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1.JaVA_KEBEN
12-26-2010, 11:35 PM
Hello all

i'm playing il2 for many years and now i have a big problem , my game give me big stutters online playing . offline he give me smaller stutters .

windows 7
8 gig ramm
nvidia geforce gtx 460 1 gig
amd phenom II x6 1055 t
mainboard m4a88t-v evo
memory ddr3 8192 mb

I just let builld a new pc , and its a great one ....only il2 runs not good , a lot of stutters and little freezes

enybody who can help me ?

S!

1.JaVA_KEBEN

Biggs [CV]
12-27-2010, 12:12 AM
It looks like you have a pretty good system. Does it stutter all the time or only in certain situations? Maybe like when you fire your guns, or get into heavy combat? What kind of sound card do you have? Many stuttering issues can be sound related.
Also, are you sure its stuttering when playing online or is it lag spikes? (There is a differance)

1.JaVA_KEBEN
12-27-2010, 12:20 AM
my soundcard is on my motherboard , no other soundcard in my system .

No , its no lagg , its when i'm looking arround with my track-ir , and when i'm not using my track-ir its the same

Just very little steps ofline and big steps online , very strange .

SEE
12-27-2010, 12:30 AM
Suffering the same problems with my Nvidea GTS250 and headtracking enabled. I wondered if it was due to my Config.ini being maxed to 'perfect' which I would think is unnecessary for 'on-line'.

P.S. Might help if I could remember how to display FPS.....I wrote it down somewhere ......could someone remind me....please?

TheGrunch
12-27-2010, 12:36 AM
I think it's 'fps START SHOW'.

Biggs [CV]
12-27-2010, 12:36 AM
Yes very strange. Something is bottlenecking your system. You have more than enough computer to run the game............Can you open up Taskmanager when in game to see whats using up your resouces?
Are you running Win 7 32 Bit or 64 Bit? If its 32 then you're only using 4 meg of your ram and between win 7 and the game it may not be enough.

1.JaVA_KEBEN
12-27-2010, 12:49 AM
i'm using a 64 bit system

the strange thing is , i got 60 fps but still little freezes ....driver problem ?


the stutering is always when i'm look around , in combat or not , with or without clouds , always ther is a little stuttering .....online the stuttering is very big !

i heard more people who using a gtx 460 who have stutters , but also with my ati 5870 there whas the same problem ..only smaller ....

II/JG54_Emil
12-27-2010, 01:09 AM
Did you also have fps problems with 4.09m?

1.JaVA_KEBEN
12-27-2010, 01:38 AM
Did you also have fps problems with 4.09m?

yep , with all the il2 , 408 , 409 , 410

SEE
12-27-2010, 04:42 AM
Just out of interest how do you have Vsync and Triple buffering set?

With my ATI card, Vertical sync and Tripple buffering are enabled and I did the same with the Nvidia GTS250 fitted in my other PC. I disabled both in the Nvidea control panel (I set Vertical Sync to 'Application Controlled') and my texture demanding maps/missions run smoother, higher fps and suprisingly no screen tearing. Haven't had a chance to try these settings in MP but SP is a definite improvement.

albx
12-27-2010, 07:04 AM
do you use mods? Can you try also disabling the sounds?

[sound]
SoundUse=1 <------ change this to 0

dl-3b
12-27-2010, 10:53 AM
Hello all

i'm playing il2 for many years and now i have a big problem , my game give me big stutters online playing . offline he give me smaller stutters .

windows 7
8 gig ramm
nvidia geforce gtx 460 1 gig
amd phenom II x6 1055 t
mainboard m4a88t-v evo
memory ddr3 8192 mb

I just let builld a new pc , and its a great one ....only il2 runs not good , a lot of stutters and little freezes

enybody who can help me ?

S!

1.JaVA_KEBEN


This might help.
Disable onboard sound after popping in a decent (Creative, Asus, Auzentech) PCI-e sound card.

dl-3b
12-27-2010, 11:00 AM
Suffering the same problems with my Nvidea GTS250 and headtracking enabled. I wondered if it was due to my Config.ini being maxed to 'perfect' which I would think is unnecessary for 'on-line'.

P.S. Might help if I could remember how to display FPS.....I wrote it down somewhere ......could someone remind me....please?

