View Full Version : iCockpit: IL2 cockpit on iPad/iPhone
Tex-Twil
07-25-2011, 06:33 AM
Hi,
I'm currently working on an app for iOS which allows you to view the cockpit instruments on your iPhone/iPad. There is still a lot of work left but I give you here a little preview to get your opinion.
Here are some screenshots
EDIT: May 6th: beta version screens
http://f.cl.ly/items/3b0T0m1y283D1d3k1h3H/Screenshot6s.png
http://f.cl.ly/items/0C1f243c3F400E1m3M3i/Screenshot5s.png
If necessary, I'll port it also to Android.
cheers,
Tex ;)
Ze-Jamz
07-25-2011, 08:43 AM
Lol...
Fair play mate
Tex-Twil
07-25-2011, 08:57 AM
Lol...
Fair play mate
I'm not sure to understand :confused:
Stevek
07-25-2011, 11:37 AM
A cool idea, good luck with it! :-P
Ze-Jamz
07-25-2011, 12:08 PM
I'm not sure to understand :confused:
Basically what was said above ^ :)
Good luck
Aviar
07-25-2011, 08:14 PM
Don't laugh. They are doing some great things with the iPad and the DCS: A-10C Warthog sim. Check out the thread here:
http://simhq.com/forum/ubbthreads.php/topics/3337141/iControl_DCS_V2_is_available_r.html#Post3337141
and check out a video for the product here:
http://www.bit-shift.com/home/icontrol-dcs
Aviar
bolox
07-26-2011, 09:03 PM
cool idea- been waiting to see how long before someone did this:grin:
as a confirmed udpspeed addict:rolleyes:- how easy is it to change graphics? (and maybe needle behaviour to suit?)
good luck with this project
Tex-Twil
07-27-2011, 04:56 AM
as a confirmed udpspeed addict:rolleyes:- how easy is it to change graphics? (and maybe needle behaviour to suit?)
If you mean use custom graphics in my app, I don't plan to allow that in the 1st version. Maybe in the future ;)
GF_Mastiff
07-28-2011, 10:07 AM
Hey awesome I have iPhone can't wait to try it out
MaD88
08-01-2011, 11:54 AM
Hi,
I'm currently working on an app for iOS which allows you to view the cockpit instruments on your iPhone/iPad. There is still a lot of work left but I give you here a little preview to get your opinion.
Here are some screenshots
If necessary, I'll port it also to Android.
cheers,
Tex ;)
Please port it to Android :grin: Its more than necessary!
Lololopoulos
08-01-2011, 02:03 PM
this looks really attractive.
darth_rye
08-01-2011, 02:29 PM
Please port it to Android :grin: Its more than necessary!
I subscribe that also...
Tex-Twil
08-01-2011, 07:42 PM
I made the artificial horizon today. The quality of the video is a bit crap sorry for that.
http://www.youtube.com/watch?v=xvOTBeJPnJg
Ze-Jamz
08-01-2011, 07:48 PM
looking good mate
BMCha
08-02-2011, 12:04 AM
I'm not entirely sure how the backend of this works (or what capabilities are there), but are you reading the variometer from the sim or are you calculating it based off of the altimeter? I ask because it seems to be pointing to the exact vertical speed, while the actual instrument has a bit of a lag time to the display.
AndyJWest
08-02-2011, 01:53 AM
From my experiments with DeviceLink, I think that the variometer readings it gives are 'instantaneous', or at least change more rapidly then the cockpit ones - the latter are probably based on a weighted average, which would be more realistic - the actual instrument probably won't respond very rapidly..
Tex-Twil
08-02-2011, 04:43 AM
I'm not entirely sure how the backend of this works (or what capabilities are there), but are you reading the variometer from the sim or are you calculating it based off of the altimeter? I ask because it seems to be pointing to the exact vertical speed, while the actual instrument has a bit of a lag time to the display.
From my experiments with DeviceLink, I think that the variometer readings it gives are 'instantaneous', or at least change more rapidly then the cockpit ones - the latter are probably based on a weighted average, which would be more realistic - the actual instrument probably won't respond very rapidly..
Right. The values that I'm getting from the game are "more precise" as the values displayed in the games. They are instantaneous as Andy said. I might want to add kind of filter to make it more realistic.
