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daidalos.team
12-24-2010, 06:02 AM
Dear IL-2 fans,

On behalf of 1C:Maddox Games and Daidalos Team, we are pleased to present you the patch 4.10m.

Few words before you hit that download button...The development of 4.10 patch took longer than we have anticipated in the beginning as we continued adding more content than originally planned. In order to give you the most stable version of the patch without any further delay we have decided to make the unpopular decision and did not include all the content that was previously announced in our development updates. The patch content became simply too big and complicated to test all together at once. But that does not mean we have abandoned the features we have informed you about before. To be specific, the following features are NOT included in 4.10 patch, but will come in our next releases:

1) AI seeing through clouds and other more complex AI improvements - priority candidate for 4.11
2) Triggers - priority candidate for 4.11
3) More complex MDS features - as a first step we wanted introduce the core feature of MDS in 4.10 = moving AI units and carriers on dogfight server
4) Ship damage effects - some ship DM improvements have been included in 4.10. More to come in the future.
5) Radar - was not planned for 4.10 yet. We do need to complete the full scenario before we release it.

We are also going to switch to smaller but more frequent patch releases from now on. 4.10 will be the foundation for our future work. As with the previous patch we would like to ask IL-2 community members to report any relevant issues or errors that did slip through our beta testing net. We have just opened the 4.10 bug report thread for this. Of course you can also use our DT email for the bug reports: daidalos.team@gmail.com We are committed to continue improving our work in the future patches.

Thank you for your support! Enjoy the patch, Merry Christmas and Happy New Year to all of you!

We would like to thank all those who made their mirror servers available for the 4.10 patch download. S!
Please note that SimHQ and Mission4Today download links are only available for its registered members

For SimHQ downloads, please go to:
http://simhq.com/forum/ubbthreads.php/forums/86/1/IL_2_Series_Forgotten_Battles_.html

4.10m English/International version:
http://www.mission4today.com/index.php?name=Downloads&file=details&id=3993
www.jgzbv.de/downloads/IL2_410.exe (http://www.jgzbv.de/downloads/IL2_410.exe)
http://www.patches-scrolls.de/pacific_fighters.php#410

Torrent:
http://102nd.servebeer.com/410final/il2_410.exe.torrent
http://www.mission4today.com/index.php?name=Downloads&file=details&id=3997

4.10m Russian version:
http://www.mission4today.com/index.php?name=Downloads&file=details&id=3994
www.jgzbv.de/downloads/IL2_410_RU.exe (http://www.jgzbv.de/downloads/IL2_410_RU.exe)
http://www.pcpilot.hu/il-2/il-2-sturmovik-megjelent-a-4.10-patch.html

Torrent:
http://102nd.servebeer.com/410final/il2_410_RU.exe.torrent
http://www.mission4today.com/index.php?name=Downloads&file=details&id=3998

4.10m Dedicated Server:
http://www.mission4today.com/index.php?name=Downloads&file=details&id=3995
www.jgzbv.de/downloads/IL2_410_DS.exe (http://www.jgzbv.de/downloads/IL2_410_DS.exe)
http://www.patches-scrolls.de/pacific_fighters.php#410ds

Torrent:
http://102nd.servebeer.com/410final/il2_410_DS.exe.torrent
http://www.mission4today.com/index.php?name=Downloads&file=details&id=3999

4.10m Documentation (includes latest 4.10 & MDS Guides, Readme, Hs 129 Historical Notes):
http://www.mission4today.com/index.php?name=Downloads&file=details&id=3996
www.jgzbv.de/downloads/4.10m_Documentation.rar (http://www.jgzbv.de/downloads/4.10m_Documentation.rar)

The TD 4.10 patch is a modification of the original IL2 series, AUTHORIZED by Oleg.
Discusson, links, referrals or comments regarding UNAUTHORIZED MODS is prohibited on this forums.

II/JG54_Emil
12-24-2010, 06:06 AM
good :)
and thanks

merry Christmas

orangefood
12-24-2010, 06:13 AM
:grin::grin::grin::grin::grin::grin::grin:

JFA2
12-24-2010, 06:19 AM
:-)Thank You:-)

Targ
12-24-2010, 06:19 AM
woot!

Genosse
12-24-2010, 06:20 AM
Finally! :grin:

Merry X-Mas, TD & 1C!!! :cool: ;)

baronWastelan
12-24-2010, 06:24 AM
So many years I've been dreaming of Il-2 without stars at 20,000 Ft. Thank you and Happy Holidays!

Oscarito
12-24-2010, 06:29 AM
Good news!

Merry Xmas!:grin:

Tempest123
12-24-2010, 06:32 AM
Well done, fantastic work, a pint for all DT members!http://blog.redfin.com/boston/files/2008/02/spitfire-ale.jpg

Mabroc
12-24-2010, 06:32 AM
Thanks Maddox and Team Daidalous!!

¨It´s about time¨ (Terran Marine only line on first cinematic trailer for Starcraft II, years before its release)

Skoshi Tiger
12-24-2010, 06:34 AM
Thankyou very much for all your hard work and effort! :)

I wish you a very Merry Christmas and a prosperous New Year!

Jaws2002
12-24-2010, 06:35 AM
This is great news.
Thank you and have a Merry Christmas!!!! :-P

Alan Grey
12-24-2010, 06:42 AM
Big thanks !!!!

FG28_Kodiak
12-24-2010, 06:58 AM
Wooohoooo!!!!

Congratulation for your excellent Work!!!

JarheadEd
12-24-2010, 07:06 AM
Many thanks to all of you. A great Christmas present.

Bearcat
12-24-2010, 07:08 AM
Thank you TD for all your work... and thank you Oleg for supporting TD...

PA_Willy
12-24-2010, 07:18 AM
Thank You TD. Thank You, Thank You and Thank You.

Merry Xmas and Happy New Year.

dflion
12-24-2010, 07:28 AM
Its Christmas Eve in 'The land of OZ' and Santa has arrived early.

I have just successfully downloaded patch 4.10, thanks again 'Team Daidalos' for a great Christmas present.

Happy Christmas and Happy New Year to all of the Daidalos team and thanks again for your hard work.

DFLion

Fafnir_6
12-24-2010, 07:30 AM
Thanks for the patch, guys! It just made my week (this is especially awesome because I have the whole thing off) :). I'm looking forward to this and your future works.

Cheers and Merry Christmas to all!

Fafnir_6

NeroMoura
12-24-2010, 07:32 AM
Thanks so much for your time and effort. That was the first Christmas gift I got this year!

S!

Deichwart
12-24-2010, 08:08 AM
What a nice Christmas-Gift! Thanks to the 1C- and TD-Team!

Merry x-mas!

albx
12-24-2010, 08:12 AM
Thank you very much,I wish you a merry Christmas and happy new year

HW3
12-24-2010, 08:15 AM
Thank you very much for this wonderful Christmas present!:D

Azimech
12-24-2010, 08:17 AM
Thank you all! Merry Christmas!

334th_Gazoo
12-24-2010, 08:23 AM
I Looooove Christmas Presents!! Now What do we do for you?? ;)

=WF=RAW
12-24-2010, 08:43 AM
seems to me it is too much of downloaders - servers are down %)
calm down ppl, it will be enough "bread" for everybody ))))

MadBlaster
12-24-2010, 08:43 AM
Thank you very much. I am completely hooked on IL-2 for past few years. I'm sure I will enjoy this latest patch. Happy Holidays.

Gryphon_
12-24-2010, 08:45 AM
Thanks for all your work - looking forward to many more hours of playing IL2 :grin:

wayno77
12-24-2010, 09:03 AM
Sweet!!! Thankyou!!!

steam
12-24-2010, 09:05 AM
The best gift. Merry Christmas. Many thanks to DT and MG. All the best. :grin:

W32Blaster
12-24-2010, 09:08 AM
Merry Christmas, peaceful days and many thanks for 4.10

NSU
12-24-2010, 09:22 AM
a big thx for the Team Daidalous :)

Warhound
12-24-2010, 09:35 AM
Long live TD and Maddox games!
Thanks to everyone involved and enjoy your well deserved holidays. :)

klingon
12-24-2010, 09:43 AM
Thanks, marry Christmas to all!!!

Azimech
12-24-2010, 09:47 AM
First thing I did: navigation night landing with the BF110. IFR is SO COOL!

But it takes time getting used to, flew a few circles around the first beacon and almost got myself into a death spiral. After that, approach on the Lorenz beam was peanuts :)

The reduced dashboard lighting is a good one, but the only moment I looked outside was after I asked for the runway lights.

Let's see if I can make the mission even darker, think I'm going to add a lot of rain and wind :)

MrBaato
12-24-2010, 09:47 AM
thanks alot :-P

klingon
12-24-2010, 09:48 AM
Now is time to all dedicated servers go to 4.10!!!!!!

steeldelete
12-24-2010, 09:53 AM
Thanks!

VO101_Sanyo
12-24-2010, 09:58 AM
My server (pcpilot.hu) are on full load, plz be patient and don't refresh it every second. :)

Furio
12-24-2010, 10:02 AM
Grazie mille e Buon Natale!

Pyskiper
12-24-2010, 10:02 AM
Daidalos you are the best xD

merry Christmas :)

Therion_Prime
12-24-2010, 10:06 AM
Thank you very much!

FlyingShark
12-24-2010, 10:11 AM
Thank you for your hard work.

~S~

CKY_86
12-24-2010, 10:13 AM
Thank you TD :)

Hope you all have a Merry Christmas :)

Schuetz
12-24-2010, 10:15 AM
Thank you, great news!

Tree_UK
12-24-2010, 10:19 AM
Great effort guys well done, forget 4.11 patch though lads, go and help Oleg out on SOW. :grin:

csThor
12-24-2010, 10:22 AM
My server (pcpilot.hu) are on full load ...

