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searry
05-14-2011, 08:36 PM
I can play Crysis 1 and 2 no problem.
I can play fallout 3 and New Vegas no problem.
I can play all Call Of Dutys no problem.
You get the idea, this is the only game I have a problem playing. It seems that when any soldier on screen fires more than 5 bullets I'm getting around stuttering like you wouldn't belive.

I patched it up, I've put it on the lowest setting, I've updated everything that is possible to update. It does not matter.

It's not my system. This is an engine bug.

My question is why does it seem impossible to fix?

djsatane
05-14-2011, 10:04 PM
I have no issues myself... so if it is engine bug maybe its related to something specific, also what kind of system do you have? I have 5870, i7 950 hyperthreading off, win7 64bit. I do use supersampling 1x in game for aa and everything maxed except for water shader and view distance. IN drivers I do not use best aa mode and I let driver use app settings for aa. I find that this game is actually more cpu intensive than gpu on my end. There are some bugs on certain skirmishes where ai can get stuck and cause massive cpu lag, but if you getting shuttering during weapon fire thats odd, but that would sound like something related to graphics.