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View Full Version : Catalyst 11.5 and IL-2 1946 problem


albx
05-11-2011, 04:38 AM
Have somebody tried the catalyst 11.5 with IL-2 1946? I have an 6950 and with the latest drivers have very bad artifacts on the water near the land, flickering black boxes, with 11.4 it works ok.

regards
Alberto

Mabroc
05-11-2011, 04:55 AM
I have the same problem with an 6950 too, the flickering and artifacts seem to dissapear if I disabled the AntiAliasing.

Im forcing 4xAA and 16xAnisotropic filter using an utility called RADEONPRO, it worked ok with 11.3 and 11.14, but with the latest 11.5a(hotfix) they seem to have broken something.

For now I just disabled the AA waiting for a solution

Untamo
05-13-2011, 05:35 AM
S!

I've had a couple of bad freezes in IL-2 .. and Crysis, and some other games too with both 11.4 and 11.5 .. but it MIGHT have something to do with shader unlocking and overclocking the crap out of the 6950 ;) .. Shall go back to factory bios and drop the clocks to see if it does it then.

-Untamo

albx
05-13-2011, 05:38 AM
S!

I've had a couple of bad freezes in IL-2 .. and Crysis, and some other games too with both 11.4 and 11.5 .. but it MIGHT have something to do with shader unlocking and overclocking the crap out of the 6950 ;) .. Shall go back to factory bios and drop the clocks to see if it does it then.

-Untamo

Overclocking is probably your problem, my 6950 is modded only in shaders unlocking, i didn't overclocked it. You should try modding your original bios, unlocking only the shaders.

regards

Mabroc
05-13-2011, 06:20 PM
Same boat as "albx", only BIOS modded but only the shaders unlock applied, didnt touch the core and memory clock (just tried at first with overclocked settings some tests and all worked ok, but Im not so sure the memory can take it for long). Finished CRISIS 2 and PORTAL 2 without issues.

Il-2 1946 freezed on my (after hours online) a couple of times, but I think its only because this game is more NVIDIA friendly and after 10 years the ATI cards changed more than the competition in software drivers.

ramstein
05-13-2011, 07:29 PM
when i get a new computer I will probably dump ati after 10 years... they just don't seem to do as well with flight sims as nvidia does... just very tired of the battle to get it all running good..

and yes, my computer is getting very outdated,, runs il-2 good, black shark maxed and ok, but not great.. but forget running cod...

22GCT_PlaN
05-15-2011, 08:34 AM
I have also problem whit 11.5, pc crash when loading mision is 100%:evil:

Untamo
05-16-2011, 08:24 AM
Overclocking is probably your problem, my 6950 is modded only in shaders unlocking, i didn't overclocked it. You should try modding your original bios, unlocking only the shaders.
regards

Well I put the original bios back to see for sure that the card itself isn't faulty, or did I brick it with my OCing :) .. Luckily it seems to work ok. Will try to just unlock next.

-Untamo

Ze-Jamz
05-16-2011, 08:33 AM
Overclocking is probably your problem, my 6950 is modded only in shaders unlocking, i didn't overclocked it. You should try modding your original bios, unlocking only the shaders.

regards

Dont do it...

If your talking about flashing the bios up to a 6970 i suggest you revert back to stock, Im hearing some bad things regarding that procedure regarding the voltage control to the bios once flashed

albx
05-16-2011, 09:25 AM
Dont do it...

If your talking about flashing the bios up to a 6970 i suggest you revert back to stock, Im hearing some bad things regarding that procedure regarding the voltage control to the bios once flashed

what are you talking about? I said to mod HIS bios to enable only the shaders, not to modify voltage and clock settings

Ze-Jamz
05-16-2011, 10:04 AM
what are you talking about? I said to mod HIS bios to enable only the shaders, not to modify voltage and clock settings

Hmm..

As i said 'IF' your talking about...so calm down

Flashing a 6950 to a 6970 is a sure fire way to up your stock speeds and shader clock which is what i 'thought' (hence the question) you were talking about..

Doing that increases voltage unknowingly to the bios causing alot of overclockers problems and binning their cards

FYI

albx
05-16-2011, 10:25 AM
Hmm..

As i said 'IF' your talking about...so calm down

Flashing a 6950 to a 6970 is a sure fire way to up your stock speeds and shader clock which is what i 'thought' (hence the question) you were talking about..

Doing that increases voltage unknowingly to the bios causing alot of overclockers problems and binning their cards

FYI
i'm calm, read well before you quote

Ze-Jamz
05-16-2011, 10:27 AM
wake up before you reply...it does wonders

albx
05-16-2011, 10:28 AM
wake up before you reply...it does wonders

are you trying to argue with me?

