View Full Version : Patch Beta 2 - v15866 - October 5, 2011
David198502
10-14-2011, 01:28 PM
sorry but i dont understand what you are trying to say?
Trooper117
10-14-2011, 01:33 PM
You can't stay on the beta patch forever, and if what you say is true, that Luthier has said the colours are here to stay, then when the real patch (the next one) comes, the same colours will still be there..
So, will you stay with the beta, probably not as most people and servers will move on with the times.. so you will probably have to change as well, rubbish or not.
It may not be ideal, as I liked the original cockpits for instance, but I'll switch to the new patch when it comes all the same.. :)
David198502
10-14-2011, 01:41 PM
...true i will have no choice in the long run.
and maybe my post was a bit harsh, but i just cannot understand their decisions made with the beta beta patch, while the previous beta had such huge improvements...why ruin things which were perfect?
Trooper117
10-14-2011, 01:52 PM
The strange thing is, I can't get my rig to play on the previous beta, but on the present one it works just fine (touch wood).. so for me, at the moment its beta 2 or nothing.
JG52Krupi
10-14-2011, 01:58 PM
...true i will have no choice in the long run.
and maybe my post was a bit harsh, but i just cannot understand their decisions made with the beta beta patch, while the previous beta had such huge improvements...why ruin things which were perfect?
I hope that when the glass reflection returns it will look better.
David198502
10-14-2011, 02:05 PM
well one can only hope that the reflections come back at all.
what puzzles me is the post from luthier on page 14 where he states that the colours are here to stay...
=vit_unit=
10-14-2011, 02:28 PM
A patch won't be today. It will be for the most probability on monday. That is what one of the developers posted on sukhoi forum...:-P
David198502
10-14-2011, 02:36 PM
There will not be patch today. It will be for the most probability on monday. That is what one of the developers posted on sukhoi forum...:-P
another beta or the official one?
=vit_unit=
10-14-2011, 02:39 PM
another beta or the official one?
He didn't mention of what kind of patch to wait
------
Let me ask him... wait a lil' bit.
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Sorry, he's gone...
Kankkis
10-14-2011, 02:53 PM
Why the hell we don't get a word:evil:
=vit_unit=
10-14-2011, 03:07 PM
Why the hell we don't get a word:evil:
That's why i've decided to tell u this info:cool:
Salut from sokhoi and Russia:grin:
JG52Uther
10-14-2011, 03:23 PM
I hope that IF the glass reflection returns it will look better.
fixed that for you :(
JG52Krupi
10-14-2011, 03:59 PM
That's why i've decided to tell u this info:cool:
Salut from sokhoi and Russia:grin:
Thanks dude.
kalimba
10-14-2011, 04:45 PM
I didn't see this post, but after having spent some time in the cockpits I feel I have to say that your comment could not be further from the truth these cockpits are TERRIBLE when compared to what they used to be. I fly online most nights with TS3 and have yet to hear one person say they like the cockpits in fact most have made negative comments.
The cockpits were one of the best things in the game IMHO but now they have lost the quality that made them so great...
I am aware you are working on other parts of the sim but I hope at some point we get the awesome details/effects back.
My humble conclusion is that Luthier's team is having a big dillema: to fix the terrain's color sheme, they have to modify everything in the code, including the cockpits...They are stiil trying to find a compromise.....
SAlute !
BH_woodstock
10-14-2011, 06:13 PM
good things in life take a lot of time.I could"nt even begin to imagine how tedious this work must be. All i want to say is thank you for all the hard work and hours involved in this.And keep it up.:grin:
~S~
Vonte
10-14-2011, 07:05 PM
Calm down, calm down.
I think Luthier and his boy's have a mountain to climb. If Cliffs of Dover has to be faulted, it has to be for being over ambitious in it's goals. Had it been launched with less content, got it up and running, then added more to the sim, it might have had an easier birth. I know that Gaijin have released Beta Benchmarking software to it's registered Beta testers, I being one of them, to test out it's forthcoming World of Planes. When the Beta software was run, your system results were downloaded to Gaijin, so that they could see how your pc ran. Their aim to try out the new game engine on all systems and to tune the software for high and low spec pc's. Now I have a low spec pc (see below), and my fps never dropped below 58. With hindsight, maybe CoD should have been released as a Beta to hi and lo spec pc's users to do the same tests, Luthier might have had more sleep time. As for me, coming late to the party (mid August), I have had Launcher exe problems from the start. In single player mode, I could fly all day, go to multiplayer and I would get Launcher exe failure, usually when I was in a kill situation. I've scoured the forums for tips to eradicate this problem to no avail, all have failed. Beta 1.03 was the best for me, I could join all the servers with the exception of the Hyperlobby servers, now with 1.04, I can only join Steppe Beta and Isle of Doom servers. With most of the other servers, I can load the game to the cockpit that appears all black with ghost like instruments then (you guessed), Launcher exe failure. I'm resigned to the fact that until the Launcher exe problem is sorted out, I won't be able to fly in CoD. This is a shame, because CoD is a truly fantastic combat sim, the best I have ever flown, but as it stands at the moment, it's standing at the bottom of my flight sims. Good luck Luthier, I hope you crack this Launcher exe problem (as I'm sure you will), I'll be the first to crack open a bottle of "Shampers" and dole out the cigars.
__________________________________________________ _______________
System Spec:
Intel Q6600 2.4Ghz (O/C 2.7Ghz) 667Mhz DDR2 Ram MSI N460GTX Hawk
1Gb (O/C 850 core 1950Mem) Vista 32 Bit Mon Res 1440x900
__________________________________________________ _______________
Kindest regards
Vonte JS109
Syst
Trooper117
10-14-2011, 08:21 PM
CoD is a truly fantastic combat sim, the best I have ever flown, but as it stands at the moment, it's standing at the bottom of my flight sims.
lol.. if its the best you have ever flown, how can it be the bottom of the pile?
