JG27_PapaFly
08-13-2010, 12:24 PM
Hi guys, will vapor on the upper side of the wings in hard turns be implemented in SOW? I even saw the effect in FSX screenshots.
Although mostly seen on current fast jet fighters, slower straight-wing planes also produce lots of vapor, depending on the level of underpressure and atmospheric conditions.
The reason we don't see this in warbirds is that those planes almost never execute max performance turns nowadays ;)
Overall, how will these effects be modeled? In IL2FB, it's totally hardcoded, linked to high alpha, whereas in RL, wingtip contrails often form at low alpha in straight flight, depending on altitude, air humidity, plane speed etc.
Here's a slow, straight wing hauling some vapor:
http://farm4.static.flickr.com/3549/3841868631_392a71b9c5.jpg
http://farm4.static.flickr.com/3004/3032064313_550d360420_o.jpg
What about vapor forming in propeller tip vortices?
http://cdn-www.airliners.net/aviation-photos/middle/4/4/9/1107944.jpg
Although mostly seen on current fast jet fighters, slower straight-wing planes also produce lots of vapor, depending on the level of underpressure and atmospheric conditions.
The reason we don't see this in warbirds is that those planes almost never execute max performance turns nowadays ;)
Overall, how will these effects be modeled? In IL2FB, it's totally hardcoded, linked to high alpha, whereas in RL, wingtip contrails often form at low alpha in straight flight, depending on altitude, air humidity, plane speed etc.
Here's a slow, straight wing hauling some vapor:
http://farm4.static.flickr.com/3549/3841868631_392a71b9c5.jpg
http://farm4.static.flickr.com/3004/3032064313_550d360420_o.jpg
What about vapor forming in propeller tip vortices?
http://cdn-www.airliners.net/aviation-photos/middle/4/4/9/1107944.jpg