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vistarnh
03-09-2010, 01:23 AM
Hidden Cache locations
So far I know of 9 confirmed, and 1 optional mission stash. Here's the locations:

EDIT: Apparently some caches don't show up until certain mission checkpoints are reached, particularly in Hephaestus and Pegasus. I read through the thread but there isn't really a clear consensus on when this happens. Also loot tables are generated when first entering a system so keep a save OUTSIDE a cache system if you get unlucky or you are looking for a certain (wyvern mk2) thing.

Vaudille - North asteroids, there are TWO caches here and it's easy to run to right after getting the Mastiff. Look for a blinking cache asteroid somewhere in the west of the cluster and a Ship hull (battleship?) with a blinking white light towards the center/east of the northern field. There are many false caches just blow them all up till you find them. You should get a couple of nice prototype main guns and maybe a fighter or 2 as well as some top tier equipment. You can save/reload to get better stuff.

Solncevka - North West asteroid/dust field. It's an asteroid cache usually high or low on the plane. It helps to stay at the top or bottom of the field to avoid the strong roaming pirates while looking for it. Best loot I got was a Wyvern Mk2, 2 Emeralds, and some big guns here.

Fronn - Center asteroid field 3 squares sound and one east of the Triada Trade Station. I don't remember what loot I got here but stash loot usually has at least a couple good things.

Charon - South Western corner in a blinking asteroid I found a Hrimthurs (rank 4 missleboat). I'm not sure if it's the only stash, just the only one I could find, not that great but it's money. Of note is the Styx Station which sells the awesome "Templar" ships Raptor T, Trident T, and Gunslinger T. It also the one non-smuggler place I've found that sells top tier equipment for normal store prices early in the game (pre FTU)

XB-19 - Either near the junkyard or destroyed station. It's a blinking asteroid but may be very hard to see in the clouds. Also there are LOADS of pirates here so I wouldn't try to get it unless you are pretty strong. Last, be wary as one or two of the "fake" stashteroids will summon a pirate fleet for you to fight off. I got a couple of gunslingers and some nice top tier systems. On a side note this is a great place to gain some extra experience and money since pirates just keep spawning here.

X-220 - 5 and a half spaces west of the x203 gate is an asteroid.
I looted a wyvern mk2 Asmodeus x 2, m-82 dago and m150 tetabo x 2 post precursor mission.

Tarrot - asteroid in the SW quadrant. Lots of pirates. It had some decent stuff. I don't think you can get this unless you go the Ino co route which is bugged for me.

Precursor system - If you go east of the 1st waypoint that has all the artifacts, you'll find a Starhammer memorial in side a giant sphere. It dropped a precursor ship artifact and a precursor gun for me. I also got ambushed by 8 aliens. The precursor ship can sell for almost $120,000. Side note: I don't always get the ship or gun, it's pretty random, but aliens will keep spawning in waves until you actually destroy the Starhammer. If you are tough enough (and save enough) you can gain quite a bit of XP here (I got ~600 my last game before the missile boats got to be too much).

Hephaestus (thanks to Goblin Wizard) - I don't know if anyone mentioned that but you can get some good stuff very early in the game (right after you got Mastiff). When you flight to Elio for repainting you go through the Hephaestus (you had to navigate between automatic turrets). There are 3 rings of these turrets and lots of wrecks around. Blowing wrecks outside the rings is pointless but inside there are two big (flat type) transport hulls that drops nice stuff. 1st gave me: Emerald, Armageddon, Sigil, Avenger, and Trident fighter. 2nd: Shining, Lycathrope, Mortar, Overbank, Berserk Laser and Hrimithurs (sth like that) fighter. After several tries I realized that types of armament are fixed and only quantity of items changes (I can get up to 8 items from one wreck) so you can get 600-1000K worth stuff depending of your luck (fighter are always one, others may be multiple). To get inside you have to flight down and go under the turrets. You can start from the top too but wrecks are at the bottom so going down is faster. Beware the turrets. Mastiff goes down in 3-4 shots from a single turret. The system is totally peaceful (maybe except gates area) so that's easy money. This stash only shows up after certain mission events and I'm not sure which.

UPDATE: I can't take credit for this but I forgot who mentioned it: the small flanking turrets in the MIDDLE ring will drop shining turrets. Just go over or under to get inside the ring where they can't hit you or follow the way-point during the mission to get inside the ring. I got something like 20 Shinings without save/loading but I think that was lucky, average is probably around 10-15. That's quite the haul if you do it on your way through Heph in the early game, plus some nice turrets for the MS. Be sure to save every so often as they can get knocked around by exploding neighbors and take out your puny ship in a hurry. if you do the save/load trick/cheat you can get 32 of them! You can easily make 1-3 million just an hour into the game so I don't recommend doing this first play through or do it only on hard mode where starting money is much less. It IS nice with the mod pack if you want to hire extra pilots right away and/or buy a bigger better MS to romp around in. But just keep in mind you will be waaay OP at this point if you spend all that money on uber equipment.


Mission: Pirate stash - This is missable if you don't accept Heretic's offer right after meeting Ternie for the first time. Take his offer (and the money, lasers aren't worth it) and make sure he survives. He should let you work with the other pirate gang to get the mothership. Once you get it you should have a couple of techs plead for their lives and give you the stash location. Follow the story a bit longer and Ternie will ask you if you want to go find it, say YES! I'm not going to go into mission details except to say it can be tough for the beginning so I recommend finding some other stashes first, then do the mission.
*spoiler* In the end you must intercept Paymaster and destroy the transports for the stash; it should include a Kali or Tungsten among other top tier equipment, well worth the effort *spoiler*


*Fort Russ and XT-41 the destroyed patrol stations can drop loot


If anyone knows of any other stashes please share! Credit to Paleale for X220, Tarrot, and precursor info.

EDIT: Obviously you can pirate transports and containers in various sectors like Fronn. I didn't include these in my post because they aren't really hidden.

paleale
03-09-2010, 02:06 AM
X-220 - 5 and a half spaces west of the x203 gate is an asteroid.
I looted a wyvern mk2 Asmodeus x 2, m-82 dago and m150 tetabo x 2 post precursor mission.

Tarrot - asteroid in the SW quadrant. Lots of pirates. It had some decent stuff. I don't think you can get this unless you go the Ino co route which is bugged for me.

Precursor missions - If you go east of the 1st waypoint that has all the artifacts, you'll find a Starhammer memorial in side a giant sphere. It dropped a precursor ship artifact and a precursor gun for me. I also got ambushed by 8 aliens. The precursor ship can sell for almost $120,000.

Vaynark
03-09-2010, 08:59 AM
Do we have to acquire info about the locations of the hidden caches first to make them appear in the game or we can freely explore and find the caches at any time of the game and without any knowledge of its location first?

Ruinous
03-09-2010, 11:01 AM
Apart from the heretic mission all the others can be freely gained without having to have paid the 5k for the info beforehand.

There is a cargo container in the bottom left corner of Prien. Shooting this spawns an ungodly number of MSF ships... haven't managed to survive that to loot the stash though I'm playing on hard this time round ;)

flashy
03-09-2010, 01:08 PM
not a hidden cache per say but in fronn if u look at the map theres an armory marked in the far north of the system

if u head up there and kill the transport ships hanging around the station u will think xmas has come early this will piss off triada but they dont send much in the way of baddies your way the transports all shoot u and i had 4 fighters i think attack me but i netted me

3 gen 2 fighters
3 gen 3 fighters
a whole host of differnt guns/systems and missles and quite abit of cargo which should sell nicely

theres other locations like this ive killed 1 before think it was another triada 1 as they disliked me anyway on a pervious game but that was a supply depo or something certainly worth hitting up though the armory was much larger quanitiy than the supply depo from what i remember, was scooping for 5min at x4 speed lol

vistarnh
03-09-2010, 05:10 PM
Apart from the heretic mission all the others can be freely gained without having to have paid the 5k for the info beforehand.

