View Full Version : Cliffs of dover vids go here
smink1701
03-23-2011, 03:35 PM
We here in the u.s. Are a month away from release so please help us out with some vids while we wait.
wildone_106
03-24-2011, 02:14 PM
I guess not
andron77
03-24-2011, 02:48 PM
First videos here:
http://www.sukhoi.ru/forum/showthread.php?t=67803&p=1570674&viewfull=1#post1570674
Tree_UK
03-24-2011, 03:04 PM
Wow, the FPS is really bad and just one aircraft in the shot :(
Biggs
03-24-2011, 03:09 PM
lets hope its because hes running settings that are too high for his rig.
3.4ghz CPU and 6 gigs or ram and barely averaging 20 fps.....
uh oh
smink1701
03-24-2011, 03:13 PM
I think those vids are OLD. Engine sounds are from IL2 lawnmowers.
Tvrdi
03-24-2011, 03:14 PM
il2 stock sounds (external) - fake leak - activation is tonite in Russia...not before....vids are from BETA
=XIII=Shea
03-24-2011, 03:27 PM
il2 stock sounds (external) - fake leak - activation is tonite in Russia...not before....vids are from BETA
Hope your right m8,god please not the FM,s from il2
il2 stock sounds (external) - fake leak - activation is tonite in Russia...not before....vids are from BETA
not fake
http://img710.imageshack.us/img710/2531/img0063mbj.jpg
http://img689.imageshack.us/img689/2669/img0064bh.jpg
http://img94.imageshack.us/img94/6185/img0065yi.jpg
http://img541.imageshack.us/img541/3644/img0066lv.jpg
http://img708.imageshack.us/img708/8206/img0067kt.jpg
smink1701
03-24-2011, 03:34 PM
Not Vids.
maclean525
03-24-2011, 03:36 PM
lets hope its because hes running settings that are too high for his rig.
3.4ghz CPU and 6 gigs or ram and barely averaging 20 fps.....
uh oh
What you're not saying is he is running an old socket 775 quad plus an ATI 4800 series GPU. He's running MAXIMUM detail and is getting those frame rates. I don't see a problem.
=XIII=Shea
03-24-2011, 03:47 PM
not fake
http://img710.imageshack.us/img710/2531/img0063mbj.jpg
http://img689.imageshack.us/img689/2669/img0064bh.jpg
http://img94.imageshack.us/img94/6185/img0065yi.jpg
http://img541.imageshack.us/img541/3644/img0066lv.jpg
http://img708.imageshack.us/img708/8206/img0067kt.jpg
Why such short vids then,please god tell us that u are messin with our heads,not liking the FM,s
DB605
03-24-2011, 03:47 PM
I really hope those vids are not real, i can't believe they would use old il2 Messerschmitt sounds...:-x
Biggs
03-24-2011, 03:50 PM
He's running MAXIMUM detail and is getting those frame rates.
id like to believe you but theres no way of know that for sure...
I run a Q6600 @ 3.2 /4gigs/ATI4850... so this doesn't look good for me.
Matt255
03-24-2011, 03:52 PM
id like to believe you but theres no way of know that for sure...
Well, Vaal is saying that himself. Atleast he wrote it under those videos.
JG52Uther
03-24-2011, 03:52 PM
As you can't activate CoD in Russia until midnight tonight,I say fake...
helldiver
03-24-2011, 03:56 PM
Vids are real. There are 9 time zones in Russia, and in the eastern already March 25 :)
andron77
03-24-2011, 04:01 PM
As you can't activate CoD in Russia until midnight tonight,I say fake...
In some parts of Russia midnight happened more then 8 hours ago...
Reading comments I'm starting to worry about the game. People complaining that game is very hardware demanding. Hopefuly will be better after first patches.
maclean525
03-24-2011, 04:16 PM
In some parts of Russia midnight happened more then 8 hours ago...
Reading comments I'm starting to worry about the game. People complaining that game is very hardware demanding. Hopefuly will be better after first patches.
It better be demanding! If, like original IL-2, we expect this game to endure it better take full advantage of today's technology. When original IL-2 came out it was exactly the same. Was way ahead of the specs at that time.
Hecke
03-24-2011, 04:20 PM
OMG, that is supposed to be the sound we will be getting? Poor, very poor.
Ploughman
03-24-2011, 04:23 PM
Remember the leaked 109 vid from a month or so ago. It sounded awesome in that.
Biggs
03-24-2011, 04:25 PM
Remember the leaked 109 vid from a month or so ago. It sounded awesome in that.
IIRC it was all 'in cockpit" ... the 'in cockpit' sounds in the supposed release vid is exactly the same as the "beta leak" vid... its the external sounds that are old.
recoilfx
03-24-2011, 04:28 PM
People are still in denial.
Oh well, let's just hope that things get patched up.
Ploughman
03-24-2011, 04:43 PM
IIRC it was all 'in cockpit" ... the 'in cockpit' sounds in the supposed release vid is exactly the same as the "beta leak" vid... its the external sounds that are old.
Fair enough, the in pit sounds are very good, the external sounds are somewhat 'familiar.'
Kwiatek
03-24-2011, 04:52 PM
not fake
http://img710.imageshack.us/img710/2531/img0063mbj.jpg
http://img689.imageshack.us/img689/2669/img0064bh.jpg
http://img94.imageshack.us/img94/6185/img0065yi.jpg
http://img541.imageshack.us/img541/3644/img0066lv.jpg
http://img708.imageshack.us/img708/8206/img0067kt.jpg
Vall could you tell me if there are working slats in 109 and 110? I dont see it in any video?
|ZUTI|
03-24-2011, 05:01 PM
...
Tvrdi
03-24-2011, 05:11 PM
not fake
http://img710.imageshack.us/img710/2531/img0063mbj.jpg
http://img689.imageshack.us/img689/2669/img0064bh.jpg
http://img94.imageshack.us/img94/6185/img0065yi.jpg
http://img541.imageshack.us/img541/3644/img0066lv.jpg
http://img708.imageshack.us/img708/8206/img0067kt.jpg
never mind
BigC208
03-24-2011, 06:30 PM
Inside cockpit sound is great. Outside sound is for bailout losers. When you bail out you hear the engine doppler effect. Others that might need hifidelity engine sound are film makers and they can edit actual sound into their movies.
Nichts zu sehen, durchlaufen bitte.
Zappatime
03-24-2011, 07:24 PM
Sounds like there's some anti-epilepsy change had to be made to the code to reduce flickering, insisted on by Ubisoft (I know video companies have to test any film shot to eradicate this effect these days or else they can't broadcast it)
Luthier wrote this (see translation below) on Page 5 of the Russian site with the vids, theyre hoping on a fix for the Russian version very quickly:
In our game there is a wonderful new feature that saves you all from epilepsy. It is made at the request of the Western publishers, Yubisofta.
Since epilepsy is caused by a rapid flashing of the facilities, and flight simulator is basically a genre of fast flickering objects, the epilepsy caused all: propeller, shooting, explosions, sun, flying airplanes, transportation machines, entry into the hangar, flying at low level, and etc .
Despite the fact that in the old IL-2 it was more an epileptic, new requirements were introduced only last year. We perelopatli entire game because of this unfortunate epilepsy.