Hehehehe ... Kill of The Internet awarded to Patch 4.10 by Team Daidalos :mrgreen:

Insuber
12-24-2010, 10:25 AM
Dear Team Daidalos,

Thank you for existing. You are a bunch of great people. We can now wait SoW with serenity for another year.

Insuber

Flanker35M
12-24-2010, 10:31 AM
S!

Thanks and Merry Xmas TD :)

merlin1
12-24-2010, 10:31 AM
Thanks a lot. Merry Christmas to all...

swiss
12-24-2010, 10:31 AM
Hooyah!

Thank you guys!

T}{OR
12-24-2010, 10:35 AM
Well done TD!

Thank you and Merry Christmas to all of you - as, I am sure, you have made many pilots around the Globe very very happy. :)

Adwark
12-24-2010, 10:50 AM
Merry X-mas DT and 1C team! Thank you for this awesome gift.

rakinroll
12-24-2010, 10:52 AM
Thank you.

iMattheush
12-24-2010, 10:55 AM
Fantastic ;d

Majo
12-24-2010, 10:57 AM
Thank you for your work!!!
I have just become a believer.

Salutes.

RedToo
12-24-2010, 11:07 AM
THank you for your hard work and dedication.

RedToo.

GopherStibble
12-24-2010, 11:13 AM
Thank you for your hard work. It is greatly appreciated. Merry Christmas.

Gwikman
12-24-2010, 11:13 AM
Thank you.

pupo162
12-24-2010, 11:14 AM
Thanks for ruining my christmas eve wich i was supposed to spend with family and not playing aircraift games......:cool:

Seriusly, marry christmas TD, thanks for this really good gift.

hamster
12-24-2010, 11:28 AM
thank you,

there is a father christmas

Tbag
12-24-2010, 11:29 AM
Thank you TD for this great Christmas present! Now I have to wait till the 5th of Jan until I can try it :(

Merry Christmas to everyone who cares :)

JG52Uther
12-24-2010, 11:49 AM
Thanks DT!

pehy
12-24-2010, 11:50 AM
Many thanks for this awesome christmas-gift!

moilami
12-24-2010, 12:08 PM
Thank you very much Team Daidalos! This feels so wrong you give us present and we only give you blood, sweat, and tears.. So very much thank you!

Lemmi
12-24-2010, 12:12 PM
Many thanks. Much appreciated.

I wish all workers and waiters for 4.10m a merry X-mas.

felix_the_fat
12-24-2010, 12:41 PM
Dear TD members
here in Sydney its 10.32 on Xmas Eve,... and yes Virginia, there is a 4.10 !!!
& what a wonderful thing it is too.
I havent downloaded it yet - but first things first:
You guys are the greatest !!!! - and what could better epitomise the spirit of Xmas than all this selfless work you do - for our benefi!! Thank you so much for that.
Il2's 10th year will no doubt be its finest !
yours, Felix

_79_dev
12-24-2010, 12:49 PM
Thank You Daidalos Team, patch is downloading...manual looks great, merry christmas

Letum
12-24-2010, 12:57 PM
Good work TD.

Now...who has a mirror for the torrent file?

RayVad
12-24-2010, 12:58 PM
Thank you all for this Christmas present!!!!

Happy Christmas and all the best for 2011!

Jack_Aubrey
12-24-2010, 12:59 PM
This is an unexpect chirstmas gift 8D

Blaubaer
12-24-2010, 01:09 PM
Thanks for that piece of hard work!

Are there somewhere any hints for configuring the dedicated server version?

Regards,
the Blaubaer

HR_nen
12-24-2010, 01:10 PM
Thank you for keep IL2 alive!!!1

:grin:

Sven
12-24-2010, 01:12 PM
Thank you so much!! The Henschel is so freaking awesome!!! I better go back and kill some more soviet tanks!

I hope a campaign for this plane will soon be released, that would be great!:grin:

[URU]BlackFox
12-24-2010, 01:15 PM
Excellent news!!!

Already downloading, my family will surely hate me this holidays :D.

Merry Christmas to everyone!!!!

Foo'bar
12-24-2010, 01:19 PM
MODS DISCUSSION PROHIBITED

Would be nice to change the file name to prevent confusion.

438_Martin_591
12-24-2010, 01:19 PM
Fantastic!
Thx all!!!

Merry Christmas!

Corto
12-24-2010, 01:20 PM
Nice christmas gift...

Thanks Daidalos Team and Oleg....

merry christmas

do_Malho
12-24-2010, 01:30 PM
What about steam? My game will auto-update or does it have to be done the old fashioned way?

TheGrunch
12-24-2010, 01:34 PM
You delightful sexy people. :grin: That is all!

SEE
12-24-2010, 01:37 PM
That's what I call.........'perfect timing', but don't you just hate being given a present and haven't got one to give back..............many thanks DT.

anikollag
12-24-2010, 01:39 PM
HOOOOOOOOOOOUUUUUUUUU!!!! :) :) :)
Thank you DT for this gift!!
Thanks for the very well done Historical note for HS-129. Everything is inside: time, place, units, tactics,...
Can't write anymore have to install 4.10! ;)
THANK YOU!
Merry Christmas

PS: Reworked national markings and historical units of Finland, Italy, Romania, Germany, USSR and GB (RAF & RN). Great! Please, could you give me a liste of the units?

wildwillie
12-24-2010, 01:42 PM
Thanks for the long awaited 4.10 I know there are a lot of features that people will love.

I have downloaded the 410 patch and the 410 DS patch.

I have setup a 410m dedicated server (CRT=2), but when I connect I am getting a Timeout = 1 error.

Installation on the client was over a stock 4.09m installation (Built fresh and tested connection to a CRT=2 4.09m server before updating)

Installation on the server was over a stock 4.09m Dedicated server (Same one I tested above with)

Both client and server were updated. The problem I have is that only 50% of the players that have tried were able to successfully connect, and the rest all got Timeout=1 errors.

If I set CRT=0 then I can connect without any problems.

Any ideas what we can try next ?

you can email me at warbirdsofprey@hotmail.com

Thanks,

WildWillie

Sven
12-24-2010, 01:46 PM
Thanks for the correction of the anti bomber rockets mounted beneath German fighters, it looks perfect!

mkubani
12-24-2010, 02:03 PM
Please report this via the 4.10 Bug report thread or drop us an email. It will be easier for us to follow.

Thanks for the long awaited 4.10 I know there are a lot of features that people will love.

I have downloaded the 410 patch and the 410 DS patch.

I have setup a 410m dedicated server (CRT=2), but when I connect I am getting a Timeout = 1 error.

Installation on the client was over a stock 4.09m installation (Built fresh and tested connection to a CRT=2 4.09m server before updating)

Installation on the server was over a stock 4.09m Dedicated server (Same one I tested above with)

Both client and server were updated. The problem I have is that only 50% of the players that have tried were able to successfully connect, and the rest all got Timeout=1 errors.

If I set CRT=0 then I can connect without any problems.

Any ideas what we can try next ?

you can email me at warbirdsofprey@hotmail.com

Thanks,

WildWillie

322Sqn_Dusty
12-24-2010, 02:36 PM
Would be nice to change the file name to prevent confusion.

We'll change it. Thanks for pointing out.

TD, good show. Thank you for the RAF 322 Squadron VL codes.

Download filenames changed.

martinistripes
12-24-2010, 02:50 PM
Thank you!

Codex
12-24-2010, 02:57 PM
Sweet! Thanks TD and Oleg + Crew.

I'd encourage everyone to download via torrent and seed as much as possible, that will take the edge off bandwidth load.

Merry X-Mas everyone!!

HARs_ASSOS
12-24-2010, 02:59 PM
Thanks DT - Merry Christmas!

mcpolle
12-24-2010, 03:03 PM
quickie for you, am just getting back into this lovely game, and am as we speak downloading 1946, can I patch straight to 4.10 or do I need some others first??

-=MadCat=-
12-24-2010, 03:05 PM
If someone would've asked me to have a bet on wether 4.10m is beeing released this year or not, I honestly would've said no.

And now here it is, just in time for christmas, what makes it the even better present !!! :o

Cannot thank you enough, all the time we waited is forgotten now and I'm sure we all will enjoy it to the fullest.

Thank you all at Team Daidalos and 1C, thank you and have a merry christmas, you well deserved it! :-):-):-)

Merry christmas to everyone !

Daniël
12-24-2010, 03:07 PM
quickie for you, am just getting back into this lovely game, and am as we speak downloading 1946, can I patch straight to 4.10 or do I need some others first??

Il-2 1946 + 4.08 + 4.09 + 4.10
But in some downloads are 4.08 and 4.09 included... I heard so I don't exactly know.

Sebtje
12-24-2010, 03:10 PM
Thank you very much, what a nice present!!!!! =)

Happy Holidays for all your crew and family!:-)

BadAim
12-24-2010, 03:35 PM
Thank you for the fine Christmas present DT! You guy's rock.

Merry Christmas to all.

335th_GRSwaty
12-24-2010, 03:37 PM
Thank you!

RickSinGA
12-24-2010, 04:11 PM
I have DL the 410 exe and ran it on top of a 409m copy; looked like it did okay but the loading splash screen still says 4.09m?

Also can the up410 patch be loaded on top of my 409UP version?

new to il2

Thanks
Rick S

JG52Uther
12-24-2010, 04:13 PM
If you installed it correctly it will say 4.10


Discussion, referrals, links or any comments about MODS is prohibited content on these forums.

T_O_A_D
12-24-2010, 04:17 PM
Thanks all!

Merry Christmas!!!