There is a cargo container in the bottom left corner of Prien. Shooting this spawns an ungodly number of MSF ships... haven't managed to survive that to loot the stash though I'm playing on hard this time round ;)

I looted it but there wasn't anything special. It's really only worth looting if you are already hostile towards MSF or want to be.

Ruinous
03-09-2010, 08:10 PM
About the heretic mission, playing on hard I didn't get either the kali or tungsten just a selection of fighter guns and a topaz (50% laser damage mitigation for motherships). One thing I did get though is there actually *is* a pirate stash near where it gets marked. Had to comb that asteroid field several times but got a gunslinger and several other bits & pieces out of it :D So you get the stash loot & convoy loots which wasn't too shabby hehe.

Also on this run through the traders have sold me info that Pandora contains a station which supposedly can fix your faction standings, excepting the pirates. Also that Ergelan USS station has low prices for equipment. Not stash info, but worth knowing anyway.

flashy
03-09-2010, 08:21 PM
theres a few stations that fix standings cant remember any off the top of my head but they do charge 850k for 1 faction fix so if there all angery at u, thats gonna add up lol

vistarnh
03-09-2010, 09:21 PM
About the heretic mission, playing on hard I didn't get either the kali or tungsten just a selection of fighter guns and a topaz (50% laser damage mitigation for motherships). One thing I did get though is there actually *is* a pirate stash near where it gets marked. Had to comb that asteroid field several times but got a gunslinger and several other bits & pieces out of it :D So you get the stash loot & convoy loots which wasn't too shabby hehe.

Also on this run through the traders have sold me info that Pandora contains a station which supposedly can fix your faction standings, excepting the pirates. Also that Ergelan USS station has low prices for equipment. Not stash info, but worth knowing anyway.

man I looked all over that field for an actual stash, guess I'll look again. Also I usually save right before I wax the transports so I make sure I get either a kali or tungsten. The loot seems to be on a semi random table where the game basically rolls to see how many items you get and which items of each time (like you get 0-3 heavy guns and each can be vindicator, helios, or rage). These tables seem to vary a bit from game to game and I'm not sure if difficulty has any effect.

flashy
03-09-2010, 09:30 PM
any 1 catch the name of the system where the pirate stash mission is so i can go belt combing

Ruinous
03-09-2010, 10:05 PM
That system is Pegasus flashy. The cache was a bit further than where it is marked for the mission but that sort of area. I tried a previous save to try and pinpoint it for you guys but I cannot find the darn thing again :( 100% sure it is there though. One thing I've noticed is that cache asteroids all have the red blinking light on them if that is any help.

flashy
03-09-2010, 11:37 PM
just running around pegasus at the moment theres 1 roid with a hrimitus top right corner far square

theres also some roids with stuff in the south west 4 squares from the left 5 squares counting up from the bottom got another hrimitus and gun slinger so far, also found a wyvran mk2, seems like thats pritty much it though

korpah
03-10-2010, 06:45 PM
i went to get the stach in fronn

and stopped at the armory

there around 25+ cargo bays with lood inside + 4-6 trade ships with loot, when you shoot 1 container triad ships will spawn giving loot as well

this is a major loot base its insane :p

2e and 3e generation ships (alot around 1-4 per container) and alot of guns all kind low to high grade

Timberwolftrass
03-10-2010, 07:55 PM
I agree, I love raiding fronn... lots of good loot there. plus, it makes you feel like a real pirate, yarr ;-)

superd
03-11-2010, 04:19 AM
Flashy,

Will I be able to find the cache without the Heretic offer mission? I did not trigger that mission and am now hopelessly combing the system. Did not find any loot?

Many thanks

superd
03-11-2010, 04:56 AM
Thus far the best fighters I have got are gunslingers and tridents from these caches. I guess difficulty level does matter as I am in normal. After 10+ reloadings, I swear in normal, one will NOT get Wyvern in Solncevka and X 220. Thanks.

flashy
03-11-2010, 09:58 AM
u will be able to find them without taking the mission superd i did, just takes abit of searching and i found a wyvern while playing on normal so guess its just pot luck

Killer
03-11-2010, 10:06 AM
Thus far the best fighters I have got are gunslingers and tridents from these caches. I guess difficulty level does matter as I am in normal. After 10+ reloadings, I swear in normal, one will NOT get Wyvern in Solncevka and X 220. Thanks.

I got a Wyvern in X220 yesterday on normal. Did not try to relaod, as Wyvern is fine loot for me :-)

Killer
03-11-2010, 10:07 AM
I agree, I love raiding fronn... lots of good loot there. plus, it makes you feel like a real pirate, yarr ;-)

Hmm, Fronn you say :) Is it doable in the Mastiff, or shall I wait till I get Astarte?

Wiaf
03-11-2010, 10:14 AM
About the stache in the percussor system how do you beat the aliens i mean like seriously they either blow up my astarte class ms (1100shield 2hp/s, armor 1hp/s, 3 3rd tier pulse lasers, and 2 hvy projectiles, systems lvl3)

or rape the living **** out of my fighters (2tiger, 2 panther, 1 3rd tier missile boat) and of course my 4 5900 Dollar mercs :P

I have tried numerous attempts in killing them even tried kiting them around my mothership but their rockets that eat your hp ignoring the shields just kill me each time :(

Any Suggestions? Can you come to that place with the guy your helping after all the three cargoships have been blown up? (I believe he starts escorting your ms then)

-W

valky
03-11-2010, 10:41 AM
The Pilot you'll get right before the mission handles repair drones very well :rolleyes: , restart and try to get one of these ~8 HP/s team-rep-drones or better just for this mission (if you have a savegame but there 'd be at least 1 autosave) + you should even get the 1.5k or 3k shield, 'll come in handy after the alien sector, maybe the laser def system will work too instead.

________________

Oh and just got the Wyvern too on normal in X220 without reloading (+ 2 Tungsten <- wtf, 20 HP/s + 3 really BFGs for my mo-ship and some minor crap); lucky me - forgot so save anyway *fg*

Wiaf
03-11-2010, 10:46 AM
K ill try reloading again :=P I just reloaded the part to get the cache in fact coz I was stuck at the point where one of my ships gets blown up anyways and my quicksaves were to close to eachother so I couldnt unload him in a tier1 boat, didnt really want to loose a panther that way with ternie ;)=

€ For the op: I just went to vaudille and blew up all crates + the bs hull I got (without reloading) -> Wyvern MK2, Hrimturs, 2 M205 Vindicator, 1 Helios, 1 Pegasus, 2 Icebergs and 3 Mirvs.

€nr2: I just came back from xb19 and I have to say it wasnt that hard to find the two crates. THe hardest thing was to fight off the 30ish pirates upon entering the sys (luckily I had 2 patrols enter right after me) and then when blowing up the wrong stash (was at the graveyard for me) another 30ish pirates that all wanted greywolf for dinner. I just made it using grey to kite them around my ms and my 3 other fighters racing after him trying to shoot the pirates. Loot was awesome: 2x Centaur, 2x Bombard, 1X Gunslinger, tons and tons of other equip and I made about 30odd skillpoints.

superd
03-11-2010, 01:05 PM
flashy,

I apologize. I mean the pegasys system caches without triggering heretic. Can I really find anything. Will appreciate if you can specify coordinates again.

