View Full Version : noob here
JRock
11-15-2010, 05:15 PM
just a few questions... i start off at the first american mission at pearl harbor, and my squadron mate flies sooooo much faster than me and gains altitude amazingly fast. i know how to raise my gear and my flaps, but is there some other trick that i'm missing? i read all of the pdfs that came with the game but everytime i try to gain altitude my engine overheats and i'm screwed. any help would be appreciated. :grin: tia
Splitter
11-15-2010, 05:55 PM
just a few questions... i start off at the first american mission at pearl harbor, and my squadron mate flies sooooo much faster than me and gains altitude amazingly fast. i know how to raise my gear and my flaps, but is there some other trick that i'm missing? i read all of the pdfs that came with the game but everytime i try to gain altitude my engine overheats and i'm screwed. any help would be appreciated. :grin: tia
AI pilots are perfect. their engine don't overheat and their aircraft is always in perfect trim. Either turn off engine over heat in the difficulty settings or get smarter than the AI :).
There are a bunch of reasons for your being slow. Trim, engine settings, too much maneuvering, etc.. You have to do some research on this and other forums to pick up information on how to be a better pilot.
Splitter
KG26_Alpha
11-15-2010, 06:05 PM
just a few questions... i start off at the first american mission at pearl harbor, and my squadron mate flies sooooo much faster than me and gains altitude amazingly fast. i know how to raise my gear and my flaps, but is there some other trick that i'm missing? i read all of the pdfs that came with the game but everytime i try to gain altitude my engine overheats and i'm screwed. any help would be appreciated. :grin: tia
Hi
Its a known issue from many years ago.
You just have to do your best as the AI use all tricks available to them, you should try not to climb to hard, just keep your speed up lower than them and you should soon start to catch/keep up till the fight begins.
As mentioned trim and engine management helps some but don't expect to be on their wing tips exchanging waves.
Romanator21
11-15-2010, 06:28 PM
One thing I noticed is that in Pacific Fighters campaigns, the aircraft simply race to the target. It's very difficult to keep up. Some of the missions also have you go further than your aircraft's historical range, and you will invariably end up in the drink.
In fact, on one mission pertaining to Wake island, my group of Wildcats went full throttle from take-off to the target area, where we met some Zeros coming head-on, also at top speed. My flight simply crashed into their flight, and I was mortally wounded from the ensuing explosions.
I haven't played a PF era campaign mission since.
Forgotten Battles era campaigns are nicer because after reaching their final altitude, the AI slow down to a reasonable amount, and you can easily fit into the formation with them. The only problem is that subsequent waypoints typically involve instantaneous speed changes which forces you to be on your toes. For instance "One minute to target!" results in every Ju-87 shedding 50km/h instantly, causing me to rocket past the group, and now I have to worry if I'm going to hit anyone, while trying to find my place in the formation again, while being shot at, and while only moments from the target, which I absolutely cannot miss because I've got only one egg to deliver, and I've been flying for an hour....:)
You could try to increase your rank at the start of a campaign to the highest level, or play user-made missions in which, hopefully, the cruise speed of the AI to certain waypoints has been edited from the default.
JRock
11-15-2010, 07:16 PM
One thing I noticed is that in Pacific Fighters campaigns, the aircraft simply race to the target. It's very difficult to keep up. Some of the missions also have you go further than your aircraft's historical range, and you will invariably end up in the drink.
In fact, on one mission pertaining to Wake island, my group of Wildcats went full throttle from take-off to the target area, where we met some Zeros coming head-on, also at top speed. My flight simply crashed into their flight, and I was mortally wounded from the ensuing explosions.
I haven't played a PF era campaign mission since.
Forgotten Battles era campaigns are nicer because after reaching their final altitude, the AI slow down to a reasonable amount, and you can easily fit into the formation with them. The only problem is that subsequent waypoints typically involve instantaneous speed changes which forces you to be on your toes. For instance "One minute to target!" results in every Ju-87 shedding 50km/h instantly, causing me to rocket past the group, and now I have to worry if I'm going to hit anyone, while trying to find my place in the formation again, while being shot at, and while only moments from the target, which I absolutely cannot miss because I've got only one egg to deliver, and I've been flying for an hour....:)
You could try to increase your rank at the start of a campaign to the highest level, or play user-made missions in which, hopefully, the cruise speed of the AI to certain waypoints has been edited from the default.
thanks for all the helpful replies guys. :) as far as the forgotten battles era campaigns, i couldn't get it to load on my system. ive got a q9950 intel w/ a 480 gtx running windows 7 ultimate x64. i've tried everything. anybody got it to work with that type setup?
