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View Full Version : Central MS FFB2 topic - repair, settings and mods


Azimech
02-04-2011, 12:49 PM
If it doesn't exist yet, I think it's a good idea to have as much info, links to other topics, settings, repairs and possible mods in one topic for our favorite stick.

http://www.youtube.com/watch?v=ztQvK287y04&NR=1

swiss
02-04-2011, 12:58 PM
Post moved from original thread:


Ok, just went for some evaluation flights:

I think it's broken.

Ffb comes and goes whenever it likes, sometimes the stick stays ffb free for several seconds.
The ffb itself does feel like you were moving the stick over some tiny knobs or something.
Actually unflyable.

Win7 Problem? I'll give it a try on the xp machine later this afternoon.

**********

Update:

* FF=1 in config
* FF disabled in GUI(seems to disable the "rumble" effect, resistance is still there)
* calibrated stick
* Power light is on, didn't see any flickering or dimming


I guess(and/or hope) it works now the way it should, of course I can't compare.

Should the resistance feel like your were moving soft plastic over the coil of an e-motor?

KG26_Alpha
02-04-2011, 01:37 PM
Hi

For adjusting the tension on a MSFFB2 for Vista/Win7

You can edit an existing ffe file or create a new one and name it accordingly for IL2.

Force feedback files are located in the main IL21946 directory.

EG: Spring adjustment using the "Spring" ffe file.

Open fedit>effect>insert>spring>right click spring2d1>properties

from here you can create the axes timing saturation profiles

I'm not saying its the easiest thing to get your head around at first but you need to experiment with it
You need to get stuck into the program and try various things in there to see how it works :)

It simple and effective once you have spent a few mins with it.

EDIT>>

This file as an example of lowered tension by 50% .

Don't forget to put your default "spring.ffe" somewhere safe whilst testing.

Fedit and test file with backup >> http://www.mediafire.com/?0v99r1lbhhmeblh

http://img.photobucket.com/albums/v119/alpha1/Capturefe.png

CharveL
02-04-2011, 02:47 PM
If you are getting intermittent FFB - as in, dropping out and going slack - I would check the IR sensor first. It detects if your hand is actually on the stick and stops all FFB if not.

swiss
02-04-2011, 03:35 PM
I'm going to open it.
(exploratory operation, lol)

So far I see only 3 screws in the base, but there must be more - are they covered with the rubber thingies? edit: yes

IR sensor? Cool, where is it supposed to be located? edit: in front of the handle

rakinroll
02-04-2011, 04:12 PM
Guys, i have MSFFB2 but it requires midi port. How can i use it via usb? Midi to usb changer did not work.

jameson
02-04-2011, 04:39 PM
Swiss, if you loosen your grip on the handle and allow the ir beam to go between the two small holes ( one at the front of the stick on the base of the grip and one directly above it under the trigger), the FF cuts out. I'd be surprised if the stick has a fault with the IR sensor tbh. If it isn't you, then I'd check the mains power lead, if the light stays on all the time then it's ok. Hope this helps...

Azimech
02-04-2011, 06:39 PM
Guys, i have MSFFB2 but it requires midi port. How can i use it via usb? Midi to usb changer did not work.

Then you're out of luck :( Buy a USB version and keep the other for spare parts. It was already a problem with XP, it's impossible with Vista or 7.

Azimech
02-04-2011, 06:52 PM
Summary:

No mains lead - Blinking LED - XYZ+Slider pots and buttons still work.

No IR obstruction - Power Save Mode - Dim LED - XYZ+Slider pots & buttons still work.

IR obstruction - Force Enabled - Bright LED

CharveL
02-05-2011, 04:24 PM
I've had to fix one of mine a couple times because of failing momentary switches by soldering in new ones. This was a few years ago now so my memory is bad but I found the switch type online and by some wierd chance the manufacturer had an outlet that just opened in my city. I just walked in and bought a bunch of them for dirt cheap.

It's a bit tricky putting together the handle once it's apart and the spring can get put in the wrong position which takes the proper resistance out for the "twisty" axis but I didn't bother fixing it because I have rudder pedals and don't need it anyway.

swiss
02-05-2011, 04:31 PM
the proper resistance out for the "twisty" axis

Mine has almost none - at least compared to the X52. :confused:

momentary switches

They do what?



Awesome thread btw, I love you guys for all the info you share. :)

CharveL
02-05-2011, 05:52 PM
Mine has almost none - at least compared to the X52. :confused:



They do what?



Awesome thread btw, I love you guys for all the info you share. :)

The twist should have at least a bit of resistance and spring back to center easily but as to how it compares to another stick I couldn't tell ya.

The switches are for the trigger and all the other buttons. Forget what they're called or the part number offhand but I have some extras at home. Just that if you find sometimes your keypresses aren't registering on a button or the trigger than it's time to replace them.

rakinroll
02-05-2011, 11:09 PM
Then you're out of luck :( Buy a USB version and keep the other for spare parts. It was already a problem with XP, it's impossible with Vista or 7.

Oh man... it is bad to read that. Thanks anyway.

Chivas
02-06-2011, 04:54 AM
Post moved from original thread:


Ok, just went for some evaluation flights:

I think it's broken.

Ffb comes and goes whenever it likes, sometimes the stick stays ffb free for several seconds.
The ffb itself does feel like you were moving the stick over some tiny knobs or something.
Actually unflyable.

Win7 Problem? I'll give it a try on the xp machine later this afternoon.

**********

Update:

* FF=1 in config
* FF disabled in GUI(seems to disable the "rumble" effect, resistance is still there)
* calibrated stick
* Power light is on, didn't see any flickering or dimming


I guess(and/or hope) it works now the way it should, of course I can't compare.

Should the resistance feel like your were moving soft plastic over the coil of an e-motor?

The only way I can get the MSFF2 centering tension is disable FF in the GUI with windows 7 64bit. I don't need the FF effects, but the centering tension is critical. As you already know your hand must cover the sensors on the stick will flying. I also find its best to set the elevators, ailerons, and rudders with a gradual slope from around 30 to 100 in the input section.

Mad G
02-06-2011, 11:21 PM
Guys, i have MSFFB2 but it requires midi port. How can i use it via usb? Midi to usb changer did not work.

Nope. You need a sound card with gameport like Sound Blaster Live than get a driver on the net for gameport leaked By Daniel K and only works with XP.

Mad G
02-06-2011, 11:28 PM
I've had to fix one of mine a couple times because of failing momentary switches by soldering in new ones. This was a few years ago now so my memory is bad but I found the switch type online and by some wierd chance the manufacturer had an outlet that just opened in my city. I just walked in and bought a bunch of them for dirt cheap.

It's a bit tricky putting together the handle once it's apart and the spring can get put in the wrong position which takes the proper resistance out for the "twisty" axis but I didn't bother fixing it because I have rudder pedals and don't need it anyway.


If I´m not wrong these switches are tactile switches model B5 from Oron, and yes, the handle is a pain to reasamble.

You still can find this great joystick second hand in amazon and ebay. The discontinued production line was one of the bad decisions of Uncle Bill.

rakinroll
02-07-2011, 02:20 PM
Nope. You need a sound card with gameport like Sound Blaster Live than get a driver on the net for gameport leaked By Daniel K and only works with XP.

Ah, great to hear that. I will try it mate. Could you please send me a link for midiport program?

Azimech
02-07-2011, 04:37 PM
If I´m not wrong these switches are tactile switches model B5 from Oron, and yes, the handle is a pain to reasamble.

You still can find this great joystick second hand in amazon and ebay. The discontinued production line was one of the bad decisions of Uncle Bill.

They were forced to due to patent infringements.

Mad G
02-07-2011, 05:41 PM
Ah, great to hear that. I will try it mate. Could you please send me a link for midiport program?

Guess are these http://digiex.net/downloads/download-center-2-0/drivers/164-creative-audigy-series-vista-32bit-x86-vista-64bit-x64-drivers-daniel_k.html. Seems that Creative was pissed off with the guy and was willing to suit him by the time.

Mad G
02-07-2011, 05:43 PM
They were forced to due to patent infringements.

Really!? Well, he should payed the royalties and keep us happy!:rolleyes:

rakinroll
02-07-2011, 11:37 PM
Guess are these http://digiex.net/downloads/download-center-2-0/drivers/164-creative-audigy-series-vista-32bit-x86-vista-64bit-x64-drivers-daniel_k.html. Seems that Creative was pissed off with the guy and was willing to suit him by the time.

