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JG52Uther
12-21-2007, 07:08 AM
Now only Oleg knows what system specs we will need for SoW (and he ain't saying just yet) so lets see what everyone is currently playing il2 with,and see how many of us actually have a slight chance of playing SoW.
My specs:

windows XP
AMD 3700+ processor
MSI K8N SLI mobo (never bothered with sli though)
Sapphire X1950 pro 512 GFX card
2 X 1 gb ram
Samsung 226BW 22' widescreen monitor (my new baby,but I think it might kill me when SoW is released)

Now,I actually have no plans to upgrade for Sow,at least not at the begining,as I really hope that Oleg will cater for people with less powerful rigs.I doubt many in Russia have 'uber' computers,and they make up a pretty large percentage of Olegs customers.

fabianfred
12-21-2007, 08:11 AM
E6850 Core Duo 3.0 ghz.
8800GTS 320mb.
2x 1 Gb RAM
Win XP
excellent DirX9

I'm starting to struggle a bit on very big missions with my new set-up...

so looking at the trains and buildings on the german website in such fine detail.... I know my system will only struggle with SOW too...

if it comes out in late 2008...as many suppose...then hopefully hardware will be able to keep up with the demands of the software

Lo0n
12-21-2007, 08:20 AM
core2duo 2.93ghz (E6something)
2 x 1 gig ram
8800 gtx 768mb
xp
sli capable motherboard
22" crt
runs like a dream

JG52Uther
12-21-2007, 10:04 AM
wow 28 views and only 2 people posting their system specs! Is everyone else using the library computer!

Viking
12-21-2007, 10:36 AM
Still on my 20 year old Mac Plus but it will beat your sys look here
http://hubpages.com/hub/_86_Mac_Plus_Vs_07_AMD_DualCore_You_Wont_Believe_W ho_Wins

Seriously, I have an AMD 3200
2 gig RAM and 6800 GT
Samsung 1100p+ 21”
TIR1
Thrustmaster Cougar
Throttle Quadrant
Simped rudder pedals

I will update the computer one week after the release of BoB.

kristorf
12-21-2007, 12:16 PM
Q6600 Quad Core
Gf8800GTS
2gb Corsair Ram
2xSeagate 320gb HD
21" Sony Trinitron E530
MSFFB2
X52 Throttle
etc, etc

RaVe
12-21-2007, 12:38 PM
System Architecture
Memory

Microprocessor 6510 Standard on system board 64k
Clock speed 1 MHz Maximum on system board 64k
Bus type CBM proprietary Maximum total memory 512k cartridge
Data bus width 8-bit Memory type and speed 200ns dynamic RAM
Address bus width 16-bit System board memory socket type 16 pin DIP
Interrupt levels N/A Number of memory module sockets 8 soldered
DMA channels N/A Memory used on system board 4164-2/MK4564N-20
Standard Features
Disk Storage

ROM size 20k Internal disk and tape drive bays none
Optional math coprocessor none Standard floppy drives optional
Parallel port type serial Optional floppy drives: up to 8
RS232C serial ports yes * 5 1/4 inch 160k optional
Mouse ports yes - joystick * 5 1/4 inch 1.2MB No
UART chip used N/A * 3 1/2 inch 720k No
Maximum speed N/A * 3 1/2 inch 1.44MB No
CMOS real time clock no * 3 1/2 inch 2.88MB No
CMOS RAM none Hard disk controller included No
Video & Graphics
Sound

Graphics Processor VIC II 6567 / 40 pin DIP Sound Interface device SID 6581 / 28 pin DIP
Screen size - Col x Rows 40 x 25 Sound generation 3 voices
Resolution - Colors/High 16 - 320 x 200 pixels ADSR capable yes
Resolution - Colors/Low 16 - 40 x 25 Programming language
Max colors 16 Built in language PET BASIC ver 2.0
Sprites or Missiles 8 - 21 x 24 pixels Built in M L monitor no
Expansion Slots
Keyboard Specs.