Romanator21
11-15-2010, 08:49 PM
Do you have IL-2 1946?
It has every plane, mission, campaign, etc. to date (for whatever reason, the differences in campaign playability still exist, as I mentioned above).
Jaguar
11-15-2010, 09:05 PM
On the old Pacific Fighters Forum there is a link to a lot of questions that you may have. It does deal with a lot of reading. The info is vast and has at least ten years of info in it. I hope you find it helpful.
http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/3181081438
Click on the underlined letters above the Redtail P-51 in Bearcats sig.
Jaguar
11-15-2010, 09:15 PM
As mentioned before try to get the 1946 version. At the price of $8.95 and up it is a huge bargin for your flight simming fun. The 1946 version will need to be patched to 4.09. A new patch will arrive from those working on 4.10. The Daiedos Team. Enjoy..
http://simhq.com/forum/ubbthreads.php/forums/86/1/IL_2_Series_Forgotten_Battles_.html
Try this link above out for futher info on this fantasiic sim .
http://forums.ubi.com/eve/ubb.x?a=frm&s=400102&f=49310655 For tech help.
JRock
11-15-2010, 09:57 PM
As mentioned before try to get the 1946 version. At the price of $8.95 and up it is a huge bargin for your flight simming fun. The 1946 version will need to be patched to 4.09. A new patch will arrive from those working on 4.10. The Daiedos Team. Enjoy..
http://simhq.com/forum/ubbthreads.php/forums/86/1/IL_2_Series_Forgotten_Battles_.html
Try this link above out for futher info on this fantasiic sim .
http://forums.ubi.com/eve/ubb.x?a=frm&s=400102&f=49310655 For tech help.
i've got the 1946 version and the 4.09 patch. i also tried to install the megamod or whatever it was called for it and it didn't work either. thx for teh links though.
Jaguar
11-15-2010, 10:32 PM
When asking for help at the community help section. Explain what type of error message you are having as well as a print out of your system specs. You have to open up and explain what is wrong to get help. The moderators there are very helpful. Most members are here as well, even though at timesl they don't get along .
Don't get confused. The mega stuff is a mod. They will not help if you have installed a mod here or there. Uninstall everything and begin again. Make sure everthing in your folders are uninstalled or deleted. Correct your registry with a registry cleaner and begin again.
If you are having install issues, post at the community help section and help will soon be on the way. S!
http://forums.ubi.com/eve/forums/a/frm/f/49310655
Also the most basic. Check the minimum system requirements. I'm not a tech guy so sorry if I'm not able to help you dx your problem and help you get into the virtual skies. Ps. try to limit the size of you pics. They tend to get upset do to the rules on limitation.
JRock
11-15-2010, 10:33 PM
if anybody could help me install the forgotten battles mod i'd be greatly appreciative. i've googled and read every site and i just can't seem to get it to work with windows 7 64 bit. if anyone has, please share with me how you got it to work. the splash screen would come up, but then it would crash everytime.
also, do you install it in a different ubisoft folder? i noticed a space in ubi soft in the directory install and didn't know whether it was an error or it was a stand alone pack all together.
in any case, thanks to whomever can help me get this awesome mod. :-)
Jaguar
11-15-2010, 10:53 PM
Do not call it a mod. If U do you will not get any help. Please understand this! Uninstall everthing and begin again. FB was a stand alone version of the game. 1946 has this all in it. Forgotten Battles + Aces Expansion pack + Pacific Fighters and two more add ons. Five ion total. This version is 4.07 . You need to install patch 4.08m then patch 4.09m client In the 1946 install.
Forgotten battles is an old version of the sim. like 4.04 or something like that. So your folders can get corrupted if you do not follow the SOAP. This is from the UBI web site (Pacific Fighters )
The current version 4.04 (4.04m) is not compatible with the previous versions of simulation when playing over the network(Online). Both, the server and client, must have an appropriate versions in order to connect.
For your convenience, we have introduced different version numbers for the stand-alone installation and the merged (FB+AEP+PF) one.
4.04 – for stand alone PF
4.04m – for merged (FB+AEP+PF) This is the begining of the process of patching.