Also in 220 and Solncevck, I reloaded at least 10+ times and restarted computer. But never got anything but tridents. Is there pure luck or what?

Wiaf
03-11-2010, 01:22 PM
I only get tridents in x220 :P are you doing pre or post alien encounter?

€: just counted the money I made from xb19 about 1.5million + the mods that I am using now and didnt sell (e.g. 2x 80% laser dampening sys)

flashy
03-11-2010, 01:31 PM
theres only 2 real places in pegysys where u can get the non trigger stash's 1 is the very first square of the overview map top left hand corner square, should be 1 red blink astroid there, and the co-ords i gave back on page 2 theres 3 or so roids laid out in a semi-circled going from 1 side of the station round the back then to the other side

valky
03-11-2010, 02:21 PM
I only get tridents in x220 :P are you doing pre or post alien encounter?

Pre / right before I got grey, just took a lil detour :cool:


XB19 is one hell of a system, massive loot and skillpoints, maybe I'll stay besides the portal later while watching TV :rolleyes:

Killer
03-11-2010, 02:47 PM
I only get tridents in x220 :P are you doing pre or post alien encounter?

€: just counted the money I made from xb19 about 1.5million + the mods that I am using now and didnt sell (e.g. 2x 80% laser dampening sys)

Pre, even without Greyhair :)

superd
03-11-2010, 04:47 PM
Flashy,

still no luck. I blown up at least 10 fake blinking roids. want to confirm the 1st one is in the top left corner, because you said right on page 2 and left on this page.

Also you mentioned "in the south west 4 squares from the left 5 squares counting up from the bottom". Confirm? So far I found nothing in this system. But 220, and V system are pretty easy. something goes wrong with my game.

Wiaf
03-11-2010, 05:00 PM
Hidden Cache locations

Fronn - Center asteroid field 3 squares sound and one east of the Triada Trade Station. I don't remember what loot I got here but stash loot usually has at least a couple good things.


what does "3squares sound and one east" mean? Im 3 squares south and east and I cant find anything.


€: Nevermind found it after a while.

-W

flashy
03-11-2010, 05:54 PM
ill see if i can find a reload and double check for u about the stash's and report back

right found a save that was useable, 1 stash top left corner far square its above the plane u enter on so gonna have to look up abit its near the edge of the squares ajoin it

down by the pirate station, first load i destoryed 10 and got nothing second time 2nd blinky rock i shot i got a wyvren mk2 so guess its pure luck if u get any drops or not


edit
just did a restart on the game where i took the route that got me the stash location info and reloaded 3 or 4 times and the southern roids aint dropping anything so im woundering if u accept the stash mission that when u kill quater his ships have that loot so are left empty as a trigger

Uniq
03-12-2010, 01:18 AM
I have been searching xb19 for like an hour and I cant find the cache, Found one of the fakes but nothing else. It was by the junkyard.
This is making me nuts, been drigving between them like 20 times and nothing,

Nanaki
03-12-2010, 01:19 AM
This one drove me nuts too, the dense dust clouds made it very difficult to see anything.

Try looking by the wrecked pirate base, close to the edge of the map...

superd
03-12-2010, 03:01 AM
Flashy,

Are we talking about Pegasys. There is no pirate station? I did not accept the mission. Never even heard of it before I found this forum.

superd
03-12-2010, 03:17 AM
Yes Killer, I reloaded 10+ times. Always trident with other stuff. I even rebooted. Guess once the data is there it is never changed.

superd
03-12-2010, 04:59 AM
Interestingly,

I finally got my Wvyern in Charon, which is contradictory to what was described in the hidden cache post. Now I begin to think the loots in cache are predetermined once you begin a new game, but different in every game.

I gave up in Pegasys. Like I said before, I almost left no single roid in that system, but after blowing up 10+ fakes, I could not even find a blinking one. But it took me 3 minutes to find my loot in Charon. Thanks flashy.

Wiaf
03-12-2010, 05:53 AM
Yes Killer, I reloaded 10+ times. Always trident with other stuff. I even rebooted. Guess once the data is there it is never changed.

the funny thing is when i went to x220 like asap with crappy stuff i always had a trident dropping. so i thought "cool dont have to buy one" went manually to x220 on the way picking up all the other stashes in xb19 etc etc and now it would only drop me wyvern mk2, tried 20 reloads then gave up and I now have two free wyverns :P

That meant that the remote repair had to be done from the crappy 2 system ship the guy came with :)

superd
03-12-2010, 07:02 AM
the funny thing is when i went to x220 like asap with crappy stuff i always had a trident dropping. so i thought "cool dont have to buy one" went manually to x220 on the way picking up all the other stashes in xb19 etc etc and now it would only drop me wyvern mk2, tried 20 reloads then gave up and I now have two free wyverns :P

That meant that the remote repair had to be done from the crappy 2 system ship the guy came with :)

Like I said, I have a wvyern. But no pilot has xp to fly it. But I had no luck in pegasys. nothing discovered. I heard xb19 is brutal. am now thinking whether fly there since I only have 3 pilots in gunslingers.

Killer
03-12-2010, 08:19 AM
Like I said, I have a wvyern. But no pilot has xp to fly it. But I had no luck in pegasys. nothing discovered. I heard xb19 is brutal. am now thinking whether fly there since I only have 3 pilots in gunslingers.

Hehe, the same here, nice Wyvern in hangar, but no pilot to fly it :-) Now I am in XB-19, killed tons of pirates (thanks god for all those pulse laser turrets from previous caches :) ) But I recommend to fly there. I still have the Mastiff (with Kali shiled, Thungsten repair and systems firmware Mk.3), one pilot in Tiger, one in Jaguar and one in Panther. It is doable. With a bit of luck. I've just cleared the sector before going to sleep, today I plan to try to find the cache. But even if I do not find it, the loot itself will give a nice cash flow :)
I just wonder, people here are telling, they got Wyverns Mk.II from loot. I have never got one nor saw one. Do you play on hard to get them?

Uniq
03-12-2010, 08:30 AM
Bloody hell, finally found it.
Now I got 1 Wyvern and 2 Wyvern Mk2, too bad that I wont be able to use them in ages :(

Killer
03-12-2010, 08:43 AM
Bloody hell, finally found it.
Now I got 1 Wyvern and 2 Wyvern Mk2, too bad that I wont be able to use them in ages :(

Could you please give us coordinates? Thanks.

superd
03-12-2010, 08:59 AM
Hehe, the same here, nice Wyvern in hangar, but no pilot to fly it :-) Now I am in XB-19, killed tons of pirates (thanks god for all those pulse laser turrets from previous caches :) ) But I recommend to fly there. I still have the Mastiff (with Kali shiled, Thungsten repair and systems firmware Mk.3), one pilot in Tiger, one in Jaguar and one in Panther. It is doable. With a bit of luck. I've just cleared the sector before going to sleep, today I plan to try to find the cache. But even if I do not find it, the loot itself will give a nice cash flow :)
I just wonder, people here are telling, they got Wyverns Mk.II from loot. I have never got one nor saw one. Do you play on hard to get them?

I play normal and got Wyvern. As I mentioned, it is pure luck. I got same loots for the first two caches as Vistarnh. But then I did not get anything in pegasys, but got Mk II in Charon. I even bought one Mk II for 300g plus in a system. So I have two now but no one to fly them. I will go to XB 19 to earn a lot of XP

Uniq
03-12-2010, 09:17 AM
In X-45 there is a Triada warehouse. There are 8 big cargo containers and 2 transports, I have just been able to kill hte transports and they drop some nice systems and 3rd
gen fighters and some weird cargo. The big ones pack quite a punch and the tirada doesnt send much but they do alot of dmg so my ships are down in no time sadly.
Manage to kill all of them and triada ships drops some nice things too as they are quite good, butcher and officers, got a shining for example. Then I was going to destory the cargo containers but I don't know if it's because I attacked another one of the 8 but another wave spawned and then I died, so you can possibly farm exp here against damn good enemies. Or 1 wave spawn for each cargocontainers. Really curious whats inside those things.