Open IL2 1946 folder. Go to the RCU file. Open it with notepad. Enter "@fps START SHOW" without the quotes.

albx
12-27-2010, 11:03 AM
Open IL2 1946 folder. Go to the RCU file. Open it with notepad. Enter "@fps START SHOW" without the quotes.

no.... in the game press shift+tab and you'll open the console, then type fps START SHOW to show the fps

FG28_Kodiak
12-27-2010, 11:28 AM
try another core of your Prozessor
In conf.ini delete the ";" before
;ProcessAffinityMask=1
possibles values:
1 = force core 1
2 = force core 2
4 = force core 3
8 = force core 4
3 = force cores 1 + 2
15 = force cores 1,2,3,4

As alternative you can change your Energy saving options.

Can you post your conf.ini?

dl-3b
12-27-2010, 11:50 AM
no.... in the game press shift+tab and you'll open the console, then type fps START SHOW to show the fps

Yes. After editing the rcu file, you will see your FPS (fps/avg/max) displayed on your monitor.

albx
12-27-2010, 11:52 AM
Yes. After editing the rcu file, you will see your FPS (fps/avg/max) displayed on your monitor.

you don't need to edit any file... you can just type it as I said...

dl-3b
12-27-2010, 12:23 PM
you don't need to edit any file... you can just type it as I said...

That's also a method. The method I described will give you constant information about your FPS. It's what somebody prefers.

EJGr.Ost_Caspar
12-27-2010, 01:03 PM
I really bet, its the soundcard/sound-settings.
Your conf.ini posted here, really could help.

1.JaVA_KEBEN
12-27-2010, 01:41 PM
I really bet, its the soundcard/sound-settings.
Your conf.ini posted here, really could help.

here it is

[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1680
height=1050
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=8000
routeChannels=0
serverChannels=23
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
remoteHost_000=

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.83285713,dy=0.07619048,x=0.0,y=0.0)
adr0=ALL
adr1=MY_ARMY
msg3=g35\u0020th\u0020please\u0020take\u0020spitre ece\u0020take\u0020blenheim\u0020please\u0020
msg1=\u0020have\u0020one\u0020frame\u0020per\u0020 second\u0020
msg2=con\u002028.8\u0020please\u0020
msg9=oke\u0020wood\u0020
msg0=making\u0020a\u0020big\u0020brown\u0020bomb\u 0020
msg5=back\u0020to\u0020hl\u0020?

[game]
Arcade=0
HighGore=0
mapPadX=0.67642856
mapPadY=-0.022857143
viewSet=43
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=80000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=10
ObjectVolume=14
MusState.takeoff=0
MusState.inflight=0
MusState.crash=0
MusFlags.play=0
MasterVolume=14
Attenuation=9
SoundMode=2
SamplingRate=2
NumChannels=2
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=7
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
ProcessAffinityMask=14
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
JoyProfile=0

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y=0 10 20 30 40 50 60 70 80 90 100 0 0
1Z=0 100 100 100 100 100 100 100 100 100 100 0 0
1RX=0 100 100 100 100 100 100 100 100 100 100 0 0
1RY=0 100 100 100 100 100 100 100 100 100 100 0 0
1RZ=0 100 100 100 100 100 100 100 100 100 100 0 0
1U=0 100 100 100 100 100 100 100 100 100 100 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=2
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=4
Effects=2
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
[QMB]
PlaneList=1

1.JaVA_KEBEN
12-27-2010, 01:45 PM
in the first picutere everything oke , game runs fine ...in the second picture ther come the freezes and stutters

SEE
12-27-2010, 02:26 PM
Some of your .ini settings don't match up with example config.ini files I have seen for later Nvidia cards (e.g. I had problems with Effects=2) . These may not be responsible for your probs but pretty sure you will get pointers in that respect.
I hadn't a clue that incorrect 'Sound' settings could cause 'stutters'. I have disabled Hardware Acceleration for the time being and will watch this thread with much interest and see what else can cause the dreaded 'stuts'!

EJGr.Ost_Caspar
12-27-2010, 02:35 PM
I really see no big issues in your conf.ini, except maybe the processor core setting.



.
.
.
.
.
[sound]
SoundUse=1
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1 <--- are you using the ingame voicecom?
RadioEngine=2
MusicVolume=10
ObjectVolume=14
MusState.takeoff=0
MusState.inflight=0
MusState.crash=0
MusFlags.play=0
MasterVolume=14
Attenuation=9
SoundMode=2
SamplingRate=2
NumChannels=2
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=7
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0
.
.
.
.
.
[rts]
ProcessAffinityMask=14 <----- 14??? Better put 3 in here... two cores should be more than enough. See the posting of FG28_Kodiak above!
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
JoyProfile=0
.
.
.
.
.
[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=2
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=4
Effects=2 <---- these two can suck down lots of FPS sometimes, but should produce stutter as you describe it.
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
.
.
.
.