1946 Windows 7 64 possible solutions.
http://forums.ubi.com/eve/forums/a/tpc/f/49310655/m/2861000908
There are many reasons why it is not working 4 u. Post your error messages.
JRock
11-15-2010, 11:10 PM
Do not call it a mod. If U do you will not get any help. Please understand this! Uninstall everthing and begin again. FB was a stand alone version of the game. 1946 has this all in it. Forgotten Battles + Aces Expansion pack + Pacific Fighters. This version is 4.07 . You need to install patch 4.08m then patch 4.09m client In the 1946 install.
Forgotten battles is an old version like 4.04 or something like that. So your folders can get corrupted if you do not follow the SOAP.
http://forums.ubi.com/eve/forums/a/tpc/f/49310655/m/2861000908
There are many reasons why it is not working 4 u. Post your error messages.
ok i see. i have 1946 so i guess i have it. thanks for clearing that up for me... that gave me a huge headache yesterday as i uninstalled and reinstalled so many programs yesterday it was ridiculous. thanks for the info.
Splitter
11-15-2010, 11:15 PM
Hey JRock, hang in there. It can be a bit overwhelming at first. Check your PM's here in a few minutes.
BTW, which one are you?
Splitter
JRock
11-15-2010, 11:24 PM
Hey JRock, hang in there. It can be a bit overwhelming at first. Check your PM's here in a few minutes.
BTW, which one are you?
Splitter
i'm the ghost.... lol
tango2delta
11-16-2010, 05:08 AM
Hey JRock,That shotgun looks just like the one i bird hunt with, Its a 12-gauge pump that my dad bring home many moons ago from germany, he said it was a trench gun or something like that. anyway I hope you get IL-2 working right.
Ltbear
11-16-2010, 07:00 AM
Sorry.....that picture just ran into my bad humor....
It looks like a redneck and a gangzter with a community helper between them.....
http://i201.photobucket.com/albums/aa165/rjones19k/853873394_l.jpg
sorry...no disrespect..lmao
JRock
11-16-2010, 12:58 PM
Hey JRock,That shotgun looks just like the one i bird hunt with, Its a 12-gauge pump that my dad bring home many moons ago from germany, he said it was a trench gun or something like that. anyway I hope you get IL-2 working right.
that's my mossberg that i used for stopping cars that were approaching too close (for the record, the shotty used bird shot and i never injured or killed anyone when i did this.). if they still kept coming after the warning shot they got the 240B treatment. i was the lead gunner in a 4 humvee convoy that patrolled the highway between tikrit and samarra, which was the most heavily IED'ed stretch of road in Iraq at the time. our platoon alone got hit by 35 ied's alone that year and lost our platoon leader and a private. :( they had to maintain a certain distance and move out of the way when we were rolling through or i would shoot off their side mirrors or their tail-lights. car bombs were real bad while we were there, so i wasn't taking any chances.
i'm sure some of you don't agree with these tactics, but it is what it is. i did what i had to do to keep my platoon alive and send them back home to their families.
JRock
11-16-2010, 01:00 PM
Sorry.....that picture just ran into my bad humor....
It looks like a redneck and a gangzter with a community helper between them.....
http://i201.photobucket.com/albums/aa165/rjones19k/853873394_l.jpg
sorry...no disrespect..lmao
well you failed at not disrespecting me. those soldiers made sacrifices that you'll never comprehend and i hope you don't have to. that "gagzter community leader" saved my life and you'll never be half the man he was. you can disrespect me all you like, it rolls off my shoulders like rain. i've probably done more work in a day than you probably have in your entire life.
Ltbear
11-16-2010, 01:35 PM
well you failed at not disrespecting me. those soldiers made sacrifices that you'll never comprehend and i hope you don't have to. that "gagzter community leader" saved my life and you'll never be half the man he was. you can disrespect me all you like, it rolls off my shoulders like rain. i've probably done more work in a day than you probably have in your entire life.
wowser...dont go to stand up shows m8....
This is where i could bla bla and the one small bla more....
But one thing we need to clear up...
there was a time doing my life (10 years) where i had a job that took me around the world. It took me to Bosnia in 95 and 97 it took me to Kosovo 2000 it took me to Iraq in 2005....The job ended in 2005 but it was a good job. (got a job with more pay)
That is my small story, its not fancy, no movie stars, but its my story....
