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udidwht
02-15-2010, 03:40 AM
I'm using an HD Radeon 4670 ATI card. I was wondering what everyone (ATI wise) recommends as far as settings within the Set up folder within Start>All Programs>UbiSoft>IL-2 Sturmovik 1946>Set up

Thanks

Win7 32bit Ultimate build 7600
Asus P5LP-LE (Emery) BIOS 3.19
Pentium D 930 3.0ghz
4GB RAM PC2-DDR2-5300 667mhz Crucial
Gigabyte HD Radeon 4670 512mb DDR3 (CCC-9.10)
Sound Blaster X-fi Xtreme Gamer
Maxtor SATA-150 300GB
HP 840b DVD/CD-RW DL
DVD/CD ROM

Flanker35M
02-15-2010, 09:29 AM
S!

I see you posted on ATI forums too Udi. If want to play IL-2 with Perfect settings, then use Catalyst 9.10 or earlier drivers. Later ones cause blocky text and funkadelic texture distortion. ATI is looking into this currently, but as of when we get an update is not known.

udidwht
02-15-2010, 05:01 PM
I cant remember the recommended settings for the (IL2 Set up custom). There are some issues that are resolved by turning certain extensions off within the set up folder. Just don't remember which settings. One issue was with the blue flashing when firing guns.

Flanker35M
02-15-2010, 05:55 PM
S!

My working ATI conf.ini regarding the OpenGL below, see there :)

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=8
Water=0
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0