Aximand
12-24-2010, 04:20 PM
Hello TD,in list of loadouts HE-111H6 ive seen 4SC500 4SD250, but there is only 2 cariied on the plane, whats wrong, loadout or name of loadout?
Thanks for a present and a HNY :)

csThor
12-24-2010, 04:26 PM
Aximand which language do you use for Il-2? Just checked my install and the loadouts are as they're supposed to be.

WWSandMan
12-24-2010, 04:33 PM
Thank you, this is quite a Christmas present!

Towarisch
12-24-2010, 04:36 PM
:):):):):):):):grin::grin::grin::grin::grin::grin: :grin::):):):):):):)

THANK YOU SO MUCH FOR THIS GREAT CHRISTMASGIFT.

And happy christmas all of you too, and a happy new year.


Towarisch

jermin
12-24-2010, 05:21 PM
I 'll wait for 4.11 then.

Oh, I may be playing BoB when 4.11 comes out. So, Goodbye IL2.

brando
12-24-2010, 05:29 PM
Hooray! There's life left in the old dog! :)
Thanks DT for all the hard work and dedication, and IC for all yours' too!

A very happy holidays to you all.

brando

FAE_Cazador
12-24-2010, 05:39 PM
Thank you very much, DT, you're the best, the A-1 !!

Merry Christmas/Feliz Navidad from Spain !!

ElAurens
12-24-2010, 05:44 PM
Thank you gentlemen for all your hard work and dedication.

A DFC, VC,and HSU to all of you!!!!

:cool:

And Merry Christmas to all...

http://img156.imageshack.us/img156/2022/santp40small.jpg

Fergal69
12-24-2010, 05:48 PM
Many thanks for 4.10 & merry Christmas to all

RickSinGA
12-24-2010, 05:49 PM
Need help please. I recently downloaded 1946 from the ubi website, v4.07m, and upgraded to v4.08m then v4.09m, made a copy for this patch. I downloaded the 4.10 patch and ran the exe. It appeared to run but the splash screen still shows v4.09m?

I since have found a read-me file that says v4.10 will not work with Pacific Fighters? I believe that is the ubi download file I paid for, not positive, thought it was a merged file.

What are my options or have I done something wrong?

Thanks
Rick S.

SPITACE
12-24-2010, 05:50 PM
Wicked! thanks

Avimimus
12-24-2010, 05:55 PM
Need help please. I recently downloaded 1946 from the ubi website, v4.07m, and upgraded to v4.08m then v4.09m, made a copy for this patch. I downloaded the 4.10 patch and ran the exe. It appeared to run but the splash screen still shows v4.09m?

I since have found a read-me file that says v4.10 will not work with Pacific Fighters? I believe that is the ubi download file I paid for, not positive, thought it was a merged file.

What are my options or have I done something wrong?

Thanks
Rick S.

Did you install the final 4.09M or one of the public beta patches (eg. 4091bM)

GAE_Charrua
12-24-2010, 06:03 PM
Thanks very much!!!!!!!

http://2.bp.blogspot.com/_ZtK6LEVa1oI/S-HCrmtooxI/AAAAAAAAGMk/MwJ_Noq2brY/s400/aplausos.gif
Now to Fly!!!!!

=69.GIAP=MORAK
12-24-2010, 06:08 PM
Thanks for you hard work!

secretone
12-24-2010, 06:18 PM
Thanks for the wonderful Christmas present TD. I wish that we could meet so that I could shake your hands. I am grateful for your generosity.

RickSinGA
12-24-2010, 06:33 PM
Did you install the final 4.09M or one of the public beta patches (eg. 4091bM)


4.09m
Discussion, referrals, links or any comments about MODS is prohibited content on these forums.

daidalos.team
12-24-2010, 06:51 PM
Offtopic: User "f6-" send us PM, but we cannot reply since hi has blocked PMs. :grin:

mcmatt
12-24-2010, 06:54 PM
Thanks!

d165w3ll
12-24-2010, 07:04 PM
You heroes! Thank you immensely. An amazing performance and dedication. My hat is permanently off in your direction.

And a Happy Christmas to you all. I bet you're relieved to get it posted.

Congratulations.

1.JaVA_Sjonnie
12-24-2010, 07:30 PM
See? Santa Claus DOES exist!!:cool:

Thanks a million guys!!

OberstDanjeje
12-24-2010, 07:36 PM
Thanks, great stuff, and marry Christmas to all you guys ;)

Qpassa
12-24-2010, 08:16 PM
Thanks TD, I will test it but Im sure to say, good work! :D

nearmiss
12-24-2010, 08:32 PM
On behalf of 1C:Maddox Games and Daidalos Team, we are pleased to present you the patch 4.10m.

Few words before you hit that download button...The development of 4.10 patch took longer than we have anticipated in the beginning as we continued adding more content than originally planned. In order to give you the most stable version of the patch without any further delay we have decided to make the unpopular decision and did not include all the content that was previously announced in our development updates. The patch content became simply too big and complicated to test all together at once. But that does not mean we have abandoned the features we have informed you about before. To be specific, the following features are NOT included in 4.10 patch, but will come in our next releases:

1) AI seeing through clouds and other more complex AI improvements - priority candidate for 4.11
2) Triggers - priority candidate for 4.11
3) More complex MDS features - as a first step we wanted introduce the core feature of MDS in 4.10 = moving AI units and carriers on dogfight server
4) Ship damage effects - some ship DM improvements have been included in 4.10. More to come in the future.
5) Radar - was not planned for 4.10 yet. We do need to complete the full scenario before we release it.

We are also going to switch to smaller but more frequent patch releases from now on. 4.10 will be the foundation for our future work. As with the previous patch we would like to ask IL-2 community members to report any relevant issues or errors that did slip through our beta testing net. We have just opened the 4.10 bug report thread for this. Of course you can also use our DT email for the bug reports: daidalos.team@gmail.com We are committed to continue improving our work in the future patches.
If you persist you will turn this old sim into a complete air combat simulator.

Improvements in the FMB, triggers and AI performance will make a quantum leap.

It has been proven that AI performance can definitely be modeled very close to probabilities of actual human behavior.

The BOB II WOV has a most excellent AI performance package, which would be well worth studying when programming for AI.

I know I'm going to really enjoy the great additions in the 4.10 --- for sure,

Looking forward to the future and all the other great improvements.

Thanks for a great Christmas present.

koivis
12-24-2010, 09:31 PM
I can't just understand how a game that is basicly atleast 7 years old can still feel this AWESOME. This kind of old-school radio navigation stuff hasn't probably ever been modelled before. And tell me a game where you can fly planes like IAR.81, P.11c or CW-21B. This game has taught me a lot of WW2 aviation, and (together with BoB) will continue to do so in the future.

The timing was also perfect. TD, I just cannot thank you enough!!!!11!!111!!!one!!!!eleven11!

1.JaVA_Jumper
12-24-2010, 09:46 PM
Thank you guys, this is very nice JaVA squad will enjoy this.

see ya in the sky

1JaVA_Jumper ;)

orangefood
12-24-2010, 10:01 PM
Finlay a plane that can out-fly the La-7
http://i1137.photobucket.com/albums/n505/vff7/lavspit.jpg

Tempest123
12-24-2010, 10:03 PM
A question, do I need to install the 4.10 dedicated server patch too as part of a normal install or is this seperate only for servers?

Pershing
12-24-2010, 10:05 PM
Hi, guys
Thank you for the job, but I and my friends have found some bugs...
1) 2хMK108 guns on Bf-109G-6 don't fire!
2) Choosing 4 bombs loadout (for exapmle 4x500SC for He-111H-6) lets to take two bombs only.
3) I'm not quite sure it's a bug - а bomb, dropped below 100 m doesn't explode. People ask themselves - how to make strafe attaks and top-mast bombing now?

Anyway, thanks for patch and Marry Christmas)
Sorry for my English)

bf-110
12-24-2010, 10:11 PM
Habemus 4.10!

I said.I kinda knew the patch was going to be released in these last weeks.

So,that´s our present!

Merry christmas everyone!
Feliz natal a todos!

Eldur
12-24-2010, 10:24 PM
4.10 is out and I'm trapped in Switzerland... :D

Thanks a lot Daidalos Team! The best christmas gift for the whole Il-2 Community! :)

Sita
12-24-2010, 10:26 PM
I FALL IN LOVE again!!! I-15 bis!!! lovely Plane!!!

Thank you DT!!!!! :D :D :D :D :D :D

Aviar
12-24-2010, 10:43 PM
From the 4.10 readme:
--------------------


Weapon related changes:

Fuse arming for bombs.


Where is this located? How do we use it? I know it's not 'Bomb Delay', since we've had that for years. Anybody know??

Aviar

wedgies
12-24-2010, 10:47 PM
Thanks for all of your hard work and dedication to making one of the greatest games even better. May everyone of you have a blessed and Merry Christmas as well as a well deserved break! Now when is 4.11 coming out :grin:

Avimimus
12-24-2010, 10:48 PM
From the 4.10 readme:
--------------------


Weapon related changes:

Fuse arming for bombs.


Where is this located? How do we use it? I know it's not 'Bomb Delay', since we've had that for years. Anybody know??

Aviar

Check the new English readme! Basically, try dropping a bomb from under 25 metres (or higher if you are in a dive).

Now bombs have a safety feature, in case they should fall when being loaded.

EJGr.Ost_Caspar
12-24-2010, 11:09 PM
A question, do I need to install the 4.10 dedicated server patch too as part of a normal install or is this seperate only for servers?

It is only for servers. If you just want to play, you need the IL-2_410.exe only.

Aviar
12-24-2010, 11:13 PM
Check the new English readme! Basically, try dropping a bomb from under 25 metres (or higher if you are in a dive).

Now bombs have a safety feature, in case they should fall when being loaded.