Thank you Mad G, salutes from Turkey.

nearmiss
02-08-2011, 03:35 AM
This thread will be sticky for a couple weeks to allow members to share information about the MSFT FF2, which is still very popular.

Sokol1
02-09-2011, 01:24 PM
Interesting way to solve buttons problems:

http://www.sukhoi.ru/forum/attachment.php?attachmentid=72927&d=1183960945
http://www.sukhoi.ru/forum/attachment.php?attachmentid=73005&d=1184147215

http://www.sukhoi.ru/forum/showthread.php?t=47596&page=1

See ones with Suncon F-15 and Thrusmaster F16FLCS/F22 PRO grip too.

Sokol1

recoilfx
02-09-2011, 01:45 PM
Is there any way to increase default force effects under windows 7? I've extended my MSFFB2 stick, so the force feedback effects feel much weaker now.

I don't mind opening up the stick to do some hardware modding, but since I don't know much electronics, I am hoping that someone can point me to the right direction.

Any help? Thanks.

Azimech
02-09-2011, 02:14 PM
Please note that the materials are calculated on certain strength properties that will not withstand greater forces.
Without very heavy modification there is nothing you can do.

Icewolf
02-10-2011, 01:59 PM
how do i activate the buttons for win 7?

swiss
02-10-2011, 02:06 PM
how do i activate the buttons for win 7?

which buttons?


I've extended my MSFFB2 stick,

extended with?

KG26_Alpha
02-10-2011, 06:39 PM
Is there any way to increase default force effects under windows 7? I've extended my MSFFB2 stick, so the force feedback effects feel much weaker now.

I don't mind opening up the stick to do some hardware modding, but since I don't know much electronics, I am hoping that someone can point me to the right direction.

Any help? Thanks.

If you extended the usb lead the 5v power loss would /could affect it, use a powered usb hub (http://www.power-on.co.uk/ProductDetails.aspx?ProductID=5563) nearer to your stick for better forces rather than messing around inside the sick.

recoilfx
02-10-2011, 10:19 PM
extended with?

I've extended the shaft with a metal pipe of ~5-6 inches or so.

recoilfx
02-10-2011, 10:20 PM
If you extended the usb lead the 5v power loss would /could affect it, use a powered usb hub (http://www.power-on.co.uk/ProductDetails.aspx?ProductID=5563) nearer to your stick for better forces rather than messing around inside the sick.

Nope, I extended the shaft - not the usb wire. Either way, the power for force feedback comes from an AC plug, not usb.

Icewolf
02-11-2011, 01:21 PM
which buttons?




extended with?

the old software doesn't work with win 7 to assign the buttons on the base

Tanimbar
02-11-2011, 03:20 PM
Ah, great to hear that. I will try it mate. Could you please send me a link for midiport program?

Rakinroll,
Like you I tried to get my old FF Pro-gameport/midi to work on my Windows 7-64bit machine. But, it can't be done.

The ultimate problem is that OSs later than XP 32 bit do not support midi - it's been dropped by MS. The only option left is a USB converter and no one seems to have got them to work.

See my old thread for the midiport program ....

http://forums.ubi.com/eve/forums/a/tpc/f/49310655/m/9971067448?r=9971067448#9971067448


Regards, Tanimbar

KG26_Alpha
02-11-2011, 03:54 PM
Nope, I extended the shaft - not the usb wire. Either way, the power for force feedback comes from an AC plug, not usb.

Ok now it makes sense, it wasn't clear to me what you meant before.

You have more leverage in the stick so less resistance is felt.

Have you tried editing the "Spring.ffe" in IL2 1946 ?

recoilfx
02-11-2011, 04:03 PM
Yep. I tried, but the strength was already set at max 1000.

I tried to add another spring effect. While this makes the overall force stronger, unfortunately it also increase the 'notches' of the stick (when I move the stick one direction, I can feel soft notches of resistance during motion).

KG26_Alpha
02-11-2011, 04:06 PM
Have you got the other spring effect file?

I would be interested in having a look :)

Azimech
02-12-2011, 07:51 AM
This is my preference but if you or anyone have better settings or ideas for even more control ... don't hesitate to post them.

http://img.photobucket.com/albums/v436/flexyco/il2Aile.jpg
http://img.photobucket.com/albums/v436/flexyco/IL2Elev.jpg
http://img.photobucket.com/albums/v436/flexyco/il2rudd.jpg

Chivas
02-12-2011, 04:57 PM
I setup my MSFF2 elevators, ailerons, and ailerons.....starting at around 28 with a slight convex curve to 100. This takes away any twitchyness around center, but I'm not sure how it would effect a long extension.

recoilfx
02-12-2011, 05:43 PM
with extension, i run 100 across the board. Formation flying becomes so much easier with the extension. Best mod ever. Aside from getting MSFFB2 of course :)

recoilfx
02-12-2011, 05:44 PM
Have you got the other spring effect file?

I would be interested in having a look :)

What do you mean?

You can test it out using fedit.exe. Open the spring.ffe file, and insert another spring effect.

KG26_Alpha
02-12-2011, 10:15 PM
What do you mean?

You can test it out using fedit.exe. Open the spring.ffe file, and insert another spring effect.

You said you added another Spring effect file, that was notchy, what do you mean "another" ?

badfinger
02-13-2011, 12:02 AM
This is my preference but if you or anyone have better settings or ideas for even more control ... don't hesitate to post them.

http://img.photobucket.com/albums/v436/flexyco/il2Aile.jpg
http://img.photobucket.com/albums/v436/flexyco/IL2Elev.jpg
http://img.photobucket.com/albums/v436/flexyco/il2rudd.jpg

Azimech,

I tried your settings, and like them a lot. Thanks. I flew them in a Hurricane and an ME-109. Which leads me to a question. I find the Me-109, from 320-370 kph "bucks". The joystick jumps around as I get to 320, and then quiets down after I get above 370. Is that common? If not, any ideas why it does this?

binky9

FS~Valisk
02-14-2011, 08:01 PM
I had to do a repair to my trigger switch, so whilst i had the handle in bits, I ran a couple of wires up from the buttons on the stick base into the grip. Here's a couple of pics of the switch placement:

http://i532.photobucket.com/albums/ee321/Valisk_61/CIMG0716.jpg

http://i532.photobucket.com/albums/ee321/Valisk_61/CIMG0717.jpg

recoilfx
02-14-2011, 09:42 PM
I had to do a repair to my trigger switch, so whilst i had the handle in bits, I ran a couple of wires up from the buttons on the stick base into the grip. Here's a couple of pics of the switch placement:

http://i532.photobucket.com/albums/ee321/Valisk_61/CIMG0716.jpg

http://i532.photobucket.com/albums/ee321/Valisk_61/CIMG0717.jpg

Awesome. I was thinking about doing the same thing - how do you like the button positions?

FS~Valisk
02-14-2011, 10:03 PM
I'm really pleased with the positioning. The thumb button is very slightly beyond the rest position of my thumb so that I have to make a conscious movement forward to use it. This works really well in practice. The second switch falls directly under my middle finger.

Well worth doing! :D

Azimech
02-14-2011, 10:09 PM
Good idea. I'll do the same.

xnomad
02-17-2011, 06:50 AM
Well what I've been fearing for some time has finally happened today! With only about a month to go for COD to come out and button 2 on my trusted FFB2 is failing. It hardly works at all any more.

I'll have to reassign cannons etc. to button 3 for the time being.

I had a look at the Omron website for replacement switches but can't tell which ones I need. The ones mentioned in older posts e.g. doesn't seem to exist anymore. Does anyone know what type to get nowadays? Is the button 2 switch the same as the trigger?

I think I'll stick with button 3 for now, I rarely use it and if the trigger fails then I'll try to repair, before replacing them I'll try cleaning them like in the old UBI thread first.

Azimech
02-17-2011, 08:04 AM
I couldn't live without buttons 3 and 4, I use them to fluently zoom in & out.

Have you tried contact spray? Some dirt or fat might have entered the switch.

xnomad
02-17-2011, 08:31 AM
Thanks, I don't really want to open it until I have to, which is if button 3 or the trigger fail. Unless you mean spray straight into the gap? I only really use the trigger and button 2 the most.

