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superd
03-11-2010, 04:17 AM
Hi all,

Does anyone have a tip on who will be my pilots and how to get them and what their specializations will be. I heard that Tennie would die no matter what. Is it true?

Thank you

I guess I should make it a Spoiler

untouchable
03-11-2010, 07:39 AM
Hi all,

Does anyone have a tip on who will be my pilots and how to get them and what their specializations will be. I heard that Tennie would die no matter what. Is it true?

Thank you

I have gone up till the quest to look for another new Mothership. Just before that, you will be able to recruit a guy named Silverlight (I will have to double to check to confirm, once I got home). His skill more of heavy weapon spec with a unique skill 'Lone Ranger', which makes him powerful if he's alone ie not in a team.

Earlier you will get Tennie, and she much on gunnery, especially sniping. At the moment, I just let Tennie to pilot my Mothership, while my hero and Silver on fighters. So far so good.

But then, it would be helpful if anyone who had finish the game just let us know how to get these recruitable mercs?

Besides that, are they all story-drive (can acquire them on certain stage of main quest?) or you need to seek them in different places?

Thanks for help guys, I love these game so much!

superd
03-11-2010, 07:51 AM
Thanks.

Actually it seems that we have gone on different story lines. My guy is greyhair instead of Silverlight. Also I never had anyone inside the MS. Never did it even in SW 1. Anyone can advise if it helps at all to have one pilot in MS?

For Mercs, if you are docked in a station and switch to "Office" you will see their ads, click and check "yes" and they will be hired.

untouchable
03-11-2010, 08:02 AM
Thanks.

Actually it seems that we have gone on different story lines. My guy is greyhair instead of Silverlight. Also I never had anyone inside the MS. Never did it even in SW 1. Anyone can advise if it helps at all to have one pilot in MS?

For Mercs, if you are docked in a station and switch to "Office" you will see their ads, click and check "yes" and they will be hired.

Oh, in SW23, you can actually use your pilot to pilot mothership. Obviously what ever perk you have from your pilot will benefit MS itself (repair rate, accuracy etc). At trade station, at hangar tab, you will see that your MS have a small slot at the corner, just like a fighter, to put the pilot. Simply click and drag your pilot there, and voila! You will notice a change to the MS's stat as well (manevuraibilty, top speed etc) affected by your pilot stats.

Oh, is that the merc for hire thing, those who escort you throughout the map? I know about that one. I mean these pilots that we use in our team. Still have 4 slots left, but dont know how to get them. :(

superd
03-11-2010, 08:23 AM
Thanks for pointing out I have been so ignorant about this game. Now I have to weigh painfully whether to have a MS piloted by AI or have it run by one of my pilots, at the obvious cost that my small fighter team will be down from 3 to 2.

Based on my limited experience on SW 1, pilots can only be found through different missions.

Can MS use pilot's special abilities? Can it snipe, etc?

untouchable
03-11-2010, 08:28 AM
Thanks for pointing out I have been so ignorant about this game. Now I have to weigh painfully whether to have a MS piloted by AI or have it run by one of my pilots, at the obvious cost that my small fighter team will be down from 3 to 2.

Based on my limited experience on SW 1, pilots can only be found through different missions.

Can MS use pilot's special abilities? Can it snipe, etc?

alrite noted that.

At the moment, my mothership with Tennie piloting it (she has those nice accuracy perks) seems to kill many of my enemies faster than my fighters. Maybe it because i was treasure hunting cache asteroids earlier, and nick myself some awesome high level turrent guns and heavy calibre guns for my MS.

Sadly, the pilot on MS cannot use his/her active skill. Tennie has a starting snipe skill rite? When she's piloting my MS, the icon for Snipe is not there. However, my hero's Sixth Sense does effect the MS as well, even my hero is piloting a fighter outside MS.

superd
03-11-2010, 08:37 AM
Is there an accuracy spec about MS? Can you see the difference in specs with or without human piloting MS ? Also if your Ternie kills many her XP should have a higher increase rate that others. But I heard she will die at some point. Need confirmation from veterans in this game.

note that too about the 6th sense. What have you looted from those caches? I never got those Wyverns mentioned in other posts. Guess because I am playing normal. So far I only got a couple of gunslingers and tridents.