What happens if you piss them off? WIll it impact the story or wont I be able to travel through systems owned by them and not getting attacked all the time by them?

1 wavefor each container it is I think. Just got one big and it dropped some 3rd gen fighters and weapons, and there is 8 of them! Got 4 shinings heavy weapon for my fighters and then I have 7 cargo containers left and a shitload of high rank triadas left to kill. Sadly I lost all my fighters in the initial clash so I will have to save this for later.

flashy
03-12-2010, 10:28 AM
if u upset a faction there just red to u, unless u go through a major system u wont meet anything more than patrols some of the major systems have butchers in, being red to msf and going through fort (forget the second name) stright down the middle ive died every time top notch fighters and 2 or 3 butchers so ive always had to skirt round that system when im red to msf

Goblin Wizard
03-12-2010, 01:10 PM
I don't know if anyone mentioned that but you can get some good stuff very early in the game (right after you got Mastiff). When you flight to Elio for repainting you go through the Hephaestus (you had to navigate between automatic turrets). There are 3 rings of these turrets and lots of wrecks around. Blowing wrecks outside the rings is pointless but inside there are two big (flat type) transport hulls that drops nice stuff. 1st gave me: Emerald, Armageddon, Sigil, Avenger, and Trident fighter. 2nd: Shining, Lycathrope, Mortar, Overbank, Berserk Laser and Hrimithurs (sth like that) fighter. After several tries I realized that types of armament are fixed and only quantity of items changes (I can get up to 8 items from one wreck) so you can get 600-1000K worth stuff depending of your luck (fighter are always one, others may be multiple).

EDIT: To get inside you have to flight down and go under the turrets. You can start from the top too but wrecks are at the bottom so going down is faster. Beware the turrets. Mastiff goes down in 3-4 shots from a single turret. The system is totally peaceful (maybe except gates area) so that's easy money :grin: .

vistarnh
03-12-2010, 02:13 PM
I don't know if anyone mentioned that but you can get some good stuff very early in the game (right after you got Mastiff). When you flight to Elio for repainting you go through the Hephaestus (you had to navigate between automatic turrets). There are 3 rings of these turrets and lots of wrecks around. Blowing wrecks outside the rings is pointless but inside there are two big (flat type) transport hulls that drops nice stuff. 1st gave me: Emerald, Armageddon, Sigil, Avenger, and Trident fighter. 2nd: Shining, Lycathrope, Mortar, Overbank, Berserk Laser and Hrimithurs (sth like that) fighter. After several tries I realized that types of armament are fixed and only quantity of items changes (I can get up to 8 items from one wreck) so you can get 600-1000K worth stuff depending of your luck (fighter are always one, others may be multiple).

EDIT: To get inside you have to flight down and go under the turrets. You can start from the top too but wrecks are at the bottom so going down is faster. Beware the turrets. Mastiff goes down in 3-4 shots from a single turret. The system is totally peaceful (maybe except gates area) so that's easy money :grin: .

I never found anything there but I'll add it to the list

Killer
03-12-2010, 03:44 PM
I have just found the XB-19 cache. And I can confirm that reloading does help. First time only one Wyvern, after a reload one Mk.I and one Mk.II Wyvern. Yippee :)

Goblin Wizard
03-12-2010, 03:53 PM
A little hint/cheat about drops.

If you want to check max possible drop for a cache you can look at Star Wolves...\Data\AI\AI.ini file. There is a section:

[Module extraction]
...
;PercentToExclude = 60;80
PercentToExclude = 0;0

;PercentToExcludeInventory = 40;25;40
PercentToExcludeInventory = 0;0;0

PercentToExclude - chance of destroying armament in the explosion
PercentToExcludeInventory - chance of destroying cargo in the explosion
If you set all values to 0 (as showed above) you will always get everything that ship/cache had (don't need several reloads :)). Escape pods don't follow these rules.
I don't know why there are 2 or 3 values (probably for different difficulty levels).

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I've been searching through the script files for a while and I think I found some interesting systems that may contain hidden cashes. The problem is I'm very early in the storyline so I don't have ships tough enough to get there. I need a good save with strong setup. Could anyone PM me?

valky
03-12-2010, 09:19 PM
Hmm you're right. (just made a quick search).
According your AI.ini info every destruction determines the amount of the cache's quantity (so every quickload lets you re-destroy it again and again ^^)

But, I did a further research into the files :rolleyes:, and their are these system-init scripts, which determines the loot table. So I think, as soon as you jump into a system the script is called and at this very moment the loot table for each roid is created. And any quick load destruction only affects the amount of loot but not the quality at all !
The script for each location 'd be activate.script and the location where the asteroid is location.script in each "...\Star Wolves 3 - Civil War\Data\Scripts\Locations\.." - if you can figure out the 3D coords...but maybe this isn't hard, as I already found some caches. Ah compared to my current location *eg* unusually they used XZY instead of XYZ.

Just some plain example for location XT23, 'Light Trade Station'
using the navmap as coords with the very center of the map as (0,0,0) !!
xyz_trade_station = Vector3(400, 20, -150); <- would be the loc in the location.script
400 = 4 fields from the center
20 = the height of the object
-150 = 1.5 fields down from the axis

About my theory with the cache's quality ( in case of Solncevka, I tried maybe ~15 times and always got the Gunslinger !)
The activate.script calls a condition which determines the quality at the very end of the file: "if aster_nychka_1~=NIL then....end;" think of it as, as long as the roid is in the system do this sh*t :grin:
It also calls a function 'NychRareShipsList' (NychRareShipsList ={"Trident_pl0","Hrimturs_pl0","Gunslinger_pl0","Wyvern_pl0","Wyvern_mk2_pl0","Dragon_pl0"}; from FloodTradeStations.script)
which is always the same for all the locations and there is NO check for the game's difficult level! So I came up with the idea that these roid's "inventory" is created as soon as you jump in and NOT while re-load&destroy! (or maybe even at game's start? but this I should someone verify)

Finally :-)
Figuring out the location where a possibility is to contain a ship 'd be the very locations: [measured from the axis' of the map]

Fort Russ: Garbage Patrol Station (9 fields right/1.7 up) checked :-P

Hephaestus(~aka Gefest in the file): this one is a bit tricky to figure out, there are 2 conditions maybe bound to some quest, but each condition spawns either 2 cache. Seems like the ones 'Goblin Wizard' was talking about. Only problem the location is generated and at least 2 spawns are somewhere within the turrets. If I'm not wrong one condition is bound to the quest where you have to go thru the field, and only at this point there will be a spawn of 2 ship wrecks ...somewhere :( (can be wrong so it's either the quest where you have to get into the minefield to get rid of the patrol or on your way back to the system; trigger condition 1)
The other condition is if you are not on this mission and in this sector, but it's where I get headache. I don't know if they spawn while the quest is done (cond 1) or if they only spawn before you did the quest.
Either way there should be at least 2 caches.