Button 3 used to be for centering TrackIR, button 4 was for toggle gun-sight view and the hat for zoom in/out and for radiator flaps.

Ever since I got TrackIR 5 and the 6DOF enabled I don't need the toggle for gun sight, I just lean in and the same with zoom.

T}{OR
02-27-2011, 09:39 AM
This is my preference but if you or anyone have better settings or ideas for even more control ... don't hesitate to post them.

All axes on 100%. Anything below is too sluggish.

tagTaken2
03-01-2011, 10:42 AM
Still using Win XP with SW software... this makes it work no matter what.

http://help.lockergnome.com/windows/Windows-XP-Force-Feedback-Adjustments-Test-Forces-WORK--ftopict447258.html

334th_Gazoo
03-10-2011, 07:36 PM
i saved this off the BBS a while back... i'm guessing it would apply to the FFB2 as well.

------------------------
Microsoft Sidewinder FF Pro Info
Hey guys, my Sidewinder Force Feedback Pro gets a real workout when I play AH - especially the hat switches.

Anyway, the switch that selects right view started dying so I toook it apart to see about replacing them.

Here is the information:

The switches used are Omron 150g actuation tactile jobs. They are available from Digi-Key.

The ones for the hat are Digi-Key part number SW408-ND (Omron # B3F3122) and are $0.36 each (4 required).

The switches for the stick buttons other than the trigger are Digi-Key part number SW401-ND (Omron # B3F1002) and are $0.26 each (3 required).

The trigger switch is Digi-Key part number SW426-ND (Omron B3M6009) and are $0.71 each (1 required).

Swapping out the switches is easy and even though I only had one dying, I replaced all of them. The others would also be long in the tooth so I figured get them all while I had it apart.

I guess it has been about two years since new and with optical encoding, I'm expecting it to last a few more years so I bought extras to swap em out next time one decides to go belly-up.

To disassemble the handle to get to the board that the switches mount on, there are the obvious screws on the right side of the handle. The trigger must be removed before splitting the shell - spread it at the top to disengage the pivots. There is a catch at the bottom that will let go once you release the top. Then there are catches that hold the halves of the handle together I guess to make assembly easier. They let go real easy and if one breaks (one of mine did) it's no biggie as there are others and the screws actually hold the halves together.

Once you split it open, you have access to the circuit board. Just desolder carefully and then reinstall the new switches. Be sure to seat them properly down on the board (they have feet to assure the proper setup) then solder them back in.

You need to have a little soldering skill for this but it's no hill for a climber. I saved myself a new stick (about $100) for about $3 worth of switches and a few minutes of my time.
found it in this forum

~S~

http://bbs.hitechcreations.com/smf/index.php?topic=144521.0

Sully_pa
03-13-2011, 03:46 AM
I have a FFB2 usb And I'm trying to edit a specific File ....what I want is to have guns and punch and what not but I want the spring to be constant to center....What I mean is I don't want it to lighten up when slow or landing or in a stall fight etc. Can anyone help with that? Thanks

jameson
03-13-2011, 12:13 PM
Sully, I think most of us turn off the return to centre forces and set the sensitivity of the stick to all 100's. It will feel very different to a constant force spring stick but has great advantages for controlling the aircraft, you can fly right up to the point of stall with the wings buffeting and feel that through the stick, useful for 109's and spits. The game already has built in return to centre forces and the M$ one in the original stick software isn't required. When this is switched on you have two return to centre forces applied to the stick and it lessens the feel of control, (felt like mixing cement IIRC!). The first time I turned mine off it was a revelation to me and 'flying' started to match RL accounts and make sense. The controls will go light at certain times, but that's how it is and how you can understand what the plane is doing and hence the advantage of FF. I'd stick with it and relearn to fly with stick forces off. If COD's FM is as hard as Luthier has implied you'll need any edge you can get. Best of luck.

xnomad
03-14-2011, 12:19 AM
I'm confused, does this stick work with Windows 7 (64 bit)?
I'm going to upgrade in a week or two for COD and I'm worried I won't have a FFB joystick to use.

swiss
03-14-2011, 02:32 AM
I'm confused, does this stick work with Windows 7 (64 bit)?
I'm going to upgrade in a week or two for COD and I'm worried I won't have a FFB joystick to use.

It does, but:

- you cannot use the software - the forces are not adjustable(only with fedit which is a pita)

- If you use Alt+Tab while in cockpit you will lose FFB. If you respawn it will be back

xnomad
03-14-2011, 05:54 AM
That's good, I never adjust the forces. I only removed the files from IL2 that stop the shaking when shooting.

I had the same Alt-Tab problem years ago with IL2/FB because of that I never Alt-Tab when flying. I guess they must have fixed it at some point.

Sully_pa
03-14-2011, 02:05 PM
Sully, I think most of us turn off the return to centre forces and set the sensitivity of the stick to all 100's. It will feel very different to a constant force spring stick but has great advantages for controlling the aircraft, you can fly right up to the point of stall with the wings buffeting and feel that through the stick, useful for 109's and spits. The game already has built in return to centre forces and the M$ one in the original stick software isn't required. When this is switched on you have two return to centre forces applied to the stick and it lessens the feel of control, (felt like mixing cement IIRC!). The first time I turned mine off it was a revelation to me and 'flying' started to match RL accounts and make sense. The controls will go light at certain times, but that's how it is and how you can understand what the plane is doing and hence the advantage of FF. I'd stick with it and relearn to fly with stick forces off. If COD's FM is as hard as Luthier has implied you'll need any edge you can get. Best of luck.

Thanks ..been flying with FFB off as of late because I'm having a hard time getting used to the controls going light...they just seem too light....guess I'll just have to get used to it.

KG26_Alpha
03-14-2011, 02:16 PM
What forces are you wanting to edit. spring ?

KG26_Alpha
03-14-2011, 03:31 PM
Yep. I tried, but the strength was already set at max 1000.

I tried to add another spring effect. While this makes the overall force stronger, unfortunately it also increase the 'notches' of the stick (when I move the stick one direction, I can feel soft notches of resistance during motion).

Try this file

http://www.mediafire.com/?gtmm3s3mkonjj7m

If you open it in FFE you will see how to increase the tension and smooth the notches

jameson
03-14-2011, 04:20 PM
Sully, you will have to learn to be very gentle with it at first, just push the stick or pull it with two fingers at first, making sure that the IR beam at the front of the handle is broken or interrupted. If you look at the base of the grip at the front there is a little hole and another directly above it just under the trigger that needs to have something blocking the path at all times when flying, come to think of it this could be why your stick forces keep disappearing or going light.
Also the need to trim constantly will be much more apparent as you get used to the stick. Have fun...

Sully_pa
03-14-2011, 05:49 PM
@KG26_Alpha - I was trying to get the spring to hold center tension all the time .. to stop it from going light/limp at slow speed 's .

@jameson - The forces only go light at slow speeds, landing,take off,stall as I guess they should ...I wanted to eliminate that and keep the tension like it feels at 300kph all the time while still getting the other FFB responses. My stick has no IR holes anymore as I've modded it to a X52 Pro FFB2 and never lose it . :cool:

http://i677.photobucket.com/albums/vv135/Sully_pa/DSCN1077.jpg

KG26_Alpha
03-14-2011, 06:05 PM
Ahha a XFFB52

As you know with the beam permanently broken the DC servos will be on all the time the sticks powered up.

I'm not sure what you mean by "centre tension all the time" as my MSFFB2 progressively produces resistance as you head to stall point then buffets the stick at stall, the rest is smooth loading of the stick forces as the control surfaces load up when manoeuvring depending on speed and AoA.

Low speed "limpness" is realistic of low resistance as there's less air pressure on the aircraft's control surfaces.

I'll have a look at what you want in FFE, but it seems strange to want high speed at low speed force across the range.

Sully_pa
03-14-2011, 08:07 PM
Ahha a XFFB52 LOL Never thought of that .


Low speed "limpness" is realistic of low resistance as there's less air pressure on the aircraft's control surfaces.it seems strange to want high speed at low speed force across the range.

I know ...maybe I'm not looking for high speed but something in the middle ... I was messing with the editor but no matter what I do I can't seem to get it. Just a little more/some stiffness/tension at idol .... Thanks for looking into it .