Ze-Jamz
05-16-2011, 10:36 AM
No albx..

Ive lost interest now.....

albx
05-16-2011, 10:39 AM
me too

Untamo
05-17-2011, 08:30 AM
Yeah, no 6970 bios on my card, don't want to fry it with too high volts. Just unlocking the shaders on the original bios with RBE and OC:ing with the CCC thingie.

-Untamo

CoNa
05-20-2011, 10:51 PM
I have the same issues with 11.5 and a 6950. Flickering rivers and lakes.
Have you resplved the problem, or did you fall ack to 11.4 as it seems like it worked with that?

albx
05-21-2011, 04:10 AM
As a temporary fix I just copied in IL-2 folder the atioglxx.dll from 11.4, so I can activate the AA in the Catalyst control panel.

regards.
Alberto

ramstein
05-24-2011, 10:02 PM
Cat 11.5 has a hotfix... so check to make sure .. and btw,, whenever I tried the unlock O'C, my games would freeze..

so I just unlock and leave settings at stock..

albx
05-25-2011, 04:29 AM
Cat 11.5 has a hotfix... so check to make sure .. and btw,, whenever I tried the unlock O'C, my games would freeze..

so I just unlock and leave settings at stock..

tried rc3 of catalyst's hotfix and nothing has changed... I don't know what is happening at ATI, the drivers get worse and worse...

Reverted back at 10.12hotfix, seems works better with IL2

CoNa
05-26-2011, 02:32 PM
New AMD catalyst 11.5b release...but still the same flickering. :evil:
And I cannot find the 11.4 version on their site.

albx
05-27-2011, 05:23 AM
New AMD catalyst 11.5b release...but still the same flickering. :evil:
And I cannot find the 11.4 version on their site.

tell me what atioglxx.dll version you need (x64 or x86) and i'll upload somewhere

CoNa
05-27-2011, 06:03 AM
Running win 7 , 64.
I have not put the Il-2 folder under (programs files x86) so it should be the x64, right?
Thanks, that would be appreciated.

albx
05-27-2011, 08:48 AM
Running win 7 , 64.
I have not put the Il-2 folder under (programs files x86) so it should be the x64, right?
Thanks, that would be appreciated.

here it is http://www.mediafire.com/?ps0pwgs0ogcw1x2
extract in your IL-2 1946 folder

do you have stutters/microstutters? I upgraded my card with a 6950 and it seems worse... :( and can't get rid of it

CoNa
05-27-2011, 09:02 AM
do you have stutters/microstutters? I upgraded my card with a 6950 and it seems worse... :( and can't get rid of it

No, its very smooth actually. I also have the 6950(Powercolor OCS++), which I have unlocked with 6970 bios. Works brilliantly for me.

Thanks for the file, will try it today.

albx
05-27-2011, 09:12 AM
No, its very smooth actually. I also have the 6950(Powercolor OCS++), which I have unlocked with 6970 bios. Works brilliantly for me.

Thanks for the file, will try it today.

can you post your conf.ini please? and also your Catalyst Control Center settings, thank you

CoNa
05-27-2011, 09:17 AM
Sure thing. Btw the file fixed my problems. :grin:

[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1920
height=1080
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=0
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=10000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21005
SkinDownload=0
serverName=CoNa1946
serverDescription=
remoteHost=69.90.34.220
localHost=81.232.82.195
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
remoteHost_000=69.90.34.220:21005
remoteHost_001=69.90.34.220:21030
remoteHost_002=87.102.61.11:21002
remoteHost_003=87.102.61.11:21000
remoteHost_004=f16.mine.nu:21000
remoteHost_005=69.90.34.251:21030
remoteHost_006=194.52.202.120:21000
remoteHost_007=77.207.180.168:21000
remoteHost_008=69.90.34.220:21010

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6923611,dy=0.06481481,x=0.0,y=0.0)
adr1=MY_ARMY
adr0=ALL
msg8=<obj<red
msg1=<teams
msg2=<obj<blue
msg3=<teams
msg0=<gunstat
msg4=<planes
msg5=<timeleft
msg9=<nextmap
msg6=<timeleft
msg7=

[game]
Arcade=0
HighGore=1
mapPadX=0.65208334
mapPadY=-0.05277778
viewSet=36
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
SubTitlesLines=4
ClearCache=1
TypeClouds=1


