View Full Version : TBF arming question
Marabekm
06-19-2017, 12:44 PM
Morning.
I was building a mission, and put a flight of TBF Avengers in (AI). When I went to arming screen I noticed the Mk13(late) torpedo was grayed out and unselectable. I thought maybe it had something to do with date, so I changed that to a later one. (like the Bat Bomb). Still unselectable.
So what's up? Is there some secret I am missing to get the Mk(13) late on the TBF?
Version: 4.13.4
Tolwyn
06-19-2017, 02:44 PM
Quick Mission Builder or Full Mission Builder? I'll assume FMB.
How LATE did you set the date? :) Also, try setting the date, SAVE the mission then exit the FMB and re-ENTER the FMB, load the mission and then the torp will be available (if you set the date late enough).
I just fired it up and tested and had no problem.
(FMB):
[MAIN]
MAP Net8Islands/load_v2.ini
TIME 12.0
CloudType 0
CloudHeight 1000.0
player UN_NN02
army 1
playerNum 0
[SEASON]
Year 1944
Month 6
Day 15
[WEATHER]
WindDirection 0.0
WindSpeed 0.0
Gust 0
Turbulence 0
[MDS]
MDS_Radar_SetRadarToAdvanceMode 0
MDS_Radar_RefreshInterval 0
MDS_Radar_DisableVectoring 0
MDS_Radar_EnableTowerCommunications 1
MDS_Radar_ShipsAsRadar 0
MDS_Radar_ShipRadar_MaxRange 100
MDS_Radar_ShipRadar_MinHeight 100
MDS_Radar_ShipRadar_MaxHeight 5000
MDS_Radar_ShipSmallRadar_MaxRange 25
MDS_Radar_ShipSmallRadar_MinHeight 0
MDS_Radar_ShipSmallRadar_MaxHeight 2000
MDS_Radar_ScoutsAsRadar 0
MDS_Radar_ScoutRadar_MaxRange 2
MDS_Radar_ScoutRadar_DeltaHeight 1500
MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
MDS_Radar_ScoutGroundObjects_Alpha 5
MDS_Radar_ScoutCompleteRecon 0
MDS_Misc_DisableAIRadioChatter 0
MDS_Misc_DespawnAIPlanesAfterLanding 1
MDS_Misc_HidePlayersCountOnHomeBase 0
MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
Bigship 1800
Ship 1800
Aeroanchored 1800
Artillery 1800
Searchlight 1800
[Wing]
UN_NN00
UN_NN01
UN_NN02
[UN_NN00]
Planes 1
Skill 1
Class air.TBF1
Fuel 60
weapons 1xmk13_late
[UN_NN00_Way]
TAKEOFF 36370.05 18248.60 0 0 0_Chief 0 &0
NORMFLY 31651.48 21486.44 300.00 300.00 &0
NORMFLY 24266.87 32635.76 800.00 300.00 &0
NORMFLY 13695.74 24612.20 800.00 300.00 &0
[UN_NN01]
Planes 1
Skill 1
Class air.TBM3
Fuel 60
weapons 1xmk13_late
[UN_NN01_Way]
TAKEOFF 10504.08 11837.18 0 0 &0
NORMFLY 8518.85 19909.34 800.00 300.00 &0
NORMFLY 16772.24 29900.28 800.00 300.00 &0
[UN_NN02]
Planes 1
Skill 1
Class air.F4F_FM2
Fuel 100
weapons default
[UN_NN02_Way]
TAKEOFF 10667.87 11728.06 0 0 &0
[Chiefs]
0_Chief Ships.USSSaratogaCV3 1 0 2 1.0
[0_Chief_Road]
35733.33 18625.64 120.00 0 2 11.11111111111111
30319.94 22567.95 120.00 0 2 11.11111111111111
22896.19 27524.85 120.00 0 2 8.809722900390625
16235.20 31671.79 120.00
[NStationary]
[Buildings]
[Bridge]
[House]
Morning.
I was building a mission, and put a flight of TBF Avengers in (AI). When I went to arming screen I noticed the Mk13(late) torpedo was grayed out and unselectable. I thought maybe it had something to do with date, so I changed that to a later one. (like the Bat Bomb). Still unselectable.
So what's up? Is there some secret I am missing to get the Mk(13) late on the TBF?
Version: 4.13.4
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