As you know with the beam permanently broken the DC servos will be on all the time the sticks powered up.

I keep it unplugged unless I'm using it. As I imagine it could wear it out faster.

Thanks again.

jameson
03-14-2011, 08:53 PM
Looks like a nice convertion. Stick forces shouldn't be too light on landing, but then again you shouldn't be waving the stick about much on the final run in. Practice is all I can suggest, sorry!

Sully_pa
03-14-2011, 09:03 PM
Stick forces shouldn't be too light on landing, but then again you shouldn't be waving the stick about much on the final run in. Practice is all I can suggest, sorry!

I don't really have a problem with take off or landing I would just prefer a little more resistance in a stall fight ....but I will fly with it on to get used to it ... Thanks

swiss
03-15-2011, 10:14 AM
@KG26_Alpha - I was trying to get the spring to hold center tension all the time .. to stop it from going light/limp at slow speed 's .


Disable FFB in the the GUI - et voilà, only non-adjusting centering force left.

Sully_pa
03-15-2011, 08:10 PM
Disable FFB in the the GUI - et voilà, only non-adjusting centering force left.

What GUI ? IL2? I'm using Win 7 so that would be the only place .... If I do that I lose all FFB and thats not what I wanted..no worries I'll get it figured out .....thanks

swiss
03-15-2011, 11:02 PM
What GUI ? IL2? I'm using Win 7 so that would be the only place .... If I do that I lose all FFB and thats not what I wanted..no worries I'll get it figured out .....thanks

If you disable FFB in IL2 you won't lose centering force.

Sully_pa
03-16-2011, 12:27 AM
I know but I'll lose the guns and buffets ...thats what I'm trying to avoid ....I want constant centering force with Cannon,machine gun, shake,bomb and morter FFB.

woodchuck
03-16-2011, 11:24 PM
I'd love to see a little "how to" presentation on the XFFB52 mod.

How does the X52 handle solidly attach to the MSFFB, and how about the wiring?

This stick looks like the "killer app". Bravo.

DD_crash
03-17-2011, 08:27 AM
I'd love to see a little "how to" presentation on the XFFB52 mod.

How does the X52 handle solidly attach to the MSFFB, and how about the wiring?

This stick looks like the "killer app". Bravo.

Me too!

Sully_pa
03-17-2011, 09:23 PM
Ok I'll try ...I don't have many pics of the mod but I'll see what I can do.

Sully_pa
04-04-2011, 10:24 PM
OK heres what I did for my X52-MSFFB-Pro

I don't have any pics of the joystick top breakdowns but you should be able to figure them out. You take all of the screws out of the sides of the MMffb2 joystick handle and it will split in two. Disconnect the wires from handle to the main board in the MSFFB2 and you can pull that through and then you should just have the black stub from the base of the joystick Where the joystick handle used to be.
http://i677.photobucket.com/albums/vv135/Sully_pa/msffb2copy.jpg

now in the next pic you'll what it looks like in the base of the x-52pro. It's a bit of a bitch to get the metal shaft and joystick handle away from the base. I broke a few pieces out to make it easier to remove. (I knew I wast going back to this joystick base.) You will see where the joystick handle and toggle switches unplugs from the main board do that and remove the stick. Now remove the main board and the connector board from the base.
http://i677.photobucket.com/albums/vv135/Sully_pa/DSCN3035copy.jpg

In the next pic you can see where I mounted the main board and connector. Theres enough space there for both.The connector plug that plugs the X52 stick to the throttle is a PS2 type plug I drilled a hole in the side of the FFB2 so just the metal part of the plug went through. I then put a few slivers of double side tape on the edges of the main board and stuck it to the wall to hold it then put some hot glue on the corners to hold it in. I then pushed the plug through into the plug connector board and hot glued the top to hold the board in place and then ran a bead around the outside of the hole at the plug end and it holds nice and firm and you can pop the glue off later if you need to remove the boards
http://i677.photobucket.com/albums/vv135/Sully_pa/DSCN1087copy.jpg

..you can see in this pic where the hole gets drilled and the bead of glue around it.
http://i677.photobucket.com/albums/vv135/Sully_pa/DSCN1077-1.jpg

About attaching the handles

Depending on the height you want the handle you will have to cut both down a bit if you want in relatively low. The FFB2 is easy it's plastic. The X52 is metal and the wires are in there. For me it seemed like to much of a pain in the ass to take the stick all apart to pull the wires through so I stuck a screw driver in the shaft to protect the wires from the saw then cut one side of the shaft to the halfway mark then the other.
Joining the two can be done all kinds of way's ...the X52 shaft is a little thinner then the FFB2 so I took a drill and drilled out the center of the FFB2 shaft so the X52 shaft could fit in it or close. Well it didn't go as well as planned and the shaft of the FFB2 cracked when I was forcing the x52 in :-x
It worked out though I put two small hose clamps on it and it's solid as a rock. Later I thought about maybe getting a copper or plastic slip coupler for 1/2 plumbing or what ever size is close to put over both shafts and after cutting some slits in so the ends would clamp, hose clamp it in place that way. Once you have it apart you'll see what I mean and I'm sure you'll think of something.

Let me know if anythings not clear...hope it helps someone S~

woodchuck
04-06-2011, 12:45 AM
Thanks for the pics Scully.

I just disassembled my X52 and it was no picnic, I cut the wires near the plug in the base, which helped only a very little bit.

I'm taking my sweet time on this but my plan is to keep the X52 base with its buttons , plugs and circuit boards.
If I lengthen the handle wires about 2 feet with a plugin connection in the middle, I can mount the X52 base next to the HOTAS on the desk and keep the XFFB52 on my lap, which works best for me.

I'm looking at making a metal or plastic ferule to connect the shafts.

I know someone who manufactures industrial adhesives, but he would need to know the materials involved.

Does anyone know what type of plastic the FFB2 is made of?

nearmiss
04-06-2011, 12:55 AM
I don't have the stick you mention, but I would think Rovell might be a place to start.

rfxcasey
04-06-2011, 02:26 AM
Funny story. I was fumbling around and grabbed my headphones off the desk. When I did the cord pulled a whole cup of coffee off the desk and onto my MS FF2 while it was on (it was situated on my keyboard roll out tray). It immediately stopped working, the light went out and everything. I was like "OH SHNIZT!" Took it all apart and there was coffee all over the circuits board as well as had shorted out the main power connector. Cleaned it all out, washed the PCB down with alcohol, cleaned all the gears and the gimbals. Put it back together, crossed my fingers, and it's still working like new to this day. There is no finer consumer grade joystick on on the planet in my humble opinion.;)

Sully_pa
04-07-2011, 12:15 AM
@woodchuck .....don't forget to post a pick when your done .

Bearcat
05-10-2011, 11:47 PM
Some good stuff here... I have just retired my MSFFB2 stick thatI started using in 2002 when FB came out.. I just broke out my spare that has been sitting in it's box since 2004 .. My FFB stick used to do the same thing .. only it would go to one corner and just stay there... and it only did that on CFS3.. and it does it on FSX as well... which is one reason why I swear off of MS sims.. for me they just don't do it.

That stick is one of the best ever though..

Sully that is a nice little piece of work there.. I just modded my X-52.. but I still use the MSFFB as my flight stick.. the X-52 is a throttle and a button bay.

Azimech
05-16-2011, 08:48 AM
Interesting mod by Flashman:

If you ever find the forces stop you have probably blown the power supply card. I had to but a cheap Laptop power supply and wire it up to the stick. Its actually made the forces a little bit stronger! I think I broke mine when I dropped it though, its not a known weakness!

woodchuck
05-18-2011, 09:03 PM
I got a 1 foot piece of 3/4 ABS rod for $8.00 at:
Search there for "ABS rod"
http://www.smallparts.com/


Dissassembly of the X52 was a bitch. I drilled out the end of the captured acorn nut on the handle later to ease re-assembly.


I did a lot of whittleing and fileing on the shaft of the MSFFB to remove protuberances and key the X52 shaft into slots.


A friend in the adhesives manufacturing biz did the glueing for me, the best he could tell me about what he used was "MMA".


