Mysticpuma
05-17-2011, 10:01 AM
It has long been a real irritation for me when flying IL2 to see Modded versions with superb smoke effects.
I can appreciate that this may be an issue with Contrails as these could easily overload the Graphics engine so these could be kept 2D, but in close-combat the 2D sprite of Smoke is such an immersion killer I wonder if it is possible to consider allowing 3D smoke into the simulation?
The difference would be substantial and a real welcome addition....as would tracer smoke from wings..etc, etc.
Could DT ever consider this please?
A close-up example of engine smoke can be seen from 1m 30s:
http://www.youtube.com/watch?v=jrAga9BkmLQ
And here is the promo for more effects at his website....this guy does incredible work:
http://youtu.be/QNKeEK34EC0
Cheers, MP
I can appreciate that this may be an issue with Contrails as these could easily overload the Graphics engine so these could be kept 2D, but in close-combat the 2D sprite of Smoke is such an immersion killer I wonder if it is possible to consider allowing 3D smoke into the simulation?
The difference would be substantial and a real welcome addition....as would tracer smoke from wings..etc, etc.
Could DT ever consider this please?
A close-up example of engine smoke can be seen from 1m 30s:
http://www.youtube.com/watch?v=jrAga9BkmLQ
And here is the promo for more effects at his website....this guy does incredible work:
http://youtu.be/QNKeEK34EC0
Cheers, MP