Total adapter slots 1-8 bit Number of keys 66
Number of 8/16/32 bit slots 1/0/0 Upper/lower case yes/yes
Keyboard cable length N/A
Physical Specs.
Environmental Specs

Operating voltage @ 60 Hz 117 VAC
Maximum power supplied 40 watts

Speak to the Hand

Antoninus
12-21-2007, 04:43 PM
AMD X2 4800+
2 gb RAM
Geforce 8600 GTS 512 MB
320 GB
MS Sidewinder PP2
19" TFT monitor
Win VISTA

crazyivan1970
12-21-2007, 06:51 PM
I am afraid even Oleg doesnt know specs yet, otherwise he would have said something already... To know the specs SOW needs to be assembled 100% and all the gizmos turned on.. When it gets to that point, i am sure we will all know what does it take to run it.


CoreDuo 3850 @3.8ghz
2GB OCZ 8500 @1310 mhz
ATI 1900XTX (hopeless ATI fanboy with no future :( )
WinXP64

1.JaVA_Sharp
12-21-2007, 08:29 PM
I am afraid even Oleg doesnt know specs yet, otherwise he would have said something already... To know the specs SOW needs to be assembled 100% and all the gizmos turned on.. When it gets to that point, i am sure we will all know what does it take to run it.


CoreDuo 3850 @3.8ghz
2GB OCZ 8500 @1310 mhz
ATI 1900XTX (hopeless ATI fanboy with no future :( )
WinXP64


don't forget the collective dismal staring into wallets after the announcement.

RAF_Leigh
12-22-2007, 07:51 AM
Pentium 4 3.0ghz
512ram
nVidia 6800 256mb
dell 19" flat panel

btw its all a dell and i run IL2 on fairly high settings hehehehe

*edit* does anyone know where i can get some cheap ram for my dell i need at least 2 gb and im in aus thanks

JG52Uther
12-22-2007, 08:05 AM
Pentium 4 3.0ghz
512ram
nVidia 6800 256mb
dell 19" flat panel

btw its all a dell and i run IL2 on fairly high settings hehehehe

*edit* does anyone know where i can get some cheap ram for my dell i need at least 2 gb and im in aus thanks
No idea mate.This sort of question is best asked on the ubi 'community help' forum.

Bobby109
12-22-2007, 01:24 PM
MoBo: Abit AN-7 Nforce2 Ultra400 (Zalman Passive NB)
CPU: AMD Athlon XP 3200+ (Rocker PRO cooler)
RAM: 1024mb RAM PC2700 (2x512mb DualChannel)
Graphics: MSI Geforce 6600GT 128mb (Zalman VF700-CU)
Power: Hiper Type-M 530w PSU

Getting a little old, but i'm not giving up on it yet!

EAF331_Hans
12-22-2007, 02:48 PM
This is my gaming computer:
Antec 900 | E6850 | Nforce680i SLI | 4GB RAM | 8800GTX-SLI | Seasonic 700W | Raptor 150 | Seagate 750 | Creative XFi | Vista x86

New high end graphics cards from Nvidia are expected in February, btw.

Bandit Bill
12-22-2007, 03:13 PM
I put my present gaming computer together in early Spring 2006, when it became apparent that my 4 y/o P4 2.4Ghz that had soldiered on with IL2FB was now straining under the new release IL2-1946.

The new rig was still a budget rig, with no intentions of requiring it to meet the needs of the SOW series. I expect that i'll need to replace my rig entirely a year or so after SOW:BoB is released - until then, i'll continue playing the IL2-1946 sim. I simply can't afford to, nor justify replacing my primary gaming computer until 3-4 years has passed, so i'll have to sit SOW out until then.

The present gaming rig (only used for 1946, really).

Pentium 4 - C2D E6300 - Intel 965 mobo
2 GB DC Ram
NVidia PNY 7600GS 512mb PCI-E video
Dual 19" BenQ LCD panels
X52 Hotas and pedals
Nostromo N52 gamepad
TrackIR3
Full simpit

.. and not a lick of personal flight talent to hit the broad-side of a barn with bullets or airplane after 4+ years. Go figure.