The wiring and soldering was a fussy job (clean your tip on a damp sponge OFTEN).
The rest of the assembly went pretty easy, and to my suprise everything worked. (*see below)



If I were doing it over:

I'd make the ferole out of Stainless steel not ABS.
I'd shop around for thinner wire than the bulky 22 gage multistrand that I had on hand.


*The lights on the X52 Hotas stoped working, except the power on light which works, as do all the other lights.

The x52 programing software doesn't like what it sees and is confused. (I don't use it anyway)

The 3 mode switch on the stick doesn't seem to do anything without the software.
I think I may be able to fix this by playing with the, now unused, hall sensors in the X52 base.
(try to fool the software into thinking nothing is amiss)

The X52 handle is much heavier and longer that the stock MSFFB handle, add to this the extra legnth of the ferole,
and the stick is a bit top heavy. The FFB motors seem more stressed and the effects somewhat reduced.
When the power switches off it tends to fall heavily to the side stops.
The increased legnth does seem to add a bit more precision though.

The MSFFB base is much heavier than the X52 base.
When you see how flimsy the connection between the X52 shaft and stick is, you won't casually lift the stick up by its handle anymore.

And thanks so much to Sully_pa for the inspiration to try this.

Solved the software problem by pluging in to a different (rear) usb port.
All is working nicely now.

Sokol1
06-23-2011, 02:18 PM
See this in Sukhoi forum some years ago - dont remember the builder name.

http://img90.imageshack.us/img90/66/mffmig.jpg (http://imageshack.us/photo/my-images/90/mffmig.jpg/)
http://translate.googleusercontent.com/translate_c?hl=pt-BR&ie=UTF8&prev=_t&rurl=translate.google.com.br&sl=ru&tl=en&twu=1&u=http://il2.kubannet.ru/forum/showthread.php%3Ft%3D16085&usg=ALkJrhhbGnL11z_ghC9eFvoVKOSr14epKg

M$ FF base + Mig21 (?) grip.

Sokol1

quptj7196lasjdf
10-24-2011, 02:41 AM
I've had to fix one of mine a couple times because of failing momentary switches by soldering in new ones. This was a few years ago now so my memory is bad but I found the switch type online and by some wierd chance the manufacturer had an outlet that just opened in my city. I just walked in and bought a bunch of them for dirt cheap.


http://www.makemoneymakemoney.net/huang4.jpg
http://www.makemoneymakemoney.net/huang2.jpg
http://www.makemoneymakemoney.net/huang3.jpg

daredevilpt
12-30-2011, 06:16 PM
Hi,

I just bought this game and decided to blow the dust from my MS FFB2 and try it but I think it's broken... so I was wondering if anyone had the following problem and knows a solution...

I'm running Windows XP, installed the software, connected the joystick but when I went to test it...I got this

http://img.photobucket.com/albums/v700/daredevilpt/Leiloes/rudder.jpg

The Rudder bar starts like that and when I twist it to the right, it doesn't reach the end :( In games, the airplanes are always acting a bit crazy due do that, pulling to the left usually.

I'm thinking something broke? I had it inside the box but there was a heavy object on top of it, so maybe it forced something?

Anyway, just wanted to see if any of you guys could help me. Thank you for your time.

P.S. - I've cleaned the sensors like I read here and still nothing.

Bolelas
12-30-2011, 11:27 PM
Well, mr Devil, i donk know the joystick, so dont know what caind of sensors it uses. But it can be something forced in the sensor/pot, (or excess of use) it can also be calibration, or something in the electronics. If calibration,
try some programe to calibrate, instead of using only the windows calibration. The windows calibration "sucks". So, do it manually.
I use 2 programes, but there are more. What i use is freeware: DIview, and Dxtweak2. Just spend some minutes and sure you will understand how the programe works. You will input the nunber you want for center, and also were it starts and were it ends. Even if it doesnt help you, it is a precious tool to work with game controlers.

daredevilpt
12-31-2011, 12:54 AM
Well, mr Devil, i donk know the joystick, so dont know what caind of sensors it uses. But it can be something forced in the sensor/pot, (or excess of use) it can also be calibration, or something in the electronics. If calibration,
try some programe to calibrate, instead of using only the windows calibration. The windows calibration "sucks". So, do it manually.
I use 2 programes, but there are more. What i use is freeware: DIview, and Dxtweak2. Just spend some minutes and sure you will understand how the programe works. You will input the nunber you want for center, and also were it starts and were it ends. Even if it doesnt help you, it is a precious tool to work with game controlers.

Thanks for the reply. I guess it really it a sensor damage :( I tried Dxtweak2 and it immediately shows my "Rotation Z" off to the left and although I can tweak it to the center, it never reaches the right side to the end. Damn shame, cause it's a fine joystick. Guessing there's no point in opening it then :(

jameson
12-31-2011, 01:03 AM
The rudder pot is in the handle. Tip the stick on it's side to the left and lift off the top half of the grip after removing the five screws in the handle. From memory it's a standard pot with three wires soldered to it. Once you have sourced a replacement it'll only take about half hour max to replace :)

Bolelas
12-31-2011, 04:58 PM
You should be able to reach the other end of values, also using the DXTeak programe. Observe the RAW values at the problematic end and calibrate the black scale to the same value. Changing the pot its not difficult, but finding the spare part is. Besides, the range of the pot should be about 30º and "normal" pots have 270º, so even if you use the correct resistance value, you wont get 100% use in only 30º travel angle. You can allways disconnect pot, extend wires to outside, make a ruder pedall and connect the 3 wires from joystick. In this option, the best way is to use magnetick hall efect sensors, sensivity 5.0
If you need more info, i can tell you were to buy them in Portugal. Currently i am builting a throttle quadrant to the game: 2 pots and 2 hall sensors, with game pad electronic board.

Happy new year! :-D

Scarecrow
01-11-2012, 03:55 AM
Saw this the other day at the DCS forum and thought I'd link it here as it maybe the most incredible MSFFB2 mod ever!

http://forums.eagle.ru/showthread.php?t=83814

Peter_P
01-19-2012, 11:09 AM
Hi all,

This posting is almost a "copy and paste" of this thread that Scarecrow has linked and post it here again to share it with you -because I'm really,really very satisfied with this controller.
-smile-
And most of my inspirations to do something like this I got from this thread!
So I decided it's time to open a account here to be able to answer directly if you have questions .

First a video :
http://www.youtube.com/watch?v=JB9oyGVGSo8&feature=player_embedded

(BTW: if you are wondering what it this thing I tilt 90° and use as a collective:
A picture Tale: "Dual Thrust" or "What I did in my Easter Holiday" (http://forums.eagle.ru/showthread.php?t=73042))


Short summary:
I always used a MS-FFB2 for DCS-BlackSchark but I was very unhappy with the lack of buttons on the stick in DCS-a10.

I switched forth and back between the Cougar and the MS-FFB2 - and this was very unsatisfying and I searched for a solution for this lack of button/lack of FFB dilemma...

Finally I found it by digging up this video:
http://www.veoh.com/watch/v16515202T5KXeDX7?h1=Cougar+FFB+Mod

And after some testing... (read more about my first steps here: http://forums.eagle.ru/showthread.php?p=1304491#post1304491)
...I was not really satisfied with the power of the FFB.
http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT0004.jpg

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT0011.jpg


And after I opened my trusty (btw:8 years old) MS-FFB2 for the first time I saw that it might be is possible to attach a second mechanism to it to double the FFB force - so the extended handle will still be hold in place in every situation.

I also found out when DirectX send a FFB command it will executed by every FFB controller you add.
I found it out by moving my MS-FFB2 and saw that the Logitech FBB-steering wheel turned also in the x-axis the same as the joystick...

So I bought the second MS-FFB2 (at a price I don't dare to tell... the seller didn't know what he was offering... - I gave him 10€ extra in the end...).

When you plug in two MS-FFB2 - they will react in sync to a FFB command.
So I realised that I "only" have to reconnect some wires of the second MS-FFB2 to sync both. - at least in DCS-Simulations.

Nice -isn't it ?!

So here is what I did :) :

Here a some photos of the most important steps with explanation so you get a Idea what I have done.
They are not meant to use as a manual and there is no chronological order (!) - it's just how I did it... ;)
There are also some steps missing (I just didn't took pictures)
Using the methods / circuits / components / constructions as described in this document is entirely at your own risk.
If you damage your PC / Joystick / Keyboard / Yourself by any of the things I wrote down in this document, it’s NOT MY FAULT.

