Azimech
01-12-2011, 06:05 PM
I'm busy with a dogfight carrier defend mission. Hordes of japanese AI bomber flights waiting in turn to attack the carrier, japanese AI fighters doing CAP, it's dusk, you have an inexperienced bunch of gunners, and the radar guy can't even figure out which are the fighters and which are the bombers? And when the carrier is lost, you can't even land on either of the two islands (you can always try).
But, it's only fun if the bombs really hit the carrier, or torpedo's really strike. Even with AI on ace, they miss all the time. What am I doing wrong?
Hope you guys like the idea, it's meant to be played almost full switch, only (very limited) icons, speedbar and fog of war. Only bonus is the strong headwind for taking off and landing. And for the fun factor you can choose any type of plane, you get the points after a succesful landing anyway :-P
But, it's only fun if the bombs really hit the carrier, or torpedo's really strike. Even with AI on ace, they miss all the time. What am I doing wrong?
Hope you guys like the idea, it's meant to be played almost full switch, only (very limited) icons, speedbar and fog of war. Only bonus is the strong headwind for taking off and landing. And for the fun factor you can choose any type of plane, you get the points after a succesful landing anyway :-P