 260 allowable for max 5 min.

Edit -

Bearcat manual also says 260 permissible for 1 hour, I know it's not in game though.

Edit 2 -

Looks like the two main differentiators are oil temp and MAP. In most of the cases, the settings between normal cont. and mil. power are minimal, but allow for higher MAP and max oil temp ranges. Oil temp makes the most sense to me, old WW2 era lube oil was pretty crappy and sludged up often, esp. under high temps.

Hi Whacker, the temperature limits for American P&W engines are fairly accurate in 4.11.1. It is quite difficult to model all powers and limits in their complexity hence the 232°C is set as maximum permittable continuos setting. Everything else is considered as overload condition and has got some time limits or other relevant limitations like RPM and MAP - let me explain:

Looking at the F4U manuals:

Max rich continuous: 2550RPM @ 44'' / 230°C cht and 85°C oil
(you can use this settings in the sim and stay within limits easily pretty much forever)

Max climbing (1 hour limit) - same setting as above, 2550RPM @ 44''(49.5'' depending on blower seting), temp limit is 260°C cht and 100°C oil, but it is possible to stay within game's limit. The game does not recognise continuous limit and temporary limit. The important point is that the performance is correct and it is possible to use these settings without overheating and fly her by the book. This can be considered as compromise but on the other hand, having continuos limit set at 260°C would be both wrong and unnecessary. The temperature in game will stay within limits at given settings anyway.

Both combat and combat emergency ratings are limited to 5 minutes. Combat being at 2700RPM / 53'' and 260°C / 100°C. Depending on your initial temperature you would certainly overheat and damage your engine at full power. This is the game's limitation and as JtD says, it is indeed better this way. As for the actual temperature - I have not tested this yet but I'd guess you will have trouble with oil limit rather than CHT at the combat settings anyway. In the normal game situation, you can use full power for some amount of time, but soon you have to start thinking about cooling. Pretty much like the 5 minute limit (which was bound to temperatures as well as to MAP / RPM settings).

(above figures from British manual 2351A,B,C and D)

Bearcat
04-26-2012, 04:06 AM
Thanks for the patch guys.

beta4good
04-26-2012, 05:46 AM
Thank you, guys, for your hard work and dedication!

tintifaxl
04-26-2012, 06:53 PM
Thanks guys for the hard work. Me and the squad is flying a great Crimean DCG coop campaign right now. :grin:

sagittario
04-26-2012, 10:55 PM
great work!thank you!

335th_GRSwaty
04-26-2012, 11:20 PM
Thank you very much TD!

SgtPappy
04-27-2012, 05:59 AM
Thanks for the patch, great work, TD!

Just tested it out and managed to keep my Mustang from overheating even once in a tropical map. :grin:

gt_magnus
04-27-2012, 05:41 PM
Hey folks, just a question...
It's probably pretty stupid but...

Is this a standalone download, or do I need to download all the previous downloads first (and if so, from which version and on)?

I'm sorry, but it's years since I last played IL-2 with the Daidalos mod (It's AWESOME!;)), and I just want to ask before I spend 2 hours downloading...

In advance, thank you...

gt_magnus

Luno13
04-27-2012, 10:35 PM
You need Il-2 1946 and every patch in order. (4.07, 4.08. 4.09, 4.09 skins*, 4.10, 4.11, 4.11.1)

*optional

jengizbengiz
04-28-2012, 12:10 AM
Team Daidalos, you are a great and talented team! I appreciate your hard work to the fullest and I wish you all the best and that you will keep up that high quality work of yours to the end of all time! ;-)
Thank you very much for your effort!

Regards

Treetop64
04-28-2012, 08:06 AM
A very hearty thanks!!!

:mrgreen:

woofiedog
04-28-2012, 09:46 AM
Many Thank's for this update! :grin:

gt_magnus
04-28-2012, 10:04 AM
You need Il-2 1946 and every patch in order. (4.07, 4.08. 4.09, 4.09 skins*, 4.10, 4.11, 4.11.1)

*optional
Ok, thanks! Looking forward to be flying soon! ;)

Treetop64
04-28-2012, 02:28 PM
Ok, thanks! Looking forward to be flying soon! ;)

There is a single mega-patch (http://www.mission4today.com/index.php?name=Downloads&file=details&id=4088) that patches the game from stock 1946 to v4.10.1, then you can just go from there.

Make sure you first have WinRar or 7Zip.

Maulkin
04-30-2012, 02:58 AM
Has anyone else noticed there might be a problem with sound attenuation? I did a quick 4v4 in the quick mission builder, and the gunfire from my wingmen a kilometer away sounds like it was right next to me. Same goes for their engines.

hafu1939
05-05-2012, 07:56 AM
I was able to set waypoints for gliders (G-11) so, that they landed in desired place in 4.11. Behaviour of gliders is fully different in 4.11.1 in the same mission. Now when trying to set waypoints for gliders I cannot avoid direction changes of gliders before landing. I have no idea what causes the changed behaviour of gliders. Is there any help or advice? Thanks for the patch, regards

JtD
05-05-2012, 10:10 AM
Can you please post the mission? That would help understanding and tracing the problem.

hafu1939
05-05-2012, 11:21 AM
Thank you for your reply. Here is the mission. Gliders land in places indicated as landing waypoints in 4.11. In 4.11.1 they change the direction before landing. This is related to gliders starting with delay in air, not to gliders towed at start of the mission by He 111 (because Ju 52 cannot tow gliders, which is a pity). Chosen time is according to daylight setting in 4.11. Result: in 4.11 a correct mission related to a historic event (Eben Emael, of course), in 4.11.1 a historically incorrect disaster for gliders. I tried to fix it by changing waypoints of gliders, but no chance to avoid direction changes of gliders before landing in 4.11.1.

Sharkzz
06-03-2012, 08:51 AM
~S~
Wasn't very windy was it ? :rolleyes: that could have made em change course.
will be interesting to see why this happened.
~S~
Sharkzz

Friendly_flyer
08-21-2012, 09:27 PM
Very late to the party, just want to say thank you TD for your excellent work!

joeybuddy96
01-17-2013, 02:26 AM
I had 4.11.1m installed in H:\Games\Steam\SteamApps\common\IL 2 Sturmovik 1946\. I then ran [REL] 4.11.1, and installed it to the same location. The version is displayed as 4.11.1m, the same as it was prior to installation of the patch. Have I installed the release version properly?

[URU]BlackFox
01-17-2013, 08:56 AM
I had 4.11.1m installed in H:\Games\Steam\SteamApps\common\IL 2 Sturmovik 1946\. I then ran [REL] 4.11.1, and installed it to the same location. The version is displayed as 4.11.1m, the same as it was prior to installation of the patch. Have I installed the release version properly?

4.11.1m is the lastest version of the game. The [REL] is just a tag to indicate that the thread contains a new release version (the same you already had installed).

So, you did nothing wrong, it's just that you had the game already patched to the last version.