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View Full Version : Star Wolves 3 and multi monitor (eyefinity)


RoboPatton
08-11-2010, 06:54 PM
If anyone else out there is trying to play SW3 in eyefinity, there is a very simple fix to do so.

Simply go to the SW3 root directory (x:\Program Files (x86)\1C Company\Star Wolves 3)

Look for main.ini (make a back up first), open it, scroll down to FOV,
For 5040x1080 replace the 90 with 143.75, (should look like FOV = 143.75).

It should be the same FOV for similar resolutions. You can use the calculator below, if your setup is several different monitor sizes. That's it, super easy. The icons for the characters and abilities will be on furthest Left screen.

On a related note, anyone know how to center the portraits to the middle?

I figured this out by using this FOV calculator. http://www.widescreengamingforum.com/fovcalc.php Big thanks to Delphium who made that.

http://i38.tinypic.com/2dqkc2t.jpg
A battle
http://i35.tinypic.com/2a95cp5.jpg
My custom skin, the "Nevermore"
http://i37.tinypic.com/nyw8yp.jpg
More Battle

Trucidation
08-11-2010, 10:23 PM
Just use regular prntScrn, no need to alt. Although on a multimonitor setup I wonder how that works? I guess it takes a contiguous shot of everything.

RoboPatton
08-11-2010, 10:46 PM
Okay Screens are up. Anyone have any idea on how to move character portraits around? I cant seem to find anything.

I messed around with the files in GUI, they open with a txt editor even though windows thinks it is a screen saver. So many files are there, and after messing with a few, I couldn't make any noticable changes in the game. There has to be a way to tell the game to put the character portraits in the center rather than alligned left.

Rastix
08-12-2010, 08:59 AM
Rewrite engine