View Full Version : Newbie with some questions
wayreth
11-23-2010, 10:06 AM
Hello everyone. I'm a newcomer to IL2 with a couple of questions for all the veterans out there :)
1. How to set up water effects to the max?
I've read the manual and foruns and found out that I must set "water" value to 3 on the config.ini file. I've done that, but no joy. I've also set the shaders to 1 but the results are the same. I've changed between DirectX and OpenGL but the water remains "flat". Could you please point me in the right direction? I'd appreciate if you could perhaps post the correct settings for the .ini file. Alternatively, perhaps there's a good mod for water effects?
I´m running Windows 7 on a HD 5770.
2. Is there a newbie guide? Or a newbie thread?
The tutorial videos are nice, but they aren't really helpful for the dynamic campaigns.
I apologize if my questions have already been answered on other threads.
Cheers.
JRock
11-23-2010, 11:52 AM
hey there. i'm a noob as well, and run the game with everything pretty much maxed from the conf.ini. you can try to look at mine and see if it helps anything.
[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game
[window]
width=1920
height=1200
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=1
EnableClose=0
SaveAspect=0
Use3Renders=0
[GLPROVIDER]
GL=Opengl32.dll
[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll
[NET]
speed=25000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1
[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)
[game]
Arcade=0
HighGore=0
mapPadX=0.640625
mapPadY=-0.035833333
viewSet=33
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
TypeClouds=1
[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause
[HotKey gui]
Escape=activate
[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0
[HookView]
MouseLeft=Len
[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6
[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30
[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove
[MouseXYZ Config]
RealTime=1
[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0
[sound]
SoundUse=1
SoundEngine=1
Speakers=4
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=8
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=14
Attenuation=7
SoundMode=3
SamplingRate=2
NumChannels=3
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=12
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=1
SoundFlags.AutoActivation=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0
[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=0
DisableIME=0
locale=
[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0
[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 1 3 6 12 21 32 44 61 81 100 0
1Y=0 1 4 8 15 24 33 44 60 77 100 0
1RZ=0 0 10 19 32 43 54 63 74 86 100 0
1X1=0 100 100 100 100 100 100 100 100 100 100 0
1Y1=0 100 100 100 100 100 100 100 100 100 100 0
1RZ1=0 100 100 100 100 100 100 100 100 100 100 0
1U1=0 100 100 100 100 100 100 100 100 100 100 0
1V1=0 100 100 100 100 100 100 100 100 100 100 0
[Render_DirectX]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=4
LandShading=3
LandDetails=3
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=0
VideoSetupId=17
ForceShaders1x=0
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0
[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=0
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=3
Water=4
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
Novotny
11-23-2010, 12:09 PM
He's using an ATI solution whereas you're on an Nvidia cfg, JRock.
Try using this OpenGL section - I run it with 4*AA 16*AS I think, good FPS on 4870 512mb with 8400@3.8, win7 64bit 4gb ram. Someone like Flanker 35M might have further tweaks.
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=3
LandDetails=2
LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0
edit:: Oh btw JRock, I noticed you have hardware shaders off in your OpenGL section - try it set to 1.
KOM.Nausicaa
11-23-2010, 03:13 PM
Great knowledgebase for beginners:
http://mission4today.com/index.php?name=Knowledge_Base
wayreth
11-23-2010, 04:00 PM
@jrock and novotny, thks for your input. I'll try it when I get home.
@kom.nausicaa, kudos for you :)
KG26_Alpha
11-23-2010, 04:37 PM
Hi
Always back up your old conf.ini file before making any changes.
After making changes fly in QMB for 3-4 mins before doing any NTRK testing.
Please note the settings below are not definitive, but work across a large selection of high end Nvidia and ATI cards from late 2009 to date.
This OGL conf ini is optimized for ATI cards landscape and perfect water 2, which is the maximum ATI run at, water 3/4 is for Nvidia shaders.
ATI
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=3
LandDetails=2
LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=2
Effects=2
ForceShaders1x=0
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0
This OGL conf ini is optimized for Nvidia cards landscape and perfect water 4, which is the maximum NvidiaI run at, water 1/2 is for ATI shaders But Nvidia will run water 1/2/3/4
Nvidia
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=2
LandShading=3
LandDetails=2
LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=4
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
Please note these are settings not for maximum FPS.
If you suffer from poor FPS, lower the water settings, if still poor then lower the visibility distance and or the landscape settings.
Disclaimer: At your own risk use these settings I am not responsible for hardware defects arising from posting this information.
Fafnir_6
11-23-2010, 06:43 PM
Hello all,
Is there any way we could get this thread stickied?
Thanks,
Fafnir_6
wayreth
11-23-2010, 09:40 PM
Ok, I finally got it right but I had to reinstall the game 3 times. The problem was related to the installation folder - I bought the game from GOG and, by default, the game installs to a directory under "Program Files".
Whenever I tried to change anything in the config file, the system would ask for my permission to modify file (running Windows 7), via a security pop-up. I always managed to modify it, but failed to notice any changes when actually running the game.
On my last try I decided to install it to another directory (something like c:\games\IL2). And that did it - no problems modifying the config file and very nice waves in-game! :)
Hope this helps someone else.
Ok, I finally got it right but I had to reinstall the game 3 times. The problem was related to the installation folder - I bought the game from GOG and, by default, the game installs to a directory under "Program Files".
Whenever I tried to change anything in the config file, the system would ask for my permission to modify file (running Windows 7), via a security pop-up. I always managed to modify it, but failed to notice any changes when actually running the game.
On my last try I decided to install it to another directory (something like c:\games\IL2). And that did it - no problems modifying the config file and very nice waves in-game! :)
Hope this helps someone else.
Good to hear you have it running, windows can be such a pain in the *** , anyway messing around with settings in the config.ini can cause a week's 'amusements' to get the things right again, and combined with mods it's a nightmare.
Sven
JRock
11-23-2010, 10:10 PM
He's using an ATI solution whereas you're on an Nvidia cfg, JRock.
edit:: Oh btw JRock, I noticed you have hardware shaders off in your OpenGL section - try it set to 1.
sorry about the confusion there.
about the hardware shaders, i read somewhere that it actually worked opposite of the way you suggested. i'll change it and give it a go though, you're probably right. ;)
The above is really useful but I am still confused with some of the settings and performance options for ATI cards. Is the Config.ini file the determining factor on graphics and performance?
Also, the IL2 set up menu has a number of checkboxes and if these are checked incorrectly will there be conflicts with the .ini file? e.g, I thought Arbmultiexture be checked only if using S3TC compression and what should the other options be set at?
Then there is the ATI Catalyst 3D settings (which confuses me even more). Should these be checked to let the application decide or should the sliders be set to a particular position? I noticed that I get frame tearing but this disappears if I force vertical Sync to ON but this then seems to reduce FPS.
In a nutshell, where do you start with determining the best compromise between FPS and optimised graphics for ATI cards given that there is a setup menu, the catalyst Control Centre and the Config.ini. A 'duffers guide' and 'stickied' would be a great idea........:grin:
DD_crash
12-16-2010, 08:13 AM
Hello everyone. I'm a newcomer to IL2 with a couple of questions for all the veterans out there :)
2. Is there a newbie guide? Or a newbie thread?
The tutorial videos are nice, but they aren't really helpful for the dynamic campaigns.
I apologize if my questions have already been answered on other threads.
Cheers.
Hello, look here for some very good info :) http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/9121094645
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