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zodiac
09-22-2010, 09:48 AM
My mascot is going to eat all of ya!!! (atleast when it get's older... ;) )

Untamo
09-22-2010, 10:14 AM
Great update, nice to finally see some menu stuff. I agree with rest, that the menus would be nicer if it wouldn't look so modern.

Doh, unlimited ammo never occurred to me, guess it's been a while since I used that particular option...

And if SoW:BoB follows Il-2 in bomb deployment, and there was 4x50 + 250 at the start, then that situation is achieved by pressing the bomb key twice, 2x50 drop, 2x50 drop again, and the 250 is left hanging :)

-Untamo

winny
09-22-2010, 10:17 AM
Actually that cat later went on to become the 2nd top scoring feline ace of WW2, (32) and was only eclipsed by the top German Erich Catmann (41) whose kills included 3 Labradours, 2 Cats, 1 Domesticated Pig, 4 Gerbils and a Budgie..

The poodle, sadly, was declared 'Lacking in Moral Fibre' and was transferred to a secure unit where he was forced to smoke and to wear make-up in the name of science..

swiss
09-22-2010, 10:42 AM
Great update, nice to finally see some menu stuff. I agree with rest, that the menus would be nicer if it wouldn't look so modern.



And if SoW:BoB follows Il-2 in bomb deployment, and there was 4x50 + 250 at the start, then that situation is achieved by pressing the bomb key twice, 2x50 drop, 2x50 drop again, and the 250 is left hanging :)

-Untamo

I don't think all airplanes follow this schema.

Untamo
09-22-2010, 11:12 AM
Yeah, most likely true, but if I remember correctly this is the case for the Stuka.

-Untamo

Richie
09-22-2010, 12:17 PM
My mascot is going to eat all of ya!!! (atleast when it get's older... ;) )


franz Von Werra?

WTE_Galway
09-22-2010, 01:20 PM
My mascot is going to eat all of ya!!! (atleast when it get's older... ;) )

http://felfire.files.wordpress.com/2009/04/flying-kitten.jpg

swiss
09-22-2010, 01:38 PM
lol - awsome pic.

BG-09
09-22-2010, 01:56 PM
http://felfire.files.wordpress.com/2009/04/flying-kitten.jpg

Furious mascot!!!

philip.ed
09-22-2010, 03:11 PM
Oh I have! I have read it about 3 times so far! :D

What do you think about the fonts used on British a/c?

I'm not sure about the colors either. Weren't they a bit more greyish? It looks very bright white now... :?

Oh yes of course! You had a letter from Wellum, didn't you?
I agree about the fonts, although I think white was used. So was grey, most notably, and also sky too I think.

zodiac
09-22-2010, 03:25 PM
franz Von Werra?

Yes, This lion was Franz Von Werra's mascot.
By the way, does anybody have a 1:72 scale lionkitten? I could use it for my diorama :)

julien673
09-22-2010, 04:28 PM
Yes, This lion was Franz Von Werra's mascot.
By the way, does anybody have a 1:72 scale lionkitten? I could use it for my diorama :)

this one ? :-P

julien673
09-22-2010, 04:39 PM
I only hope that the crew will be well modeled ( sry for the poor english ) ;)

philip.ed
09-22-2010, 04:59 PM
This footage is simply amazing.

http://www.youtube.com/watch?v=2uhpoLJHTTc&feature=player_embedded

definately lots of features worth bearing in mind for SoW, whether it comes in release or later patches.

Blackdog_kt
09-22-2010, 05:33 PM
I only hope that the crew will be well modeled ( sry for the poor english ) ;)

Hahahah, nice one. Uniforms in the 2nd picture look familiar, i think they are from my country's army officer school :grin:

Sutts
09-22-2010, 06:29 PM
This footage is simply amazing.

http://www.youtube.com/watch?v=2uhpoLJHTTc&feature=player_embedded

definately lots of features worth bearing in mind for SoW, whether it comes in release or later patches.


That has got to be the best footage gun camera footage I've ever seen. Thanks for posting. I'd love to see that intermittent flame effect in SoW.