I dont live in the US, i am not from the US i come from the other side of the pond.....
Calm down....i dont know you, you dont know me.....many wars have begun over what you dont know.....why start another one....
i salute any brother of war, but i stil pull stunts on them when i se them (as do many with me)
Ltbear
JRock
11-16-2010, 03:07 PM
wowser...dont go to stand up shows m8....
This is where i could bla bla and the one small bla more....
But one thing we need to clear up...
there was a time doing my life (10 years) where i had a job that took me around the world. It took me to Bosnia in 95 and 97 it took me to Kosovo 2000 it took me to Iraq in 2005....The job ended in 2005 but it was a good job. (got a job with more pay)
That is my small story, its not fancy, no movie stars, but its my story....
I dont live in the US, i am not from the US i come from the other side of the pond.....
Calm down....i dont know you, you dont know me.....many wars have begun over what you dont know.....why start another one....
i salute any brother of war, but i stil pull stunts on them when i se them (as do many with me)
Ltbear
it's all good, you just need to learn a little tact IMO. think before you type.
Splitter
11-16-2010, 04:37 PM
I actually don't think disrespect was intended, but I can see being touchy about people who were probably closer than brothers too. Thank you all for your service!
Can't really beat a Mossy can you? I don't know what it takes to jam one as I have never seen one quit working. Sort of like the AK47 of shotguns. The wife wants one so a Mossy is probably my next purchase though I think she is kidding herself about being able to handle a 12 gauge. We'll know after the first trigger pull :).
Gotta remember to bring the video camera....
Splitter
Hatch
11-16-2010, 05:02 PM
it's all good, you just need to learn a little tact IMO. think before you type.
That goes for all of us.
'Lighten up bud", my uncle keeps telling me and his experiences you wouldn't want to suffer.
He buried most of his mates under the Birma railway.
Anyhow on topic.
With Win 7 64 try installing under a separate folder under C:\ andd not under program files.
BadAim
11-16-2010, 07:05 PM
The one thing you are least likely to find here is disrespect for any armed forces, JRock. (although it's not unheard of) What you will find is a large proportion of inactive/retired military, and even some active, and most of the rest are students of military history. We understand the love you have for the guys that you have laid your life down for and who have done the same for you (even if not first hand). Don't let a misunderstood joke put you off from a place where you are very likely to be understood. (I'm not even sure I get what I just said.......)
Now, back on topic, Just a few personal pointers on your gameplay;
You are going to be essentially learning how to fly an airplane with this game, so cut yourself a lot of slack before you even start, it's not easy. (especially if your going to run maxed out settings). If you have time, try to learn about the real aircraft that are represented in IL2, say for instance you're going to start a campaign where you are going to fly the F4F Wildcat, then get your Google on and learn as much as you can about how the real one was flown.
As for the 'catching up' problem, don't just put your gunsight on the AI, that's not how prop planes fly, they simply don't have the power. You are going to have to 'keep your nose down' and let the plane fly up to them at something near 'best climb'. While best climb varies from plane to plane, 280-300 kph is a good rule of thumb. In dealing with the AI's tendency to run away from you, you might actually want to drop your nose even further to get your speed up to maybe 350kph or so, you'll soon find yourself catching up.
BTW, I think the idea of using birdshot to make your point before "sawing" the car in half, is actually above and beyond. Props.
JRock
11-17-2010, 01:23 PM
That goes for all of us.
'Lighten up bud", my uncle keeps telling me and his experiences you wouldn't want to suffer.
He buried most of his mates under the Birma railway.
Anyhow on topic.
With Win 7 64 try installing under a separate folder under C:\ andd not under program files.
thanks for the tip, but i realized i had the 1946 copy and it already had the expansion on it. noob mistake, but thanks for the help.
i'm very easy going about most things, but when it comes to the soldiers i went into combat with, i get touchy. just my PTSD kicking in i guess. i'll work on it! :grin:
JRock
11-17-2010, 01:28 PM
The one thing you are least likely to find here is disrespect for any armed forces, JRock. (although it's not unheard of) What you will find is a large proportion of inactive/retired military, and even some active, and most of the rest are students of military history. We understand the love you have for the guys that you have laid your life down for and who have done the same for you (even if not first hand). Don't let a misunderstood joke put you off from a place where you are very likely to be understood. (I'm not even sure I get what I just said.......)