!!!
Snapper reported some problems in IL2 - The both FFB don't work in sync using my method. He will try a different approach using only one FFB circuit board to drive all four motors:
Read more about it here: http://simhq.com/forum/ubbthreads.php/topics/3507325.html#Post3507325

So If you want to build something like this yourself: ask me - and I will try hard to answer! :)

I use a old bass-box of a old 2.1 sound system as casing for the stick.

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT0006.jpg

The dismantled FFB mechanism of both MS-FFB2's

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/casing-fast.jpg

A look inside the casing (bass-) box:

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/box1.jpg

The overall dimensions:

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/masure.jpg

Here you can see how I attached the switch-panel (I used a unused part of the saitek throttle quadrant - that I use as a dual-trust controller (http://forums.eagle.ru/showthread.php?t=73042)) :

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT00015.jpg

Here is the stick in front of my (also) modified office-chair:

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT0013.jpg

The switch-panel that is driven by the buttons of the two MS-FFB2's

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/buttonbox.jpg

Soldering...

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/buttons.jpg

...even more soldering... (I hate this kind of work! :D - but it is very important to do it clean with concentration! )

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT00142.jpg


Both FFB mechanism joint together :

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/enginemount.jpg

Link to the Motor-Mountings:
http://www.conrad.de/ce/de/product/207245/ALU-MOTORTRAeGER-FUeR-BRUSHLESS-MOTOREN
They just fit perfect and assure that the gears are already in the right distance!

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT00055.jpg

View it from each side:

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT00034.jpg

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT00042.jpg

The baseplates came in handy... :

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT00073.jpg

How I solved the "no more room for tools left inside the box" problem:

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/klett1.jpg

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/klett2.jpg

Peter_P
01-19-2012, 11:10 AM
Here you can see what holds every thing in "balance" and helps the motors to hold the heavy stick in place :

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/counterw.jpg

Tip how to calculate the needed counterweight:

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/balance.jpg

That is tight....and chaotic! :D
(don't worry... - I haver already taped everything together and the gears are not distributed by the wires - but don't have a picture.)

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT00132.jpg

almost forgot ....

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT00045.jpg

But It just fitted !!! ( the controller board of the TM-Cougar is behind the wooden plate in the middle)
All held reliable together by Velcro!
From the board goes a 5-pin cable through the FFB mechanics, to the s-shaped tube, into the metal joint of the TM-Cougar that connects to the cougar grip.

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT00056.jpg

Scrapyard ...!:

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/PICT0001.jpg


Very Important thing:

http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/top.jpg


Very important but isn't shown:

To make both MS-FFB work together in sync you have to mirror the X and Y axis of the second (the lower one) FFB-Mechanism.
That means you will have to swap the cables for both potentiometers and also swap the cables for both motors. (what is connected to + has to be connected to the - ).

Potis for X/Y axis : swap the brown and the orange wire(leave the red one as it is) and also connect x to y and vice versa.
- do the same with the wires for the motors.

And I also extended every wire so I could connect everything back together in the end.
I also used hot-glue/lock-tight on every screw/nut - so It can't get loose when the motors vibrate.

The controller- boards are simply hold by hook and loop fastener sticky-pads - so It is easy to maintain (If needed) and so it was easy to put them inside the box. As you can see - there is no more room left (not even a screwdriver ) - so Velcro was the best and only solution.

In DCS I only have asigned the x/y axis of the upper MS-FFB2.

Edit:
Before this question(s) arise again I will post a PM conversation:

I have been outbid on the last 5 MICROSOFT SIDEWINDER FORCE FEEDBACK 2 off eBay. Sorry caps it was a copy paste. I'm getting frustrated. If I'm going to go try FFB I want something that really kicks.

What I want to know is how much pressure does your mod give you on the stick? I was thinking of buying a logictech g940 and was wondering how you would compare it. Also, how good are the pots on your Microsoft stick? Any spiking?

Thanks in advanced

It has more than enough punch now and I'm very satisfied- just watch the last seconds how the stick "kicks"back to the center again after I exit the FFB-test program :http://www.youtube.com/watch?feature=player_detailpage&v=GwvbxT0JNmc#t=80s

and keep in mind that the handle weights about 0,7kg (1.5 lbs) and there is also a counterweight of 1,5 kg (3.3 lbs) inside the box.

I can't really talk/comment about the g940 and compare (I had it only 4 days and I was very disappointed of the overall performance - this was 1,5 years ago). The force was a little weaker to a MS-FFB2 if I recall correctly.

The potis of the MS-FFB2 are really OK - and I don't want to change them - I'm able to fly very stable/precise I and have also no problems doing AA-refuelings in the A-10c.
Watch this track if you need a proof : http://forums.eagle.ru/showthread.php?p=1358180#post1358180
This was recorded witch a single MS-FFB2 but there is no lack in Precision with my mod. - It is even better now because I have the stick now extended. And with this longer throw I'm able to make much finer adjustments.

KG26_Alpha
01-24-2012, 09:13 PM
That's a nice project :)

Bearcat
01-25-2012, 12:28 AM
There is some great stuff in here..

Can anyone from TD possibly fix the bug that makes you loose your FFB if you Win Key or Alt Tab out of the sim? I do not use FFB in the sim because of this. I prefer to just have the stick tension rather than the whole FFB effect (ie gunshake etc.. ) and if you turn off FFB in the sim you still get the stick tension FFB which IMO is better than any spring, you just don't get the other FFB effects like buffet etc..

As it is now if you turn on FFB in the sim you get the full FFB effect. Gunshake, stall shake etc .. and the normal stick tension that comes when you block the sensor.. but if for any reason your sim minimizes .. when you bring it back you completely loose your stick tension forces. The Gunshake and stall shake is still there but the stick tension is completely gone making it very difficult to fly. IIRC it wasn't always like this. As I said now if you turn off FFB in the sim you will not get the gunshake and stall shake (naturally since you turned off FFB) but you will get full stick tension and it will remain even if you minimize he window and bring it back up. You will also still get tactile input from the sim in that if say for instance you have a damaged wing.. you will feel the difference in responsiveness from one side to the other .. you just wont feel the other FFB effects (again naturally because you turned them off..) ..

So it seems the sim is talking to the stick with input whether you have FFB selected or not .. but for some reason, if FFB IS selected as soon as the sim minimizes and comes back you loose the FFB stick tension only. All the other FFB effects are still there. Also .. while the sim is minimized and you are at your desktop .. you will still have stick tension .. it is only when you bring the sim back up to the screen that you loose the stick tension. It still does this in 4.11 ..

Perhaps if you guys could look at the code you can find a solution to this.. I am sure there are dozens of FFB users who would be grateful. I know I would .. If this was fixed I could used FF Edit to turn down the gunshake forces to a minumum.. but leave all the flight forces in tact..

T}{OR
01-25-2012, 11:58 AM
Seconded.

monsterZERO
02-01-2012, 06:14 PM
Thirded.

Azimech
02-09-2012, 12:48 PM
Peter_P, I Love your controller! If you have more info on how to drive 4 motors with one board, I hope you will post it in this thread. In the mean time I'm gonna think about buying an extra MS-FFB2 and start planning on building my own. Thanks!!

Snake
02-11-2012, 10:20 AM
Sully, I think most of us turn off the return to centre forces and set the sensitivity of the stick to all 100's. It will feel very different to a constant force spring stick but has great advantages for controlling the aircraft, you can fly right up to the point of stall with the wings buffeting and feel that through the stick, useful for 109's and spits. The game already has built in return to centre forces and the M$ one in the original stick software isn't required. When this is switched on you have two return to centre forces applied to the stick and it lessens the feel of control, (felt like mixing cement IIRC!). The first time I turned mine off it was a revelation to me and 'flying' started to match RL accounts and make sense. The controls will go light at certain times, but that's how it is and how you can understand what the plane is doing and hence the advantage of FF. I'd stick with it and relearn to fly with stick forces off. If COD's FM is as hard as Luthier has implied you'll need any edge you can get. Best of luck.

I still don't understand! How do you turn off return to center forces?

T}{OR
02-11-2012, 10:23 AM
Just enable FF in the input section in IL2. Unless I understood him wrong, that is what he is referring to. Then on the ground the stick is more or less dead = no return to center. Only when you take off and gain some speed.