Jumo211
09-22-2010, 06:41 PM
Well , here is the whole thing , more footage also available in HD
plus a small bonus at the end :cool:

http://www.youtube.com/watch?v=gtxBe6zPuys

LukeFF
09-22-2010, 07:04 PM
I only hope that the crew will be well modeled ( sry for the poor english ) ;)

Yeah, it's just another off-topic post in a thread full of off-topic posts, so what's one more? :rolleyes:

Sturm_Williger
09-22-2010, 07:22 PM
Marching in high heels ... man that has GOT to be difficult !

julien673
09-22-2010, 07:26 PM
Yeah, it's just another off-topic post in a thread full of off-topic posts, so what's one more? :rolleyes:

There is no topic in there...... its just a statement from oleg and to tell us where is team was in the dev of the sim...

I like the primordial point of the grass... and somethink like that:rolleyes:... that is the topic ? ? He didn t ask to help him whit is work... does he ? ? ?

Some people have some fun whit this and ... well... look that you are not ;)

Robert
09-22-2010, 07:35 PM
Marching in high heels ... man that has GOT to be difficult !

Puts new meaning to the term 'Power Walker."

philip.ed
09-22-2010, 07:47 PM
Well , here is the whole thing , more footage also available in HD
plus a small bonus at the end :cool:

http://www.youtube.com/watch?v=gtxBe6zPuys

I should have known you'd have the elite version mate :D That's awesome buddy, thanks for sharing.

Jumo211
09-22-2010, 08:07 PM
I just did cut out longer uneventful crew briefings to keep just showing aircrafts and air combat action with gun camera and added bonus footage at the beginning and at the end with the desperate pilot waving his hands :)

nearmiss
09-22-2010, 08:21 PM
NOTICE TO OFF TOPIC POSTERS

In the future:

The following notice may be edited into your Off Topic posting. You must edit or delete your Off Topic postings, and you may remove this message as well.

The Message

Off Topic discussions are prohibited in Update threads in order to promote productive discussion and comments between forum members and the developer. Discussions that are of considerable interest to both.

If you (the poster of this Off-Topic discussion) made this posting, you must edit or delete your posting. If you persist to violate the policy “No Off-Topic discussion in Update threads” sanctions will be applied in other ways on an individual basis.

Alternatively, discussions about IL2, SOW, War, Air Combat and Flight topics are allowed within the non-sticky threads. Off-Topic discussions aren't enforced as they are in the update threads unless a posting is reported.

pupaxx
09-22-2010, 08:23 PM
This footage is simply amazing.

http://www.youtube.com/watch?v=2uhpoLJHTTc&feature=player_embedded

definately lots of features worth bearing in mind for SoW, whether it comes in release or later patches.

Simply :shock::shock:

the footage you posted suggest me a reflection:
recently I dedicated some time to create coop mission in Il2 based on historical events. One of my preferred sources was 'The big show' of legendary Clostemann. In my life I read it at least 25 time, each time it results more and more fascinating and evocative. I try to imagine movie sequences at every page I read.
The mission I managed to recreate was the attack to the cargo ship Munsterland in Cherbourg. The description Pierre Clost makes is so vivid. He describes the approach to the harbour in the mist, and the violent flak reaction from several flak-boats that were the primary target of his squadron (silence them to permit typhoon squadron to sunk the cargo). here is the live words from author

1015 hours. The fog thickened and it started to pelt with rain. instinctively the sections closed up to preserve visual contact.

Suddenly Yule's calm voice broke the strict RT silence :
"All Bob aircraft drop your babies, open up flat out, target straight ahead in sixty seconds !"

Freed of its tank and drawn by the 1,600 h.p. of its engine, my Spitfire leapt forward and I took up my position fifty yards on Jacques' left and slightly behind him, straining my eyes to see anything in the blasted fog.

"Look out, yellow section, Flak-ship, one o'clock !"

And immediately after Frank Wooley, it was Ken Charney who saw a Flak-ship, straight in front of us !

"Max blue attacking twelve o'clock !"

A grey mass rolling in the mist, a squat funnel, raised platforms, a mast bristling with radar aerials - Then rapid staccato flashes all along the superstructure. Christ ! I released the safety catch, lowered my head, and nestled down to be protected by armour plating. Clusters of green and red tracer bullets started up in every direction. flowing Jacques, I went slap through the spray of a 37 mm. charger which only just missed me - the salt water blurred my windshield. I was fifty yards from the Flak-ship. Jacques in front of me was firing ; I could see the flashes from his guns and his empties cascading from his wings.