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=4
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=0
RadioEngine=2
MusicVolume=5
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=1
NumChannels=0
SoundExt.occlusions=1
SoundFlags.hardware=0
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=2
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
;ProcessAffinityMask=1
mouseUse=1
joyUse=1
trackIRUse=1
DisableIME=0
locale=

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 39 46 51 56 62 67 74 83 90 100 0
1Y=0 40 46 54 60 65 71 76 80 90 100 0
1Z=0 100 100 100 100 100 100 100 100 100 100 0
1RX=0 30 30 30 30 30 30 30 30 30 30 0
1RY=0 30 30 30 30 30 30 30 30 30 30 0
1RZ=10 100 100 90 70 50 50 70 90 100 100 0
1U=0 100 100 100 100 100 100 100 100 100 100 0
1V=0 100 100 100 100 100 100 100 100 100 100 0
1X1=0 100 100 100 100 100 100 100 100 100 100 0
1Y1=0 100 100 100 100 100 100 100 100 100 100 0
1RZ1=0 41 53 62 74 83 93 100 100 100 100 0
1Z1=0 100 100 100 100 100 100 100 100 100 100 0
1RX1=0 100 100 100 100 100 100 100 100 100 100 0
1RY1=0 100 100 100 100 100 100 100 100 100 100 0
1U1=0 100 100 100 100 100 100 100 100 100 100 0
1V1=0 100 100 100 100 100 100 100 100 100 100 0
1X2=0 100 100 100 100 100 100 100 100 100 100 0
1Y2=0 100 100 100 100 100 100 100 100 100 100 0
1RZ2=0 100 100 100 100 100 100 100 100 100 100 0
1Z2=0 100 100 100 100 100 100 100 100 100 100 0
1X3=0 29 29 29 29 29 29 29 29 29 29 0
1RZ3=0 29 29 29 29 29 29 29 29 29 29 0
1Y3=0 100 100 100 100 100 100 100 100 100 100 0
1U3=0 100 100 100 100 100 100 100 100 100 100 0
1V3=0 100 100 100 100 100 100 100 100 100 100 0
1RX3=0 100 100 100 100 100 100 100 100 100 100 0
1RY3=0 100 100 100 100 100 100 100 100 100 100 0
1Z3=0 100 100 100 100 100 100 100 100 100 100 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
Water=3
Effects=1

[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=2
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[DeviceLink]
port=1711

CoNa
05-27-2011, 09:20 AM
http://i229.photobucket.com/albums/ee134/CoNa_68/catalystsettings.jpg

OpenGL tripple buffering is also enabeled.

albx
05-27-2011, 09:34 AM
thank you CoNa, I'll try your settings :-)

DarthElvis
06-02-2011, 02:09 PM
S!

I've had a couple of bad freezes in IL-2 .. and Crysis, and some other games too with both 11.4 and 11.5 .. but it MIGHT have something to do with shader unlocking and overclocking the crap out of the 6950 ;) .. Shall go back to factory bios and drop the clocks to see if it does it then.

-Untamo

I doubt it. Happens with my bone stock 6970 too. Driver problem.

albx
06-21-2011, 08:52 AM
11.6 and the same issue with AA activated. I have a 6950

http://i51.tinypic.com/255ny9z.jpg

anybody else have it?

Majo
06-21-2011, 01:21 PM
Same here.

HD6970 when AA activated mayor graphic errors that disappear as soon as AA is deactivated or switch to application control.
No problem with 11.5 driver version.

Pleeeease avoid smart replies... ;) I already have enough broken edges with CloD

Salutes.

wayno77
06-24-2011, 04:49 AM
I have a HD6850 and didn't have the problem with the 11.5's but I do with the 11.6's. I quess I either turn off AA or revert to the 11.5's....


ps. will try the let app rule box.

Mabroc
06-24-2011, 08:54 PM
Same problem since 11.5, ATI 6950 with AA enabled graphics artifacts around shadows, objects, cockpits part, etc.

Take this file "atioglxx.dll" from the CATALYST 11.4 driver package and put it on the "Il-2 1946" main folder. Problem solved

Majo
06-27-2011, 07:03 PM
Great Help!!

Thank you so much.

Salutes

Eldur
07-01-2011, 11:32 PM
11.6 and the same issue with AA activated. I have a 6950

http://i51.tinypic.com/255ny9z.jpg

anybody else have it?

Exactly the same here after upgrading to the 6950 + Cat 11.6. With my old atioglxx.dll (something 9.x'ish) I just get a "LoadLibrary failed with error 998: Invalid Access to memory location" error message and it won't even fire up.

