Zalpha
05-01-2010, 10:39 PM
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SC3 Modding Team
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Hi I am a South African graphic design student (24 white male) in my 2nd year of study. I recently (like 4 days ago) got SW3 and after playing many hours love the game but feel it lacks so much.
I then opened the files and saw how easy it is to mod. I am surprised that not many mods exist for this great game, but after such bad reviews I understand why.
So after finding this place (the only place it seems on the net to talk about SW3) and reading all the post in the modding section I realised that this is place to mod the game as a community.
I want to setup an open modding team (anyone can join), we list our goals and plans and what we want to add into the game and keep adding as we go along. We should use this site and forums to keep it open and attract new modders into the ranks as well as get fresh ideas and feed back from mod users.
I have graphic design skills, I created custom UI colours screens (blue/black-gray/red and white user interfaces) simple modding - just changing textures colours. I also changed Lastocka portrait images as I didn't like the red tint and background.
My 1st mod idea was to retexture the game better and more detailed, custom coloured ships, tons of new character portraits (some of who would just use other characters class scripts), new space backgrounds and so on...
My 2nd which others here are covering is adding new ships, sectors (I want to add a multi map system - a level above and below the current map), as well as many other ideas I have. I planned to create custom UI and adding a tabbing function, like next to the ship button will be squad members (instead of next to the ship) and the map system would have level 1/2/3 etc.
Post here if you want to join and what you wanna add/do, I will edit this post and try keep it updated daily.
Let’s try create one massive mod, rather than hundreds of smaller mods.
I will upload my mods that I have created so long until we get one big mod going together. I will upload my mods when I get a chance and am happy with with my changes I have made.
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I just found found the wish list and will start adding onto the to-do-list/wish list.
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1. More more more, more ships, equipment, motherships and missions.
2. Random but rewarding stuff to do. Maydays, station defence etc.
3. Territory control? Maybe clearing a system (or systems) and being able to set it to your choosen faction. Owning a station and being able to upgrade it in various ways to provide a regular income / bonus missions, researchable ships & equipment.
4. Some real trading in commodities. Should be a viable way of making money
5. Hidden goodies. Make exploring worthwhile with out of the way stations offering rare ships & equipment, or good stuff a bit cheaper.
6. Bring back the bridge crew! Didn't really make a lot of sense the mothership flying itself
7. Being able to own some corvettes for the really heavy missions would be cool (butcher / walrus etc).
8. Being able to continue playing after the end of the main storyline. Would make sense if exploration was worthwhile.
9. More really epic battles, you know the ones I mean
^ I am going to stop there (gota go to sleep) and will continue and arrange the list tomorow. XD
SC3 Modding Team
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Hi I am a South African graphic design student (24 white male) in my 2nd year of study. I recently (like 4 days ago) got SW3 and after playing many hours love the game but feel it lacks so much.
I then opened the files and saw how easy it is to mod. I am surprised that not many mods exist for this great game, but after such bad reviews I understand why.
So after finding this place (the only place it seems on the net to talk about SW3) and reading all the post in the modding section I realised that this is place to mod the game as a community.
I want to setup an open modding team (anyone can join), we list our goals and plans and what we want to add into the game and keep adding as we go along. We should use this site and forums to keep it open and attract new modders into the ranks as well as get fresh ideas and feed back from mod users.
I have graphic design skills, I created custom UI colours screens (blue/black-gray/red and white user interfaces) simple modding - just changing textures colours. I also changed Lastocka portrait images as I didn't like the red tint and background.
My 1st mod idea was to retexture the game better and more detailed, custom coloured ships, tons of new character portraits (some of who would just use other characters class scripts), new space backgrounds and so on...
My 2nd which others here are covering is adding new ships, sectors (I want to add a multi map system - a level above and below the current map), as well as many other ideas I have. I planned to create custom UI and adding a tabbing function, like next to the ship button will be squad members (instead of next to the ship) and the map system would have level 1/2/3 etc.
Post here if you want to join and what you wanna add/do, I will edit this post and try keep it updated daily.
Let’s try create one massive mod, rather than hundreds of smaller mods.
I will upload my mods that I have created so long until we get one big mod going together. I will upload my mods when I get a chance and am happy with with my changes I have made.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I just found found the wish list and will start adding onto the to-do-list/wish list.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1. More more more, more ships, equipment, motherships and missions.
2. Random but rewarding stuff to do. Maydays, station defence etc.
3. Territory control? Maybe clearing a system (or systems) and being able to set it to your choosen faction. Owning a station and being able to upgrade it in various ways to provide a regular income / bonus missions, researchable ships & equipment.
4. Some real trading in commodities. Should be a viable way of making money
5. Hidden goodies. Make exploring worthwhile with out of the way stations offering rare ships & equipment, or good stuff a bit cheaper.
6. Bring back the bridge crew! Didn't really make a lot of sense the mothership flying itself
7. Being able to own some corvettes for the really heavy missions would be cool (butcher / walrus etc).
8. Being able to continue playing after the end of the main storyline. Would make sense if exploration was worthwhile.
9. More really epic battles, you know the ones I mean
^ I am going to stop there (gota go to sleep) and will continue and arrange the list tomorow. XD