I aimed at the bridge, between the damaged funnel and the mast, and fired a long, furious continuous burst, my finger hard on the button. My shells exploded in the water, rose toward the water line, exploded on the grey black-stripped hull, rose higher to the handrails, the sandbags.

A wind-scoop crashed down, a jet of stream sputtered from somewhere. twenty yards - two men in navy-blue jerseys hurled themselves flat on their faces. - ten yards - the four barrels of multiple pom-pom were pointing straight between my eyes - quick - my shells exploded around it. A loader carrying two full clips capsized into the sea, his legs mown from under him, then the four barrels fired, I could feel the vibration as I passed a bare yard above - then the smack of the steel wire of the aerial wrenched off by my wing as I passed. my wing tip had just about scraped the mast !...etc etc'

in short...my mission resulted much less involving, the german patrol boats I used were top killers. The only way to break the wall of their return fire was to sunk them, but with the on board armament of Spit there was not story.
I would like SOW will be implemented with such feature like the possibility of scare away the servants of flak or any other vehicle or smal ship or at least to reduce their effectiveness if generously spayed with bullets.
I'd like also the possibility, in aerial combat, for AI to accept or not the engagement if in disadvantaged tactic position, or disengage when in difficulty.
During 'circus' missions the RAF conducted heavy sweeps to induce Luftwaffe to take off and sustain combat. LW soon understood this trick and often rejected to be involved in combat.
That's all...Too many words to set out an opinion?;)
Ciao

lbuchele
09-22-2010, 09:33 PM
I like pupaxx idea of making enemies more "human", in a way we could silence them with our guns in a attack against flack...
The way it is now , we are attacking bots, they never stop until they are blown away.

Blackdog_kt
09-22-2010, 11:56 PM
That's a good point actually. It's been brought up before and i think aknowledged by the devs as well at one point.

As for attacking ships, it sure does make for some very nice and challenging missions. I don't know what the extend of the ship's damage model complexity will be, but it will be great to be able to damage smaller parts of a ship even when using guns.

I don't expect to sink the Bismarck with just a rack of .303s, but being able to put a couple of exposed AA guns or their crews out of action on a big ship would be cool and make for interesting and varied missions, eg the fighter escort suppressing flak on the target ship so that the slow-movers can get in and hit it properly.

In a similar fashion, it would be just as welcome and quite realistic to be able to sink smaller vessels with gunfire from heavy guns. Armed trawlers might as well be sunk by machine gun fire alone, same for freighters carrying sensitive cargo as long as they could be progressively damaged so that they sink after some time by secondary damage. For example, strafing an unarmored freighter that has ammo containers or fuel drumms on its decks and in its cargo holds.

Finally, and this is visible in some gun camera films floating around, even destroyers could be sunk by concentrated gunfire and a bit of luck, or just by cannon armed aircraft using a combination of the on-board armament and bombs/rockets. I think a flight of mosquitos with their battery of 20mm cannons, rockets or even the 57mm cannon on the tsetse variant would have little trouble in severely damaging or even sinking smaller warships.

Short version: Guns have almost no effect at all on ships in IL2, it would be welcome if this could be changed in SoW :grin:

WTE_Galway
09-23-2010, 01:39 AM
That's a good point actually. It's been brought up before and i think aknowledged by the devs as well at one point.

As for attacking ships, it sure does make for some very nice and challenging missions. I don't know what the extend of the ship's damage model complexity will be, but it will be great to be able to damage smaller parts of a ship even when using guns.

I don't expect to sink the Bismarck with just a rack of .303s, but being able to put a couple of exposed AA guns or their crews out of action on a big ship would be cool and make for interesting and varied missions, eg the fighter escort suppressing flak on the target ship so that the slow-movers can get in and hit it properly.

In a similar fashion, it would be just as welcome and quite realistic to be able to sink smaller vessels with gunfire from heavy guns. Armed trawlers might as well be sunk by machine gun fire alone, same for freighters carrying sensitive cargo as long as they could be progressively damaged so that they sink after some time by secondary damage. For example, strafing an unarmored freighter that has ammo containers or fuel drumms on its decks and in its cargo holds.

Finally, and this is visible in some gun camera films floating around, even destroyers could be sunk by concentrated gunfire and a bit of luck, or just by cannon armed aircraft using a combination of the on-board armament and bombs/rockets. I think a flight of mosquitos with their battery of 20mm cannons, rockets or even the 57mm cannon on the tsetse variant would have little trouble in severely damaging or even sinking smaller warships.