Tex-Twil
08-08-2011, 06:53 PM
some little progress ;)
http://f.cl.ly/items/3D2u2q1d0a0g0B0D0P38/Screenshot_10.png
Spinnetti
08-13-2011, 11:58 PM
Very, Very cool...
Have both iPhone and iPad.. Looking forward to try out, but has to work with Luft planes! (109/190)....
Please port it to Android :grin: Its more than necessary!
I subscribe that also...
And another "yes please" from me. Would it work with a twin engine aircraft, or does it need more work to add dual engine gauges?
Regards, a P-38 nut. :)
Old_Canuck
09-01-2011, 04:06 PM
some little progress ;)
http://f.cl.ly/items/3D2u2q1d0a0g0B0D0P38/Screenshot_10.png
:grin::grin::grin::grin::grin: Cant wait to see this on my iPad.
Tex-Twil
09-01-2011, 04:10 PM
:grin::grin::grin::grin::grin: Cant wait to see this on my iPad.
good to hear that.
I'm currently very busy at work so I have almost no time for the development of this project that's why I haven't posted any updates recently. As soon as I have more time I will continue working on this.
PE_Tigar
09-02-2011, 07:53 AM
I subscribe that also...
+1 for Android here too
buzzumfrog
09-14-2011, 01:57 AM
+1 customer incoming!
Tempest123
09-23-2011, 02:42 AM
That's a great idea... I think it would be too small for me on my ipod, wish I had an ipad.
ECV56_TT
10-10-2011, 05:32 AM
Very nice!!!!!:grin:
+1 for Android!!!!!
Spinnetti
12-30-2011, 02:10 PM
Bump for an update, even in "Beta" form? (I have the Xcode if its an issue of releasing through iTunes I could load the project directly)......
Cheers...
Tex-Twil
12-31-2011, 09:52 AM
Bump for an update, even in "Beta" form? (I have the Xcode if its an issue of releasing through iTunes I could load the project directly)......
Cheers...
I'm busy with other projects (http://forum.p-stats.com/threads/1075-BF3-Stats-on-iOS) so I kind of stopped working on this one. I will though continue as soon as I have more time. A beta version is a good idea so that you people can test it. I will try to organize this in January.
jimbop
12-31-2011, 09:53 AM
Good to hear. I'd love to see an android one!
Spinnetti
12-31-2011, 10:45 PM
I'm busy with other projects (http://forum.p-stats.com/threads/1075-BF3-Stats-on-iOS) so I kind of stopped working on this one. I will though continue as soon as I have more time. A beta version is a good idea so that you people can test it. I will try to organize this in January.
Great! Thanks for the update...
Tex-Twil
01-17-2012, 08:10 PM
Soo .. I'm working in this app again and I'm now focusing on the map view. You'll be able to see the map as it is in the game on the device.
The map gets updated live so all what is moving in the game is moving on the iPad. Objectives and waypoints are also displayed there ;) I will respect the game's difficulty meaning that if the games does not show the icons and paths on the map I will not show it neither.
http://f.cl.ly/items/2Z2d0O232R1B211A0Z0x/Screen%20Shot%202012-01-17%20at%2010.04.13%20PM.png
Btw, if you are interested, I will post more minor development updates on my Twitter (https://twitter.com/#!/TexTwil).
Aracno
01-17-2012, 09:13 PM
That's cool, love it.
Tommy544
01-17-2012, 09:41 PM
Very nice!
+1 to Android, please :)
GF_Mastiff
01-18-2012, 11:16 AM
sent to request it the tweeter that is
Old_Canuck
03-26-2012, 04:32 AM
Soo .. I'm working in this app again and I'm now focusing on the map view. You'll be able to see the map as it is in the game on the device.
The map gets updated live so all what is moving in the game is moving on the iPad. Objectives and waypoints are also displayed there ;) I will respect the game's difficulty meaning that if the games does not show the icons and paths on the map I will not show it neither.
http://f.cl.ly/items/2Z2d0O232R1B211A0Z0x/Screen%20Shot%202012-01-17%20at%2010.04.13%20PM.png
Btw, if you are interested, I will post more minor development updates on my Twitter (https://twitter.com/#!/TexTwil).