€dit: Just did the fix by finding the 11.4 drivers, extracting and expanding the atioglxx.dl_ files in there. 32 and 64bit versions share exactly the same file, there's just a difference between XP and V/7. I've attached both versions.

=XIII=Shea
07-02-2011, 12:51 PM
Guys can yous tell me does the water seem ok on your system,with my game the water looks crap,and i have change water set to 4 in config,i also have a hd 6950:confused:

Hunden
07-02-2011, 02:23 PM
Guys can yous tell me does the water seem ok on your system,with my game the water looks crap,and i have change water set to 4 in config,i also have a hd 6950:confused:

I believe your going to want it set to 2 not 4. ATI cards max out at 2 nividia is 4.:grin:

Eldur
07-05-2011, 01:11 PM
I believe your going to want it set to 2 not 4. ATI cards max out at 2 nividia is 4.:grin:

That's right. Water 3 or 4 uses a non-standard technique that just GeForces can do.

rakinroll
07-11-2011, 06:19 PM
Exactly the same here after upgrading to the 6950 + Cat 11.6. With my old atioglxx.dll (something 9.x'ish) I just get a "LoadLibrary failed with error 998: Invalid Access to memory location" error message and it won't even fire up.

€dit: Just did the fix by finding the 11.4 drivers, extracting and expanding the atioglxx.dl_ files in there. 32 and 64bit versions share exactly the same file, there's just a difference between XP and V/7. I've attached both versions.

Eldur, thank you for your help my friend. S!

wayno77
08-15-2011, 03:43 AM
New AMD catalyst 11.5b release...but still the same flickering. :evil:
And I cannot find the 11.4 version on their site.

And unfortunately it continues in the 11.6's, 11.7's and both 11.8 pre-releases. It's an issue with the AA. If you check the Use application settings the water is fine. Trying to post over at AMD and maybe 3D Guru....

chungpe84s
08-16-2011, 09:18 AM
I have also problem whit 11.5:grin:

wayno77
08-23-2011, 07:10 AM
Just turn off AA. Or use that 11.4 file....

vracan
08-24-2011, 02:44 PM
here it is http://www.mediafire.com/?ps0pwgs0ogcw1x2
extract in your IL-2 1946 folder


Thanks albx,
That atiogl file fixed my flickering all over the place too!
It was getting so annoying!
Funny but I don't understand WHY that worked, since there was no previous atioglxx.dll file present in il2 1946 folder before I put it there?? (but I did notice that atioglxx.dll did exist in the windows system folders though).

mcmatt
02-19-2012, 02:26 PM
Exactly the same here after upgrading to the 6950 + Cat 11.6. With my old atioglxx.dll (something 9.x'ish) I just get a "LoadLibrary failed with error 998: Invalid Access to memory location" error message and it won't even fire up.

€dit: Just did the fix by finding the 11.4 drivers, extracting and expanding the atioglxx.dl_ files in there. 32 and 64bit versions share exactly the same file, there's just a difference between XP and V/7. I've attached both versions.

Helped me too. Tnx.

Crazy-Canuck
02-27-2012, 10:40 PM
I currenlty use a Radeion 4870x2, Win7 64 Bit, and I have tried the fix listed here with little or know success. I have tried different combinations of drivers while using the atioglxx.dl_ files again with limited or no success. What it has come down to is turning of Hardware Shaders=0 and everything but the water looks good. If I turn on Hardware Shaders=1 the game crashes.

If anyone has any other ideas to try in the short term I would appreciate hearing them. I will buy a new v-card in the near future and hopefully I will not have any further issues.

=Kike=
03-06-2012, 09:25 AM
Hi all,
I have the same problem with 12.1 Ati drivers using AA.

The final solution to use AA it's to play in directx mode without vsync...bad solution due to tearing, but good AA mode with excelent framerate without somes efects (whater, for example).

I will try to use atioglxx.dll instead off opengl32.dll.

Question, where this "opengl32.dll" file, ¿inside \Il2 1946 folder? (I can confirm "no")

May be the problems it's "opengl32.dll" vs "new ati drivers" ¿It's possible?

=Kike=
03-09-2012, 10:39 AM
Solved as follow: (with 12.1 Ati drivers)

- Search in "C:\" next files : atioglxx.dll and atio6gxx.dll. Copy and paste into Il2 directory.

- Take config.ini and change next section as follow:

ORIGINAL:
[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=opengl32.dll
DirectX=dx8wrap.dll

MODIFICATED:
[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL= atioglxx.dll or atio6gxx.dll (try first atio6gxx.dll)
DirectX=dx8wrap.dll

Save config.ini and exit.