Charon: already listed / but I didn't find it (-8.4 fields to the left/-7.5 down/slightly under Z-axis)

Pegasus: already mentioned; there should be up to 6 (?) caches (up to 5 are random and seems to be somewhat bound to the mission / 1 'd be always in Pegasus), 'll check for myself later again

Solncevka/Tarrot/Vaudille/X220/XB-19/Fronn: already listed

XT-41: Some destroyed station (6.9 fields right/ -3.9 down) checked :-P

Edit:
'll check my theory @XT-41 ... only 2 jumps afar

If I'm not mistaken and you always want a specific ship, just edit activate.script from the location mentioned above and change the line:

AddShipToInventory(NychRareShipsList[RAND(_amt-1)+1],1);

to

AddShipToInventory(NychRareShipsList[shipnumber_x,1); where shipnumber_x is digit 1-6 and defines the position in the list {"Trident_pl0","Hrimturs_pl0","Gunslinger_pl0","Wyvern_pl0","Wyvern_mk2_pl0","Dragon_pl0"} / their pseudo code is only to get rid of the digit 0 - RAND(_amt-1) generates a number between 0 and 5 (_amt is 6 as there are 6 ships) and +1 to have a valid digit of 1....6

valky
03-12-2010, 10:03 PM
Just to clarify and the other posting is already too long :rolleyes:

Your loot table will be created as soon as you jump into the system!
Just saved in XT-93 and jumped in XT-41 and destroyed the station (also using F5/8 ).
F5/8 ... you'll always get the same ship no matter what you do.
XT-93 save :cool: jumped in...tried several times...seen nearly all ships listed in my posting and now I'm proud owner of another Wyvern Mk.II :rolleyes:

hth

superd
03-13-2010, 05:05 AM
not a hidden cache per say but in fronn if u look at the map theres an armory marked in the far north of the system

if u head up there and kill the transport ships hanging around the station u will think xmas has come early this will piss off triada but they dont send much in the way of baddies your way the transports all shoot u and i had 4 fighters i think attack me but i netted me

3 gen 2 fighters
3 gen 3 fighters
a whole host of differnt guns/systems and missles and quite abit of cargo which should sell nicely

theres other locations like this ive killed 1 before think it was another triada 1 as they disliked me anyway on a pervious game but that was a supply depo or something certainly worth hitting up though the armory was much larger quanitiy than the supply depo from what i remember, was scooping for 5min at x4 speed lol


Maybe it is too early for me to say. but flashy has probably found a bug of this game. Why? because 1, once you have FTU access all top quality stuff can be bought with cash and 2. After blowing up all tansporters in Fronn and one cargo bay, I retreated to have a rest. And I paid Fronn another visit and WOW another 5 transporters show up. Also you won't trigger spawns of Triada if you do not attack cargo bay. I don't know if the transporters will come back if you completely destroy the station. But I will save this cash cow for future withdrawal.

After knowing this, I am now shopping like a maniac. Only buying the most expensive stuff. And I instantly lose the interest in any other caches.

Goblin Wizard
03-13-2010, 06:32 AM
valky - great job!!. You get research further than I did.


Hephaestus(~aka Gefest in the file): this one is a bit tricky to figure out, there are 2 conditions maybe bound to some quest, but each condition spawns either 2 cache. Seems like the ones 'Goblin Wizard' was talking about. Only problem the location is generated and at least 2 spawns are somewhere within the turrets. If I'm not wrong one condition is bound to the quest where you have to go thru the field, and only at this point there will be a spawn of 2 ship wrecks ...somewhere :( (can be wrong so it's either the quest where you have to get into the minefield to get rid of the patrol or on your way back to the system; trigger condition 1)
The other condition is if you are not on this mission and in this sector, but it's where I get headache. I don't know if they spawn while the quest is done (cond 1) or if they only spawn before you did the quest.
Either way there should be at least 2 caches.


I can guarantee that these caches are still available after the quest end. Maybe during the quest two others are created so you can get total of 4 caches there. Something to check...;)

vahadar
03-13-2010, 07:26 AM
I never found anything there but I'll add it to the list

Still in Hephaistos there is also an Asteroid labelled "Asteroid fragment" in the center of that same ring that you can smash, it will give you the following : fusil, lycanthrope, gunsliger (tier4), mortar, shield prototype (pretty nice at this stage of the game), m-115 yataghan.
I found it trying to find the second wreck that drop the trident, but it seem i dont have that second wreck in my game :s seem i havent triggered the quest yet for that wreck

superd
03-13-2010, 10:02 AM
does it mean Fort Russ has a cache? I did not find one.

jerryfanfan
03-13-2010, 11:31 AM
found a stash in Pegasus,

4 grids north and 4 grids east of the Southwest corner. A Wyrn Mk 2 for me;
1 grids east and 5 grids north of the Southwest corner. A Trident for me;

and
first Grid northwest corner, already been mentioned, 2 Gunslingers for me.


found a stash in Tarrot
4 grids northa and 6 grids east of the Southwest Corner. A Wyrn Mk 2 and some guns.

The Destroyed Patrol Station in XK 41 is also a stash

valky
03-13-2010, 12:29 PM
does it mean Fort Russ has a cache? I did not find one.

Fort Russ: Garbage Patrol Station (?)

I can't help you if you did not see a "BIG" (..debris) Patrol station *eg* - it's the one below the northern most portal, just blow it up

Kurgan
03-14-2010, 08:05 AM
Hidden Cache locations

Vaudille - North asteroids, there are TWO caches here and it's easy to run to right after getting the Mastiff. Look for a blinking cache asteroid somewhere in the west of the cluster and a Ship hull (battleship?) with a blinking white light towards the center/east of the northern field. There are many false caches just blow them all up till you find them. You should get a couple of nice prototype main guns and maybe a fighter or 2 as well as some top tier equipment. You can save/reload to get better stuff.

I've got some more specific directions:

9 squares from the left
4 down

on the line between 13 and 14 from the left
on the line between 2 and 3 from the top (blow up the ship)

vahadar
03-14-2010, 10:33 AM
Precursor system - If you go east of the 1st waypoint that has all the artifacts, you'll find a Starhammer memorial in side a giant sphere. It dropped a precursor ship artifact and a precursor gun for me. I also got ambushed by 8 aliens. The precursor ship can sell for almost $120,000. Side note: I don't always get the ship or gun, it's pretty random, but aliens will keep spawning in waves until you actually destroy the Starhammer. If you are tough enough (and save enough) you can gain quite a bit of XP here (I got ~600 my last game before the missile boats got to be too much).


*SPOILER*
a good tip to permanantly tank aliens in Precursor system is to use the following setup on your Astarte :
kali * 2 (+3000 shield hp and +10 hp regen/s each)
tungsten *1 (+20 armor hp regen/s)
helios * 3
system firmware mk 3 (for the 250% armor/shield regen boost)

You can get those modules at normal cost in Charon at the Styx station, if no access to FTU warehouse or dont wanna pay for smugglers fee. Make the money for them in XB-19 and get the firmware easily.

With the IA pilot you regen 50 shield and 50 armor per second, you are generally at 90-100% armor because of aliens missile and shield generally drop at 10-20% when they are all on you at same time, but by the time a wave is destroyed, shield is back to 50-80% enough to protect from next wave. If you want to use your fighters the trick is to redock them all when there are 4-5 aliens left on the field before next wave pop so they dont get hurt by missiles and let the Astarte fnish them (had a triden with a phoenix repair system, but wasnt enough to prevent damage from missiles over time)

The tungsten is mandatory because even if they (almost) never get past throu your shield with their guns, their missiles blast in a green cloud that harm your armor over time preventing you to stay there indefinitly. This way you can leave the game running without watching at your ship.