The main protivopripadochnaya shell, which is above everything that was done two weeks ago, the total despair. It compares each previous frame with each frame and compares the brightness of the pixel by pixel, and if it is too large, averaging pixels to give pleasing epileptic-limits. This crap brakes at the ground, and does not work with cards SLI. Off with her we can not yet make it optional, too, can not yet.
Without it Yubisoft refused to publish the game.
But as the 1C in general all the same, cause you have a game fits or not, we are urgently looking for a way to cut it all on the Russian version. It is necessary to assure Yubisoftu and give them a check that off in Russia will not allow Western epileptic somehow disable this thing at home.
JG52Krupi
03-24-2011, 08:12 PM
How abouts some pics
http://www.sukhoi.ru/forum/attachment.php?attachmentid=129360&d=1300995104
Jammy sw&~@
http://www.sukhoi.ru/forum/attachment.php?attachmentid=129359&d=1300994585
Both from Sukhoi.ru
gflinch
03-24-2011, 08:18 PM
That sounds like a horrible mess for Oleg and crew to deal with, and on such short notice.
I don't know what the logistics are and publishing problems are, but I would wish they would just independently distribute the game via digital download. ( I know some have slow connections, but this is just off the top of my head ). That way they would eliminate this Ubiblows fiasco.
Sigh...
Hecke
03-24-2011, 08:21 PM
Where are the videos?
Hunden
03-24-2011, 09:08 PM
How abouts some pics
http://www.sukhoi.ru/forum/attachment.php?attachmentid=129360&d=1300995104
Jammy sw&~@
http://www.sukhoi.ru/forum/attachment.php?attachmentid=129359&d=1300994585
Both from Sukhoi.ru
Still LMAO!!!!!! I dont feel so bad now. I broke my stinking computer last night. Couldnt sleep and stressed out until now, Thanks just what I needed
Dores
03-24-2011, 09:18 PM
http://www.youtube.com/watch?v=7O0s_tVPJcc
Rusty_M
03-24-2011, 09:28 PM
Now that doesn't look too bad.
notafinger!
03-24-2011, 09:36 PM
Good god, somebody shoot the f'n guns already in one of these videos.
JG52Krupi
03-24-2011, 09:42 PM
Still LMAO!!!!!! I dont feel so bad now. I broke my stinking computer last night. Couldnt sleep and stressed out until now, Thanks just what I needed
I have been there, glad i could ease your suffering.
Whats wrong with your PC?
Hunden
03-24-2011, 10:06 PM
I have been there, glad i could ease your suffering.
Whats wrong with your PC?
I've suspected a virus that i just cant find let alone remove so I am tring to reformat from a win 7 32 bit to a win 7 64 bit using an upgrade disk but I cant seem to boot from the disk. Broke maybe the wrong word but the effects feel the same.
JG52Krupi
03-24-2011, 10:07 PM
I've suspected a virus that i just cant find let alone remove so I am tring to reformat from a win 7 32 bit to a win 7 64 bit using an upgrade disk but I cant seem to boot from the disk. Broke maybe the wrong word but the effects feel the same.
Sorry to hear, hope you can sort it out before release.
JG52Krupi
03-24-2011, 10:20 PM
http://www.youtube.com/watch?v=7O0s_tVPJcc
Just got hold of the uploader about his PC specs.
"C2D E8400, 2Gb RAM, Ati HD4850, W7 x86 SP1
Setting in game - low..."
Doesn't look too bad given the PC specs.
Aha the first good videos are climbing out of the depths of the unkown;)
diveplane
03-24-2011, 10:41 PM
OMG, that is supposed to be the sound we will be getting? Poor, very poor.
garbage audio work, no creative emagination whatsoever in the audios
just slapped together, taken from older product line.
.........visuals = 9
..........audios = 2
...........performance FPS = 5 , purely judging by some users posts what we are seeing not great visual performance. however with time we will see
improvements i think allround.
Avimimus
03-24-2011, 10:51 PM
I personally think that the in-cockpit audio sounds fantastic (insofar as youtube shows). External sounds - I'll complain about when I'm unbuttoned in a tank ;)
Biggs
03-24-2011, 11:09 PM
Tiger Moth training
http://www.youtube.com/watch?v=xdxZ-aLeAK4
Tree_UK
03-24-2011, 11:35 PM
Oh dear, a bit of a slide show. :(
JG52Krupi
03-24-2011, 11:43 PM
Oh dear, a bit of a slide show. :(
Tree old chap, I see you have taken a hiatus from basking in the glow of having proven nothing yet still feeling happy to say "I told you so" on the simHQ forum.
You continue to spread factless/baseless information across all boards you write on, until someone here has the experience of playing IL2:CLOD on a decent PC please refrain from spreading your selfish and rather spiteful glee at seeing a low fps video.
Remember as i posted before this guys system.
"C2D E8400, 2Gb RAM, Ati HD4850, W7 x86 SP1"
sfmadmax
03-25-2011, 12:04 AM
Tree old chap, I see you have taken a hiatus from basking in the glow of having proven nothing yet still feeling happy to say "I told you so" on the simHQ forum.
You continue to spread factless/baseless information across all boards you write on, until someone here has the experience of playing IL2:CLOD on a decent PC please refrain from spreading your selfish and rather spiteful glee at seeing a low fps video.
Remember as i posted before this guys system.
"C2D E8400, 2Gb RAM, Ati HD4850, W7 x86 SP1"
Agreed' most of these videos we have been seeing are from average class video cards (older) with the gfx cranked on high, resulting in some less than stellar performance.
Tree_UK
03-25-2011, 12:05 AM
Agreed' most of these videos we have been seeing are from average class video cards (older) with the gfx cranked on high, resulting in some less than stellar performance.
Go to the Russian forums, search on Google and use translate, guys with big high end rigs with sandy bridge and GTX580 having the same issues.
JG52Krupi
03-25-2011, 12:29 AM
Go to the Russian forums, search on Google and use translate, guys with big high end rigs with sandy bridge and GTX580 having the same issues.
Firstly, there is a patch coming out soon.
Secondly, Luither has stated on the Russian forum that he hopes the epilepsy problems can be patched away within days.
Thirdly, you don't know who is to blame for ensuring that the epilepsy protection was implemented, so stop speculating as you have no facts.
waffen-79
03-25-2011, 01:07 AM
so, where is the link to the video "Hitler reacts to sounds in COD"
sorak
03-25-2011, 01:14 AM
It better be demanding! If, like original IL-2, we expect this game to endure it better take full advantage of today's technology. When original IL-2 came out it was exactly the same. Was way ahead of the specs at that time.
agreed
zauii
03-25-2011, 01:34 AM
Firstly, there is a patch coming out soon.
Secondly, Luither has stated on the Russian forum that he hopes the epilepsy problems can be patched away within days.
Thirdly, you don't know who is to blame for ensuring that the epilepsy protection was implemented, so stop speculating as you have no facts.
+1, Well said.