Short version: Guns have almost no effect at all on ships in IL2, it would be welcome if this could be changed in SoW :grin:


Excerpt from debriefing interview with Captain Joe Foss, USMC, Medal of Honor, Executive Officer VMF-121 which flew Wildcats and Corsairs:

http://www.researcheratlarge.com/Aircraft/VMF-121/




Q. Do you feel that fighter strafing is worth while in making the torpedo and bombing attacks more effective?

A. There's a lot of pro and con on that because sometimes it will cost you about 50% of your fighters. You really lose the fighters on that deal. When you do get out and get out alive on a strafing attack on warships, you just aren't good, you're lucky.

Q. It does silence the anti-aircraft?

A. Yes, it does on destroyers and transports, but on cruisers and battleships the anti-aircraft keeps pegging away. The only thing that I silenced on the battleship was pompom guns. The anti-aircraft there was still plenty of that around - I got one hit right under my wing. I had an idea of turning one way but just happened to turn the other way. It hit where I would have been.


Q. What was the effect of the strafing on the ships?

A. Sometimes it'll start a fire on a cargo ship, and on the troop transports the decks are just packed with men. When you strafe the deck on a troop transport, you really do some damage to personnel. When you strafe a destroyer, that's the end of anti-aircraft from that destroyer, if you're placing them good, up and down the deck. They'll stop shooting at you when you get to about 3000 feet.

There were two destroyers that came in one afternoon. Broad daylight around Savo Island, and they saw two of our little old corvettes. These two corvettes saw the destroyers coming, and started on down the channel, trying to outrun them. The destroyers cut loose and had them well bracketed. When the little fellows saw there was no use trying to run, they just turned and headed straight towards the two destroyers, shooting full blast with their 3-inch. I'll swear that one was sinking - there was a squirt of water coming up - and they were still shooting at the Jap destroyer, All the men on the two corvettes were saved. Then we went out and strafed the Japs. After they cleared Savo Island, one of them exploded, caught on fire, and sank. Then a little farther on, the other one did the same thing. They gave the last four planes credit for sinking two destroyers. But as for doing any damage to a cruiser or battleship, in my estimation, you don't do any. The main thing is to draw fire so that your dive bombers and torpedo planes can get in. When the torpedo planes were coming in on this battleship, the battleship would blaze away with big guns trying to cause geysers so that the torpedo planes would fly into them. They did that all day, but they didn't get a single torpedo plane. I saw one of Captain Dooley's hits, he got one right amidships. I was just a few feet off from the ship when it hit. Then I saw thousand-pound bombs hit on the battleship, and they still kept shooting their big guns; they never would shut up those big guns; torpedoes would hit them and thousand-pound bombs, still the big guns kept going.

swiss
09-23-2010, 02:57 AM
- you can sink subs with a beaufighter(guns)
- you should be able to sink torpedo boats(never really tried)

Bigger ships: no.
Hell, you can't bust a tank with a 20mm either - no matter how many bullets you use.

Tacoma74
09-23-2010, 05:58 AM
I've been itching for SoW to come out for quite awhile now. The game is looking absolutely amazing. Oleg and his team are doing an awesome job keep up the good work fellas!

I found a little something that i thought was pretty cool. Thought i would share it with you guys. Might be of some interest someday to the developers as well...

Can u imagine if SoW ended up looking like this:

http://www.stclairphoto-imaging.com/360/P51-Mustang/P51_swf.html

:):):)

RCAF_FB_Orville
09-23-2010, 09:51 AM
I've been itching for SoW to come out for quite awhile now. The game is looking absolutely amazing. Oleg and his team are doing an awesome job keep up the good work fellas!

I found a little something that i thought was pretty cool. Thought i would share it with you guys. Might be of some interest someday to the developers as well...

Can u imagine if SoW ended up looking like this:

http://www.stclairphoto-imaging.com/360/P51-Mustang/P51_swf.html

:):):)

That's one cool 360 panning system Tacoma! Maybe in 2050 (when I'm pushing up daisies lol) this will be the flight sim norm with VR headsets hehe. I can only get Vsync when going to full screen view for some reason, looks great though. :grin:

kalimba
09-23-2010, 12:31 PM
I've been itching for SoW to come out for quite awhile now. The game is looking absolutely amazing. Oleg and his team are doing an awesome job keep up the good work fellas!