Snake
02-11-2012, 11:26 AM
So in conf. ini FF needs to be 0 and in game Forcefeedback light should be on or off?

T}{OR
02-11-2012, 11:30 AM
So in conf. ini FF needs to be 0 and in game Forcefeedback light should be on or off?

1 = light on in the game. Thats what I have. There is one downside to this, and that is losing FF every time you alt-tab out of the game.

swiss
02-11-2012, 11:44 AM
1 = light on in the game. Thats what I have. There is one downside to this, and that is losing FF every time you alt-tab out of the game.

...and, as result you'll have to respwan to make it work again.

Artist
04-15-2012, 10:36 AM
OOOPS, gess this thread was only about MSFFB2, sorry, if you want i can delete the post or mr moderator can delete if he wants to. Sorry. :(

No worry, happens to everyone from time to time.

But do post your impressive work in The virtual cockpit thread (http://forum.1cpublishing.eu/showthread.php?t=29958).

Artist

x__CRASH__x
06-04-2012, 07:43 AM
I had a look at the Omron website for replacement switches but can't tell which ones I need. The ones mentioned in older posts e.g. doesn't seem to exist anymore. Does anyone know what type to get nowadays? Is the button 2 switch the same as the trigger?
OMRON part numbers

Trigger: B3M-6009. http://www.omron.com/ecb/products/pdf/en-b3m.pdf

Buttons 2/3/4: B3FS-1002. http://www.components.omron.com/components/web/pdflib.nsf/0/7A04F73D25AF4A8785257201007DD542/$file/B3FS_1110.pdf

They are less than $1 per button. The problem you will run into is finding a distributer that will sell them in a small quantity, like 5-10. I don't need a 100-button bag.

jermin
09-10-2012, 06:10 PM
Is there any way to make the sidewinder software work on Win 7 X64 now?

Sent from my Milestone using Tapatalk 2

zipper
09-11-2012, 04:44 PM
Wow - I've been using these sticks for a dozen years and I completely forgot they originally came with software. Do you need something the software does? If so, what's that? I haven't ever used the software.

DD_crash
09-11-2012, 06:21 PM
is there any way to make the sidewinder software work on win 7 x64 now?

Sent from my milestone using tapatalk 2
no :(

jermin
09-12-2012, 05:39 PM
Wow - I've been using these sticks for a dozen years and I completely forgot they originally came with software. Do you need something the software does? If so, what's that? I haven't ever used the software.

The software enables you to adjust return-to-center tension and feedback forces.

Sokol1
09-18-2012, 06:32 PM
The software enables you to adjust return-to-center tension and feedback forces.

You can do this with FEdit (Force Feedback (efects) Editor) - include in MS DirectX 8.1 SDK - download here:

http://airwarfare.com/sow/index.php/downloads32/viewdownload/92-force-feedback/41-fedit

If need map butons (of game GUI) use JoyToKey, SVMapper, XPadder...

Sokol1

jermin
09-19-2012, 04:10 AM
I've tried FEDIT several times over the last years. But I failed to save any changes I made to the .ff files.

Artist
09-19-2012, 09:38 AM
I've tried FEDIT several times over the last years. But I failed to save any changes I made to the .ff files.
If you meant that Fedit did not save the changes into the .ffe - then check if you've got the right version (right click on the file, properties, version tab): There's one going around with version "1.0.0.1" which in fact does not save properly and another with Version "5.4.0.2904" which does work correctly.

Artist

jermin
09-19-2012, 03:20 PM
Thanks for the info. I've spent 1 hour looking for the correct version on the web but failed. Could you please upload a copy to the forum?

jermin
09-20-2012, 07:52 AM
Thank you, Artist! The program works like a charm!

Another question. How can I adjust the hardware dead zone of the stick?

I used to achieve this goal using DXTweak2. But it seems that the program is not compatible with X52, of which I use the throttle together with FFB2. And it doesn't save the dead zone settings.

Will00ard10
10-15-2012, 03:28 PM
I don't know what happen to the Screen shot's thread but can we have it back?
http://www.qmmv.info/12.jpg
http://www.qmmv.info/13.jpg
http://www.qmmv.info/14.jpg

DC338
10-17-2012, 12:22 AM
Where can I find FEdit version 5?

DC338
10-19-2012, 10:06 AM
Also has anyone managed to change the effect of firing the Mk108 in the 109 to something more manageable? I think it uses shake instead of auto cannon.

zander
10-20-2012, 02:22 AM
Where can I find FEdit version 5?

I actually doubt its existence - I just downloaded DX8.1 SDK, which still contains the V1 version.
Now, where could the V5 be? In DX9? DX10 or DX11?

Woke Up Dead
10-22-2012, 09:31 PM
Post moved from original thread:

* FF disabled in GUI(seems to disable the "rumble" effect, resistance is still there)

Sorry for replying to an old thread, but this caught my eye. Did you figure out a way to get rid of the machine gun and cannon shakes without turning off the force feedback from a stall warning? How do I access the GUI?

Thanks,

Woke Up Dead

Willia55m
10-23-2012, 01:24 AM
I guess(and/or hope) it works now the way it should, of course I can't compare.
http://www.rdox.info/01.jpghttp://www.rdox.info/02.jpghttp://www.rdox.info/8.jpghttp://www.rdox.info/04.jpg

Bearcat
10-24-2012, 12:46 AM
It does, but:
- you cannot use the software - the forces are not adjustable(only with fedit which is a pita)
- If you use Alt+Tab while in cockpit you will lose FFB. If you respawn it will be back

Yeah that's a bummer.. I hope TD can do something about that.

That's good, I never adjust the forces. I only removed the files from IL2 that stop the shaking when shooting.
I had the same Alt-Tab problem years ago with IL2/FB because of that I never Alt-Tab when flying. I guess they must have fixed it at some point.

I primarily use the stick forces... I dont use the full FFB because of that ALT+TAB thing.

OMRON part numbers
Trigger: B3M-6009. http://www.omron.com/ecb/products/pdf/en-b3m.pdf
Buttons 2/3/4: B3FS-1002. http://www.components.omron.com/components/web/pdflib.nsf/0/7A04F73D25AF4A8785257201007DD542/$file/B3FS_1110.pdf
They are less than $1 per button. The problem you will run into is finding a distributer that will sell them in a small quantity, like 5-10. I don't need a 100-button bag.

Hey Crash you the same Crash with a lady named Jen? The one that sent me some switches a while back?

KG26_Alpha
10-26-2012, 04:47 PM
Links courtesy of Troll2K

Trigger Omron B3M-6009 http://www.digikey.com/product-search/en?x=0&y=0&lang=en&site=us&KeyWords=omron+b3m-6009

Hat(4 pieces) Omron B3F-3122 (150g) http://www.digikey.com/scripts/DkSearch/dksus.dll?WT.z_header=search_go&lang=en&keywords=omron%20b3f-3122&x=0&y=0&cur=USD

Switches 2-4 Omron B3F-1002(150g) http://www.digikey.com/scripts/DkSearch/dksus.dll?WT.z_header=search_go&lang=en&keywords=omron%20b3f-1002&x=0&y=0&cur=USD

Base Omron B3F-1002(150g) http://www.digikey.com/scripts/DkSearch/dksus.dll?WT.z_header=search_go&lang=en&keywords=omron%20b3f-1002&x=0&y=0&cur=USD

Snake
10-31-2012, 06:10 PM
I primarily use the stick forces... I dont use the full FFB because of that ALT+TAB thing.





Can you be more specific about the stick forces used and not the full FFB? I'm a new user of this type of joystick! Thanks!

KG26_Alpha
11-10-2012, 12:47 PM
Can you be more specific about the stick forces used and not the full FFB? I'm a new user of this type of joystick! Thanks!

Have a look at page one of the thread at force feedback editor :)

W1ndy
02-13-2013, 08:07 AM
I have a FF2 with a stuffed power board. If anyone has a power board for within the stick, let me know.

I could sell the stick I have very cheap, or possibly buy the power board. Either way we save another stick.

Pfeil
02-13-2013, 07:16 PM
http://i1132.photobucket.com/albums/m561/peterpank1/FFB%20cougar/klett2.jpg

Is it that board? If you know which voltage(s) it supplies, you could use an external power brick to replace it.
A laptop or other regulated power supply would do. Make sure it's regulated though, most wall warts deliver higher voltages than they're supposed to, with a very shaky quality as well.

