View Full Version : Headtracking - realistic degrees setting?
Raven Morpheus
08-21-2014, 04:49 PM
Hello all
I currently use FTNoIR + PS3 Eye + DIY 3 point IR LED clip for headtracking and I have FTNoIR curves for yaw and pitch set to 90 degrees and that seems to work fine, I move my head about 10-20 degrees and the cam in-game only seems to move to the 90 degree point.
I've only just started using FTNoIR with it's point tracking feature, after trying for a long while to get the face tracker to work well and failing, and I was wondering - is 90 degrees movement on yaw too little? Should I be setting more degrees of movement, say like 180, for a better and more realistic view via headtracking?
Thanks in advance.
Jumoschwanz
09-19-2014, 05:00 AM
Get a Microsoft Precision 2 stick and use the hat switch. Track IR is a gimmick that gives nothing but problems.
sniperton
09-19-2014, 10:56 AM
I use FreeTrack + a DIY 3 point IR LED clip + a cheap camera. Refreshment rate about 30 FPS, a bit slow, but still OK.
Anyway, 10-20 degrees of physical head movement seems to me too small to convert it smoothly and accurately to 180 degrees in-game movement. I rotate my head 30 or even more degrees to the left and to the right to have a +/-150 or so degrees in-game movement (which is realistic IMO). Important is that your sensitivity curve shouldn't be linear: it has to be less sensitive towards the center to suppress unwanted display frictions when aiming.
BadAim
09-20-2014, 02:05 AM
Get a Microsoft Precision 2 stick and use the hat switch. Track IR is a gimmick that gives nothing but problems.
A simple I don't like Track IR would suffice, but I admire your ability to pontificate with such economy of verbiage. Very impressive.
ilmavoimat
09-20-2014, 03:19 AM
I've been using track IR for years now and I honestly don't know how anyone could fly in combat without it. 11/10 for immersion and never a glitch!
Janosch
09-20-2014, 11:39 AM
If TrackIR is too expensive and hat switch too demanding for your brain (it is for mine), there's always the keypad! It never lets you down. Of course, it may set some limitations to your gameplay. Big furballs on the deck are bad, avoid them hehe :)
KG26_Alpha
09-21-2014, 12:31 PM
You were doing good.................... till the last part.
:)
I've been using track IR for years now
and I honestly don't know how anyone could fly in combat without it.
11/10 for immersion and never a glitch!
.
ElAurens
09-21-2014, 10:06 PM
TIR has been the best peripheral I have ever used for flight simulation. I would never "fly" without it.
Jumo is clearly trolling, but if 2001 tech is OK for you, go for it.
sniperton
09-22-2014, 12:15 AM
Yeah. Head-tracking and a proper rudder are the two things which make a real difference.
Jumoschwanz
11-20-2014, 01:02 PM
Jumo is clearly trolling
I am not trying to cause trouble, just trying to help people avoid expense and complication that is not necessary at all.
I walk-the-walk, I have used my simple method to get the job done very well for over a dozen years.
Track IR is a "gamers" device to help them escape reality, it has disadvantages compared to the hat-switch as far as being a tool goes.
For sheer reliability and utility as a fighting weapon a hat switch set up correctly has no peer.
Someone who fanatically defends Track IR is not a troll, but someone who defends the hat switch is? Not very logical. Popularity does not mean anything either, as what is trendy and popular is not necessarily what is smart, Britney Spears and Hitler both had huge followings by the ignorant masses, it is the same with most popular things. There is a reason most of the population are not dabbling in particle physics or philosophy.
Here is 39 videos made using a hat switch that show how flawlessly it can work:
http://www.youtube.com/user/Jumoschwanz/videos
sniperton
11-20-2014, 01:29 PM
Jumo, I think it's a matter of taste and gaming habits. I used the hat switch for years, then I bought a camera, fabricated a 3-point cap, set up FreeTrack (altogether <20 EUR), fiddled with it a few days to find the settings most fitting for me, and now I find it completely natural (and much more comfortable than the hat switch).
(Similarly, I had been using the Z axis or a rocker switch on my Hotas as rudder for years; then I made a DIY pedal, and I find it more comfortable, more precise, and more untuitive than anything else I used before.)
Put simply, you tried it and disliked, I tried it and liked -- we all are different. One has to try to be able to decide whether he likes it or not...
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