Now, back on topic, Just a few personal pointers on your gameplay;
You are going to be essentially learning how to fly an airplane with this game, so cut yourself a lot of slack before you even start, it's not easy. (especially if your going to run maxed out settings). If you have time, try to learn about the real aircraft that are represented in IL2, say for instance you're going to start a campaign where you are going to fly the F4F Wildcat, then get your Google on and learn as much as you can about how the real one was flown.
As for the 'catching up' problem, don't just put your gunsight on the AI, that's not how prop planes fly, they simply don't have the power. You are going to have to 'keep your nose down' and let the plane fly up to them at something near 'best climb'. While best climb varies from plane to plane, 280-300 kph is a good rule of thumb. In dealing with the AI's tendency to run away from you, you might actually want to drop your nose even further to get your speed up to maybe 350kph or so, you'll soon find yourself catching up.
BTW, I think the idea of using birdshot to make your point before "sawing" the car in half, is actually above and beyond. Props.
thanks for the awesome tips man!! ;-) i've had to cut back on a lot of settings because when i first started i would just swirl straight to the ground as soon as i started flight. it blew my mind. i'm using noob settings now, but i'm struggling with my hotkeys right now and understand exactly how the aircraft itself works. i was an m1 abrams tank gunner, so i know nothing about plane flight. lol
Ltbear
11-17-2010, 02:22 PM
long time since i was a BFT trainer in the JFC, but here is a few things....
The historic cool planes are in many cases the hardest to fly. Learning prob pitch mixture and 3 darn engine settings + the energy remembering and then on top you have to lead a target and at the same time avoid being shot down, well welcome to IL2 :)
As statet by many AI just use drugs and have planes build somewhere in the universe.
A great way to learn to fly and shoot in IL2 is to take a plane that rules out half the above, i normaly recomend The A6M2-21 zero. That is a plane that dont need to much thought to fly and yes low ammo count, but you have about a gazalion 7.7 rounds to practice with.
A6m2-21
take of pitch 100%
flaps take off
mixture 100%
Radiator open
Throttle to the wall
climp at 220 to 1000m
1000m
Throttle 80% pitch 80
mixture 80
When climping you just decrease the mixture slowly, you can hear the engine loosing rpm`s if its to lean. above 1500m you just keep the 80% pitch
set up quick missions you vs a transport and shoot him down practicing the lead from all angles. Here its vital you do your best to avoid attacks at there 6 (well help you avoiding a werry bad habbit and you will be happy later)
Dont get above 550kph or you have to trim your self out of a can of worms...
3500m is the altitude where it have its place....
you can land it at speeds down to 110kph and stil have control..
doing combat manouvers keep it between 390 and 550kph
Dont yank it, it can do it, but against especialy early war fighters you can turn and climp like a hawk on chase if you are gently.
Energy fighting. Well its easy to explain. when you do a loop you loose speed on the way up and gain on the way down, so what you need to do is to manouver the plane with as little input to keep the momentum up so you make the loop within the best capabilitys of the engine of the plane.
Any input creates some drag over the surfaces, the less you move them the less drag you create and the more energy you keep in the plane.
The thing you realy need to practice is when to engage and when not to engage. When a enemy dives its not always the best to go after him, he needs to get the energy back up by climping, if you stay where you are and just make a climping cirkle folowing him, you will keep the advantage so when he comes at the top of hes climp and need to build up energy again, you have the energy advatage over him. (this should give you a small idea what energy fighting is)
All planes should be flow as a energy fighter at there prime altitude, those who turn, are the ones who burn.
have to go now, get back with more this evening :)
LTbear
JRock
11-17-2010, 02:50 PM
thanks!!!! :grin:
ATAG_Dutch
11-17-2010, 03:13 PM
just a few questions... i start off at the first american mission at pearl harbor, and my squadron mate flies sooooo much faster than me and gains altitude amazingly fast. i know how to raise my gear and my flaps, but is there some other trick that i'm missing? i read all of the pdfs that came with the game but everytime i try to gain altitude my engine overheats and i'm screwed. any help would be appreciated. :grin: tia
I remember it well!
It was 9 years ago, though.:)
This may sound weird, but Microsoft Flight simulator has some great lessons on how to fly an aeroplane (airplane). The trouble is, it's extremely boring!
The advice given so far is all good advice. Keep your nose down for airspeed.
The more airspeed, the faster you climb.