I did check the English readme. Can you paste the part of the readme that you are referring to?

Aviar

Chromius
12-24-2010, 11:21 PM
Thank you very much for all the time and effort on this patch!

May you all have a wonderful holiday.

Cheers

Sven
12-24-2010, 11:21 PM
I did check the English readme. Can you paste the part of the readme that you are referring to?

Aviar

Or just fire up IL2 and see the effects for yourself:grin: No more retards dropping bombs when taxiing and blowing you up.:)

robtek
12-24-2010, 11:23 PM
The arming time is not adjustable!
If a bomb falls less then 2 sec. before impact it doesn't explode.

Tempest123
12-24-2010, 11:38 PM
It is only for servers. If you just want to play, you need the IL-2_410.exe only.

K thanks!

322Sqn_Dusty
12-24-2010, 11:50 PM
Discussion, referrals, links or any comments about MODS is prohibited content on these forums.

Switch to original (stock) 4.10..it runs fine.
Not implemented yet as 4.09

bf-110
12-25-2010, 12:09 AM
Nice!You guys gave a better effect to the roundels!
Now they don´t look like plain and that were sticked to aircraft.I liked the new US and USSR markings too.

Aviar
12-25-2010, 12:33 AM
Found it:

Bomb Fusing

Real life bombs have generally an electrical or mechanical time fuse to avoid premature explosion in case of mishap (e.g. a bomb detaching from the aircraft while still on the runway, or a bomb hitting the bomb rack due to turbulence).

This has been implemented in IL-2, so that bombs now have a 2 seconds time fusing. If the bomb hits the target before that time, the fuse does not activate and the bomb does not explode. This means that in level flight bomb must be dropped from a minimum altitude of about 25 meters to explode.

If the bomb is dropped in a dive the altitude must be proportionally greater.This also applies to skip bombing: the bomb must be dropped from at least 25m and must not hit the ship before 2
seconds.


Thanks guys!

Aviar

Pershing
12-25-2010, 12:49 AM
Ok, thanks Aviar. All about bomb fusing is clear now.
But what about not-firing 2x108MK for Bf-109G-6/G-6 Late and 2 bombs instead 4 ones for bombers?

Sven
12-25-2010, 01:08 AM
Ok, thanks Aviar. All about bomb fusing is clear now.
But what about not-firing 2x108MK for Bf-109G-6/G-6 Late and 2 bombs instead 4 ones for bombers?

2x108MK are indeed not working!

Overall the patch is awesome!

Erkki
12-25-2010, 01:09 AM
Quality stuff, thanks.

easytarget3
12-25-2010, 01:36 AM
thank you for great present!!!

Runar
12-25-2010, 01:55 AM
And now I discover that I can't find my DVD :(

Runar
12-25-2010, 02:28 AM
Discussion, referrals, links or any comments about MODS is prohibited content on these forums.

RickSinGA
12-25-2010, 03:18 AM
*cough* Switch to stock 4.10 with the tool..it runs fine.
*cough* Not implemented yet as 4.09

Sorry, I don't understand? Switch to Stock with the tool?

Thanks
Rick S.

akodonnell
12-25-2010, 05:19 AM
it's a Christmas miracle!

ElAurens
12-25-2010, 05:21 AM
The bomb fusing feature is problematic.

Is skip bombing now a thing of the past?

Last I looked no one ever dropped a bomb loading it in the game.

Seems a fix for a question no one asked.

nearmiss
12-25-2010, 06:07 AM
Discussion, referrals, links or any comments about MODS is prohibited content on these forums.

Any posting with prohibited content will be deleted.

Don't get yourself banned. Take those discussions to other forums

Thanks

addman
12-25-2010, 09:38 AM
Better late then never, thank you TD :grin:

Foo'bar
12-25-2010, 10:46 AM
I also will host the 410m and guide on my Foo'blog for a while. Just hop to http://fooblog.mexxoft.com/il2-1946-patch-410m-en-int-version/ to find it.

Perhaps it will have a benefit to some of you with poor bandwidth on other servers.

man, my english is so poor, lol :D

Aracno
12-25-2010, 10:53 AM
The bomb fusing feature is problematic.

Is skip bombing now a thing of the past?

Last I looked no one ever dropped a bomb loading it in the game.

Seems a fix for a question no one asked.


It's more difficult, but still possible.
Altitude, speed and level flight are more important now, need practice.

_RAAF_Firestorm
12-25-2010, 12:20 PM
So many, many thanks for your efforts.

Merry Christmas.

RickSinGA
12-25-2010, 02:19 PM
Discussion, referrals, links or any comments about MODS is prohibited content on these forums.

Any posting with prohibited content will be deleted.

Don't get yourself banned. Take those discussions to other forums

Thanks




Nearmiss, if you are referring to my question, I am only trying to get 4.10 working, period. It appears to load over an un-modded and legal 4.09m install, but it keeps coming up 4.09m.

If I am asking something out of line I apologize but I don't think I am crossing any line, just looking for help!

Rick S.

Billfish
12-25-2010, 03:02 PM
Thanks for all the hard work DT.

K2

Sven
12-25-2010, 03:36 PM
Been flying the new Dutch interceptor CW-21b for a while now and it's awesome, apart for a tiny spelling mistake in the cockpit the aircraft performs very well, and when you look on the outside you can actually see the pilot moving it's flight stick with his hands when you're turning! Awesome:grin: Is this the only plane who has this feature or are there more?

EDIT nevermind, I just found a lot more with the same feature, I've spend too much time in the cockpit than outside, wait.. isn't that what we are all supposed to do? :)

Wutz
12-25-2010, 04:03 PM
Thankyou for the patch! The G-force addition is a interesting addtion when flying bombers!

Aximand
12-25-2010, 04:53 PM
Aximand which language do you use for Il-2? Just checked my install and the loadouts are as they're supposed to be.

Russian language.

julien673
12-25-2010, 05:01 PM
tks so much for all your work ! !!

JG53Frankyboy
12-25-2010, 05:35 PM
It's more difficult, but still possible.
Altitude, speed and level flight are more important now, need practice.

this change propably will cause headaches in some online wars ..................

shipattack with bombs are now much more difficult !!

nearmiss
12-25-2010, 05:51 PM
Nearmiss, if you are referring to my question, I am only trying to get 4.10 working, period. It appears to load over an un-modded and legal 4.09m install, but it keeps coming up 4.09m.

If I am asking something out of line I apologize but I don't think I am crossing any line, just looking for help!

Rick S.

Read my response to you. It means what is says, and yes you have crossed the line.

No discussion of any kind about MODS is allowed on this forums. You must ask those questions elsewhere.

RickSinGA
12-25-2010, 06:40 PM
Read my response to you. It means what is says, and yes you have crossed the line.

No discussion of any kind about MODS is allowed on this forums. You must ask those questions elsewhere.




Sorry, I am new to the sim and this forum, thought I was at the right place.

Rick S.

alado
12-26-2010, 04:12 PM
thanks for this patch :-P, but bomb fusing 2 seconds, in bombers at high altitude ok, but in jabos at low altitude ......, better if we can change time in fusing, 2 secons is too many time, to low ground attack

Thanks for your patch again, and happy cristmas

TheGrunch
12-26-2010, 04:22 PM
Read my response to you. It means what is says, and yes you have crossed the line.

No discussion of any kind about MODS is allowed on this forums. You must ask those questions elsewhere.




I don't understand, NM. RickSinGA was just try to get help to get 4.10 working over a legit 4.09 install, wasn't he? Or did you delete some posts? :confused: He didn't even know what others were talking about when they referred to some mod-specific stuff later in the thread.

Rick, probably better to start your query again in the 4.10 Support and Bug Reporting thread (http://forum.1cpublishing.eu/showthread.php?t=17766).

nearmiss
12-26-2010, 05:00 PM
I don't understand, NM. RickSinGA was just try to get help to get 4.10 working over a legit 4.09 install, wasn't he? Or did you delete some posts? :confused: He didn't even know what others were talking about when they referred to some mod-specific stuff later in the thread.

Rick, probably better to start your query again in the 4.10 Support and Bug Reporting thread (http://forum.1cpublishing.eu/showthread.php?t=17766).


Discussion relating to MODS is prohibited

What part of that don't you understand?

It is tough enough moderating this boards after an update release, then you couple that with a TD release and it's mayhem for days.

Mind your own business is the best way to enjoy the forums.

TheGrunch
12-26-2010, 05:25 PM
Okay then. Merry Christmas.

Pepe
12-26-2010, 06:47 PM
Gracias...Felices fiestas y felíz 2011, to all:smile:

Friendly_flyer
12-26-2010, 07:48 PM
TD, I hope Santa has been showered you with gifts this year, you certainly have deserved it!

Deadstick
12-26-2010, 09:54 PM
Thank you for the hard work TD! Very much appreciated.

~S~

Fall_Pink?
12-26-2010, 11:14 PM
1) AI seeing through clouds and other more complex AI improvements -> 4.11
2) Triggers -> 4.11

Yummy, can't wait for these two ;-) Bit of a shame they are not included in 4.10, but can't have it all. I know. Hopefully, 4.11 will not take another year (hint...), but I'm still far from dead so I have some time left.

Thanks and regards,
Mark

Treetop64
12-27-2010, 12:50 AM
Awesomopolous!

This old dog just keep on running strong.

Many thanks, TD!

:cool:

tgw
12-27-2010, 03:46 AM
Thanks Maddox and Team Daidalous!!

arigato gozaimasu:grin:

EJGr.Ost_Caspar
12-27-2010, 09:29 AM
I can't seem to grab a s/s of it, but I'm having random issues with graphics on QMB. Once I'm flying (have always taken the BF-109F2), if I look to the left and quickly back (using TrackIR 5), there seems to be a block over the bottom left corner of the front windscreen. It looks as if the engine cowling is semi-raised and semi-transparent. The glitch does not stay long, under 1 sec I'd estimate, but its definitely there. Maybe I'm looking through part of the cockpit instrument panel, but it seems to be outside the windscreen.

