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View Full Version : Can my computer handle death to spies 1 or 2?


bryan244
07-19-2011, 06:59 AM
Processor: Pentinum(R) Dual core cpu T4300 @ 2.10 GHz
memory ram: 4.00 GB
System type: 64-bit Operating system
Graphics card: intel gma 4500MHD

Please i need your help it would be rather useful :)

OSS
07-20-2011, 06:36 AM
Processor: Pentinum(R) Dual core cpu T4300 @ 2.10 GHz
memory ram: 4.00 GB
System type: 64-bit Operating system
Graphics card: intel gma 4500MHD

Please i need your help it would be rather useful :)

I dont know about 64-bit operating system, but all other parameters is for sure good enough to run the game..

Sneaksie
07-20-2011, 06:57 AM
I'm not sure that Intel video chip would be enough. Confirmation from people that played the game(s) on this built-in video card is needed.

forlik
07-20-2011, 08:36 AM
I dont know about 64-bit operating system, but all other parameters is for sure good enough to run the game..
Win7 x64 Ultimate is ok.

I'm not sure that Intel video chip would be enough. Confirmation from people that played the game(s) on this built-in video card is needed.
I don't know about Intel 4500MHD, but Intel HD3000 (Sandy Bridge mobile internal graphics) works with some artifacts.

OSS
07-20-2011, 01:55 PM
I'm not sure that Intel video chip would be enough. Confirmation from people that played the game(s) on this built-in video card is needed.

As for the specs of this card - it can handle dx10, right? and minimum req for the game is video with pixel shader 2.0 support.. so you can for sure run the game on this video.. as for performance, i don't know, but i think it will be ok..

OSS
07-20-2011, 01:56 PM
Win7 x64 Ultimate is ok.


I don't know about Intel 4500MHD, but Intel HD3000 (Sandy Bridge mobile internal graphics) works with some artifacts.

Is it due to depth of field effect? (when switched off - artifacts dissapear? )

forlik
07-20-2011, 10:05 PM
Is it due to depth of field effect? (when switched off - artifacts dissapear? )
Yes, with the disabled depth of field the picture looks much better :)
I can see some minor differences like font in the console and plants details (look at the attached screenshots for Intel HD3000 and GeForce GT550M) only. About performance, I have 30+ fps with max. quality level (incl. 4xAA). So, internal Sandy Bridge mobile graphics is fully suitable for DtS/MoT.

http://img103.imagevenue.com/loc899/th_196372786_shad_21_07_2011_00_39_37_002_122_899l o.jpg (http://img103.imagevenue.com/img.php?image=196372786_shad_21_07_2011_00_39_37_0 02_122_899lo.jpg) http://img272.imagevenue.com/loc464/th_196376326_shad_21_07_2011_00_40_28_003_122_464l o.jpg (http://img272.imagevenue.com/img.php?image=196376326_shad_21_07_2011_00_40_28_0 03_122_464lo.jpg)

malcolmw
08-16-2011, 04:15 AM
There is no problem with the 64 bit OS as you can always run it on compatibility mode. The thing about a 64 bit is that it can also run a 32 bit software but a 32 bit software cannot run a 64 bit one.

I think that it is just some sort of an add-on with being able to manage resources better that is why there is a 64 bit release.

I am not that sure though if your graphics card could handle it. If you cannot get it to function properly or it would appear a bit muddy, try upgrading to the latest drivers or even try allocating more memory if you have the boost technology.