:)
DC338
03-25-2011, 01:47 AM
How abouts some pics
http://www.sukhoi.ru/forum/attachment.php?attachmentid=129360&d=1300995104
Jammy sw&~@
http://www.sukhoi.ru/forum/attachment.php?attachmentid=129359&d=1300994585
Both from Sukhoi.ru
Don't laugh that is an in game shot at low detail levels! As for the training video, it's hardly DCS A-10 training is it. Also a lovely bright green for the fields of England. :mad::mad:
BigC208
03-25-2011, 02:01 AM
I just ran 1946 on the lowest settings and it looks better than the spit in the screenshot. Why would you even offer such a low setting? First I thought it was a joke but saw the same graphics on a youtube CoD vid at low settings. Hopefully they get all the kinks out before it reaches the Americas. Epileptics countermeasures, no sli? No wonder they had to scale everything down. Make tomorrows flightsim and handicap it so it can only run on 5 year old technology at 10 fps? I'm still an optimist. The sun will come up tomorrow. I passed my 6 month checkride today. Heck, my wife smiled at me tonight. Someday they get this thing running the way it's supposed to.
Blackdog_kt
03-25-2011, 02:14 AM
Agreed' most of these videos we have been seeing are from average class video cards (older) with the gfx cranked on high, resulting in some less than stellar performance.
I think this particular uploader's biggest problem is his 2GB of RAM first and foremost. It's been repeatedly stated in the past that although it will run with 2GB, a minimum of 3GB is needed to have any sort of smooth gameplay over solid land due to the amount of objects present on the map.
To be honest i'm only worried about the epilepsy filter FPS loss, but they'll probably patch away the problem before i even get the game in my hands. I'm running an i7 920 at stock speed with an Ati 4890 and 3Gb of RAM and after seeing him run the game at minimum with his PC specs, i expect to easily crank most settings up to medium on my relatively lower-res monitor (1680x1050), maybe at the cost of getting some extra RAM after a few benchmaking runs.
Heliocon
03-25-2011, 06:01 AM
I just ran 1946 on the lowest settings and it looks better than the spit in the screenshot. Why would you even offer such a low setting? First I thought it was a joke but saw the same graphics on a youtube CoD vid at low settings. Hopefully they get all the kinks out before it reaches the Americas. Epileptics countermeasures, no sli? No wonder they had to scale everything down. Make tomorrows flightsim and handicap it so it can only run on 5 year old technology at 10 fps? I'm still an optimist. The sun will come up tomorrow. I passed my 6 month checkride today. Heck, my wife smiled at me tonight. Someday they get this thing running the way it's supposed to.
I had to read this twice - I am tired and I thought you said "Hecke, my wife"
wtf... o.0
Robert
03-25-2011, 06:09 AM
I had to read this twice - I am tired and I thought you said "Hecke, my wife"
wtf... o.0
You made milk come out my nose. LOL Hecke, my wife. LOL
Gawd, I must be tired.
FG28_Kodiak
03-25-2011, 06:36 AM
http://www.sukhoi.ru/forum/attachment.php?attachmentid=129360&d=1300995104
Lego Cliffs of Dover :-)
alado
03-25-2011, 11:36 AM
well, anbody can said to me, if the game its more good than il2 or only a CFS3?
HappyRogger
03-25-2011, 12:47 PM
from sukhoi.ru
http://www.sukhoi.ru/forum/showthread.php?t=66545&p=1572250&viewfull=1#post1572250
JG4_Greif
03-25-2011, 12:50 PM
Here a vid I found in the russian forum.
According to the Manulas the 109 will have manual prp pitch, as it was during that time:
http://www.scribd.com/doc/51503478/IL2CoD-MANUAL-UK#
http://www.youtube.com/watch?v=p7YZBeJ2X3U&feature=player_embedded
Ploughman
03-25-2011, 02:06 PM
What's with the grey panel in the top left of the screen?
Kwiatek
03-25-2011, 02:16 PM
Here a vid I found in the russian forum.
According to the Manulas the 109 will have manual prp pitch, as it was during that time:
http://www.scribd.com/doc/51503478/IL2CoD-MANUAL-UK#
http://www.youtube.com/watch?v=p7YZBeJ2X3U&feature=player_embedded
Where are slats on 109??????????????
It looks they forgot to make slats on it???????
I read manual for COD about performacne characteristic of Spitfire, 109 and Hurricane.
I watch speed and turn polares - very dissapointment for me. It looks they really didnt make their homework as they should. At last for SPitfire there are many good suorces about SPitfire MK1 performacne.
Really shame.
COD premiere is disaster for me. Looking at optimalization, videos and now about performacne charts for these planes it is just really shame.
Where the hell are slots in 109 or 110? Can anyone could confirm that they are modeled in COD?
It looks that COD is totally crap from begining.
BigC208
03-25-2011, 02:17 PM
You made milk come out my nose. LOL Hecke, my wife. LOL
Gawd, I must be tired.
If Hecke was my wife it would explain most of his bitching.:-)
Tiger27
03-25-2011, 02:17 PM
Grief, that video looked okay, certainly not as bad as some people on these forums are saying, although it was over sea and one on one, I thought it looked nice and it was a fairly low spec PC, thanks.
Blackdog_kt
03-25-2011, 05:58 PM
I just ran 1946 on the lowest settings and it looks better than the spit in the screenshot. Why would you even offer such a low setting? First I thought it was a joke but saw the same graphics on a youtube CoD vid at low settings. Hopefully they get all the kinks out before it reaches the Americas. Epileptics countermeasures, no sli? No wonder they had to scale everything down. Make tomorrows flightsim and handicap it so it can only run on 5 year old technology at 10 fps? I'm still an optimist. The sun will come up tomorrow. I passed my 6 month checkride today. Heck, my wife smiled at me tonight. Someday they get this thing running the way it's supposed to.
Like i pointed out in another thread, probably for movie making. I'm not a movie maker and yet i can see where it would be useful. I think we need a higher creative imagination index in this forum, please don't laugh, i'm serious, just read on :-P
The manual clearly states that setting things to lowest "will make your game look like something from the early '90s and is not recommended", which means they are perfectly aware of how it works.
However, if your PC can do medium detail with ease, it's obvious that it will probably do double the amount of aircraft at lowest and that's what it's useful for.
If playing with '90s graphics means i can fly a mission with double the amount of bombers, then i have a single track file to work with instead of making multiple takes for my "awesome battle of britain movie part 21" project.
The PC can handle it due to the ultra-low settings but it's ugly. No worries, we'll correct that later. After i edit my track camera angles and save the changes, i can then turn my detail back to where i want it, but i know my PC will not run the track at this detail with so many aircraft. No worries again, i'll use the tool that renders track to video with no FPS loss. And since there's no FPS loss, i might as well have it render at full settings ;)
In short, go to ultra-low settings for smooth FPS when flying a mission with too many aircraft and for playback and editing of the track, then export from track to video in ultra-high settings for best movie results. :cool:
engarde
03-25-2011, 08:10 PM
Where are slats on 109??????????????
It looks they forgot to make slats on it???????
I read manual for COD about performacne characteristic of Spitfire, 109 and Hurricane.
I watch speed and turn polares - very dissapointment for me. It looks they really didnt make their homework as they should. At last for SPitfire there are many good suorces about SPitfire MK1 performacne.
Really shame.
COD premiere is disaster for me. Looking at optimalization, videos and now about performacne charts for these planes it is just really shame.