I'll keep trying to grab a screenie of it, but so far I'm missing.


A screenshot would help indeed. But please use the bug-report thread for such messages, as it might being not recognised here.
http://forum.1cpublishing.eu/showthread.php?t=17766

Hawker17
12-27-2010, 10:08 AM
Thanks a lot for this great patch Team Daidalos!

What i especially like is the Normandy map, the stats, turbulence setting in FMB and the Spitfire types. I have much more to explore! ;)

Is it just me, or are the overall FM's more stable? I have that feeling.

Wishing you all a happy 2011!

76.IAP-Blackbird
12-27-2010, 06:00 PM
What I would like to see, is one simple thing in this sim since the first release!! Those automatic F-22 Raptorstyle Bombaydoors are a bit uncomfortable! I like those manual opened Doors, it`s more WW2 style.

I know it`s possible with a mod, but I don`t want to use mods in my il2 installation so I ask Diadalos for this feature!

Tempest123
12-28-2010, 05:29 AM
Just did the blind navigation with the "new night" in the Bf-110, definitely the most fun I've had in Il2 in a long time, I hope this leads to nightfighters because that would be hella awesome.

Rickusty
12-28-2010, 10:44 AM
Thank you Daidalos for this great Christmas gift! :grin:

But.... I saw that the 12,7mm Breda SAFAT guns have been modified (finally!).
Apart from the corrected tracers... the guns now fire at a higher rate per minute (i calculated maybe at 600-620 rpm), and I could see the "incendiary effect" on enemy airplanes when I hit them (there weren't incendiary bullets before...).

They are more powerful now... just like a heavy 12,7mm machine gun should be. Not a cannon , but still...

Why didn't you insert this information on the readme??

---
Also, the FULMAR! I couldn't see anybody commenting on this plane, but it's brilliant. The 3d model looks like a real example and it's a great addition for fans of the Med theatre.
Also the Z.1007 is a beauty...

Thanks a lot, I pratically like everything in this patch. It's the greatest addition to an already great sim.

Rick

Wolkenbeisser
12-28-2010, 12:30 PM
Wow - 4.10 is out (wasn't here the last few days)! Cool! Thanks TD and Oleg.

GF_Mastiff
12-28-2010, 12:55 PM
Nearmiss, if you are referring to my question, I am only trying to get 4.10 working, period. It appears to load over an un-modded and legal 4.09m install, but it keeps coming up 4.09m.

If I am asking something out of line I apologize but I don't think I am crossing any line, just looking for help!

Rick S.
he thinks because of his experience is that you have a pirated copy of IL2.

Lensman_1
12-28-2010, 10:26 PM
Originally Posted by RickSinGA View Post
Nearmiss, if you are referring to my question, I am only trying to get 4.10 working, period. It appears to load over an un-modded and legal 4.09m install, but it keeps coming up 4.09m.

If I am asking something out of line I apologize but I don't think I am crossing any line, just looking for help!

Rick S.

Exactly the same thing is happening to me and I cabn guarantee you that I own a legitimate purchased copy. I'm installing over 4.09 and the files unzip then the installation bar gets to about 80% and the installer just vanishes. Starting the application reports it is still 4.09.
Anyone else having this problem please?

PilotError
12-29-2010, 12:37 AM
Thankyou TD for all your hard work.

It is very much appreciated, and an unexpected bonus Xmas present.:grin::grin::grin::grin::grin:

Tempest123
12-29-2010, 01:00 AM
Noticed the special functioning of the sliding windows in the Hs 129, pretty neat. It seems that depending on which way you are looking, either the left or right window opens.

EJGr.Ost_Caspar
12-29-2010, 12:30 PM
Exactly the same thing is happening to me and I cabn guarantee you that I own a legitimate purchased copy. I'm installing over 4.09 and the files unzip then the installation bar gets to about 80% and the installer just vanishes. Starting the application reports it is still 4.09.
Anyone else having this problem please?


That sounds much like a broken file. Did you try to re-download?

You know, you can extract the files (by the installer) to any folder you want to, and copy the files from there to your game folder later.
So you maybe can see, if the installer work at all or how big extracted files are.
Just as a hint.

Lensman_1
12-29-2010, 01:45 PM
That sounds much like a broken file. Did you try to re-download?

You know, you can extract the files (by the installer) to any folder you want to, and copy the files from there to your game folder later.
So you maybe can see, if the installer work at all or how big extracted files are.
Just as a hint.

Ah ... I'll be accepting today's 'Moron of the Day' award ... :(
Thanks VERY much EJGr.Ost_Caspar for your advice. It led me to the real solution because it made me check out where my files ACTUALLY are.
The 4.10 installer was defaulting to my C: drive (the standard installation path for IL-2 46) but I'd actually installed the app on my D: drive (I have a small SSD as my C: drive so I was saving space on it, my D: is a Velociraptor). It's been so long since I did the installation that I forgot! My sincere apologies for wasting your time. Suffice it to say all is now well and I have a fully operational 4.10 version of IL-2. :grin:
Sincere thanks to yourself and Team Daidalos for continuing to develop and support this amazing application that I've been using since the beginning so many years ago!

swiss
12-29-2010, 06:13 PM
what is that "field mod 151/20" for the F2?

TheGrunch
12-29-2010, 06:16 PM
What it says, a replacement of the F-2's MG151/15 with the MG151/20 cannon. :)

csThor
12-29-2010, 06:23 PM
Correct. There're a lot of tiny snippets of information around that upgrading the F-2 to the MG 151/20 was done on a great scale without any official documentation. For example the very first F-2 the RAF captured (F-2 of I./JG 26 in early 1941) already had the 15mm MG 151 replaced by the 20mm MG 151/20. Also known is a report of a F-2 which was used to test the RZ-65 rocket installation which is also listed as having a 20mm cannon.
The technical differences between MG 151 and MG 151/20 are very small and exchanging the vital parts could be done in short time (i.e. during one of the regular engine checks). Initially it seems as if that depended a bit on the pilot (someone "important" would get the parts easier and faster than a nameless pilot) while later it seems to have been a broadly used modification, especially on refurbished aircraft (such as those given to JG 51 in mid-1942).

swiss
12-29-2010, 06:51 PM
cool, thx for the info.

EJGr.Ost_Caspar
12-29-2010, 09:45 PM
Noticed the special functioning of the sliding windows in the Hs 129, pretty neat. It seems that depending on which way you are looking, either the left or right window opens.

Yes, thats nice eh? You can find a similar action, if you switch your view to the fixed aiming devices in I-15 cockpit.

Suffice it to say all is now well and I have a fully operational 4.10 version of IL-2. Great. It was a plesure. :)

veter
12-30-2010, 02:11 AM
Thanks a lot team

Tempest123
12-30-2010, 03:43 AM
Yes, thats nice eh? You can find a similar action, if you switch your view to the fixed aiming devices in I-15 cockpit.


Aaaah, cool. I saw that in a video and wondered how you got that view, i-15 is a blast to fly, no wonder the soviets held on to it for so long.

ElAurens
12-30-2010, 05:29 AM
Now if we could just get the wheel spats for online.

:cool:

Sven
12-30-2010, 02:43 PM
After flying some hours with my squadmates on spits vs 109 with 4.10 I now know how awesome 4.10 truly is.

We took off in K4s from an eastern blue base and went west to protect some of our bombers/fighter who attacked an enemy moving convoy, I kept a high watch whilst they feasted on the helpless vehicles below, but that soon draw attention to some spitfires, I managed to damage one on my first pass and finished him off in the second, but I lost my squadmates in the action. I regained altitude and noticed another plane in my area flying some 1000 meters higher, at first I thought it was friendly, until I saw the rather infamous nose of a P51 pointing straight at me, that's one of these moments where you can almost certainly arrange your funeral, but I dont know what manoeuvre I pulled but it shaked the P51 off and he started his climb again for a second pass, I think he wasted to much energy trying to get me in his gunsight because once I switched on WM50 I rapidly climbed after him and once I had him in a 90 degree angle in my sidewindow I pulled the trigger and several 30 mm rounds hit him but nothing came off, he started spinning and went down smoking, Horrido!

I was now however deep in enemy territory and low on fuel, luckily one of my squadmates told me how to operate with the new radio navigation system and found my homebase after several minutes, my engine cut out when my wheels hit the floor, amazing feeling:)

Thank you TD for 4.10

Ernst
12-30-2010, 06:20 PM
After flying some hours with my squadmates on spits vs 109 with 4.10 I now know how awesome 4.10 truly is.

We took off in K4s from an eastern blue base and went west to protect some of our bombers/fighter who attacked an enemy moving convoy, I kept a high watch whilst they feasted on the helpless vehicles below, but that soon draw attention to some spitfires, I managed to damage one on my first pass and finished him off in the second, but I lost my squadmates in the action. I regained altitude and noticed another plane in my area flying some 1000 meters higher, at first I thought it was friendly, until I saw the rather infamous nose of a P51 pointing straight at me, that's one of these moments where you can almost certainly arrange your funeral, but I dont know what manoeuvre I pulled but it shaked the P51 off and he started his climb again for a second pass, I think he wasted to much energy trying to get me in his gunsight because once I switched on WM50 I rapidly climbed after him and once I had him in a 90 degree angle in my sidewindow I pulled the trigger and several 30 mm rounds hit him but nothing came off, he started spinning and went down smoking, Horrido!

