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Intz
03-27-2011, 08:56 AM
Can enybody comment is there noticeable difference between 2ms or 5 ms GTG monitors? Is LED better than LCD for game?

sod16
03-27-2011, 12:35 PM
All i can say is do not buy a Samsung. Buy a dell. IPS monitor, you cannot go wrong, there warrenty is no questions asked man to your door replace done.

TeeJay82
03-27-2011, 01:33 PM
2ms-5ms-50ms... my guess is that you wont see whos the 2 or 50 if you lined em up beside each other and didnt know who had different ms

ms= millisecond... also 1/1000th of a second, so if you press a icon on your screen with 5ms it takes 0.005 seconds for the screen to update your choice.

i tried a packard bell 24" LED screen... cost 300 euros... but my god what a crappy screen... traded it in for a ASUS 27" lcd, cost 35 euros more and never looked back

some easy math... not really relevant but hey... a human eye sees 60fps.. divide 60 on 1000 (a second) and you get 0.06 wich translates to 60ms.

also hertz (hz) is very important. most screens use 60hz.. 1 hz= one frameupdate per second, and again 60hz = 60fps on the monitor= optimal for the human eyes, but again, a higher hz will give you better flow on your screen as the monitor updates the images more frequently.

it basically comes down to the components in the screen.. not crt/lcd/led. never be cheap on a screen... as it decides your brains perception... and over time a cheaper screen could tire your brain more than say a more expensive one.

so MS= monitor lag
HZ= monitor FPS


sosh... this got long :O hope its for some help to you

one more tip... go for a 1900x1200 screen... not a 1080. in my oppinion 16:10 looks waaay better than 16:9

Eldur
03-27-2011, 01:50 PM
Dell uses Samsung panels for many of their monitors... :D

Check this site: http://www.prad.de/en/monitore/index2.html
They have tons of specs of most of the available monitors, if not all.
Just make sure you don't get a TN panel. They've got the shortest reaction time, but (S-)MVA/PVA and S-IPS have much better image quality. Any reaction time up to 8ms is OK.

Blackdog_kt
03-28-2011, 12:41 AM
All i can say is do not buy a Samsung. Buy a dell. IPS monitor, you cannot go wrong, there warrenty is no questions asked man to your door replace done.

I have a 16:10 Dell 22" (1680x1050) and it's brilliant if you take the time to calibrate it. Don't think any fancy calibration with after market tools, just going to an LCD monitor tech website and doing a quick and dirty calibration by eye goes a long way to making it look very good and comfortable. It was too bright on factory settings to the point that my eyes burned, a reviewer said that "it burns black holes in your retinas", but after calibrating it and adjusting brightness it's the closest thing i've ever seen an LCD come to reaching CRT trinitron quality, in terms of colour and viewing angles.

If i'm not mistaken, mine quotes an 8ms gray to gray response time and i can play any kind of game with no ghosting whatsoever.

It's probably out of production by now (bought it almost 2 years ago) and replaced by the newer 21.5" and 23" panels in the same series.

That's also a thing to keep in mind, if you buy Dell try to get one of the Ultrasharp series panels as they are the ones that usually come with the 3-year "everything covered, replacement at your doorstep" warranty.

The only other thing i can think of is to pay attention to the so called input lag. Response time factors into possible ghosting issues at the point where the monitor renders a given frame. Input lag is a factor in monitors that have some kind of electronic circuitry to improve other defects. For example, if my monitor has a slow response time, it might have a built-in frame buffer in which it stores the 2-3 upcoming frames, analyzes them and applies some form of correction (ie, if it knows a frame comes up where it's not fast enough to cope, it might start automatically changing the voltage to the crystals ahead of time to make sure it can display it without ghosting).

Theoretically, this alleviates the problem of ghosting. However, since this takes time it means you're effectively 1-2 frames behind what's actually happening. Not a big deal in single player, but it can become an issue in multiplayer when you are lining up a shot and what you see is where the target was 2 frames ago instead of right now.

This is usually the biggest cause of input lag, but since monitors are becoming faster and faster it's not so much of an issue nowadays because they don't require such solutions. However, input lag can come from a variety of other sources, even the basic layout of the electronics in the monitor and how long it takes for a signal to be fed to the LCD matrix, so it's not completely eliminated.

I think the newer Dell Ultrasharp series has a bit more input lag than the previous models like the one i use, however they also have displayport adapters which mine lacks.