Nblade
03-11-2010, 08:46 AM
No you can't use any active ability and obviously missile skill is useless.

Actually it's an easy choice if you buy the firmware upgrades at the maintenance stations since those bonuses take effect only if no char is assigned as pilot and the mk3 versions are usually provide better or equivalent bonuses then even a maxed out character. What it's good for is changing your bonuses. say your MS gets heavily damaged than you could change from your flight spec firmware to a system spec pilot to boost your shield/armor regen or switch to a gunner if your having trouble hitting your enemies.

Oh and Tennie survived my first play through on alex path.

superd
03-11-2010, 08:50 AM
Thanks. I haven't eaten or drunk to save about 500 g for the firmware. Will purchase MK3 when I have a little extra cash for emergency merc hiring.

valky
03-11-2010, 10:56 AM
Ternie didn't die in my finished NESF/Corsair campaign. Just started MSF and any info regarding her death 'd be nice? I don't really want to lose her :-x

Oh and the last thing I'd do is to let her sit in the mo-ship, I know the guns 'll be better, but she was one of my best gunner in my latest campaign (particle rifles with her skill deliver quite a punch)

I'll stick with system Mk. III, wasn't that bad :-P

Nanaki
03-11-2010, 11:46 AM
Okay, your pilots are determined by your choice of weither to embark on the MSF, NESF, Triada, Inoco, or Alex mission lines...

These are the pilots you will get no matter what:
Hero
Ternie
Greyhair
Kalem
Joseph - He temporarily joins your party for the artifact expedition, and leaves after that.

If you go NESF (going to the mercenary base), you will get:
Che - You get him when you have to fight off a massive pirate fleet while doing one of Alexandra's missions.
Alexandra - Shes the one who comes to the rescue you after you rescue Ternie

If you go MSF (going to the Patrol headquarters), you will get:
Validol - You get an optional mission to find him, I recommend you take it.
Viper - Shes the one who rescues you after you rescue Ternie
Adm. Trump - If you decide to side with Trump rather than Viper, Viper leaves and you get Trump in her place

If you go Triada (going to the Triada Headquarters), you will probably get (I never played the Triada line, so I donno):
Aja
Alice

If you go Inoco (Betraying triada after given the option by Inoco), which you probably wont because its so badly bugged:
Jana
SAM

If you go Alex (if you fail a mission):
Alex
Cleric


Ternie didn't die in my finished NESF/Corsair campaign. Just started MSF and any info regarding her death 'd be nice? I don't really want to lose her


I played NESF, Alex, and MSF Campaigns and did not lose Ternie in any of them...


Just before that, you will be able to recruit a guy named Silverlight (I will have to double to check to confirm, once I got home).


You probably mean greyhair... there is no such thing as a pilot named silverlight.

superd
03-11-2010, 01:08 PM
Thanks Master Nanaki. Would you mind telling me when I will have pilots after Greyhair?

Nanaki
03-11-2010, 01:20 PM
Thanks Master Nanaki. Would you mind telling me when I will have pilots after Greyhair?

Depends which mission line you pick.

superd
03-11-2010, 03:20 PM
Nanaki,

I will go with MSF

Nanaki
03-11-2010, 04:06 PM
Nanaki,

I will go with MSF

MSF... After your first mission with them (where you have to plant a bomb on a station), you have the option of either going to someone's friend, or doing the second mission. Choose the former, and you will acquire Validol.

After that, you generally do not get any additional people until you rescue Ternie and Kalem, than you also get Viper.

If you side with Admiral Trump when Viper tries to arrest him, than he will replace Viper on your team.