I even left the game running for 1h in 4x time mode without getting killed, with fighters docked. Made a few thousands stat points ^^ well that's a bit of a cheating i admit, that was purelly for testing purpose, i reversed my save after obsiously ;)

Beside this fit, i'm using all the time a similar fit using 2 kalis and an emerald on the astarte with system firmware mk3, this setup tank almost every huge ennemy pack fleets at this stage of the game (managed to beat all ships in InoCo system multiple times before the precursor mission and cleaned Beta Larethia with the mothership as tank when entering system). Only non laser user weapon are a real threat to this setup (like kinetics on gunslinger ships, they melt this fit but you can tank 30 tiers 4-5 laser user fighters easily). No need of Smog unit with such fit.
*SPOILER*

craven42
03-14-2010, 03:32 PM
*spoiler* That tip with starhammer memorial was amazing. Since I had a good mothership I managed to easily and continuosly kill waves of aliens that were spawning and gained 2000 exp points for each of the characters. But the memorial is not the only secret in the system. Right in the middle of the sector at the border of dust field there is a ship hull that will drop an artifact. It doesnt have a value or any use but if you want to see what message did game creators leave on it in a form of poem you might wanna check it out since you will have to go to the middle of the sector at some point any ways.:-) *spoiler*

vahadar
03-14-2010, 07:26 PM
*spoiler* Right in the middle of the sector at the border of dust field there is a ship hull that will drop an artifact. It doesnt have a value or any use but if you want to see what message did game creators leave on it in a form of poem you might wanna check it out since you will have to go to the middle of the sector at some point any ways.:-) *spoiler*


I found that artifact too, its the only one Aliens dont take back when you leave Precursor sector.

I'm really wondering if the op of this thread was very lucky or not but i never got any artifacts (gun or anything) from the Star Hammer memorial or from the Artifact contener close to it.

Any confirmation of drop? i reloaded over 50 times an old save there to check for that precursor gun but no luck at all (i guess there are more guns later in the game from precursor since Joseph has the skill for them)

Nanaki
03-14-2010, 07:59 PM
Just unlucky, you might have to reload before you enter the system.

I found something very interesting, apparently the patrol station in Argon occasoinally offers missions for you to kill some pirates for 10,000 credits. This mission is apparently repeatable, since I am now doing it my second time (been going to the Argon station to offload pirate pods).

vistarnh
03-14-2010, 10:59 PM
I found that artifact too, its the only one Aliens dont take back when you leave Precursor sector.

I'm really wondering if the op of this thread was very lucky or not but i never got any artifacts (gun or anything) from the Star Hammer memorial or from the Artifact contener close to it.

Any confirmation of drop? i reloaded over 50 times an old save there to check for that precursor gun but no luck at all (i guess there are more guns later in the game from precursor since Joseph has the skill for them)

I got the gun my first try but have never gotten the "ship" and as far as I know that is the only way to get a precursor gun (ternie can use it with her skill)

EDIT: nevermind you can get precursor guns by killing the ships Ternie summons after you rescue her.

vahadar
03-15-2010, 01:00 AM
Well i dunno if it is related or not to myself destructing some of the Memorial structures to get in there, but i reloaded an old save before entering system as suggested, tried a few times to get to the memorial by shooting stuctures nothing droped, tried to get in (from the bottom, after multiple new saves made when in system) without shooting at structure and now each time i'm getting 2 precursors guns + 1 precursor fighter + 1 precursor skull and some alien gun + missile. Damn precursor spirits ;)

and the ship is not usable, it is a "cargo" item, like the skull btw.

ViralHatred
03-16-2010, 12:05 PM
Raided heppy again. Did the "go through defenses" option (other always seems to blow me up)

Destroyed every wreck, every fake stashteroid all the guns. Nothing! No booty in sight!

FerretStyle
03-17-2010, 10:34 PM
I returned to haephestus at the end of my last game and got 4 stashes. Three were from ships, I think the last one was from an asteroid (could have been all four from ships).

If you turn on the altitude lines it makes it much easier to find objects, especially in dust clouds.

ViralHatred
03-18-2010, 10:11 AM
I returned to haephestus at the end of my last game and got 4 stashes. Three were from ships, I think the last one was from an asteroid (could have been all four from ships).

If you turn on the altitude lines it makes it much easier to find objects, especially in dust clouds.

Raided again, both post elio and pre. Still nothing.

Goblin Wizard
03-18-2010, 11:22 AM
I've tried during returning from Elio and nothing but if you end this mission, take new - caches will appear. This is how it worked for me.

ViralHatred
03-18-2010, 02:43 PM
So go to station to meet alyx, get message that he isn't there, then go hep?

Nanaki
03-19-2010, 10:37 PM
Seems like despite what the game tells you, it seems like destroying pirate stations does NOT net you a fat bonus.

FerretStyle
03-20-2010, 01:37 AM
Seems like despite what the game tells you, it seems like destroying pirate stations does NOT net you a fat bonus.

Hehe, I remember my first station kill... thing took forever to blow up. I was disappointed that I got nothing for it. It might possibly be stations only in a certain sector? Can't remember the news article exactly right now...

Randon
03-22-2010, 06:50 PM
I tried this one, if you go there directly after you get Mastif, you wont get any drop. Its clear that this drop is triggered by some quest later in the game. You should put this at the beginning of this thread so everyone knows that.

Randon
03-26-2010, 04:47 PM
I just played the mission where you have to help Alex to protect the convoy to XT-41 and destroyed the station debris there. I got Wyvern MK2 and some 8 other stuff.

jerryfanfan
03-27-2010, 01:30 AM
Yeah, some of the patrol station debris have goodies in them, I always blow them up.

Randon
03-28-2010, 10:02 AM
Found another one - one of the destroyed stations gave me Wyvern, 2x Kali, Emerald and some other stuff.

Gui DURANDAL
04-09-2010, 10:20 PM
Hidden Cache locations

Hephaestus (thanks to Goblin Wizard) - I don't know if anyone mentioned that but you can get some good stuff very early in the game (right after you got Mastiff). When you flight to Elio for repainting you go through the Hephaestus (you had to navigate between automatic turrets). There are 3 rings of these turrets and lots of wrecks around. Blowing wrecks outside the rings is pointless but inside there are two big (flat type) transport hulls that drops nice stuff. 1st gave me: Emerald, Armageddon, Sigil, Avenger, and Trident fighter. 2nd: Shining, Lycathrope, Mortar, Overbank, Berserk Laser and Hrimithurs (sth like that) fighter. After several tries I realized that types of armament are fixed and only quantity of items changes (I can get up to 8 items from one wreck) so you can get 600-1000K worth stuff depending of your luck (fighter are always one, others may be multiple). To get inside you have to flight down and go under the turrets. You can start from the top too but wrecks are at the bottom so going down is faster. Beware the turrets. Mastiff goes down in 3-4 shots from a single turret. The system is totally peaceful (maybe except gates area) so that's easy money .



Hi everybody!
That's my first post, but I'm playing Starwolves since lot of years with Nbr 1...

I'm actually trying to discover the two big (flat type) transport hulls that drops stuff but I don't find...
I destroy all wreckages I can find but nothing drop :confused:
Can You be more precise please (with a screenshot may be?)

Thanks a lot

Nanaki
04-09-2010, 10:21 PM
The Hephestus one spawns after a certain quest, if you dont find it before, than you did not get that quest.

garm
04-09-2010, 11:06 PM
Hephaestus (thanks to Goblin Wizard) - I don't know if anyone mentioned that but you can get some good stuff very early in the game (right after you got Mastiff). When you flight to Elio for repainting you go through the Hephaestus (you had to navigate between automatic turrets). There are 3 rings of these turrets and lots of wrecks around. Blowing wrecks outside the rings is pointless but inside there are two big (flat type) transport hulls that drops nice stuff. 1st gave me: Emerald, Armageddon, Sigil, Avenger, and Trident fighter. 2nd: Shining, Lycathrope, Mortar, Overbank, Berserk Laser and Hrimithurs (sth like that) fighter. After several tries I realized that types of armament are fixed and only quantity of items changes (I can get up to 8 items from one wreck) so you can get 600-1000K worth stuff depending of your luck (fighter are always one, others may be multiple). To get inside you have to flight down and go under the turrets. You can start from the top too but wrecks are at the bottom so going down is faster. Beware the turrets. Mastiff goes down in 3-4 shots from a single turret. The system is totally peaceful (maybe except gates area) so that's easy money .