Where the hell are slots in 109 or 110? Can anyone could confirm that they are modeled in COD?
It looks that COD is totally crap from begining.
typical " THE SKY IS FALLING ! ! ! ! ! 11 11" nonsense ive come to expect from the resident idiots.
looks just fine to me.
no doubt with some tweaking it would look and play even better.
and yeah, they forgot to put slats in.
seriously.
Feuerfalke
03-25-2011, 08:17 PM
There are already shots with partially open slats, so why not use the nice little search-function?
xnomad
03-26-2011, 03:44 AM
What's all the whinging about? The vids look great, but damn can't anybody fight? That dogfight was woeful! Ever heard of yo-yoing and reversing your turns? I wanted to see some action not that! :D If you want to turn in a horizonal plane then fly the Hurri not the 109 you'll never get him otherwise. Even that leaked video from the 'beta' tester a month ago, I wanted to slap him and take the stick off him he couldn't shoot for sh1t. :D
I agree the gun sounds aren't the best and some of the external sounds too, but I thought the bf110 sounded alright. It does concern me that all action is over the water though.
Flying_Nutcase
03-26-2011, 05:52 AM
Here a vid I found in the russian forum.
According to the Manulas the 109 will have manual prp pitch, as it was during that time:
http://www.scribd.com/doc/51503478/IL2CoD-MANUAL-UK#
http://www.youtube.com/watch?v=p7YZBeJ2X3U&feature=player_embedded
Thanks for posting that Greif. It takes me back to when I started IL2, spending weeks just dogfighting the AI 1 on 1 - great times. The CoD AI seems pretty competent. What skill level was it on?
Kikuchiyo
03-26-2011, 06:08 AM
What's all the whinging about? The vids look great, but damn can't anybody fight? That dogfight was woeful! Ever heard of yo-yoing and reversing your turns? I wanted to see some action not that! :D If you want to turn in a horizonal plane then fly the Hurri not the 109 you'll never get him otherwise. Even that leaked video from the 'beta' tester a month ago, I wanted to slap him and take the stick off him he couldn't shoot for sh1t. :D
I agree the gun sounds aren't the best and some of the external sounds too, but I thought the bf110 sounded alright. It does concern me that all action is over the water though.
Haha those were my first thoughts too. I am awful at defensive manuavering, but pride myself on accuracy, and watching someone fail so miserably at lining up a decent shot pisses me off so much!
kimosabi
03-26-2011, 06:18 AM
I don't get the crap sounds though(let's be honest here, they are) and why the guns sound like a bongo drum. Hell, Jafaems soundpacks for IL-2 are loads better than the sounds we hear from Greifs vid. Thanks for posting Greif!
Is there a sound setting in game that enables less resource intensive sounds? Sounds are too important for me to ignore, so when I get the game and if it sounds like this, I'll shelve CoD:IL-2 and wait until a sound patch/third party sound pack is out.
Kikuchiyo
03-26-2011, 06:25 AM
I don't get the crap sounds though(let's be honest here, they are) and why the guns sound like a bongo drum. Hell, Jafaems soundpacks for IL-2 are loads better than the sounds we hear from Greifs vid. Thanks for posting Greif!
Is there a sound setting in game that enables less resource intensive sounds? Sounds are too important for me to ignore, so when I get the game and if it sounds like this, I'll shelve CoD:IL-2 and wait until a sound patch/third party sound pack is out.
I've never flown inside or outside any of these aircraft, and certainly never fired any of their munitions from inside or outside of their cockpits. I've heard some of these planes do start ups and flybys, and as far as I can tell from my limited experience they are fine.
If your experiences differ from mine I'll hold you in higher regard, but the devs did the best they could with the resources at hand, and it seems to me they've done a magnificent job.
kimosabi
03-26-2011, 06:44 AM
Bah, my mistake. I somehow got the idea that Greif's vid was his own, from actual gameplay of the released game. lol
Defender
03-26-2011, 12:41 PM
I don't mind the sounds, the guns sound about right from the inside .. . well about as right as I would expect them to sound being inside a vibrating tin can. The vibrations of those guns are sure to cause the metal and structure around it to muffle and distort the sounds to something sounding more like a grumble than a 20mm cannon.
Sound mods will have a go no doubt and be able to tweak anything people dont' like it.
pandaa109
03-26-2011, 02:39 PM
http://www.youtube.com/watch?v=_yGxtRkNPII
KG200_Spartan
03-26-2011, 09:36 PM
http://www.youtube.com/watch?v=k7DBhT2iLM0&feature=player_embedded
ENGLISH MANUAL DOWNLOAD:
http://www.megaupload.com/?d=JG4G3K6K
waffen-79
03-26-2011, 10:18 PM
excellent video Spartan
I'm sure, everyone else like me were drooling and appreciate all the good stuff, but I need to ask about something not exactly negative, but needs to be addressed
Why same external sounds like in IL-2 1946?
Why the same clouds?
No moist or special effects while entering a cloud?
What was that blue patch on the terrain?
Blackdog_kt
03-27-2011, 12:31 AM
There are icing effects modeled, i've seen it in screenshots. As for the clouds, they are temporary until they optimize the dynamic weather module.
The sounds i can't really comment on. I think that internal sounds are well done and probably very close to what we would hear if we had headphones on. For the external sounds i'll have to see a few flyby shots to know if there is doppler effect modeled, although i seem to remember saw such a shot in a previous video and there was in fact a doppler shift in the sound.
I don't know about the blue patch on the terrain, maybe i didn't see it or i'm not that far enough into the video yet (i'm watching it as we speak).
Can anyone else confirm there is no automatic prop pitch for the 109s? I'd hate to think they neutered my plane for "balance" issues...
To be perfectly fair, the vast majority of 109s during the BoB did operate with manual pitch. There was a few of them with the automatic pitch, but mostly arrived later during the battle and they were initially unreliable to the point that most pilots preferred the manual system.
In all honesty, i've seen a couple of vids with more than one slider on the transparent overlay (the little frame on the bottom left of the screen that shows the position of throttle, prop pitch, etc axis) which would indicate complex engine management is enabled and the engine doesn't look as easy to damage as it was in IL2.
I think it's not that easy to over-rev, we'll just need to adjust pitch before going into a dive/climb and then adjusting it back to what it was when leveling off. I'm sure that with a bit of experience we will be able to do it instinctively.
I've flown 190s with manual pitch in IL2 because the stock ones perform better with the automatic system disabled and to be honest, while there is a bit of workload involved i could do it just fine after a while and i don't even have a HOTAS. I use a simple, non-FF sidewinder stick with the throttle on the stick slider and prop pitch on the + and - keys and it wasn't really that hard.
Same when i tried some third party add-ons for FSX on a friend's PC. It takes a bit of time to learn why you need to use pitch and all the other controls and how they work but with a bit of experience my reactions almost became automatic, you just have to keep an eye on the gauges from time to time.
That doesn't mean i had to fly with my eyes glued to the panel, just that i had to include the engine instruments into my instrument scanning routine and not even all the time, only when changing power settings or changing altitude by more than a few thousand feet.