W1ndy
02-17-2013, 03:27 AM
Is it that board? If you know which voltage(s) it supplies, you could use an external power brick to replace it.
A laptop or other regulated power supply would do. Make sure it's regulated though, most wall warts deliver higher voltages than they're supposed to, with a very shaky quality as well.

OK thanks for that. I'll ask around. That's actually what I thought.

Does anyone know what voltage it supplies ? It must be standard with these boards.

Knight29
02-20-2013, 07:00 PM
hello!

Thanks for showing-explain and share.

I just want to ask is possible to add new .ffe file. Im sure is not easy

Thanks!

horseback
04-19-2013, 12:59 AM
It is often easier to improvise using parts from old Microsoft products than to find the 'official' replacement--open up that old USB controller or defunct wireless mouse and look for the parts that look familiar or similar.

I just fixed the bottom half of my POV hat by pulling one of the switches off of an old 8-button Microsoft game controller; I have also cannibalized the odd mouse for parts (although the reason one usually discards a mouse is because the left click button is worn out...).

cheers

horseback

Pfeil
07-24-2013, 08:58 AM
Does anyone know what voltage it supplies ? It must be standard with these boards.

For anyone interested in the electronics side of the FFB2, Roland van Roy has an excellent guide up on simprojects.nl (http://www.simprojects.nl/ms_siderwinder_ff2_hack.htm)

The PSU voltage is 24 volts, as it turns out.

KG26_Alpha
07-24-2013, 07:01 PM
For anyone interested in the electronics side of the FFB2, Roland van Roy has an excellent guide up on simprojects.nl (http://www.simprojects.nl/ms_siderwinder_ff2_hack.htm)

The PSU voltage is 24 volts, as it turns out.

Nice vid of his work

http://www.youtube.com/watch?v=WcIpXSaVEa4

Flying Colander
01-29-2014, 04:42 AM
Can anyone give me a part number for the optical pots that are used in the MSFFB 2? What is the proper name of this type of potentiometer?

Thanks in advance.

FC

Barman1942
02-04-2014, 06:48 PM
I recently bought a FFB2 off ebay and am using it with an X-52 throttle and Saitek pedals, but the stick is having some weird issues. It'll work normally the first time I run IL-2, but after a while the stick goes totally slack and only vibrates during stalls or weapon firing, but does not return to center. Sometimes when this happens pressing the main trigger will sharply center it, and while the trigger is pressed it seems like the force feedback is enabled, but it goes slack after depressed.

The stick will also sometimes work fine in Rise of Flight, but other times it will start to bounce when you pull it in any direction, like the sensors can't decide if it should center the stick or pull it in another direction. Is all this caused by driver issues, or did I just get a dud off ebay?

KG26_Alpha
02-04-2014, 08:31 PM
I recently bought a FFB2 off ebay and am using it with an X-52 throttle and Saitek pedals, but the stick is having some weird issues. It'll work normally the first time I run IL-2, but after a while the stick goes totally slack and only vibrates during stalls or weapon firing, but does not return to center. Sometimes when this happens pressing the main trigger will sharply center it, and while the trigger is pressed it seems like the force feedback is enabled, but it goes slack after depressed.

The stick will also sometimes work fine in Rise of Flight, but other times it will start to bounce when you pull it in any direction, like the sensors can't decide if it should center the stick or pull it in another direction. Is all this caused by driver issues, or did I just get a dud off ebay?




Clean the laser sensor holes top and bottom of the handle, on the inside,
you will see small holes that fill with skin and dirt from your hand.

When you place your hand on the handle the light should get brighter and dull when released, this tells you the sensor is working.











.

Barman1942
02-04-2014, 10:08 PM
Clean the laser sensor holes top and bottom of the handle, on the inside,
you will see small holes that fill with skin and dirt from your hand.

When you place your hand on the handle the light should get brighter and dull when released, this tells you the sensor is working.
.

The sensors should be clean, I've checked each time to make sure the light is brighter when I'm holding the stick, but I'll give them a cleaning just in case. Thanks for the help.

KG26_Alpha
02-06-2014, 06:59 PM
Have you re-calibrated it on your PC ?

Barman1942
02-09-2014, 07:49 AM
Have you re-calibrated it on your PC ?

I have, it didn't seem to make much of a difference. The stick has been behaving a little more normally recently, but it sometimes still cuts out, and I've had it cut out once when I pulled the trigger.

KG26_Alpha
02-23-2014, 03:19 PM
MSFFB2 Windows 8.1

No longer looses FFB when going to desktop and returning to the game.

pencon
07-15-2014, 02:14 AM
I had a Logitech force pro stick just go dead on me , and after looking for a replacement and not finding any with FF I ended up buying a new used sidewinder ff2 . WOW! What a difference ! I can actually aim now . I was hating my Logitech and the elevator function was fading out on it . The Sidewinder is so much better of a stick with much much more feedback it's amazing . I was getting tired of my sims with the old stick but now it's gotten interesting once again . Way more finesse and way more range in movement with this stick . Worth every penny of the 120 I paid for it .

nearmiss
07-15-2014, 01:58 PM
I had a Logitech force pro stick just go dead on me , and after looking for a replacement and not finding any with FF I ended up buying a new used sidewinder ff2 . WOW! What a difference ! I can actually aim now . I was hating my Logitech and the elevator function was fading out on it . The Sidewinder is so much better of a stick with much much more feedback it's amazing . I was getting tired of my sims with the old stick but now it's gotten interesting once again . Way more finesse and way more range in movement with this stick . Worth every penny of the 120 I paid for it .

Curious posting. Where do you buy a new Sidewinder FF2?
They haven't made them in about 10 years AFAIK.

I have one, and I've held onto and maintained it carefully all these years.

It would be indeed good news, if MSFT was making it again.

I have a CH Products package including the programmable keyboard. Never a problem, works great.
Still I love the SWFF2, because the pedals can be a nuisance. Just twisting the stick for rudder does make things easier.
You don't have the feel or immersion of flying, but that isn't that big a deal when the ole lady reminds you to quit... dinner is on the table.

pencon
08-02-2014, 02:51 PM
Curious posting. Where do you buy a new Sidewinder FF2?
They haven't made them in about 10 years AFAIK.

I have one, and I've held onto and maintained it carefully all these years.

It would be indeed good news, if MSFT was making it again.

I have a CH Products package including the programmable keyboard. Never a problem, works great.
Still I love the SWFF2, because the pedals can be a nuisance. Just twisting the stick for rudder does make things easier.
You don't have the feel or immersion of flying, but that isn't that big a deal when the ole lady reminds you to quit... dinner is on the table.
Umm yeah that's why I said a new (to me) USED stick .If you re-read my post you'll see the word used beside new ;) Immersion level is fine for me , I really couldn't picture myself getting rudder pedals . The twist grip works well

nearmiss
08-03-2014, 11:26 PM
Did I make any spelling mistakes?

Relax, this is forums for informal discussions.

What I said, or you said won't make the papers. :)

Enjoy!

SirEmperorMcScumbag
11-20-2014, 03:25 PM
So my FFB2 fell off my desk and now the stick does not work i still get the resistance but no in game control the throttle still works in game but nothing on the stick its self its only fallen once and theirs no external damage is it possible one of the boards inside it has been chipped or cracked?

Id like to keep this beast working for a longer time

swiss
11-23-2014, 09:38 AM
So my FFB2 fell off my desk and now the stick does not work i still get the resistance but no in game control the throttle still works in game but nothing on the stick its self its only fallen once and theirs no external damage is it possible one of the boards inside it has been chipped or cracked?

Id like to keep this beast working for a longer time

Could be a loose connector. Only one way to find out - open it up.
There are manuals for that on the Internet.

Hammers
12-07-2014, 09:19 AM
Hi all,

I'm trying to fix up my poor neglected ffb2 stick, and I think the twist spring is broken on one side. The spring is straighter and seems slightly shorter on one side. I'm fairly sure it's engaged in the stick properly but the spring return only works in one direction.

Anyone out there have a spare, or know where I might track one down? I thought if someone had 'locked' their rudder twist they might still have the spring...

Any suggestions welcome!

Cheers.