I blew up some hulls inside the ring and found nothing at first while on my way to Elio. I decided to come back after Dyonisos (MSF path) and found 1 stash only, in a red beacon asteroid: 2 Asmodeus, 1 Trident, rest is junk (berserker laser MK II, Gremlin and 2 more drops)

Gui DURANDAL
04-10-2010, 09:12 PM
Ok, thanks!

I tought that I can found some stuff right after I got Mastiff...

sasha-san
05-09-2010, 07:19 PM
Some info on Pegasus stash...
There most definitely is at least one stash roid with various goodies (3,4 and 4th gen ships, guns, missiles and other) in the same cloud as stash nav point. Just go up and ascend a bit. It is one of the topmost roids (with the red light).
As most stashes it's load is decided on sector entry, but you can bee-line straight to it before going to Paymaster so you can get the stuff you want without wasting "too" much of your time.

On to the other stash...
The quest stash from the transports is NOT decided on sector entry, but on spawn. Just save before going back to Paymaster's station. There are of course two fights standing between you and the transports, but easy enough to to go through them couple of times.

There may be more roid stashes (the script file suggests so), but I cant find them, just lot of fakes.

And on the matter of Hep system stash...
While going through the scripts I found that the condition making the stash appears is achieved after returning to Placid something Station after Elio. An indication of the condition being true is the change in your mail (the one from Ternie starting with "Great Partner!" or something like that is deleted)

Lastly...
WTF is this?
http://www.glowfoto.com/static_image/09-120347L/4977/jpg/05/2010/img6/glowfoto

Nanaki
05-09-2010, 08:18 PM
Thats a quest-activated Portal.

sasha-san
05-09-2010, 08:37 PM
K' Thanks.

skrzacik
05-12-2010, 07:54 AM
Hephaestus i cant find those two ships?
any help please

Hal2003
05-12-2010, 08:16 AM
The caches there are spawn randomly i found mostly only one, possible can be in west, south conner of the turrets ring in asteroid or asteroid fragment or in shup hull.

And i think it is after you got in news massage about 4 mercs teams that failed in Hespatus.

skrzacik
05-13-2010, 11:51 AM
when i will get this messege?

Hal2003
05-13-2010, 12:26 PM
I am not sure but i think after mission in Pegasus or first mission for USS. Look to news. But you will be able go there again after the convoy mission.

Edit:
I looked and the message in new has name: Give a fool enough rope.

embryoma
05-20-2010, 03:45 PM
1. go to sys XT-45
2. locate warehouse (triada ctrl )
3. locate 2 tug boats beside. exterminate them .
4. get top tier weapons and 3-4 gen fighters
5. leave sys n re-enter to blow up 2 more tug boats again,at same location.
6. catch : triada gets hostile
&. if triada gets hostile , then u get more exp :cool:

fiju
07-03-2010, 12:22 AM
the location of SOLNCEVKA cache at least in my case
http://i45.tinypic.com/2d1soye.jpg

Lucifer
07-13-2010, 10:29 AM
just running around pegasus at the moment theres 1 roid with a hrimitus top right corner far square

theres also some roids with stuff in the south west 4 squares from the left 5 squares counting up from the bottom got another hrimitus and gun slinger so far, also found a wyvran mk2, seems like thats pritty much it though
I've been combing through the Pegasus system, and I can't seem to find those additional roids. I've also dug through the location.script file for Pegasus, and according to it, the locations should be (XZY notation):
(-610,-15,-536)
(-641,-11,-400)
(-278,-86,-342)
(-182,2,-727)
(-80,-3,-560)

The one near pirate stash should be (-896,150,896) and I can confirm, it's top left square, above the level of the field. But I can't, for the life of me, find the other 6. I've destroyed every roid (as well as roid groups) in the bottom left part of the map, twice (two different games)! And still nothing.

Can anyone else confirm or deny this?

Frzflm
07-14-2010, 10:32 AM
Confirm with no other roids than the top left square, I tried and nothing.

Nanaki
07-14-2010, 12:56 PM
I do believe the pegasus stash roids have a certain mission check before they appear, like the stashes in Hepheastus. Not quite sure what mission makes them pop up, though.

Lucifer
07-15-2010, 10:17 AM
I do believe the pegasus stash roids have a certain mission check before they appear, like the stashes in Hepheastus. Not quite sure what mission makes them pop up, though.
Thanks, you've pushed me in the right direction.

Comparing Hep (Gefest in scripts) and Pegasus activate.script (way down at the bottom) we have:
Hepheastus
local cond1 = GetQuestLabel("Allow_Karl");
local cond2 = GetQuestLabel("OnRandomPortal_all");

Pegasus
local cond1 = GetQuestLabel("OnRandomPortal_all");

after which there's a section of (I guess) roid stash generation functions.

So, yeah, I would say that Pegasus spawns stash in those 5 roids AFTER that "random portal" (at (-500, 550, -650)) opens. First question: when would that be. Second: any chance anyone updates this info on first page?

Nanaki
07-15-2010, 01:38 PM
So, yeah, I would say that Pegasus spawns stash in those 5 roids AFTER that "random portal" (at (-500, 550, -650)) opens. First question: when would that be. Second: any chance anyone updates this info on first page?

Random portal depends on which quest line you take... Some quest lines it never opens at all.

Hal2003
07-15-2010, 02:20 PM
Nagaki at all lines is way to get the map of random portals. Only at two paths is option not get the map due player decisions.

Ocellaris
07-16-2010, 04:21 AM
Hephaestus i cant find those two ships?
any help please

Well, in my case i've never find anything in Hephaestus.
Maybe random spawn will be there after got mastiff repainted.

But what I usually in Hephaestus after fleeing the patrol is
Destroying the turrets to get Shining-Turret (3rd Gen Pulse Laser Turret)
This way I get from 10-17 Turrets; Which I can use or sell.
1 Turrets sold @ 50K Credits (I think)

Get money quick to pimp up your fighter(s) or MotherShip.

The way I get the turrets is by circling INSIDE the middle ring.
Since the turrets are facing outside, they wont fire at you.
Don't forget to quick-save, since sometime you get lucky
The middle turrets get blown and push the other turrets facing you!
In that case - quick-reload.

Usually take about 10 minutes to blow all the turrets.

Talbain
08-15-2010, 04:52 AM
Hey guys. I'm new to the site, but i found a potential gold-mine for those who feel they're up to fleeing Triada for a good while. Check out XT-45, around the Triada building near the north. there's 8 cargo bays and 2 transports, all loaded. Be aware, each cargo bay spawns fighters and heavy transports. Also, the cache in Fronn near the Triada station sometimes yields a Musket, a prospective High Caliber laser. Surprisingly, this weapon is QUITE capable of carving transports and other ships apart at decent range.

Avalon4
08-15-2010, 06:02 AM
Hey guys. I'm new to the site, but i found a potential gold-mine for those who feel they're up to fleeing Triada for a good while. Check out XT-45, around the Triada building near the north. there's 8 cargo bays and 2 transports, all loaded. Be aware, each cargo bay spawns fighters and heavy transports. Also, the cache in Fronn near the Triada station sometimes yields a Musket, a prospective High Caliber laser. Surprisingly, this weapon is QUITE capable of carving transports and other ships apart at decent range.