For example, ambient air temperature changes about 2 degrees Celsius every 1000 feet or so, so if you just do a little dive of a couple thousand feet you won't need to worry much about readjusting cowl flaps and radiators. If you see that the dive is taking longer and you're descending 5000ft or more, then it's a good idea to adjust radiators.
All of this is more complicated to describe than to actually do. In IL2 i could change throttle, pitch and radiators at the start and finish of each boom and zoom attack in my 190A. In FSX i've flown a 10 hour flight with a catalina along the carribean, taking turns flying the plane with my friend. The catalina is considered complex and even today it's not rated to be flown by a single pilot, but i had no problem staying within the limits even with changing weather conditions, power settings and altitude.
The only thing that's different is that it takes a bit of practice to be able to judge the changes. Initially, we'll need to fly "by the book" and observe. After a few test flights it becomes a piece of cake to judge the rate of change on all these vital parameters for any given flight regime (not only by instruments but by sound as well), so it's much easier to adjust them during the maneuvers instead of having to do it before executing them.
For example, if i'm familiar with how long it takes for a 109 to over-rev, i can easily adjust pitch in the middle of a maneuver without having to spend time on getting a precise readout of the instruments. After a few flights it will be a case of "when diving, press the - pitch key 2-3 times and if it sounds like the RPM is still high, press it a couple more"...which is very similar to how we already handle trim in IL2: if i fly a certain type a lot, i can easily remember how many "clicks" of nose down trim i need to get the airspeed i want at a certain altitude.
xnomad
03-27-2011, 04:10 AM
Manual prop pitch should be easier than it was in a 109 in IL2-1946. Hopefully now the prop pitch indicator (that little clock) will actually be useful as in IL2 the hands are both the same length and you had no idea what they were indicating.
kimosabi
03-27-2011, 07:23 AM
I can comment on the engine sounds, Blackdog.
I know I have been preaching that CoD will be released as an unfinished game and here it is. There's no way in hell that prop noise drowns out exhaust noise from open stacks when you lean out/sit at the runway. No way Jose. The prop isn't spinning nearly as fast as you'd need to get the tip noise. The engine sounds are too much of a clusterfeck from that Hurri vid. Some are muffled, some aren't. There's no high frequency noise from it what so ever, it sounds like screaming through a pillow. I'm getting some serious WoP vibes from the sounds when he walks through the rpm range.
Doesn't matter if it's an Allison, Merlin, DB or w/e, from an open exhaust engine this is pretty much how you'll hear it, amplified by 10+ IRL:
http://www.youtube.com/watch?v=llTQLOUe9lg
Earcups will not muffle the sound nearly as much as we see in that vid.
My expectations on this game at release were probably way too high. Good thing the game is very raw at release. The visuals are nice though.
DB605
03-27-2011, 07:53 AM
^I agreed. Game interior sounds are more like from Cessna than +1000hp V-12.
Listen to this vid and you know how Messerschmitt should sound from cockpit: http://www.youtube.com/watch?v=50JXKxMLyUc
I know it's DB 605, not 601 but you get the idea.
kimosabi
03-27-2011, 08:46 AM
I used that track as a reference when I tried Jafaem's DB soundpack, DB605. It shows just how much noise you get from the stacks. And that was an inverted DB, which are known to spare the pilot from alot of the noise since the stacks are not directly in front of the cockpit.
I don't know if the sounds are this off at the final western release though but Maddox doesn't exactly have a history of improving their sounds either.
Robert
03-27-2011, 10:01 AM
http://www.youtube.com/watch?v=_yGxtRkNPII
I liked how that sounded.
1.JaVA_Sharp
03-27-2011, 11:30 AM
another one
http://www.youtube.com/watch?v=RBGGnM84jTc
Richie
03-27-2011, 11:33 AM
^I agreed. Game interior sounds are more like from Cessna than +1000hp V-12.
Listen to this vid and you know how Messerschmitt should sound from cockpit: http://www.youtube.com/watch?v=50JXKxMLyUc
I know it's DB 605, not 601 but you get the idea.
One day I'll have to put more of that disk up. The landing also. When he chops the throttle to glide in you can hardly here that big Daimler Benz 605 in the cockpit. There's no need to put the external sound up because there's many videos on youtube of 109s flying.
Fergal69
03-27-2011, 11:50 AM
has anyone posted a list of flyable aircraft yet together with the crewable positions?
Richie
03-27-2011, 11:53 AM
^I agreed. Game interior sounds are more like from Cessna than +1000hp V-12.
Listen to this vid and you know how Messerschmitt should sound from cockpit: http://www.youtube.com/watch?v=50JXKxMLyUc
I know it's DB 605, not 601 but you get the idea.
Wings of Prey are much worse. I think once the mod crew get their hands this sim and we get a system like an ultra pack things will be much better. There aren't many aeroplanes here that they have to deal with right?
DB605
03-27-2011, 12:37 PM
Yep, that's what i hope too...UP 2.0 have very good Messerschmitt sounds on it.
Richie
03-27-2011, 12:47 PM
Right. So I say a few months down the road we will see huge improvements.
kalimba
03-27-2011, 01:25 PM
^I agreed. Game interior sounds are more like from Cessna than +1000hp V-12.
Listen to this vid and you know how Messerschmitt should sound from cockpit: http://www.youtube.com/watch?v=50JXKxMLyUc
I know it's DB 605, not 601 but you get the idea.
Did they put an helmet with headphone on a stereo mic to record this in a wind tunnel with air rushing at 300 mph so it would be as a real pilot hears the sounds from a closed cockpit ?;)
Salute !
DB605
03-27-2011, 01:42 PM
Did they put an helmet with headphone on a stereo mic to record this in a wind tunnel with air rushing at 300 mph so it would be as a real pilot hears the sounds from a closed cockpit ?;)
Salute !
I am not sure what you mean? It's recorded from "black six", bf 109 G2 when it was airworthy.
Richie
03-27-2011, 02:10 PM
Did they put an helmet with headphone on a stereo mic to record this in a wind tunnel with air rushing at 300 mph so it would be as a real pilot hears the sounds from a closed cockpit ?;)
Salute !
He's doing loops and diving when you hear the wind. It's a real in cockpit flight recording of the Messerschmitt 109 G2 before it was grounded.
kalimba
03-27-2011, 02:22 PM
I am not sure what you mean? It's recorded from "black six", bf 109 G2 when it was airworthy.
The sound we hear in COD is "supposed" the replicate what a pilot would hear inside a cockpit...A pilot wears a tight helmet with headphones on his hears...
Very different perception than a mic sitting in a cockpit...
I am a sound engineer since 1984 and have done a lot of "foley" recording for movies in the past...To recreate the sound a pilot would actually hear, you have to take those facts in consideration : The helmet would have the same effect as putting your hands over your ears ...So listen to your exemples with high volume on your speakers and put your hands on your ears...That would give you a rough idea...;)
Salute !
fireflyerz
03-27-2011, 02:34 PM
For il2 , maybe one day for cod
http://www.youtube.com/watch?v=SwatLvmWbRc&feature=channel_video_title
DB605
03-27-2011, 02:50 PM
Very different perception than a mic sitting in a cockpit...