SPUDLEY1977
12-22-2007, 06:13 PM
Great idea, here’s my homegrown specs:
Windoze xp sp2 home
Viewsonic vx922

2.04m IL-2
OPEN GL
1280X960X32
ATTEMPT STENCIL BUFER

VIS DISTANCE – HI
OBJECT LIGHTING – MED
OBJECT DETAIL – EXCELLENT
LANDSCAPE LIGHTING – HI
LANDSCAPE DETAIL – EXCELLENT
CLOUDS DETAIL – MED

CONFIG.INI LOCKED WITH
WATER =0

NVIDIA NFORCEWARE DRIVERS VER 6.14.11.6921 12-5-07

THE BLACK DEATH
10 SEC 40 FPS
20 SEC 55 FPS
1.07 SEC 15 FPS (*)

(*) This is the lowest point, at the time of explosion you can see the fps really drop to a crawl approx 1 min 7 seconds.

Vid Card settings are application controlled with VSYNC forced OFF. Things look pretty good all around. At perfect settings the visual quality is not noticeably better but FPS definitely drop. So this is how I run, I don’t seem to lose visuals but the FPS are more playable – smoother.
Prior drivers were 6.6.9.3 and 7.1.77, I think my FPS @ 1.07 might have been 17-18 with the 6.6.9.3 drivers. I may revert.

Insuber
12-22-2007, 07:06 PM
IBM PC XT
processor 8088 @ 4.77 MHz
8087 math coprocessor
256 kB RAM
20 MB Hard Disc
Floppy Drive 5.25", 360 kB
MDA Video Card
Green phosphors monitor
PC-DOS



Any chances? :-)

Viking
12-22-2007, 07:29 PM
So what will the optimal system be in a year when BoB is released only taking in to account what we know today?

Opsys = 64 bit

CPU = 3 or 4 core 64 bit

GPU = eg G92 ,1G DDR, OGL 3, displayport

RAM = 4G ddr3

MB = PCIe 3.0, DX 10.1 sound, legacy free

HD = SSD, SATA 3

Screen = displayport, 1080p

Just rambling what I can recall reading on the net. Anything else or any corrections.

BTW if I will be able to run SoW BoB on my present computer I doubt that I will by it.

Chivas
12-22-2007, 07:51 PM
Intel 6850 @3 gigs
Corsair DDR2-1066 4 gigs
Nvidia 7900GTX waiting for BOB to upgrade to a next generation video card

I've overclocked the cpu from @ 3.2 , 3.6, 3.8, and 4 gigs. I was getting huge frame rates in the black death track. At one point during a 4 gig test my system crashed and I restored the BIO defaults. Since then when I overclock the cpu and test with the Black Death track my frame rates actually fall. Cpu Z shows the proper overclock, and all the cpu heat tests I run show that the cpu isn't over heating. The only thing that I found different is the Windows task manager shows IL-2 using only 50% of the cpu and I thought IL-2 used almost 100%. I have the Speedstep disabled in the BIO's and the cpu doesn't seem to be downclocking when running a intensive app. I'm at a loss. It don't need the speed now but would like to overclock again when BOB comes out.

~Salute~
Chivas

fireflyerz
12-22-2007, 08:50 PM
No eye deer , my brother built it.......

MOH_Hirth
12-23-2007, 01:53 PM
today:
Intel Q6600
1GB DDR800
GF8800GTS640 OC

This is relative for the quality you want, today i consider my system good for IL-2, average 50/75 fps with full quality details and 1024x1280.
drivers setings: antialiasyng 8x and anisotropic disabled.

My conf ini with the best quality:
[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1280
height=1024
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=8000
routeChannels=0
serverChannels=3
localPort=21000
remotePort=21000
SkinDownload=1
serverName=test
serverDescription=
remoteHost=192.168.0.104
localHost=201.9.254.106
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6921875,dy=0.07395833,x=0.0,y=0.0)
adr0=ALL
adr1=MY_ARMY
msg2=humm\u00202\u0020years\u0020download
msg4=uns\u002050
msg6=66
msg0=np

[game]
Arcade=0
HighGore=1
mapPadX=0.66875
mapPadY=-0.046875
viewSet=34
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
SubTitlesLines=4
ClearCache=0
TypeClouds=1


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=0
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=11
Attenuation=7
SoundMode=3
SamplingRate=2
NumChannels=3
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=11
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=us

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1U=0 0 12 24 36 48 62 74 86 98 100 0
1RZ=0 8 22 46 70 94 100 100 100 100 100 0
1Y=0 1 14 29 44 58 75 89 100 100 100 0
1X=0 1 12 30 43 57 67 88 100 100 100 0
1=0 0 0 0 0 0 0 0 0 0 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=2
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=2
Water=2
Effects=2
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

brando
12-23-2007, 07:46 PM
As others have said, I hope BoB will be as adjustable as IL2 has remained throughout. I'm still running perfect settings and getting good on-line play - but I won't be able to afford a major up-grade for quite a few years.

