IL2M
12-17-2016, 04:28 PM
Can DT to make tunable parameter forests draw?
Forest 3?
Now the forest above 3km simply disappears.
How Lod it can not be set because it is where the software is considered to be in the dll code.
https://pp.vk.me/c837436/v837436949/ed62/i7E2MjaqTmA.jpg
This forest.
https://pp.vk.me/c837436/v837436949/e383/cjp8U8yp43Q.jpg
This tree i add in map as midland.tree.tga
[FIELDS]
LowLand0 = land/summer/LowLand_1.tga,2
LowLand1 = land/summer/LowLand_2.tga
LowLand2 =
LowLand3 =
MidLand0 = land/summer/midland.tga
MidLand1 = land/summer/rom_fields_forest1.tga This type texture for forest in Map_T.tga in load.ini for map.
MidLand2 =
MidLand3 =
Mount0 = land/summer/midland.tga
Mount1 =
Mount2 =
Mount3 =
Country0 = land/summer/bigcountry.tga
Country1 = land/summer/countries.tga
Country2 = land/summer/factory.tga
Country3 = land/summer/factoryC.tga
City0 = land/summer/DownCity.tga
City1 = land/summer/MidCity.tga
City2 = land/summer/CenterCity.tga
City3 =
AirField0= land/summer/airfieldGr.tga
AirField1=
AirField2=
AirField3=
Wood0 = forest/summer/forestGr.tga
Wood1 =
Wood2 = forest/summer/ForestFar.tga
Wood3 =
Water0 = water/water.tga
Water1 = water/water.tga
Water2 = water/CoastLine.tga
Water3 = water/Beach.tga
APPENDIX]
HighClouds = Clouds256.tga
HighCloudsNoise = CloudsNoise.tga
Moon = Moon\Moon0000.tga
// CloudsMap = CloudMap4x4km.tga
ShadeNoise = land/Noise.tga
WaterNoise = water/WaterNoise.tga
WaterNoiseAnimStart = Water/Animated/WaterNoise00.tga
ForestNoise= forest/summer/ListForestNoise.tga
BeachFoam = water/Foam.tga
BeachSurf = water/BeachSurf.tga
BeachLand = water/RiverLand.tga
Tree0 = Trees\AlteredBush8a.tga This only set texture for tree in map.
TreeLightMask = Trees\LightM256.tga
Distance show no in load.ini in map config file.
If DT can change dll file for game this real add for il2.
il2_core.dll
il2_corep4.dll
This dll for all video settings for game.
I no can change dll file, i can change only Java class for game.
Forest 3?
Now the forest above 3km simply disappears.
How Lod it can not be set because it is where the software is considered to be in the dll code.
https://pp.vk.me/c837436/v837436949/ed62/i7E2MjaqTmA.jpg
This forest.
https://pp.vk.me/c837436/v837436949/e383/cjp8U8yp43Q.jpg
This tree i add in map as midland.tree.tga
[FIELDS]
LowLand0 = land/summer/LowLand_1.tga,2
LowLand1 = land/summer/LowLand_2.tga
LowLand2 =
LowLand3 =
MidLand0 = land/summer/midland.tga
MidLand1 = land/summer/rom_fields_forest1.tga This type texture for forest in Map_T.tga in load.ini for map.
MidLand2 =
MidLand3 =
Mount0 = land/summer/midland.tga
Mount1 =
Mount2 =
Mount3 =
Country0 = land/summer/bigcountry.tga
Country1 = land/summer/countries.tga
Country2 = land/summer/factory.tga
Country3 = land/summer/factoryC.tga
City0 = land/summer/DownCity.tga
City1 = land/summer/MidCity.tga
City2 = land/summer/CenterCity.tga
City3 =
AirField0= land/summer/airfieldGr.tga
AirField1=
AirField2=
AirField3=
Wood0 = forest/summer/forestGr.tga
Wood1 =
Wood2 = forest/summer/ForestFar.tga
Wood3 =
Water0 = water/water.tga
Water1 = water/water.tga
Water2 = water/CoastLine.tga
Water3 = water/Beach.tga
APPENDIX]
HighClouds = Clouds256.tga
HighCloudsNoise = CloudsNoise.tga
Moon = Moon\Moon0000.tga
// CloudsMap = CloudMap4x4km.tga
ShadeNoise = land/Noise.tga
WaterNoise = water/WaterNoise.tga
WaterNoiseAnimStart = Water/Animated/WaterNoise00.tga
ForestNoise= forest/summer/ListForestNoise.tga
BeachFoam = water/Foam.tga
BeachSurf = water/BeachSurf.tga
BeachLand = water/RiverLand.tga
Tree0 = Trees\AlteredBush8a.tga This only set texture for tree in map.
TreeLightMask = Trees\LightM256.tga
Distance show no in load.ini in map config file.
If DT can change dll file for game this real add for il2.
il2_core.dll
il2_corep4.dll
This dll for all video settings for game.
I no can change dll file, i can change only Java class for game.