1.JaVA_KEBEN
12-27-2010, 03:16 PM
try another core of your Prozessor
In conf.ini delete the ";" before
;ProcessAffinityMask=1
possibles values:
1 = force core 1
2 = force core 2
4 = force core 3
8 = force core 4
3 = force cores 1 + 2
15 = force cores 1,2,3,4

As alternative you can change your Energy saving options.

Can you post your conf.ini?

i have a six core processor , work this numbering on a six core ?

i'm going to make a test ;)

lets hope it work's

KG26_Alpha
12-27-2010, 04:30 PM
Set IL2 1946 only to run on a single core.

EG: ;ProcessAffinityMask=2

Remove the semi colon ; in front of the string.

Gel-ler
12-28-2010, 10:39 AM
Hi Keben!
Once I have reed somewehre, that in Nvidea control panel you have to set the global settings as same as your aplicative settings(il2 1946 in case).
I have done that, and didn´t tested it, and for some motive have lefted the game and forgoten what I have done!!!
This was the begining of a lot of stutters, it was very sad that everyone were playing just fine in windows 7 without trouble, ecept me.
Frustated with my rig and my settings `til I have found wath I have done
it was just to reset the global settings in Nvidea control panel to the game to run smooth ( have put there AA end AF as same as in the aplicative)!!!
I hope it will help!
Sory about my poor Inglish I´m not a native speaker!!!:)

Flanker35M
12-28-2010, 10:46 AM
S!

With IL-2 and NV, turn OFF Threaded Optimization and CUDA as it does not get boost of them. Also in BIOS turn off HPET(High Precision Event Timer) as it causes latency spikes on some systems. Cures some of the stuttering.

I/ZG52_Gaga
12-28-2010, 12:10 PM
I never had freezes for a very long time.

Now with 410 something has changed to the worse in this particular matter.

[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1280
height=960
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=25000
routeChannels=0
serverChannels=19
localPort=21000
remotePort=21000
SkinDownload=1
serverName=War at Central Med 1943 (Fictional) ZUTI's Mov Objects
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=1
checkTimeSpeedDifferense=0.05
checkTimeSpeedInterval=5
checkruntime=2
remoteHost_000=

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1
checkClientTimeSpeed=0
checkRuntime=2

[chat]
region=(dx=0.859375,dy=0.071875,x=0.0,y=0.0)
adr0=ALL
msg0=ThankS!\u0020for\u0020the\u0020Game
adr1=MY_ARMY
msg1=Achtung\u0020Stupifire!!!
msg2=---->6666666!
msg9=Thank\u0020you\u0020for\u0020Flying\u0020ZG52 \u0020-\u0020Beverages\u0020will\u0020be\u0020served\u002 0right\u0020after\u0020take\u0020off.
msg3=Remember\u0020-\u0020Restarting\u0020a\u0020mission\u0020is\u0020 like\u0020answering\u0020the\u0020phone\u0020while \u0020sex\u0020-ruins\u0020all
msg8=\\\\W/elcome\u0020S!
msg4=<obj<red
msg7=Flying\u0020turkey\u0020doen't\u0020go\u0020v ery\u0020fast
msg5=<obj<blue
adr2=\\
msg6=\u0395\u03C5\u03C7\u03B1\u03C1\u03B9\u03C3\u0 3C4\u03C9\u0020\u03B3\u03B9\u03B1\u0020\u03C4\u03B F\u0020\u03C0\u03B1\u03B9\u03B3\u03BD\u03B9\u03BF\ u0020...

[game]
Arcade=0
HighGore=1
mapPadX=0.68046874
mapPadY=-0.051041666
viewSet=48
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=300000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=0
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=0
RadioEngine=2
MusicVolume=8
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=1
SamplingRate=2
NumChannels=3
SoundExt.occlusions=0
SoundFlags.hardware=0
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=8
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
ProcessAffinityMask=2
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
JoyProfile=0

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y=0 10 20 30 40 50 60 70 80 90 100 0 0
1RZ=0 100 100 100 100 100 100 100 100 100 100 0 0
1U=0 100 100 100 100 100 100 100 100 100 100 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=1
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=0
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=2
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
[QMB]
PlaneList=1