Hopefully Excellent setting, or its equivalent, will still offer the opportunity to enjoy the up-coming game.

B.

AMD 2x4600, DFI NF4 Ultra SLi, 2 Gb Mushkin PC3200HP, Ati x1950Pro, Raptor 74Gb, Hiper 670W PSU. All water-cooled, running XP-Pro x86

SPUDLEY1977
12-23-2007, 11:43 PM
Looks like you have a top shelf PC! From my experience and the rigs of my friends your specs seem to have the best chance of not needing an upgrade IF BOB SOW is ever released.

One observation is that although I have the fastest LCD available, these new LCD's cant present a fluid game like CRT's can. No one sells CRT's anymore as they are not as fashionable , albeit much bulkier. For gaming the best LCD is not as fluid and pleasurable as a good CRT. I miss my CRT!

The LCDs for flight combat sims are the weak point. Only when one compares them side by side will you notice the significant difference. I owned and flew a good high refresh rate CRT for years, and I still miss it for smooth fluid solid looking moving objects.

For example, and object whizzing by on a good CRT appears solid and well focused, it just moves quickly. On a LCD it is fuzzy, does not appear sharp, it appears fuzzy and not in focus.

LCD's ghost period, the degree toi which ghosting appears depends on speed of movement. In the slow moving games one might not notice, but it is indeed there. In IL-2 I notice it everywhere and all the time. My friends who have never gamed on a CRT don't know what they're missing. I miss my CRT!

My two cents. See you in UBI !!

brando
12-24-2007, 11:18 AM
Yeah, the Iiyama will only go when it dies on me. As you say, the response and clarity surpasses anything I've seen from an LCD screen.

B

Viking
12-24-2007, 02:03 PM
Same here. My 21” Samsung SyncMaster 1100p+ is doing a good job at 1600x1200 @ 85 hz.

SPUDLEY1977
12-24-2007, 11:05 PM
Must you all taunt me so?

I looked all over town last year and no one had any CRT's whatsoever :(. Enjoy it while you can. I just posted my findings cause all the reviewers said..either there was no ghosting or it was unnoticeable. Yes if you play pacman..perhaps.. but if you play anything that moves faster then your grandma's hair growin in her sleep...GHOSTS DO EXIST!.

Peace
:)

Codex
12-25-2007, 11:48 AM
Core 2 Duo E6400 @ 2.13GHz
2GB Corsair 6400 @ 800MHz
150GB WD Raptor
250GB WD Sata2
HIS X1950XTX
SB X-Fi Fatal1ty
21" Dell WS 1680x1050

and I know I'll have to upgrade :P

6S.Manu
12-25-2007, 12:05 PM
Intel Core 2 Quad Q6600
ASUS P5N32-E SLI, Sockel 775 nForce 680SLI
4GB DDR2 Corsair DHX
TAGAN TG700-U33 2-Force II
WD Caviar SE16 250GB SATA II 16MB
2x (SLI) XFX GeForce 8800GT "XXX" 670M, 512MB DDR3, PCI-Express
XFi Platinum
+
TIR 4 Pro
Saitek X52
Saitek Rudder

Should be enough?

Damn, I cant wait for SoW... I have to shot down these Spits!!!!

archer11
12-27-2007, 01:19 PM
IBM PC XT
processor 8088 @ 4.77 MHz
8087 math coprocessor
256 kB RAM
20 MB Hard Disc
Floppy Drive 5.25", 360 kB
MDA Video Card
Green phosphors monitor
PC-DOS

Any chances? :-)

Your RAM is overmodelled.



My rig 's getting really old now, although 4.08 is running pretty fine (not on perfect though :( )...
P4 2.8GHz
2GB RAM
ATI X800GT 256MB
TIR 3 Pro
MSSW FFB 2
CH-throttle
CH-pedals

Guess I'll buy BoB on release-day and wait for decent reviews about system-specs to build a new one afterwards.