Go Tex! Looking good. You're giving us another reason to keep '46 on the hard drive :grin:
Tex-Twil
04-20-2012, 08:26 PM
Hi,
I could use some beta testers with iPads. If you are interested PM me your email address and your iPad version.
cheers
4PG_HuLu
04-21-2012, 01:39 PM
Hi,
I could use some beta testers with iPads. If you are interested PM me your email address and your iPad version.
cheers
NICE. My Ipad2 IOS 5.1
hulu.27@QQ.com
AV8R_
04-21-2012, 09:05 PM
Howdy Tex
As you know, I'm into using my iPhone, iPad and USB mini LCDs for
Both FalconBMS and DCS-A10c. I have used a glass cockpit gauges
To display instruments for LoMac and Il2 to second video port and
Monitor too.
I'm looking forward to testing your iOS apps for Il2....
Do you plan to make this work for both Il2-1946 and COD?
After you get the first release out, may I suggest gauge packs
For the different airforces?
Like a set for the IJN, Luftwaffe, RAF, Soviets
Tex-Twil
04-21-2012, 09:56 PM
Howdy Tex
As you know, I'm into using my iPhone, iPad and USB mini LCDs for
Both FalconBMS and DCS-A10c. I have used a glass cockpit gauges
To display instruments for LoMac and Il2 to second video port and
Monitor too.
I'm looking forward to testing your iOS apps for Il2....
Do you plan to make this work for both Il2-1946 and COD?
After you get the first release out, may I suggest gauge packs
For the different airforces?
Like a set for the IJN, Luftwaffe, RAF, Soviets
CoD would be great of course but I think it's not easy to get the instruments readings from the game there. I'll look into it. Currently I have only generic RAF gauges and I'm almost ready with generic German (http://img.ly/d7Yj) ones. I will try to make it possible for people (moders) to use their own graphics in the app .. but only if I see pple are actually using the app :)
mrburns
04-24-2012, 02:31 PM
Noticed on your twitter site that icockpit is back being worked on. Please keep posting here on your progress. Looking forward to testing out the program (mainly the map) on my Ipod touch...
Tex-Twil
04-24-2012, 04:45 PM
Noticed on your twitter site that icockpit is back being worked on. Please keep posting here on your progress. Looking forward to testing out the program (mainly the map) on my Ipod touch...
Yep I'm working on it again on evenings. I'm looking forward for a 1st release too :)
Tex-Twil
05-02-2012, 05:20 AM
Should the map be fullscreen (http://f.cl.ly/items/2Y452N3G2r1d331V0A0Z/Screenshot1.png) or just a popup (http://f.cl.ly/items/24060y2b05451E2K0S3L/Screenshot2.png) ?
Aracno
05-02-2012, 08:45 AM
Full screen!
mrburns
05-02-2012, 02:17 PM
Choosible...
If it can't be a choice, I'd vote for full screen
Tex-Twil
05-02-2012, 02:21 PM
it will actually be a configurable ;)
mrburns
05-09-2012, 02:21 PM
If you need a beta tester, I have an IPOD Touch and run IL2-HSFX5.0
Tex-Twil
05-10-2012, 05:11 AM
If you need a beta tester, I have an IPOD Touch and run IL2-HSFX5.0
the tests are currently only iPads.
mrburns
06-27-2012, 03:53 PM
Any progress to report? :-)
Tex-Twil
06-27-2012, 03:56 PM
Any progress to report? :-)
yes. I'm facing a bit of a problem. This app needs an IL2 mod that I've made but I cannot find an easy-to-use mod enabler so that people can enable my mod easily. I could release the app without using the mod but then the map would not be available.
mrburns
06-27-2012, 11:16 PM
Can't they just put it in a mods folder as they do with any non-jsgme mod?
Spinnetti
07-06-2012, 01:38 PM
Can't they just put it in a mods folder as they do with any non-jsgme mod?
That's what I'm wondering too. I'd bet everybody has one mod pack or Another. Make it to just drop in the mods folder. I can test if you want. I have iPad 1 and 3. I've got UP, HSFX and DBW installs plus stock 411.
SV_MadisonV44
07-08-2012, 09:27 AM
Awesome !
Can you detail the mini-map features ?
Is it a complete one including planes and front position (like the Mds for example) or just a duplicated version of the map image where we can navigate (which would be very helpfull anyway...) ?
mrburns
07-16-2012, 07:43 PM
Is it available yet? :-)
Achileus
08-14-2012, 12:54 PM
any progress ? news ?
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