BlueMendari
12-14-2010, 04:33 AM
I'm absolutely loving how many more options there are to adjust what units can and cannot be used in a game. From infantry-only (save for the high-priced APC-riders) to no infantry at all.
But, yes there's always a but, I have found some rather severe unbalancing in the 'No Medium Tanks' set. The German army receives a lovely array of armored cars and infantry-mowing AA guns, and a rather nice anti-vehicle weapon in the form of the Puma's cannon.
The USA gets a similarly dashing array of items... and then the Sherman Calliope. Yes, its technically considered 'artillery' but the fact that it maintains both armor and its main gun adds a little bit of an unbalance as it is still more or less a medium tank.
The main gripe is the recently-added Commonwealth. Not only do they get one, but two bona-fide medium tanks. The Valentine and the Matilda have head and shoulders more armor (except maybe over the Sherman) and firepower than pretty much anything the other countries get when it comes to a 'No Medium Tanks' game.
Yes, tanks are easy to kill with good infantry maneuvering, but I shouldn't have to be facing down a pile of Matildas in a 2v2 just because someone feels like getting only tanks in a setup that supposedly disallows medium tanks.
I'm happy to have more options for games like this, because it seems to me most every game of Men of War, be it vanilla or AS, turns into some kind of heavy tank duel where whomever gets the Jagdtiger or IS-5 into a superior position wins.
Removing the Valentine and Matilda from the Commonwealth's lineup, and the Calliope from the USA's lineup may leave them with one or two less vehicles, but the sake of balance and not quantity should be paramount when one actively opts to not play with medium tanks.
Please, something to consider while its still all beta'd up.
And before I get flamed, I do know I am aware of my own shortcomings when it comes to maneuvering infantry into decent anti-tank positions, but what I'm trying to get done here is remove medium tanks entirely from the 'No Medium Tanks' option, as it should be.
But, yes there's always a but, I have found some rather severe unbalancing in the 'No Medium Tanks' set. The German army receives a lovely array of armored cars and infantry-mowing AA guns, and a rather nice anti-vehicle weapon in the form of the Puma's cannon.
The USA gets a similarly dashing array of items... and then the Sherman Calliope. Yes, its technically considered 'artillery' but the fact that it maintains both armor and its main gun adds a little bit of an unbalance as it is still more or less a medium tank.
The main gripe is the recently-added Commonwealth. Not only do they get one, but two bona-fide medium tanks. The Valentine and the Matilda have head and shoulders more armor (except maybe over the Sherman) and firepower than pretty much anything the other countries get when it comes to a 'No Medium Tanks' game.
Yes, tanks are easy to kill with good infantry maneuvering, but I shouldn't have to be facing down a pile of Matildas in a 2v2 just because someone feels like getting only tanks in a setup that supposedly disallows medium tanks.
I'm happy to have more options for games like this, because it seems to me most every game of Men of War, be it vanilla or AS, turns into some kind of heavy tank duel where whomever gets the Jagdtiger or IS-5 into a superior position wins.
Removing the Valentine and Matilda from the Commonwealth's lineup, and the Calliope from the USA's lineup may leave them with one or two less vehicles, but the sake of balance and not quantity should be paramount when one actively opts to not play with medium tanks.
Please, something to consider while its still all beta'd up.
And before I get flamed, I do know I am aware of my own shortcomings when it comes to maneuvering infantry into decent anti-tank positions, but what I'm trying to get done here is remove medium tanks entirely from the 'No Medium Tanks' option, as it should be.