Tallyho1961
12-29-2007, 10:01 AM
Here's the system:

HEC 435W PSU | ASRock 939Dual SATA2 | AMD64 3700+ | 2G PC3200 DDR RAM
ASUS X1950PRO 256MB | Audigy 2 | Saitek X45 | CH Pro Pedals | Track IR3 Pro

Running at 1024 x 768 x 32
Perfect landscape
Water 0

Kamikaze yields an average FPS of 54, minimum 20, maximum 137

Spinnetti
12-29-2007, 12:56 PM
Still on my 20 year old Mac Plus but it will beat your sys look here
http://hubpages.com/hub/_86_Mac_Plus_Vs_07_AMD_DualCore_You_Wont_Believe_W ho_Wins

Seriously, .....


Lol...

Well, I AM on a Mac. A 20" iMac 1680x1050 Core Duo 2.0, 2 gig ram, x1600 vid. Plays IL2 on perfect just fine (though I boost the video clocks from 398/398 to 513/525 for smoother play)

SPUDLEY1977
12-29-2007, 04:47 PM
Our systems are very similiar. If you run it with only one stick (1g) ram, how does it compare to two G?

I know the DDR throughput will be slightly diminished but I was curious the diff between a pair of .5G sticks totalling 1G versus a pair of 1.0G sticks with total of 2G ram.

Loading diff?
Rejoin lag pause?

Tallyho1961
12-29-2007, 11:37 PM
Spudley:

It's been a while since I added the second stick - probably two years - but as best I can recall the most obvious improvement versus 1G was game load time. Come to think of it, the RAM doubling was part of a major new MoBo upgrade so I can't actually isolate the impact.

I know that's not much help, but it's the best I can do.

SPUDLEY1977
12-30-2007, 05:36 PM
..perhaps you could do the testing 1 vs 2g by simple removing the ram, testing, placing it back in, then redoing to confirm. Time the load times, loading same mission. I think youre right prob no effect on game play as with 1G I always have free ram. I also wonder if ones amt of ram effects the rejoin lag, when you fly and someone rejoins, or hits refly. The game freezed for a fraction of sec. I suspect this is driven by distances/pings between all players to the host and to each other, and also by the hosts PC and connection speed.

Just curious.

PEACE

klem
12-30-2007, 10:11 PM
As we're playing this particular game:-

ASUS A8N32SLi
AMD 64 x 2 3800+
2 Gb Corsair XLPT3200 2-2-2-5 memory
2 x XFX7800GT
2 x 160Gb HDD in Raid config
Jeantech STORM 700W PSU
Win XP
DirectX9c
Samsung 226BW @ 1680x1050

Nvidia control panel IL2 settings:
AF: x16
AA: Gamma correction On
AA: 4x
AA Transparency: Multisampling
Conf Text Clamp: OpenGL (tried Hardware)
Error reporting: Off
Extension limit: Off
Force Mipmaps: None
Multi-display: Single (tried multi)
SLi performance Mode: Split Frame Rendering
Text Filtering - Aniso mip: Off (greyed)
Text Filtering - Aniso sample: Off (greyed)
Text Filtering - Neg LOD bias: Clamp
Text Filtering - Quality: High Quality
Text Filtering - Trilinear: Off (greyed)
Threaded Optimisation: Auto
Triple Buffering: On
Vertical Synch: Force On

All video options ('Detailed clouds', 'Perfect' etc) maxed.
Some others...
Forest=2
LandGeom=2
Water=2

Getting 54-55 fps in Death track. About 40+ in SpitsVs109s hardest maps (a tougher test on some maps!). Spits drops to about 35fps at AA 8xS

Going to be interesting.......

Thunderbolt56
12-31-2007, 02:43 PM
Asus P5N32-SLI Premium (590 chipset)

E6700 @ 3.2 on air

74gb Raptor 16mb cache

250gb WD 16mb cache

2gig Corsair pc6400

7950GX2 1gb

X-Fi Platinum

Dell 2707WFP 27"

I keep my settings the same for almost all applications online and off as follows:
1680x1050
4xAA
8xAF
Perfect
water=3