I was now however deep in enemy territory and low on fuel, luckily one of my squadmates told me how to operate with the new radio navigation system and found my homebase after several minutes, my engine cut out when my wheels hit the floor, amazing feeling:)

Thank you TD for 4.10

Nice flying mate! HORRIDO!

MrBaato
12-30-2010, 11:19 PM
About the CW21B, really nice plane, has to be one of the best of 1940 in the planeset.

Just one thing i dont understand, its acceleration on take off. A bomber accelerates faster... Something you wouldnt expect from a very light plane with a strong engine. :confused:

btw I love the work on the cockpits and the improvements on the DXXI :-P

Cheers!

GAE_Charrua
12-31-2010, 04:06 AM
The TD 4.10 patch is a modification of the original IL2 series, AUTHORIZED by Oleg.
Discusson, links, referrals or comments regarding UNAUTHORIZED MODS is prohibited on this forums.


I am very grateful for the work you are doing DT, but I understand the following.

No talking in Mods, but DT making mods for inclusion
officially?

I really do not understand politics "Mods" when it extended his life to IL2. and thanks to the Mods there DT.

If this response can not be made public, would appreciate a response by e-mails.

Thank you very much.

Google Translation
Sorry for my English.


Estoy muy agradecido por el trabajo que esta haciendo DT, pero no entiendo lo siguiente.

No se permite hablar de Mods, pero DT toma mods, para incluirlos
oficialmente?

Realmente no entiendo la política "no Mods" cuando esto le extendió la vida al IL2. y gracias a los Mods existe DT.

Si esta respuesta no se puede hacer publica, agradecería una respuesta por e-mails.

Muchas gracias.
Traducción Google
Perdon por mi ingles

322Sqn_Dusty
12-31-2010, 04:01 PM
No talking in Mods, but DT making mods for inclusion
officially?




imho this can't be called a mod as in the 'probithed' mod, 1C approves TD improvements. So it is more like an upgrade than an (illegal: not 1C approved) adaption...

GAE_Charrua
12-31-2010, 06:19 PM
imho this can't be called a mod as in the 'probithed' mod, 1C approves TD improvements. So it is more like an upgrade than an (illegal: not 1C approved) adaption...

DT takes Mods others, for inclusion in their official patch.

What I say is official in the readme.

I can tell you more, the 4.9 will include a mod and not recognized the job sele moders.
Latest in 4.10 was saved this error.

It may be a legal question, do not know, would be good if this is cleared up once and for all.

Greetings

Essobie
12-31-2010, 08:24 PM
Anyone had any luck upgrading to 4.10m directly from the Steam install? I downloaded it last night so I could have a fresh install to start with. Here's what I did, and what happened:


Downloaded IL-2 from Steam.
Ran the steam .exe, and 4.09m loaded up fine.
Copied the "IL2 Sturmovik 1946" out of steamapps into my "C:\Games\IL2 410m" directory.
Ran il2_410.exe from the torrent from here (http://102nd.servebeer.com/410final/il2_410.exe.torrent) and exported it to the new directory.
Ran the il2fb.exe in the folder... but this didn't work because apparently the 4.10m patch doesn't change the .exe... so I...
Copied my il2fb.exe file from my "C:\Games\IL2 409m" directory.
Ran the il2fb.exe in the folder. The 4.10m splash screen loaded up, and it got up to 95% and then just hung there for like 10 minutes before I decided to End Process on it (which left my desktop resolution at 1024x768 instead of 1920x1200, by the way... GOD this game is old).


So where did I go wrong? I also tried copying over my 409m conf.ini and users folder and that just seemed to make things worse... so the above list is what I would assume is the "sure fire" way to go about getting this to work. But it don't. :(

AndyJWest
12-31-2010, 09:00 PM
At a guess, the problem might be due to putting the patch .exe into the directory you are trying to update. That isn't necessary (it allows you to select the correct directory when it starts), and maybe causes difficulties.

Ernst
12-31-2010, 09:26 PM
I installed 4.10 over a IL-2 in German because i selected a wrong language during instalation. I am lazy and do not want to install al again. How can i translate it to english?

MicroWave
12-31-2010, 10:21 PM
I installed 4.10 over a IL-2 in German because i selected a wrong language during instalation. I am lazy and do not want to install al again. How can i translate it to english?

Try this:
Open conf.ini in text editor. Find [rts] section. Add this line
locale=en
or replace the similar line in that section with the above.

Ernst
01-01-2011, 01:45 AM
Try this:
Open conf.ini in text editor. Find [rts] section. Add this line
locale=en
or replace the similar line in that section with the above.

It works, thank you!

COLV
01-01-2011, 06:04 AM
Thank you for this patch it has been fun again
:cool:

Fergal69
01-01-2011, 04:13 PM
Being a BF110 fan, I looked forward to the release of the HS129.

What I would like to see next (being an optimist) is an FW189 & ME210/410.

If TD are looking into an BF110 nightfighter, then a HE219 would be welcomed.

Essobie
01-01-2011, 07:44 PM
Turns out the problem I had was that the old il2fb.exe that I copied over was the 6DoF modded version, which is not compatable with 4.10m apparently. Game starts up just fine and then locks at 95%.

Anyone know if there is already a 6DoF mod for this version, and if not, when one might get made? I really miss being able to look over the dash in the Bf109.

robtek
01-01-2011, 08:09 PM
This is definitely the wrong place to ask for mods!!!

Xallo
01-01-2011, 08:11 PM
Turns out the problem I had was that the old il2fb.exe that I copied over was the 6DoF modded version, which is not compatable with 4.10m apparently. Game starts up just fine and then locks at 95%.

Anyone know if there is already a 6DoF mod for this version, and if not, when one might get made? I really miss being able to look over the dash in the Bf109.

I would like it too, but as long as it isn't officially approved, it gives a select few a huge advantage, compared to the ones that play the official 4.10.

Xallo
01-01-2011, 08:50 PM
Is it still Hyperlobby that is the main tool for online flying?

I've been away a few years, but 4.10 got me back into the seat!

Qpassa
01-01-2011, 09:10 PM
Is it still Hyperlobby that is the main tool for online flying?

I've been away a few years, but 4.10 got me back into the seat!

Yes it is, link:
http://hyperfighter.sk/modules.php?name=Downloads&d_op=getit&lid=16

horrido
01-02-2011, 05:15 AM
do you know any site that have so many east front missions, channel missions, finland missions for any version (4.08 4.09) (not mission4today: crappy site)

Essobie
01-02-2011, 03:15 PM
I would like it too, but as long as it isn't officially approved, it gives a select few a huge advantage, compared to the ones that play the official 4.10.

The only time it would give a select few an advantage of any kind is if you are playing cockpit only... and even then it isn't really a HUGE advantage. And being able to tip your head is a lot more realistic than literally rotating your head around your eyeballs.

I just got my sim stuff hooked up again now that I've moved into a new place, so I can survive long enough to wait for either for 6DoF to get hacked in again or just wait for SoW to come out.

EJGr.Ost_Caspar
01-02-2011, 03:24 PM
There wasn't any problem with 6DoF, if it only was even for everyone (also those without a device). This is more important than any cockpit glitches.

Xallo
01-02-2011, 03:57 PM
There wasn't any problem with 6DoF, if it only was even for everyone (also those without a device). This is more important than any cockpit glitches.

With that logic, every HOTAS owner is a potential cheater, since we don't have to slam the keyboard all the time :)

But if 6dof was integrated in the 4.101 (or 4.11) It would leave the fair playing field open for all.. to buy a Track Ir. A device I can't fly WWII sims without!

Edit:> I play only cockpit view (wish there was a toggle for outside view only when weight on wheels, since some planes are horrible to get out on the runway)

Maybe add hold mouse middle button as a 'poor mans TIR'?

EJGr.Ost_Caspar
01-02-2011, 04:52 PM
With that logic, every HOTAS owner is a potential cheater, since we don't have to slam the keyboard all the time :)



Yes, thats a difficult discusion. 6DoF is a very powerfull feature (people won't demand it for nothing).


Maybe add hold mouse middle button as a 'poor mans TIR'?

Thats not a bad thinking at all. ;)

ElAurens
01-02-2011, 05:19 PM
This is indeed a thorny issue. TIR is quite an advantage, but there are lots of folks who do not use it that are supremely successful in aerial combat. One of my squad mates, BlitzPig_Raven, uses his mouse with his left hand to look around and he is a deadly opponent.

Personally I don't see 6dof as a deal breaker, and if you are honest about it, it does let you look around in ways that a real human could never do, unless you had a meter long neck made of rubber.

;)

Furio
01-02-2011, 06:12 PM
I agree with both previous posts. This topic was discussed many times, and I believe that only a compromise solution has any possibility to be implemented. The solution I favour is to maintain 2 degrees as it is now, but allowing three pivot positions instead of one. 4.10 has two very good examples in the I15 and CW21 cockpits. In the I15, moving to side gun-sights allows to look around struts and almost straight down the fuselage side. In CW21, pilot’s head moves a little up, allowing a beautiful sight above the nose, that’s a dream for landing (and taxing!).
The pics below show the difference. They were taken at the same moment, with the game paused.


http://i511.photobucket.com/albums/s360/Mar-Profondo/CW21HL.jpg


http://i511.photobucket.com/albums/s360/Mar-Profondo/CW21H.jpg

Xallo
01-02-2011, 06:28 PM
This is indeed a thorny issue. TIR is quite an advantage, but there are lots of folks who do not use it that are supremely successful in aerial combat. One of my squad mates, BlitzPig_Raven, uses his mouse with his left hand to look around and he is a deadly opponent.

Personally I don't see 6dof as a deal breaker, and if you are honest about it, it does let you look around in ways that a real human could never do, unless you had a meter long neck made of rubber.