That's a good tip, but most of us know it already - and the fact that said transport ships respawn when you leave the system and return.

It's also (I think the only way) to collect ships painted in the colors of the various factions... I only know of one other faction's stash location though, it's the USS Oxygen station in NE Al Ariash. Be careful when angering the USS though: Unlike Triada, you will meet a portal camp when entering a system on that faction's border (from any direction) - meaning, about 4 wings of 3-4 fighters and at least 2 Butchers which are already firing at you before you can scramble fighters. From experience, only an endgame-fitted Mastiff can barely survive that, and even with System Firmware Mk.3 and 4 Kali it is a toss-up (usually 1 heavy transport spawns where a Butcher would normally appear - but not always :-x )

Talbain
09-02-2010, 04:08 PM
That's a good tip, but most of us know it already - and the fact that said transport ships respawn when you leave the system and return.

It's also (I think the only way) to collect ships painted in the colors of the various factions... I only know of one other faction's stash location though, it's the USS Oxygen station in NE Al Ariash. Be careful when angering the USS though: Unlike Triada, you will meet a portal camp when entering a system on that faction's border (from any direction) - meaning, about 4 wings of 3-4 fighters and at least 2 Butchers which are already firing at you before you can scramble fighters. From experience, only an endgame-fitted Mastiff can barely survive that, and even with System Firmware Mk.3 and 4 Kali it is a toss-up (usually 1 heavy transport spawns where a Butcher would normally appear - but not always :-x )

yeah, pretty much any area with those cargo bays is usually a dangerous, but lucrative haul. I've personally been able to hit most of them right after I get the Mastiff repainted. All you really need is good equipment and decent fighters. Make sure you have the Heavy Slots with something decent, cause they usually send bigger ships to take you on. Easily killable, but can be a pain without big guns

waaaghmasta
10-22-2010, 12:18 AM
Hello! I found myself still struggling to get the cache X220 because when i get to the location (5 and a half grid away from gate X203), still i cant find anything but debris mappings, which are objects that you cant interact with:-x:-x:-x

Wanderer81
11-03-2010, 08:52 PM
Hephaestus and
Mission: Pirate stash

Ok, I did follow those, yet I couldn't not find it, can be done in youtube or something easy to show and how to find thos, I did find ship hull and destory them yet nothing

Donziboy2
12-13-2010, 03:14 PM
Well, in my case i've never find anything in Hephaestus.
Maybe random spawn will be there after got mastiff repainted.

But what I usually in Hephaestus after fleeing the patrol is
Destroying the turrets to get Shining-Turret (3rd Gen Pulse Laser Turret)
This way I get from 10-17 Turrets; Which I can use or sell.
1 Turrets sold @ 50K Credits (I think)

Get money quick to pimp up your fighter(s) or MotherShip.

The way I get the turrets is by circling INSIDE the middle ring.
Since the turrets are facing outside, they wont fire at you.
Don't forget to quick-save, since sometime you get lucky
The middle turrets get blown and push the other turrets facing you!
In that case - quick-reload.

Usually take about 10 minutes to blow all the turrets.

Anyone know what sets this off, ive blown every turret during and after the ship repaint and nothing drops for me.

Pressure Line
12-14-2010, 06:41 AM
The 'Allow_Karl' trigger is set in missions 5_1 "USS Aurora" and 5_2 "Secret Place Aurora" and it appears to set it at mission start (I'm pretty sure these are the missions that start *after* you get back to Aurora with the Mastiff)

This also triggers *something* in Elio:

activate.script
if (GetQuestLabel("Allow_Karl")=="yes") then
CreateRelationStationDocking(VEC,mothership,140,4) ;
end;

locations.script
xyz_vector = Vector3(-404, -30, -600);

VEC = CreateStation("PStation_04_sta", xyz_vector + Vector3(0, 0, 0), Vector3(0, 0, 1));

I have no idea what this is...

*edit* scratch that, its the "Vector-3 Station" in the south-west corner, perhaps you can dock to it for something...

Donziboy2
12-14-2010, 05:30 PM
Those are for the Stashes from what ive read, I want to know why when I destroy those turrets in the cloud they dont drop anything.

Sing_In_Silence
09-03-2011, 10:53 PM
Bump for usefulness.



Donziboy2: Because it's not the turrets that are a stash in Hephaestus (which is what I assume you're talking about?) (though the Y-shaped ones can drop a Shining turret), it's... whatever, inside the ring of them.

Hadriael
10-28-2011, 01:04 AM
i found this strange looking sphere in Pegasus. its in the SW corner of the map.
i cant destroy it and i cant pick it up. 6 squares from the bottom, 5 from the left. anyone have any idea what it is?

Nanaki
10-28-2011, 08:36 PM
The sphere has a bunch of fancy graphical effects around it, right? Thats a wormhole if I am not mistaken... However they are unusable until you reach a certain point in the campaign (and some campaigns you never get access at all)

Hal2003
10-29-2011, 05:31 AM
The sphere has a bunch of fancy graphical effects around it, right? Thats a wormhole if I am not mistaken... However they are unusable until you reach a certain point in the campaign (and some campaigns you never get access at all)

You are wrong, in all campaigns you can get accest to this portal - automaticaly or due certain mission or decision during mission.

Nanaki
10-29-2011, 12:34 PM
Pretty sure I never got access to those portals in the MSF Campaign.

Hal2003
10-29-2011, 02:23 PM
Have you checked mail from Aylon that you got from thim after the final battle with pirates? ;)

Ccest
11-28-2011, 11:51 AM
In the Fronn system, if your ship can sustain great damage, you can make between 4-6 mil, and that's just from destroying the first 16 cargo container things attached to the station. I got atleast 40 2-3 gen fighters, and a bunch of weps/missiles/systems of different gens.

Heather856
11-29-2011, 07:38 AM
Do we have to acquire info about the locations of the hidden caches first to make them appear in the game or we can freely explore and find the caches at any time of the game and without any knowledge of its location first?http://www.changshengniaos.info/jh2.jpg
http://www.changshengniaos.info/2.jpg
http://www.quandulps.info/4.jpg

Zekito
02-24-2012, 06:15 PM
There are stations in Elio, Elinor and Dalled(at the moment i know about these 3 only) in which u can get your ID fixed. Of course for money, last time it cost me 100000 credits just to get mercenaries off my head. See which one is nearest and head for it(and hope u arrive safe there).;)

Killer
05-14-2012, 12:20 PM
Hmm, I tried the game again after a long time, but I can not get any loot from those turrets in Hephaistos. Is this difficulty related? Or am I just unlucky?

Maxpain
05-15-2012, 12:15 PM
I destroyed all turrets and never dropped a single shining...

Killer
05-16-2012, 10:04 AM
I destroyed all turrets and never dropped a single shining...

It may be difficulty related after all. Just started a new game on normal and ended with 27 Shining turrets.

Codrus
07-03-2012, 09:31 PM
Confirming that going back to Aurora (alex) is necessary first before going to Heph for the caches.

Hurzwa
08-23-2012, 04:51 AM
It's not really a cache location but in the Pegasus System you can hunt down pirate freighters that come through the gate. They are escorted so don't try this too early. The interesting thing is that these freighters drop pirate ships from Gen 1 to 4. And they have this awesome blood red pirate colour.

Bany
01-18-2013, 10:00 AM
I destroyed all turrets and never dropped a single shining...

This was removed in last patch. No more drops from turrets in Herma.