I am a sound engineer since 1984 and have done a lot of "foley" recording for movies in the past...To recreate the sound a pilot would actually hear, you have to take those facts in consideration : The helmet would have the same effect as putting your hands over your ears ...So listen to your exemples with high volume on your speakers and put your hands on your ears...That would give you a rough idea...;)
Salute !
Of course i know that. I have sit quite many hours in real planes cockpit,
i think i have good idea how it would sound IRL. I doesen't change the fact that
BF sounds in COD are way different than real one. And i wont even start about outside sounds wich are simply bad...
KG200_Spartan
03-27-2011, 03:03 PM
http://www.youtube.com/watch?v=v1s4xGXzVrY&feature=player_embedded#at=55
needs some fixing :(
kalimba
03-27-2011, 03:10 PM
Of course i know that. I have sit quite many hours in real planes cockpit,
i think i have good idea how it would sound IRL. I doesen't change the fact that
BF sounds in COD are way different than real one. And i wont even start about outside sounds wich are simply bad...
So why this comment ? It isn't a fair comparaison !!!!
^I agreed. Game interior sounds are more like from Cessna than +1000hp V-12.
Listen to this vid and you know how Messerschmitt should sound from cockpit:
IF you sat inside a real BF with similar engine with 1940 helmet and headphones on your head, then , you are probably in a good position to make a comment, and I'll will give you all the credits...:grin:
And of course, like for the rest of the whole game, you make conclusions about everything based on few videos with who knows "what kindof hardware setup" and settings they used...
Salute !
kimosabi
03-27-2011, 03:12 PM
The sound we hear in COD is "supposed" the replicate what a pilot would hear inside a cockpit...A pilot wears a tight helmet with headphones on his hears...
Very different perception than a mic sitting in a cockpit...
I am a sound engineer since 1984 and have done a lot of "foley" recording for movies in the past...To recreate the sound a pilot would actually hear, you have to take those facts in consideration : The helmet would have the same effect as putting your hands over your ears ...So listen to your exemples with high volume on your speakers and put your hands on your ears...That would give you a rough idea...;)
Salute !
The issue isn't about muffling in my educated opinion. The issue is that the sounds are plain wrong, misplaced and have little footage in reality. The only thing I find somewhat realistic from the in cockpit sounds showed here are the V12 exhaust "hummm" cycles looping in the background. The sounds from the in game vid may be "supposed" to replicate reality but there's no chance in hell they sound realistic in combination with eachother. Apart from some of the frequencies that are plain missing.
A leather "helmet" with a couple of bakelite/metal cups on it, using WW2 tech, does not take away frequencies and sounds all together or have the same effect as putting your hands over your ears. Not even my modern Peltors does that. ;)
~S~
pandaa109
03-27-2011, 03:13 PM
http://www.youtube.com/watch?v=hWDIQypsz18
kimosabi
03-27-2011, 03:19 PM
That Heinkel vid is much better. Kimo happier. :)
kalimba
03-27-2011, 03:19 PM
The issue isn't about muffling in my educated opinion. The issue is that the sounds are plain wrong, misplaced and have little footage in reality. The only thing I find somewhat realistic from the in cockpit sounds showed here are the V12 exhaust "hummm" cycles looping in the background. The sounds from the in game vid may be "supposed" to replicate reality but there's no chance in hell they sound realistic in combination with eachother. Apart from some of the frequencies that are plain missing.
A leather "helmet" with a couple of bakelite/metal cups on it, using WW2 tech, does not take away frequencies and sounds all together or have the same effect as putting your hands over your ears. Not even my modern Peltors does that. ;)
~S~
I am not saying that they had " sound protection values" but they certainely had a big damping effect...Hard to mesure actually...and as with my exemple, it depends on "how" you put your hands over your ears...;)
All I am saying is we all deal with perceptions and concept here...The same goes for the "tracer" debate , and terrain color debate, and so on...
We have to wait for "final "(:rolleyes:) release to judge things...
Salute !
=XIII=Shea
03-27-2011, 03:20 PM
More vids here
http://simhq.com/forum/ubbthreads.php/topics/3247589/1.html
DB605
03-27-2011, 03:23 PM
The issue isn't about muffling in my educated opinion. The issue is that the sounds are plain wrong, misplaced and have little footage in reality. The only thing I find somewhat realistic from the in cockpit sounds showed here are the V12 exhaust "hummm" cycles looping in the background. The sounds from the in game vid may be "supposed" to replicate reality but there's no chance in hell they sound realistic in combination with eachother. Apart from some of the frequencies that are plain missing.
A leather "helmet" with a couple of bakelite/metal cups on it, using WW2 tech, does not take away frequencies and sounds all together or have the same effect as putting your hands over your ears. Not even my modern Peltors does that. ;)
~S~
Again, this is exactly what i tried to say. But i am sick, temperature is more than 38'c so i give up and will go back to bed for rest of the day now...
DB605
03-27-2011, 03:26 PM
We have to wait for "final "(:rolleyes:) release to judge things...
Salute !
Agreed, and i am sure at least rest of the game will be epic.
kimosabi
03-27-2011, 03:37 PM
I am not saying that they had " sound protection values" but they certainely had a big damping effect...Hard to mesure actually...and as with my exemple, it depends on "how" you put your hands over your ears...;)
All I am saying is we all deal with perceptions and concept here...The same goes for the "tracer" debate , and terrain color debate, and so on...
We have to wait for "final "(:rolleyes:) release to judge things...
Salute !
As for the Hurricane vid, the engine/prop sounds in there are plain wrong, missing or at the very best misplaced. Doesn't matter how muffled you can get and AFAIK that vid IS from a released Russian game. As for my perception, I think I know a thing or two about engines running with open stacks/headers. If some layman wants to say that they "percieve" that Hurricanes engine sounds to be realistic, be my guest, but don't expect me to back you up on that.
They have nailed the noise much better in the Heinkel and Blenheim vids tough. I can live with those. I'll come back to you on thursday. :grin:
~S~
kalimba
03-27-2011, 03:59 PM
Agreed, and i am sure at least rest of the game will be epic.
haha! So much debate, and finally, and it is a good thing, we agree on something obvious...;) It is fun though to speculate...meanwhile
Sorry about your health, though...A bad flu ?
Quit the forum for a couple of hours...! It can make our temperature rise !!!:rolleyes:
Salute !
TheEditor
03-27-2011, 06:22 PM
http://www.youtube.com/watch?v=v1s4xGXzVrY&feature=player_embedded#at=55
needs some fixing :(
As of right now, this game is a pile of release dates. 6 years for a plane that can fly with no wings nice. Oh wait! I forget to put up my whin sign...lol
Tvrdi
03-27-2011, 07:10 PM
LoL
mazex
03-27-2011, 08:01 PM
http://www.youtube.com/watch?v=v1s4xGXzVrY&feature=player_embedded#at=55
needs some fixing :(
Isn't that the experimental Hurricane Mk IIA CW? ;)
JG52Uther
03-27-2011, 08:56 PM
They have obviously been taking tips from RoF...
pandaa109
03-27-2011, 10:55 PM
http://www.youtube.com/watch?v=dr6PmscBs9k
Not as painful to watch as the other clips as its shot in bright light so you can actually see a bit more through the crappy youtube compression. The chap doesn't spend 3minutes trying to down a hurricane with just mg either.
http://www.youtube.com/watch?v=0wHuDgiw9YQ&feature=mfu_in_order&list=UL
This actually has some bomb impacts in this one which I had yet to see. I was hoping for a few more bell and whistle effects such as pressure waves and physics on the environment but I suppose its not a major thing.
