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HARI SELDON
10-25-2010, 05:45 PM
The TOW3-Korea product page states that:

•Updated control system focusing more on squads and not on individual soldiers

Will this be similar to a Combat Mission style squad control?

Will this enhancement be back fitted into TOW2-Kursk?

Sneaksie
10-26-2010, 06:01 AM
This means that squads instead of soldiers are selected by default and you manage them as a whole. However, you can select individual squad member and order him like in previous games if need arises. It may be more like CM, but here you can't stack different orders for a squad, only ones of the same type (move, move, move for example) while in CM you can't select individual soldiers.
There are no plans on fitting this change into Kursk.

HARI SELDON
10-26-2010, 12:27 PM
"There are no plans on fitting this change into Kursk."

Sneaksie:
Thank you for the response.
I think you are making a major marketing mistake not upgrading TOW2-Kursk with the newest engine enhancements. The period covered by TOW2-Kursk is one of the most popular among wargamers. The Korean War, while under-represented in wargames, does not generate the interest among wargamers as does the Great Patriotic War.

From a marketing perspective, you should issue periodic scenerio packs (like Caen) for TOW2-Kursk that also INCLUDE GAME ENGINE UPDATES. Doing that would guarantee TOW2-Kursk a much longer shelf life and allow purchasers to add value to their initial purchase of TOW2-Kursk. Anther benefit would be that purchasers of TOW2-Kursk would not feel their purchase is obsolete within a year of purchase - HPS does this very successfully.

HARI SELDON
10-27-2010, 05:01 PM
I would be willing to pay for a TOW2-Kursk engine upgrade if it was bundled with a new mission pack like Caen.