;)

I played air warrior back in those days, and did pretty well in the 2d cockpit, and have seen youtube vids of guys using snap views extremly well, but I still hope for official 6dof support.

Seeker
01-02-2011, 07:15 PM
I'd say 6 DOF and a lack of four engined bombers plus the mere existence of Canon's map will keep the Mods servers populated.

Which is a shame; because that means there will still be compatibility problems and religious wars.

The argument that 6 DOF is not for all is completely specious, as has been pointed out, why not disable HOTAS and high end graphic cards? Nothing is "for all", there's no comunism in hardware marketing!

I'd have happily dropped all the nav aids and funky cruise missile bombs for a unified "scene".

csThor
01-02-2011, 07:20 PM
It's not that difficult to understand why 6DOF is problematic. For once a number of cockpits would need a major makeover. And - just like Caspar said - we'd need to have a similar system (i.e. lean left/right) for non-TIR users. Not everyone has the 150€ for a little bit of electronics. We simmers are often accused of elitism, I suggest we don't prove that statement any more true, okay? ;)

Xallo
01-02-2011, 07:22 PM
I see the 4.10 as a pretty successful attempt to bringing the crowd alive again, like Falcon:AF did for the falcon community.. a few steps forward, a few steps back.. but a stable, common, platform.

I know FF 5.x, and the age of F4:AF got people sliding on in different directions, but that took a few years.

JAMF
01-02-2011, 08:06 PM
For once a number of cockpits would need a major makeover.Cosmetics, which are not a deal-breaker. I doubt anyone with 6DoF will demand every bit be fixed. He will fly his favourite aircraft regardless of cosmetics.

By that backward reasoning, just like banning HOTAS use, the game should be limited to a fixed res and 4:3. I wouldn't be able to fly in 48:9. :( ;)

Not everyone has the 150€ for a little bit of electronics. We simmers are often accused of elitism, I suggest we don't prove that statement any more true, okay? ;)So no one has heard of the cheap/free alternatives called freetrack or FaceTrackNoIR (http://facetracknoir.sourceforge.net/home/default.htm)? A webcam can be found dead cheap.

http://www.youtube.com/watch?v=ZXNSZJBJVMU

Essobie
01-02-2011, 08:15 PM
You guys do know that Storms of War is going to have full 6DoF, right? Is that going to have some lean system for non-head tracking players? I seriously doubt it.

Yeah, some cockpits are going to have some faces not textured when seen from some angles, but I think given the fact we are all playing a flight sim from 9+ years ago I think aesthetics aren't the most important factor when playing.

And then of course others have already pointed out that there's plenty of other hardware advantages that are fully supported out of the box.

So yeah... There really isn't a reason to not have 6DoF, either in an official patch or having this or any future patches compatible with current 6DoF mods.

Was there an actual effort to disable the 6DoF mod in this patch, or was it just an accidental side effect? I'll point to the first paragraph again if you guys did this on purpose for no other reason than "Some people are poor and it isn't fair."

Flanker35M
01-02-2011, 08:36 PM
S!

Built a FreeTrack device for less than 10€ and the software is free so hardly can talk about elitism there. In the "other version" I use to play has no problems with Bf109 and 6DOF if AHS rings a bell ;) But I see the point, would require quite some amount of work to go through most of the cockpits for one feature.

Still..6DOF + proper wide screen support would be nice at some point :)

Creelers
01-03-2011, 01:25 AM
I downloaded the mod, then installed it, now IL2 won't run :(

LukeFF
01-03-2011, 08:08 AM
Yeah, some cockpits are going to have some faces not textured when seen from some angles, but I think given the fact we are all playing a flight sim from 9+ years ago I think aesthetics aren't the most important factor when playing.

It's not just a matter of faces not being textured, it's a matter of them not being there at all. Big open gaps that IMO look very ugly. (I modeled the He 162 pit, so I know ;) ).

sanyimanó
01-03-2011, 11:13 AM
Hello TD!

Thank you for 4.10.

TS

EJGr.Ost_Caspar
01-03-2011, 11:57 AM
Was there an actual effort to disable the 6DoF mod in this patch,...?

Huh? Not at all! We are guilty only of one: we do not care about compatibility with 'the ones not to be discussed here'.


Creelers: I downloaded the mod, then installed it, now IL2 won't run

I suppose, you mean, you downloaded the 'patch', right?
As you call it 'mod', I further suppose, you are used to 'mods' and therefore didn't install the 'patch' over a clean 4.09m version of your game?

rollnloop
01-03-2011, 12:44 PM
It's not just a matter of faces not being textured, it's a matter of them not being there at all. Big open gaps that IMO look very ugly. (I modeled the He 162 pit, so I know ;) ).

Most, if not all, gaps are no more (they've been fixed), simply not (yet?) in DT's IL2. 6DOF is not only (to a small extent IMO) more efficient, it's much more immersive.

Brain32
01-03-2011, 02:52 PM
Personally I don't see 6dof as a deal breaker, and if you are honest about it, it does let you look around in ways that a real human could never do, unless you had a meter long neck made of rubber.

;)

This is very true, no way 6DOF actually adds to realism, strapped in his seat the pilot most certainly couldn't look around like that.
I see how it's more fun and immersive as it gives you higher 3D impression so to say so one may have that "in the game" feeling, but strictly realism-wise with current implementation gives you more "I'm sitting in a plane in the museum" kind of realism instead of "I'm flying in combat"...

robtek
01-03-2011, 03:00 PM
I am pretty shure those pilots tightened their straps when it became necessary!!
To have situational awareness (being able to look around, especially at the 6 o'clock position) adds very much more safety in a combat flight as being securely strapped to a plane.

W32Blaster
01-03-2011, 03:23 PM
there is evidence in Julius Meimberg´s Biographie 'Feindberührung' where he forgot to strap shoulder belts back on prior a belly landing.

Had alot of headache after ramming into his revi.

He statet that weeks before he didn´t strap on shoulder belts because they limited his ability to look around in his systematic manner.

So: 6DOF adds alot of immersion. Even without historical proof it would provide a more realistic trace of objects in the game. Better when taxiing, for open formations, for sa, what else does one need to be convinced?

Plus: it´s already there!!!

Tradeoff is so minor that I really would enjoy seeing 6DOF in a official release. Especially because modded servers with 6DOF would provide a more realistic and more immersive gameplay. I think the absence of 6DOF in official patch will be a showstopper for non-modded servers in the long run.

rollnloop
01-03-2011, 08:59 PM
If any further demo of why 6DOF is necessary for realism, it's due to the inability of dev, to date, to give a sense of steroscopic view in games.

Try this experiment: put your hand vertically (as a shark fin) in front of your eyes, between you and something small (that is a few meters in front).

Focus on your hand---->you don't see that small thing behind your hand, your hand looks solid.

Focus on infinite---->your hand looks half transparent, you see that small thing behind it.

It's exactly the same with cockpit bars, when you focus on them you should see them, when you focus on infinite you should see the sky behind those bars.

Since this effect of stereoscopy is missing in every simulator, 6DOF is the "easy" solution to overcome this omission, you lean to see behind the bars. Same can be done on some aircraft with shift+F1 even in 2DOF, but not in every aircraft (shift+F1 leaving one or more bar in the same blindspot direction), plus the abrupt transition is (imho) much less immersive.

JAMF
01-04-2011, 01:18 AM
Personally I don't see 6dof as a deal breaker, and if you are honest about it, it does let you look around in ways that a real human could never do, unless you had a meter long neck made of rubber.

;)This is very true, no way 6DOF actually adds to realism, strapped in his seat the pilot most certainly couldn't look around like that.
I see how it's more fun and immersive as it gives you higher 3D impression so to say so one may have that "in the game" feeling, but strictly realism-wise with current implementation gives you more "I'm sitting in a plane in the museum" kind of realism instead of "I'm flying in combat"...I wonder how much of that reasoning is based on the view angle being the field of view and the head position... without taking into acount the amount the eyes can turn . Try looking behind you with shoulders locked to the back of a chair, like being strapped into an aircraft seat. Your real FoV will see 360 degrees.

Barnowl
01-04-2011, 12:11 PM
Have the rockets been changed? Every time I fire them now they hit below the sight line, what ever covergence I set.

major_setback
01-04-2011, 12:34 PM
Thanks TD!!

JHartikka
01-04-2011, 01:46 PM
I really appreciate your voluntary team work team for developing this extraordinary IL-2 flight simulator and game! You are working with correct spirit of realistic touch to history and flying! Here are my first impressions as a bomber pilot about the new 4.10m patch.


Good new things in 4.10m:

- Fine new planes, these are always welcome, thank you!
- More selection of difficulty settings for added realism.
- Possibility to set channels to navigate by radio station direction finding.


The Bomber Faults in 4.10m:

- New safety fuse (bombs that require some time to cock) prevents low precision bombing.
- Most bombs are still launched as pairs, not one by one.


Suggested improvement to fix safety fuse low bombing fault:

The new 4.10 m bombs safety feature that require some time to cock bombs prevents the way of low precision bombing like 'slide bombing', 'bounce bombing', 'skip bombing' and in general all low delay precision bombing modes. Bombs just won't any more explode when hitting targets low..! This safety fuse alone makes 4.10m for an advanced bomber pilot unusable. I still have to keep to 4.09m to practise bombing... :(

In reality, bombs were fused with suitable delays for each mission. For example, Finns sometimes precision bombed bridges low with a group of Blenheims carrying bombs delayed for 30 secs with no initial safety delay. This allowed the bomber group to drop bombs quickly and accurately low and the whole group would we away before the bombs exploded 30 secs later. A 4.10m style forced safety fuse would have prevented bombs from exploding.

To preserve low precision bombing methods in IL-2, I suggest to either remove the new 4.10m bomb safety fuse, or better still, to let pilot set the safety fuse on or off.