Vaynark
03-12-2010, 01:55 AM
Any info on the recruitable pilot classes? Here's what I know from playing the NESF route and a bit of Triada Route:

Hero - Pilot/Gunner/Missile Gunner/Systems Engineer
Ternie - Gunner with Laser Proficiency, Precursor Summoning and Berserker & Precursor Tech Adaptation.
Greyhair - Gunner with Heavy Cannon Proficiency
Kalem - Systems Engineer with Machine Gun Proficiency
Joseph - Missile Gunner & System Engineer with Heavy Cannon Proficiency also with Berserker, Alien & Precursor Tech Adaptation.
Che - Pilot with Heavy Cannon Proficiency
Alexandra - Pilot with Heavy Cannon Proficiency & NESF Summoning ability
Alice - Missile Gunner with Machine Gun Proficiency
Aja - Pilot & Gunner with Heavy Cannon Proficiency
Validol - Missile Gunner
Viper - Pilot with MSF Summoning ability
Adm. Trump - Pilot with MSF Summoning ability
Jana - Haven't tried the InoCo route yet
SAM - Haven't tried the InoCo route yet
Alex - Haven't tried Alex's route yet
Cleric - Haven't tried Alex's route yet

Credit goes to Nanaki & valky for info on Aja, Validol, Trump and Viper.

Nanaki
03-12-2010, 02:31 PM
Validol is very missile oriented, and Adm Trump and Viper are both very similar to eachother and are both focused on piloting with MSF Summoning ability.

Vaynark
03-12-2010, 03:21 PM
That means Trump, Viper and Alexandra are similar. They focus on piloting and can summon reinforcements from their factions. Thanks, Nanaki.

valky
03-14-2010, 03:05 AM
Aja is focused on piloting too and can fly all ships up to rank 5 if you get her (already unlocked).
But she has yet (just saved Ternie) no summoning ability.. s*cks :evil:

Vaynark
03-14-2010, 05:04 AM
Aja also focuses on passive Gunnery skill with Heavy Cannons Proficiency. Thanks for the info, valky.

pannu_hs003
03-14-2010, 07:07 AM
Aja also focuses on passive Gunnery skill with Heavy Cannons Proficiency. Thanks for the info, valky.

guys how get Cleric...i tried that path..he shows up..jam MSF ships and tell me to scam...but if i try to move away..my MS blows...

valky
03-14-2010, 09:41 AM
Aja also focuses on passive Gunnery skill with Heavy Cannons Proficiency. Thanks for the info, valky.

uhm no, in my game her cannon prof. is locked out and she already has points spent in Laser proficiency

Nanaki
03-14-2010, 12:54 PM
guys how get Cleric...i tried that path..he shows up..jam MSF ships and tell me to scam...but if i try to move away..my MS blows...


I got Cleric by going the Triad route, betraying Triad for Inoco, and than the Inoco line bugged out for me and I got placed on the Alex path which gets you Cleric.

Hal2003
05-03-2010, 08:16 PM
At Alex route is possible twice get Nataly (ace pilot/gunner).
1. way if you decide to kill Emperor, he will replace Cleric.
2. way if you leave Sam to Alex at INOCO route afrer mission in XT24

At Triada route, will Alice leave before last mission and will be replaced by Blade (ace pilot/pilot if choose bad answer in mission before.

Trucidation
05-12-2010, 09:50 AM
I keep reading that the InoCo path is supposedly bugged - is it because after Dickens tells you that you have some free time, and then never gets back to you, and then you get a message from Alex?

Coincidently Alex's path is the last of the storyline paths I'm playing, so I didn't notice any problem earlier on the NESF or MSF paths.

Hal2003
05-12-2010, 09:53 AM
You can very quickly remove this bug in first mission, Read this

http://forum.1cpublishing.eu/showthread.php?t=13797

Trucidation
05-12-2010, 10:13 AM
Sorry Hal2003 that link only takes me to the forum front page?

Edit: Thanks, found it via search as well, heh.