Learning the relationships between thrust, drag, lift and gravity are essential.
Don't pull on the stick to gain height after takeoff, push on it gently to maintain the same height whilst gaining airspeed. Release pressure after you've gained airspeed and you'll go up like a lift. Also once you're off the ground, back the throttle off to 90-95%, and reduce pitch setting to about the same. This'll help prevent overheating.
There used to be some online training schools, who'd be happy to help you out, but I'm afraid I don't know any myself.
Maybe someone else on the forum could point you in the right direction.
Hope this helps.
Cheers
Dutch
Splitter
11-17-2010, 03:33 PM
One of the best lessons I have learned recently is "stay cool". Keep radiators open prior to combat. Keep RPMs lower and prop pitch back a bit. Don't leave WEP enabled in combat by default. Throttle back in dives, reduce prop pitch. Open the radiator whenever you can in combat.
If the RPM's and prop pitch are cut a bit and you need to pour on power, the plane will jump when you do. Being "cool" prior to combat leaves you a bit more room for the temperature increases in combat. If you don't need WEP to catch someone or get away, don't use it. That's a bit of reserve power to call on when you need it.
Probably the hardest thing to learn is not bleeding off all of your speed in a turn (when you don't have to). Speed is life after all. Much of the time a wider turn at higher speed is preferable to a tight turn that leaves you just above stall (depends on the situation obviously). As I get more experience in the sim, I find myself being more "smooth" with the controls to preserve speed.
Trim, trim, trim. I am obsessed with the slip ball :). But it helps in flying efficiently and maintaining or gaining speed. When cruising or trying to catch up to an enemy, I find that climbing or diving with elevator trim is a big key in keeping as much speed as possible. Re-trimming on approach also makes landing easier...and safer :).
Splitter
JRock
11-17-2010, 03:44 PM
One of the best lessons I have learned recently is "stay cool". Keep radiators open prior to combat. Keep RPMs lower and prop pitch back a bit. Don't leave WEP enabled in combat by default. Throttle back in dives, reduce prop pitch. Open the radiator whenever you can in combat.
If the RPM's and prop pitch are cut a bit and you need to pour on power, the plane will jump when you do. Being "cool" prior to combat leaves you a bit more room for the temperature increases in combat. If you don't need WEP to catch someone or get away, don't use it. That's a bit of reserve power to call on when you need it.
Probably the hardest thing to learn is not bleeding off all of your speed in a turn (when you don't have to). Speed is life after all. Much of the time a wider turn at higher speed is preferable to a tight turn that leaves you just above stall (depends on the situation obviously). As I get more experience in the sim, I find myself being more "smooth" with the controls to preserve speed.
Trim, trim, trim. I am obsessed with the slip ball :). But it helps in flying efficiently and maintaining or gaining speed. When cruising or trying to catch up to an enemy, I find that climbing or diving with elevator trim is a big key in keeping as much speed as possible. Re-trimming on approach also makes landing easier...and safer :).
Splitter
wow, so much of this is over my head right now. what is wep? how do you open your radiators? and wth is a slip ball?? lol
Ltbear
11-17-2010, 03:45 PM
part 2 of all this stuff.
To give you the perfect feel of the plane (climp/dive etc) trim is the key. Almost all planes can be trimmed to fly hands of, all of them can be trimmed to fly with gentle inputs.
Personaly i favour trimming for the perfect climp. It takes abit to learn, but when you have it, you will make all manouvers and the general flying abit easyer. I tend to be overly agressive i counter that by having a trim setting entering combat that will help pulling the plane up if i lock the elevators (my fun is 1940 to 42) dont like late war racers...
Flaps. well they are there, they work good on a carrier, also pretty good landing damedged planes, but combat flaps i personaly try to avoid. If i have to use them i have done something wrong and have ended up in a situation where i need aditional inputs to correct my error. That error will cause me to loose speed (flaps creates drag) so i loose energy.
Online fights between the good pilots normaly comes down to the one who makes the first mistake. When he have done that hes goal changes from being a hunter to lure the other one into making a mistake to balance the fight again. This also works against AI. You can use the lure to make him make manouvers that will consolidate your advantage. (Trick him to turn and dive you stay up climping and keep an eye on him)
One small thing you need to learn (by practice) is where the point of no return is when engaging. When you come blasting towards him, at hes 8 high, you have to commit your self to keep the line. I have seen many aboard there attack with some yanking manouver resulting in them lossing so much energy that a nice turning climp brings you right on them. Think two steps ahead, keep to the plan and the route you have chosen, if the enemy moves you stil have the energy to try again (blast by him climp up again with only small manouvers and just keep tracking him)
As long hes cirkeling and evading and you are zooming and booming you are safe (keep out for hes m8)
If you are caught in a 2 vs 1 there is a small advice..