Bomb SALVO Fix to Consider for the Next Patch?

The otherways very realistic IL-2 has got from its beginning one great bomber reality flaw: The bombs are always dropped as pairs only. There is no chance to set bomb SALVO for bombing drops individually, one by one, as in reality. :(

It may seem a laborious job to set all bombers for one by one bomb SALVO. However, there are good news: It already has been done! :grin:

There already is a 'Weapon Control Mod' to fix IL-2 bomb SALVO built by ZloyPetrushkO that has proved to work well. I have test flown with it for months and have only good to say about it. The Weapon Controller lets pilot set into IL-2 conf.ini file the SALVO to drop any number of bombs individually or in pairs or at desired intervals! Now this is like it was done by the bomber crews!


Bomber Pilot's Wish Nr.1 :!:

Maybe you could consider to add this 'Weapon Controller' bomb SALVO fix to next IL-2 patch..? If not yet to 4.10m, maybe the one after it?

This is a shy bomber pilot's wish who would like this flight sim keep and improve its fine feeling of reality!

More about the 'Weapon Controller' to fix the IL-2 flight sim bomb SALVO on another thread (http://ultrapack.il2war.com/index.php/topic,2359.0.html).



Best Regards for Fine Work! :grin:

- J. Hartikka -

IL-2 Virtual Bomber Pilot

Finland

Furio
01-04-2011, 02:02 PM
If any further demo of why 6DOF is necessary for realism, it's due to the inability of dev, to date, to give a sense of steroscopic view in games.

Try this experiment: put your hand vertically (as a shark fin) in front of your eyes, between you and something small (that is a few meters in front).

Focus on your hand---->you don't see that small thing behind your hand, your hand looks solid.

Focus on infinite---->your hand looks half transparent, you see that small thing behind it.

It's exactly the same with cockpit bars, when you focus on them you should see them, when you focus on infinite you should see the sky behind those bars.

Since this effect of stereoscopy is missing in every simulator, 6DOF is the "easy" solution to overcome this omission, you lean to see behind the bars. Same can be done on some aircraft with shift+F1 even in 2DOF, but not in every aircraft (shift+F1 leaving one or more bar in the same blindspot direction), plus the abrupt transition is (imho) much less immersive.

Agreed with that. There’s another example of an unrealistic effect we take for granted: the zoom forward.
Our real life eyes are obviously unable to perform such feat, but they see much better details such as instrument dials, and they are able to focus o a restricted area, such as when you look in the gun-sight.

Furio
01-04-2011, 02:04 PM
I wonder how much of that reasoning is based on the view angle being the field of view and the head position... without taking into acount the amount the eyes can turn . Try looking behind you with shoulders locked to the back of a chair, like being strapped into an aircraft seat. Your real FoV will see 360 degrees.

This is true only for young people with good “neck swivel”. And while looking to the far rear, you loose binocular vision, because nose blocks one of the eyes. The whole topic of vision is a complex one. Surely 6DOF would be cool, but to be realistic it should be severely restricted. Shoulder harness apart, fighter cockpits were tight and cramped, and there was no much way to move around.
I fly with an old motorglider, and I must wear my cap with visor turned to the rear, just to have a little movement.
Perhaps, asking for a 6DOF within a restricted box could reduce some of the developers worries about unfair advantages (and obtain a better realism).

EJGr.Ost_Caspar
01-04-2011, 03:01 PM
Have the rockets been changed? Every time I fire them now they hit below the sight line, what ever covergence I set.

From Readme:

Added Wind effect to bullets, rockets and bombs.
Added random dispersion for rockets.



Dunno, if it can explain your observations.

Xallo
01-04-2011, 03:41 PM
Is VisibilityDistance=3 the maximum? It feels like things pop up later then I remember it (2 years since I've flown it though). But smaller cities seems to pop up when you are almost too close to adjust your path to bomb specific targets.

Flanker35M
01-04-2011, 03:48 PM
S!

Use VisibilityDistance=3 in conjunction with LandGeom=3 and goes without saying, works only in Perfect mode aka HardwareShaders=1. The popping up of towns and other items is like a ring around your plane and usually the pattern is irrelgular. How I bomb is that I align way out from target to the general direction of target and then finetune closer in as you can usually see a town as a lighter patch in the "flurry" landscape far away.

I suspect this object thing popping up very close is due IL-2 is more CPU heavy than GPU. No matter what monster GPU you have Berlin will choke your system. What would help might be that TD could assign more work to the GPU and make IL-2 code run on more than one core effectively evening out the work load for smoother gameplay in object intensive areas. Would be a great thing :)

Xallo
01-04-2011, 03:50 PM
S!

Use VisibilityDistance=3 in conjunction with LandGeom=3

Thanks a lot! I had landgeom=2 will try it out later today

JAMF
01-04-2011, 07:29 PM
This is true only for young people with good “neck swivel”. And while looking to the far rear, you loose binocular vision, because nose blocks one of the eyes. The whole topic of vision is a complex one. Surely 6DOF would be cool, but to be realistic it should be severely restricted. Shoulder harness apart, fighter cockpits were tight and cramped, and there was no much way to move around.We are simulating a day in the life of a WW2 pilot and I don't know if there were any of ages above 40. If we were simulating a pilot of that age, your 'avatar' would maybe be assigned a desk job as a CO. :)

Loosing binocular vision is a moot point, since 3D displays have an even lower market penetration than, oh... pick a piece of hardware we flight simmers use. With monocular vision, one still can determine where that dot on your six is. ;)

The restriction of movement should be a "box" defined per plane, as we all know they varied from bf109 tight to P-47 roomy. If future simulations were to have this limitation, it would be nice to have the possibility to toggle for harness slack or tight, giving a large and small "box" respectively. Slack harness manoeuvres would have the dangers similar to reality. The view limitation should naturally be investigated on a case-by-case basis, taking real circumstances into account. Like for instance sitting on the parachute gives an approximately 4" or 100mm higher line of sight through the gunsight and out onto the wing, making mistakes of simply setting the viewpoint "x" distance a thing of the past. :cool:

JHartikka
01-04-2011, 08:00 PM
Check the new English readme! Basically, try dropping a bomb from under 25 metres (or higher if you are in a dive).

Now bombs have a safety feature, in case they should fall when being loaded.

Yes, it is a safety delay that prevents bombs from exploding when bombing low. Alas, it also prevents low bombing, too! In recent 4.10m mission I was advised to drop from minimum alt of 500 meters..! For precision bomber, denying 'jabo' bombing this is like denying fighter pilot from shooting closer than 500 meters to target..! :mad:

In reality, bombs were fused for each mission bombing style. Original makers of IL-2 flight sim have made very fine bomb bounce modeling to enable low accuracy bombing styles like ground 'slide bombing' and ship 'bounce bombing' or 'skip bombing'. Now all these low bombing styles are denied from us with the 4.10m safety fuse (http://forum.1cpublishing.eu/showthread.php?p=209543#post209543)!

If there are bomb salvo settings, please let pilots set them! Safety fuse style forced 'idiot bombing' modes are good for AI pilots, but many human pilots like to learn precision bombing the real way - low! So please either remove that safety fuse from the next patch or let people set it with other bombing salvo settings (http://forum.1cpublishing.eu/showthread.php?p=209454&posted=1#post209454) -quite like in reality..! :grin:


All the Best,

- J. Hartikka -

IL-2 Virtual Bomber Pilot

Finland

Links: Weapon control mode to set SALVO to drop any number of bombs individually or at desired intervals - http://ultrapack.il2war.com/index.php/topic,2359.msg33351.html#msg33351

fruitbat
01-04-2011, 08:26 PM
Original makers of IL-2 flight sim have made very fine bomb bounce modeling to enable low accuracy bombing styles like ground 'slide bombing' and ship 'bounce bombing'. Now all these low bombing styles are denied from us with the 410m safety fuse!



no they didn't.

because in reality this type of bombing never happened.

JHartikka
01-04-2011, 09:07 PM
no they didn't.

because in reality this type of bombing never happened.

:-P U trying to rewrite history I guess..? :rolleyes:

In reality, bombs were fused with suitable fuse delays for each mission. 4.10m style safety delay fuses were used for high level bombing. Precision low bombing fuses were different to level bombing fuses. For example, Finns sometimes precision bombed bridges low with a group of Blenheims carrying bombs delayed for 30 secs with no initial safety delay. This allowed the bomber group to drop bombs quickly and accurately low and the whole group would we away before the bombs exploded 30 secs later. A 4.10m style forced safety fuse would have prevented bombs from exploding.

U.S. bomber pilots were notorious for their 'skip bombing' tactics (http://forum.1cpublishing.eu/showthread.php?p=209543#post209543) - flying fast very low over sea to bounce bombs from water to the side of a ship - which are said to have made Japanese ship crews very scary for American bombers during latter part of war. Bombs would not have worked with a 4.10m safety fuse.

'Slide bombing' was used at least by German 'Jabo' pilots with ground battle versions of FW's, for example. They would approach the target very low almost parallel to ground and drop bomb so it would slide on ground to hit the target. Bombs were furnished with delay fuses for these low bombing styles of course. No 4.10m safety delay was set to these fuses, either!

I bet some readers of this thread know more examples of low bombing practises. 4.10m style safety fuse could of course not be used for these bombing styles because it would have prevented the bomb from exploding in target. That is why I would like to ask to please remove the safety fuse from 4.10 patch... :grin:


Regards,

- J. Hartikka -

IL-2 Virtual Bomber Pilot

robtek
01-04-2011, 10:05 PM
In Il2 the bomb never "slides" but always bounces if the angle is right.
And skip-bombing is still possible by dropping from 30m in level flight!
Also the fuse delay is still working as usual, only the arming delay is added.