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View Full Version : Question on 1C and DMS moderators


roptor90
04-03-2011, 01:52 AM
Hello, its posible to get 3d models of tanks and SPGs from TOW series engines onto MOW(especialy MoW:AS) engines and feedback ? ( It could be posibbly an additional advantage in these series )

Example:

How much time took that new Panther G in MOW:AS for its devs ?... And its exactly the same 3d model as in ToW (exept that exhaust on ToW Panther and few other minor details ) which was created about 4 years ago.

Comparision:

MoW:AS
http://cloud.steampowered.com/ugc/596934757448244786/7AAB13820F95F9D08C67F7CF2415B372B95A671B/

http://cloud.steampowered.com/ugc/596934757448239707/49FB23724017F5150798E9FBDAB231CFF0394B9E/

http://cloud.steampowered.com/ugc/596934757448250550/8916FE643BC59E2B092CBA2CDC16ED17F083BEF9/

ToW:
http://www.battlefront.com/products/tow/Unit%20Gallery/Tanks/pages/Pz_VG_(Panther).html

And real one:
http://www.youtube.com/watch?v=26cSk60Aj3Y Notice that left exhaust please.


The reasons why im asking:

1)Why create new 3d models over and over again of something what already has been created ?
2)Both this games is under the same 1Company...
3)And its possibly a good feedback between TOW and MOW creators. Copy, paste, create new model(core 3d cage or what is it) which isn`t in MoW(and its sequels) or ToW(and its sequels) and just retexture, adapt, default it for ToW,MoW engines...
4)It can lighten devs from unnecessary work at all and save a lot of costly time for them.
5)More time, more money possibility for both sides.

roptor90
04-14-2011, 07:00 PM
.

roptor90
06-02-2011, 10:24 PM
And what about simply buy those models from eachother ?

djsatane
06-04-2011, 10:48 PM
you would be better off trying dms forums