Strike
03-27-2011, 11:17 PM
dude!!!
That first one with the takedown of the spitfire was STUNNING!!! :eek:
I mean really... WOW!!!
The ingame damage effects are extraordinary! Fantastic! Actually that clip was like flight symphony! Awesome! I cannot wait to get my hands on it this week!
I'll do you all a favor and try to fraps up some requests of yours!
I'm curious to how the game will run on my rig.
Specs :
Intel i7 960 quad-core @ 3,2ghz (turboboost @ 3,8ghz)
12GB DDR3 1600mhz Corsair ram
1 EVGA GTX 570 slightly overclocked
I'll be focusing on the damage model, both towards AI and on the receiving end :P
Can't wait!
Biggs
03-27-2011, 11:21 PM
yeah that first one was HAWT!... did u see the bits of flame coming out of his engine cowling behind the nose cone?
despite all the worry on this forum Im still super pumped to play it!
Strike
03-27-2011, 11:42 PM
yeah that first one was HAWT!... did u see the bits of flame coming out of his engine cowling behind the nose cone?
despite all the worry on this forum Im still super pumped to play it!
Watched this 10 times already. Seems like the fire evolves/spreads too. As he is looking over his right shoulder as the spit leans in, you can see 2-3 new types of smoke erupting from the spit. Probably engine fire caused some other system failures and maybe started lighting up the fuel tank infront of the instrument panel causing the pilot to crash. Don't know, but this is like a damage-model sandbox from what I can tell :D
Epicness!
He111
03-28-2011, 12:27 AM
Looks great especially that wingless Hurri - British Ohka! :grin:
Cannot wait to get a new rig and buy this game!
He111.
Romanator21
03-28-2011, 02:09 AM
I don't think the in-cockpit sounds are unreasonable. Now, the sound quality in this video isn't great, but it gives an idea. Keep in mind that my camera and I had no hearing protection :-P (4:00 ish and onwards)
http://www.youtube.com/watch?v=EpRKieQ1kLE
It's a muffled, but still loud, roar with a sort of whooshing sound. So, basically, the sounds aren't far off. Maybe they should be just a little higher-pitch with more piston noise given the engine position.
If you compare to other flight sims, such as the highly praised A2A Spit, the sounds are also similar. (11:00)
http://www.youtube.com/watch?v=psYL7thQj6M&feature=mfu_in_order&list=UL
Now, the exterior sounds are definitely underwhelming, but I don't think they're final.
Blackdog_kt
03-28-2011, 03:06 AM
Watched this 10 times already. Seems like the fire evolves/spreads too. As he is looking over his right shoulder as the spit leans in, you can see 2-3 new types of smoke erupting from the spit. Probably engine fire caused some other system failures and maybe started lighting up the fuel tank infront of the instrument panel causing the pilot to crash. Don't know, but this is like a damage-model sandbox from what I can tell :D
I spotted that one too, it's like the situation was getting progressively worse for the AI pilot ;)
http://www.youtube.com/watch?v=dr6PmscBs9k
Not as painful to watch as the other clips as its shot in bright light so you can actually see a bit more through the crappy youtube compression. The chap doesn't spend 3minutes trying to down a hurricane with just mg either.
http://www.youtube.com/watch?v=0wHuDgiw9YQ&feature=mfu_in_order&list=UL
This actually has some bomb impacts in this one which I had yet to see. I was hoping for a few more bell and whistle effects such as pressure waves and physics on the environment but I suppose its not a major thing.
This guy is actually flying with complex engine management enabled too, good one. He's the same guy who uploaded the Heinkel vid (good demonstration of the reworked external cameras). He takes the time to show more in-depth stuff than most "QMB dogfight on arcade settings" videos that we've been seeing, like actual gameplay mechanics (the gunner's hood opening in the 110, the gunner shaking during maneuvers, etc)
Lixma's videos were also very encouraging, especially the one demonstrating a high speed pull-out in a 109 and how the needles jolt around at high speeds along with the camera shake, really gives you the impression that your aircraft is about to break up in mid-air. There's more nice touches in his vids like showing the 109 slats in action, the whiskey compass taking some time to settle after maneuvers and so on.
They were not rock steady smooth in regards to FPS (which means they are not made with the in-game video tool that prevents FPS loss and as such they are a realistic benchmark) and there are some strange things happening from time to time, but it definitely looks playable on a small scale to me for such an early stage (meaning, small skirmishes until i learn the ropes and they have time to patch some stuff).
More and more each day i get the impression that all this game needs is a couple of months and a few patches. That Blenheim (yes, of all things :-P) skimming the tree-tops was awesome :grin:
Bearcat
03-28-2011, 04:01 AM
OMG, that is supposed to be the sound we will be getting? Poor, very poor.
Maybe... but you know what? It sounds more realistic than anything stock before it... in an sim I have played.. and thats just from the video.. I'm looking forward to giving this a go.. whenever that will be..
kimosabi
03-28-2011, 04:56 AM
It's a muffled, but still loud, roar with a sort of whooshing sound. So, basically, the sounds aren't far off. Maybe they should be just a little higher-pitch with more piston noise given the engine position.
If you compare to other flight sims, such as the highly praised A2A Spit, the sounds are also similar. (11:00)
http://www.youtube.com/watch?v=psYL7thQj6M&feature=mfu_in_order&list=UL
Now, the exterior sounds are definitely underwhelming, but I don't think they're final.
That A2A Spit is much more realistic. The Hurricane vid I commented on earlier isn't even in the same ballpark as that A2A Spit. There's even a real life in cockpit clip in there showing how it sounds when he runs up the engine/prop so that you can compare.
Bearcat, have a listen. If you haven't tried RoF yet I can understand you but RoF has loads better engine sounds than what I've seen from released CoD vids. Thursday man, thursday.
JG52Uther
03-28-2011, 05:52 AM
We are starting to see much smoother videos now,so I'm starting to feel a lot happier about things.
xnomad
03-28-2011, 07:02 AM
Actually the thing I'm disappointed with from these videos is the radio chatter. I was looking forward to an improvement on the IL2 one but this one is worse.
It sounds like a recording studio, like someone in a room and it appears to only use one voice.
I don't know if it's because I speak German but the German one just doesn't sound convincing; it sounds too modern. And the lack of a regional accent makes it sound too clinical.
You know how people sound funny in old movies, and nobody really talks like that anymore, well it's the same with this.
The IL2 ones were better I'd rather have those ones back than this one. :-)
pandaa109
03-28-2011, 11:29 AM
http://www.youtube.com/watch?v=ddt6AVMRDJg
kimosabi
03-28-2011, 02:52 PM
I'm starting to get excited! Thursday! Thursday! lol
Strike
03-28-2011, 03:15 PM
http://www.youtube.com/watch?v=mQK8BG5xCZU&feature=mfu_in_order&list=UL
http://www.youtube.com/watch?v=LYCb2T26sPE&feature=mfu_in_order&list=UL
IbnSolmyr
03-28-2011, 07:12 PM
another one
http://www.youtube.com/watch?v=RBGGnM84jTc
Isn't there an odd ballistic/damages modelization there ?.. :confused: (At 6:30) Maybe it's just that the bullets are dispersed enough, but if not, it looks like the damages aren't perfectly fitting what the tracers show...
