julian265
08-14-2010, 11:20 AM
Regarding offline missions/campaigns...
Take this scenario - you've warmed up your engine, done your checks, taken off, and followed your map to the target. It's taken an hour to fly there, not counting the stuff on the ground. Suddenly the action starts - you spot bandits and prepare to engage, when:
* the phone rings or you need to leave the computer for a while, for whatever reason, or
* your computer crashes, or
* an unseen bandit or flak kills you.
I like flying, and I like the difficulty settings turned up, start-up procedures, and a decent flight to target, so I won't simply settle for quick missions. But I can't say I enjoy repeating the whole 1+ hour uneventful flight to the target again and again, when a combination of computer crashes (only with RoF for me...) or deaths makes them necessary to pass the mission.
I can say that this situation has caused me to walk away from a few campaigns, even a flight sim for a period, or indefinitely in the case of DCS:BS (OK, repetitious targeting and firing of missiles, like addressing and sending emails didn't keep my attention too well either)
Wouldn't it be better if you had the *option* to resume at the last (or earlier) saved point?
It's not as if the computer isn't capable of recording everything necessary to resume later - it wouldn't need too much more than the current track recorder in IL-2.
I suggest a snapshot be taken of the units and conditions every 10 minutes, and automatically save them until you exit the mission.
This is a feature that has been missing from all the flight sims I've flown, and one which I believe would aid the longevity of a sim, by removing the tedium of repeating the slow bits of a mission. Don't get me wrong, I like a long mission the first time around, but not the need to restart from the beginning.
What do you reckon?
Take this scenario - you've warmed up your engine, done your checks, taken off, and followed your map to the target. It's taken an hour to fly there, not counting the stuff on the ground. Suddenly the action starts - you spot bandits and prepare to engage, when:
* the phone rings or you need to leave the computer for a while, for whatever reason, or
* your computer crashes, or
* an unseen bandit or flak kills you.
I like flying, and I like the difficulty settings turned up, start-up procedures, and a decent flight to target, so I won't simply settle for quick missions. But I can't say I enjoy repeating the whole 1+ hour uneventful flight to the target again and again, when a combination of computer crashes (only with RoF for me...) or deaths makes them necessary to pass the mission.
I can say that this situation has caused me to walk away from a few campaigns, even a flight sim for a period, or indefinitely in the case of DCS:BS (OK, repetitious targeting and firing of missiles, like addressing and sending emails didn't keep my attention too well either)
Wouldn't it be better if you had the *option* to resume at the last (or earlier) saved point?
It's not as if the computer isn't capable of recording everything necessary to resume later - it wouldn't need too much more than the current track recorder in IL-2.
I suggest a snapshot be taken of the units and conditions every 10 minutes, and automatically save them until you exit the mission.
This is a feature that has been missing from all the flight sims I've flown, and one which I believe would aid the longevity of a sim, by removing the tedium of repeating the slow bits of a mission. Don't get me wrong, I like a long mission the first time around, but not the need to restart from the beginning.
What do you reckon?