ZaltysZ
10-15-2011, 09:44 AM
My humble conclusion is that Luthier's team is having a big dillema: to fix the terrain's color sheme, they have to modify everything in the code, including the cockpits...They are stiil trying to find a compromise.....!
If I recall correctly, one dev team member (or ex member) has said, that it was possible to get almost photoelectric colors even in IL2 1946, but only for particular time of day, while colors for other time of the day would be incorrect. It is not matter of only adjusting texture colors, because lightning must be taken into account or else you may get nice colors at noon and funky ones at dawn/dusk. They are just trying to find optimal solution making some compromises.
kalimba
10-15-2011, 01:30 PM
If I recall correctly, one dev team member (or ex member) has said, that it was possible to get almost photoelectric colors even in IL2 1946, but only for particular time of day, while colors for other time of the day would be incorrect. It is not matter of only adjusting texture colors, because lightning must be taken into account or else you may get nice colors at noon and funky ones at dawn/dusk. They are just trying to find optimal solution making some compromises.
Exactly what I wrote..Compromises..That means that if my assumptions are true, it will be impossible to please everyone...:rolleyes: Those who are showing early pics of cockpits as "perfect" forget that at that same time in the process of developpement, the terrain was awfull..."unrealistic colors" as I recall....And don't forget ! We still don't have the clouds, explosions ,reflections , realistic tracers and all the rest that need to be included in the code !
BUt maybe by the time the game is "completed", new tech like DX11, tessalation and other gizzmos will be well integrated and the balance will be established...
Salute!
Vonte
10-15-2011, 02:34 PM
Because it keeps crashing to desk top with Launcher exe failure. If it didn't keep crashing, it would be my top flight sim. Copy!!!!
Vonte
10-15-2011, 03:37 PM
Luthier or Dev's
A question before I take a sabbatical from Cliffs of Dover. Do you or your team know what exactly is causing Launcher exe problem in lower spec 32 Bit OS when online, if so, will the remedy be incorporated into the next update? Unlike some of the posters who seem to be concerned with minuscule detail, some of us would just like to get on all the servers! After all, nowhere on the system specs did it say "Not suitable for 32 Bit Operating Systems". This problem is more important than cockpit definition or ground colours, it's fundamental in joining the servers... As I've said before, this could be a brilliant sim if...............
Keep your powder dry
Vonte
EAF51/155_TonyR
10-16-2011, 09:04 AM
Because it keeps crashing to desk top with Launcher exe failure. If it didn't keep crashing, it would be my top flight sim. Copy!!!!
Did you tried this ?
http://forum.1cpublishing.eu/showthread.php?t=25132
41Sqn_Stormcrow
10-16-2011, 11:14 PM
I think the sun blinding effect is far too strong during sun sets. The colours are fine but actually the sun becomes less blinding when close to the horizon. Also the aura is huge during this particular situation.
Not an urgent matter but I hope it'll be reworked some day.
Qpassa
10-16-2011, 11:39 PM
praying for a patch...
RAF74_Winger
10-17-2011, 12:00 AM
I hope these new creaking and groaning sounds from the airframe aren't going to make it into the next patch - they sound absolutely awful, not to mention the fact that no real aircraft makes noises like that.
Does anyone know where the samples reside in the game directory? If I could just delete them, the game would be a bit more tolerable.
W.
I can tell you that you are right :)
"I hope these new creaking and groaning sounds from the airframe aren't going to make it into the next patch "
Take them off quick !!! but buffets wind sound yes.. pump them up !!
Here an example I made with PitVision mode quite a long time ago now.. Ofcourse the view is set to a better realistic position and a better sounds positions and level.. This is RoF ( old patch by now ) but with my release of the mod. Listen to the wind.
http://youtu.be/pFT_3bxTPK8?hd=1
http://youtu.be/AhXp4VxcI7g?hd=1
Mad G
10-17-2011, 08:20 AM
Love these new sounds of the airframe under stress, hope they keep it. Reminds me of CFS 3!:)
pupo162
10-17-2011, 12:14 PM
Love these new sounds of the airframe under stress, hope they keep it. Reminds me of CFS 3!:)
well i dont... they are deffenetly overdone, and i believe you wouldnt hear them at all.
at least a 303 would sound louder than a piece of metal stressing.
EDIT: ups.. aparrently this is a discussion and i dropped to the last post without reading previous. Sorry if im saying stuff thats already been told.
Vonte
10-17-2011, 01:39 PM
Hello
The sound track of creaking airframe was taken from "Das Boat" as the sub was passing 200M depth. The BF 109 "tick over" was taken from a "Top Fuel" dragster at Santa Pod. I thought it was common knowledge!!!
Regards
Vonte JS109
ATAG_Dutch
10-17-2011, 01:56 PM
It might be my ears, but sometimes that creaking airframe sounds just like the supercharger whistle of an approaching 109.
I've stalled in panic more than once! :oops:
mcdaniels
10-17-2011, 02:04 PM
Btw. die supercharger whistle kicks ass :-)
T}{OR
10-17-2011, 08:05 PM
wrong thread, mods delete please
chair1
10-24-2011, 04:45 AM
I love the colors and sounds and I have only gratitude for all the work to produce this patch.....but at the start of a mission when your flight is starting their engines the sound of their engines seem too loud in my cockpit with window or canopy closed. Maybe that is the way its to be.:):):)
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