Richie
03-28-2011, 07:28 PM
The sound we hear in COD is "supposed" the replicate what a pilot would hear inside a cockpit...A pilot wears a tight helmet with headphones on his hears...
Very different perception than a mic sitting in a cockpit...
I am a sound engineer since 1984 and have done a lot of "foley" recording for movies in the past...To recreate the sound a pilot would actually hear, you have to take those facts in consideration : The helmet would have the same effect as putting your hands over your ears ...So listen to your exemples with high volume on your speakers and put your hands on your ears...That would give you a rough idea...;)
Salute !
Right. When you sit in a Duster Demon or Dart with a 340 or 360 in it you don't hear what you hear outside the car. Standing behind it at the exhaust tips is a whole different thing. The same goes for aeroplanes...example. Just making a point..Mopar or no car. Sorry had to.
http://www.youtube.com/watch?v=Z7I8N33p3UE&NR=1
http://www.youtube.com/watch?v=Z-3A95Rtr6Y&feature=related
kimosabi
03-28-2011, 08:03 PM
There's one key difference though, Richie, a car don't have unmuffled exhaust headers/stacks sticking out of the hood in front of you. Show me a Hurricane, Spitfire or 109 that have muffled exhaust 2m below and behind your cockpit and you might actually have a point. Throw in some carpets, upholstered seats, headliner, doorpanels and sound insulation in the cockpit while you're at it.
Richie
03-28-2011, 08:20 PM
Ah I think you have me on the Merlins but maybe not the DB because the stacks are practically at your toes. Getting back to the Dart, he has no tail pipes just little turn downs at the mufflers at the differential but you're right they aren't four feet in front of his face. I've got an excellent in cockpit DB 605 recording. There must be a Merlin one around.
proton45
03-28-2011, 09:04 PM
I hope that this hasn't been posted already...I think that this clip makes the game look fairly stunning....
http://www.youtube.com/watch?v=OVJ1W9DLdbA&feature=related
The second clip is shot over London...which seems to be a topic of much debate, so people can judge for themselves.
http://www.youtube.com/watch?v=yxrhM9nuetQ&feature=related
I think the London shots look fantastic...but their seems (lol) to be a frame rate drop...
I'm blown away by the scope (and ambition) of this project...modeling the city of London to 1:1 scale is mind blowing. Obviously they need to work out a few issues (like the frame rate), but overall...I'm impressed.
To Oleg & Team...keep pluggin away, I think you will have a winner here ("winning")....
kimosabi
03-29-2011, 06:44 AM
Ah I think you have me on the Merlins but maybe not the DB because the stacks are practically at your toes. Getting back to the Dart, he has no tail pipes just little turn downs at the mufflers at the differential but you're right they aren't four feet in front of his face. I've got an excellent in cockpit DB 605 recording. There must be a Merlin one around.
I don't roll like that. I don't "have" anyone. But you're still a bit comparing a raisin to a melon though, take your 8cyl 410cid engine(which should be around 7.0litre right?) and put it next to a 27litre Merlin V12 or a 37litre DB605. Now compare the heads, pistons and last but not least, the exhaust ports. How do you think a 7litre V8 stacks up to a 37litre V12 if you put them side by side judging by sound only?
If you want a fair comparison(not realistic but fair nonetheless), take the headers off that Dodge, take off the hood and have another go. Mounting even a 3ft open header to an engine drastically decreases the noise it makes. When you have like 6ft(?) of piping and mufflers as well, comparing it to a WW2 fighter is not really fair to the aircraft. The DB605 does indeed have the stacks low but they are still open stacks. As in 100% open exhaust straight from the heads.
Here's a Merlin in a car with collector headers and 10ft, roughly, bolted to it. Watch both:
http://www.youtube.com/watch?v=NGCFCHmJYtA
http://www.youtube.com/watch?v=cqggjg89g5M
Now that I think of it, that car sounds like the in cockpit Hurricane CoD vids I've seen. Did they have exhaust systems as an option in WW2? Anyway, I'll stick to topic of this thread from now on. I think I've made my point clear enough.
Anyway, thursday! :)
Blackjack
03-29-2011, 05:13 PM
I also dont know if it was postet somwhere before (tm) :
http://www.youtube.com/watch?v=mG2o16LDtBI
More planes where the external sounds are much better than the (placeholder) Hurri sounds from some other vids, this looks promising , hopefully there will be some sort of campaign review somewhere soon....
..awful music.. which reminds me of EAW :)
DB605
03-29-2011, 06:25 PM
I also dont know if it was postet somwhere before (tm) :
http://www.youtube.com/watch?v=mG2o16LDtBI
More planes where the external sounds are much better than the (placeholder) Hurri sounds from some other vids, this looks promising , hopefully there will be some sort of campaign review somewhere soon....
..awful music.. which reminds me of EAW :)
Actually EAW music is almost good when compared to COD:
http://www.youtube.com/watch?v=BAWDBAPREiY&feature=related
;)
DB605
03-29-2011, 06:36 PM
haha! So much debate, and finally, and it is a good thing, we agree on something obvious...;) It is fun though to speculate...meanwhile
Sorry about your health, though...A bad flu ?
Quit the forum for a couple of hours...! It can make our temperature rise !!!:rolleyes:
Salute !
LOL yes...
It was nothing serious, just vomiting disease and some warm but it's over now,
thanks for asking. :)
Richie
03-29-2011, 07:53 PM
I'm not a fan of the sim but WOP music is fantastic..I used a bit in this little clip
http://www.youtube.com/watch?v=_XjaiHIY2L0
el0375
03-29-2011, 08:22 PM
isnt there a tool in COD for movie makers, that regardless of teh quality, it will render after a while what you have recorded and give you a video at max settings? i think something like that was mentioned somewhere.... if there,how it works?
i want/lookinf for a CE for italy BTW :)
=XIII=Shea
03-29-2011, 09:11 PM
http://www.youtube.com/watch?v=MTltsJcIVes&feature=player_embedded
http://www.youtube.com/watch?v=B1qvcE_d8dY
http://www.youtube.com/watch?v=eKbJPr9eXIw
http://www.youtube.com/watch?v=8rrZbLqKaCQ
GOA_Potenz
03-30-2011, 12:57 AM
http://www.youtube.com/watch?v=MTltsJcIVes&feature=player_embedded
http://www.youtube.com/watch?v=B1qvcE_d8dY
http://www.youtube.com/watch?v=eKbJPr9eXIw
http://www.youtube.com/watch?v=8rrZbLqKaCQ
Shea, decime como anda el sim sin estar grabando el track en video???
=XIII=Shea
03-30-2011, 09:42 AM
@GOA_Potenz,sry i just found these vids on simhq and put them up here,im in europe and sont have the game yet:(
Heliocon
03-30-2011, 08:17 PM
http://www.youtube.com/watch?v=wco9jjAAnW0
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