And use Opengl with AA in Il2 without problems.

PE_Tigar
03-14-2012, 10:07 AM
You mean ati06axx.dll? Can't find the ati06gxx.dll anywhere, and it's not in the driver packaging... In any case, neither of these work for me (12.1 or 12.2, on 6970) - back to 11.4 atioglxx.dll.

GF_Mastiff
03-14-2012, 03:30 PM
Exactly the same here after upgrading to the 6950 + Cat 11.6. With my old atioglxx.dll (something 9.x'ish) I just get a "LoadLibrary failed with error 998: Invalid Access to memory location" error message and it won't even fire up.

€dit: Just did the fix by finding the 11.4 drivers, extracting and expanding the atioglxx.dl_ files in there. 32 and 64bit versions share exactly the same file, there's just a difference between XP and V/7. I've attached both versions.

ATI and IL2 openGL, you need to turn off adaptive ansiotropic texture filtering for IL2.

this texture rendering does not work for opengl.

=Kike=
03-23-2012, 11:29 AM
With HD5XXX work fine file "atio6gxx.dll" and with HD6xxx work fine file "atioglxx.dll". (checked)

About ¿where this file "atio6gxx.dll"?
....search "atio6gxx.dl_" and do next procedure:

- Copy "atio6gxx.dl_" to C:\
- Run CMD
Into CMD ->C:\ + enter
->expand atio6gxx.dl_ atio6gxx.dll + enter

- From Windows, Copy c:\atio6gxx.dll to your Il2 folder.

Try the config.ini changes with one dll or the other.
(RMK: In my case work fine "atio6gxx.dll" extracted from 12.2 Ati drivers, but I can use too atioglxx.dll, but in this case extracted only from 11.5 Ati Drivers)
Sry 4myEnglish ;)

fideco
04-01-2012, 11:21 AM
I have a AT 6970
Any working solution to get rid of flickering textures, without disabling AA?
(I'm using the latest drivers - 28.03 -)
Thanks
Giorgio

Hunden
04-01-2012, 08:29 PM
I have a AT 6970
Any working solution to get rid of flickering textures, without disabling AA?
(I'm using the latest drivers - 28.03 -)
Thanks
Giorgio

The only solution for the flickering water I have been able to find has been to run Il2 in directX but I dont like the overall look that comes with directX so Ive accepted the flickering water. By the way the flickering isnt as bad unless there is a hill or mountain in the background reflecting off the water. I think it has something to do with specular light.

Edit: just relized I can get rid of flickering in opengl by not running in perfect mode and still use 3 screens by doing so, also gets rid of flashig black box

=Kike=
04-11-2012, 12:04 PM
I have a AT 6970
Any working solution to get rid of flickering textures, without disabling AA?
(I'm using the latest drivers - 28.03 -)
Thanks
Giorgio

Hi Giorgio,
What driver run fine in your computer under opengl?

Search atioglxx.dll and atio6gxx.dll (or atioglxx.dl_ and atio6gxx.dl_ using expand.exe utility) in this driver and use the procedure that I was put in page 5 or this post.
After install 12.3 drivers or the driver that you want.

I'm using 12.3 and 0 problems.

fideco
04-15-2012, 08:37 PM
Hi Giorgio,
What driver run fine in your computer under opengl?

Search atioglxx.dll and atio6gxx.dll (or atioglxx.dl_ and atio6gxx.dl_ using expand.exe utility) in this driver and use the procedure that I was put in page 5 or this post.
After install 12.3 drivers or the driver that you want.

I'm using 12.3 and 0 problems.

I'm using an old 11.4 version and it's working fine, but it's giving me big troubles with other games...
Thanks so much for tip
I'll give a try.
Cheers

palker4
08-04-2012, 01:05 PM
here it is http://www.mediafire.com/?ps0pwgs0ogcw1x2
extract in your IL-2 1946 folder

do you have stutters/microstutters? I upgraded my card with a 6950 and it seems worse... :( and can't get rid of it

Thank god for this post i had flickering ground textures and black rectangles in coastal areas and this fixed it.

Note to self never buy ATI/AMD graphics ever again

rpgielow
02-26-2013, 07:03 PM
Hey guys !!!

I can't find this file atio6gxx.dll anywhere :( I can't find atio6gxx.dl_ too :(

Can you guy tell me accurately where it is or each step to find it out ???

I found atioglxx.dll file but it didn't solve the problem for me.

Thank you !!!