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View Full Version : Ask Gunners to hold their fire


I/ZG52_Gaga
11-12-2010, 10:10 PM
Here's something that i think noone ever asked for but in esense such an abitlity could save your binary life.

So .. how about if we could ask the gunners to hold their fire?

Eh?

AWL_Spinner
11-12-2010, 10:13 PM
Excellent point.

Especially at night!

Sven
11-12-2010, 10:15 PM
I would like to have that option very much, but I don't think it will make much difference in SP, but I hope Oleg has secretly put brains in enemy AI pilots;)

Nonetheless, this would be a great option.

Letum
11-12-2010, 10:48 PM
I would also find this VERY useful.

Feathered_IV
11-12-2010, 10:54 PM
That would be essential. It would also be desirable for them to report sightings of land, sea and air targets and their position.

I/ZG52_Gaga
11-12-2010, 11:48 PM
That would be essential. It would also be desirable for them to report sightings of land, sea and air targets and their position.

Superb!!!!

speculum jockey
11-13-2010, 12:51 AM
Not suer if it was in IL2, but I'd also like a command to tell the AI/online wingmen to regain altitude or get as much as they could (maybe add presets). It would be useful when you know that enemy fighters are approaching. I find that in SP my wingmen would end up skimming the ground after a dogfight and as soon as some new enemies shows up they were dead meat. Issuing a "on my six" command isn't always appropriate for every situation, but it usually works for most.

swiss
11-13-2010, 02:24 AM
That's not a new feature, IL2 already has that. Turn auto gunner off = hold fire.

engarde
11-13-2010, 06:15 AM
So the gunners have a sight ability that the fighters dont?

Hoping to sneak past?

INteresting.

Sven
11-13-2010, 09:51 AM
That's not a new feature, IL2 already has that. Turn auto gunner off = hold fire.

but then it will never shoot again till you switch seats, that´s not really helpful is it?

swiss
11-13-2010, 12:08 PM
but then it will never shoot again till you switch seats, that´s not really helpful is it?

You can switch them on off from any position(f.i. pilot seat), anytime.

I/ZG52_Gaga
11-13-2010, 01:48 PM
You can switch them on off from any position(f.i. pilot seat), anytime.

That doesn't work when you allready have a substantial workload flying the bomber and trying to evade enemy ... there has to be a command or something gunners have to be a bit more inteligent (no x-ray eyes though :P).

BadAim
11-13-2010, 02:06 PM
A little less A and a little more I would probably do the trick here. A properly trained gunner would (more or less) hold his fire until the target was in range and/or he had a good shot, if they have pulled that off, then things will be good. (and dangerous)

Blackdog_kt
11-13-2010, 03:38 PM
This could be done the way it was in silent hunter 3.

Available gunner modes:
Fire at will
Start firing at long range
Start firing at medium range
Start firing at short range
Cease fire

You could totally silence them if you wanted to sneak past, or tell them to fire only at short range when it's clear that you've been spotted and it's time to defend yourself.

Alternatively, when flying heavies up high and you know you'll be spotted anyway, you could tell them to fire at long range in order to deter the fighters from getting close.

major_setback
11-13-2010, 08:25 PM
'Number three, you're in my way...I've got him in my sights' as a command.

...and then he obligingly pulls away.

Would be nice.

Splitter
11-13-2010, 08:37 PM
'Number three, you're in my way...I've got him in my sights' as a command.

...and then he obligingly pulls away.

Would be nice.

Or how about they don't fire at burning aircraft headed for the ground....aircraft the you the human set on fire lol.

Gawd I hate that.