I found a little something that i thought was pretty cool. Thought i would share it with you guys. Might be of some interest someday to the developers as well...

Can u imagine if SoW ended up looking like this:

http://www.stclairphoto-imaging.com/360/P51-Mustang/P51_swf.html

:):):)

Well, IMHO, from what we have seen so far, , and by putting togheter the best screens attributes and the fabulous "cockpit video", I am confident that we will have a pretty photorealistic game in the end....At least for the cockpits....It will be very close to what we see in your exemple...:rolleyes:

Salute !

C_G
09-23-2010, 04:39 PM
Cool 360 viewer... but what's the golfer at 5 o'clock doing on the airfield? LOL.

peterwoods@supanet.com
09-23-2010, 08:28 PM
Don't know about the golfer but what a beautiful restoration. Only one problem - someone on the team can't spell!

http://i646.photobucket.com/albums/uu181/2_Puff_Pete/Miscellaneous/SpellingError.jpg

major_setback
09-23-2010, 08:41 PM
Don't know about the golfer but what a beautiful restoration. Only one problem - someone on the team can't spell!

http://i646.photobucket.com/albums/uu181/2_Puff_Pete/Miscellaneous/SpellingError.jpg

That would be the flight maniac.
:-) he he.

Actually it could be where two photos have been spliced to form part of the panorama..with a missing letter (and a few other adjoining pixels) as a result. You can see a jagged edge on the slot just below the misspelt word..

McHilt
09-23-2010, 08:43 PM
http://www.luft46.com/armament/mk108.html

There were two main types of ammunition for the MK 108 to use, a 30 mm high-explosive self-destroying tracer ("M-Shell" or "Mine-Shell") and a 30 mm incendiary shell. The first type was designed to cause a maximum blast effect by combining a very thin shell casing with the maximum load of explosive. Tests carried out at Rechlin (where most of the Luftwaffe aircraft and weapons tests were done) showed that with a "M-Shell" with 85 grains of explosive, five hits could destroy a B-17 or B-24 bomber. The second type of shell, the incendiary, was meant to be targeted at the fuel tanks of the enemy plane. Since some penetrating force was still needed to overcome the armor or airframe of the target, and not have the shell break up or explode upon contact, a hydrodynamic fuse was fitted so that the shell only exploded once it came into contact with liquid.

You don't have to shout boy!,... :mrgreen: :wink:
Almost another friday, thank God...

peterwoods@supanet.com
09-23-2010, 09:08 PM
Well spotted Major I do believe you could be right.
Pete

KG26_Alpha
09-23-2010, 09:10 PM
That would be the flight maniac.
:-) he he.

Actually it could be where two photos have been spliced to form part of the panorama..with a missing letter (and a few other adjoining pixels) as a result. You can see a jagged edge on the slot just below the misspelt word..

Well spotted Major I do beleive you could be right.
Pete


It doesnt explain the missing "T" from carburettor.

:)

peterwoods@supanet.com
09-23-2010, 09:31 PM
KG26-Alpha is obviously another hawk-eye. But I think you'll find that in the USA they spell carburettor with only one "t".
Rgards Pete

Sturm_Williger
09-23-2010, 11:20 PM
It could be a restoration faithful to the original factory misspelling...

Tacoma74
09-24-2010, 01:01 AM
It could be a restoration faithful to the original factory misspelling...

I wouldn't doubt it. I'm from the states and lemme just say that we aren't the brightest bunch. There's only a few that actually pay attention in school it seems... I was always wide awake for history class though. Love it!! ;)

Anyways i cant wait to see what Oleg has for us tomorrow, should be pretty interesting. However, i think the screenshots are great and all.. but i would just be tickled if we got another video. :)

Lee

robtek
09-24-2010, 06:04 AM
"A carburetor (American spelling) or carburettor (Commonwealth spelling) is a device that blends air and fuel for an internal combustion engine."

Quote from wiki

KG26_Alpha
09-24-2010, 07:21 AM
Well at least they got the cockpit green colour correct ;)

Flying Pencil
09-26-2010, 08:07 PM
comments to pic #3 discuses here:

http://forum.1cpublishing.eu/showthread.php?t=16657