Why fight two working planes when you can fight 1 dameged 1 fresh or 2 dameged. Go after the one that is closest to you, dont go for the kill, but go for hits on him. This way you keep moving and dont lock your self onto the enemey so hes friend can get to you. If you maneged this you will shoot them to pieces and when they are dameged enough you sit with all the cards. (i do this ofline and online, shooting the closest to me keep my energy up and just fight them to the damege on them makes them limp)
I dont play this game for kills. I play it the way that im dedicatet to avoid the enemy getting hes job done. When a bomber drops the bombs because of damege, well he cant do hes job so no reon to make it burn. When a enemy fighter have fat smoke trailing, i dont finnish him of, i know hes out of the fight.
Well enough of this, need more help gimme a beep in this topic and i se what i can do :)
ps. use radiator by pressing R
wep is war emergency power, kinda like nitro on a car. use it to much it blows the engine (press W) not all planes have it
Ltbear
Daniël
11-17-2010, 03:57 PM
This tread is very useful if you want to improve your shoting: http://forum.1cpublishing.eu/showthread.php?t=17279
I'm a bit a "Erich Hartmann person". He's the top ace of all times. He got always very close to his enemy and shot him, it's a good technique. Deflection shooting is useful too, but if you're not good at it, it's a waste of ammo. You have to practice it.
You'll find lots of info at that tread.
Ltbear
11-17-2010, 04:19 PM
dont squards have BFT`s (basic flight training) anymore?? that would cut hes learning curve in half....
JRock
11-17-2010, 04:42 PM
there's so much help in this thread that i just wanna thank everyone for all of the links, tips, and strats. i'm really impressed with the helpful and non-flaming nature of this forum. thanks again to everybody!
Splitter
11-17-2010, 05:17 PM
We were all brand new once :).
One thing not explained that was asked: slip ball.
On many fighters, this looks like a carpenter's level. Or, it looks like a smile with a black ball moving back and forth in it. On some fighters (like the Spit), it is a needle. On the Spit, the lower needle indicates where the rudder is while the upper one is the slip indicator.
Slip is basically how much your plane is sideways to the direction of travel. When your plane is a bit sideways to the direction of travel, it is not as aerodynamic as when it is perfectly aligned with the direction of travel. Being sideways creates more drag and slows you down.
Try to keep the slip ball (or slip indicator) in the middle. You can do this with rudder inputs (which slow you down) or trim on many planes. Note that the 109 does not have rudder trim, you have to give rudder input to correct the slip.
In non-combat aircraft, pilots are drilled on making "coordinated turns". This means a turn while keeping the slip ball in the center....which takes rudder input because trim only works so much. Coordinated turns can give you an advantage (efficiency) in combat too. But don't get fixated too much on the slip ball in combat....sometimes an uncoordinated turn is called for.
Lastly, when trying to make a coordinated turn, there is an old axiom to remember: step on the ball. If the ball is to the right, give a little right rudder until the ball is centered. Whichever way the ball is off center, that's the direction you need to give either rudder input or trim to remain in coordinated flight.
...and every time you change altitude, speed, or power, you need to re-trim to remain in coordinated flight. It's a constant process. Pilots are never bored :).
Splitter
BadAim
11-17-2010, 06:55 PM
Couple of more things, assuming your head hasn't exploded from information overload yet.
The advice to not use WEP is very good, just be aware that besides the WEP you have to push a button for (usually water or ethanol injection, or even nitrous!) there is also the 100% to 110% range on your throttle. On the real planes you often had an "approved" full throttle setting, and an extra 10% for when the xxxx hit the fan. In game it's best not to fly around at 110% throttle all the time, because you'll incur a big overheat penalty. On most planes you can dip into 103% or so without too much trouble, just experiment a bit with the planes you like to fly.
No 2 has to wait, I gotta go.......
Have fun!
JRock
11-17-2010, 07:24 PM
yes, my head has exploded. :lol:
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